diff --git a/src/data/battle_frontier/trainer_hill.h b/src/data/battle_frontier/trainer_hill.h index 3c803504dd..1b41024d0a 100644 --- a/src/data/battle_frontier/trainer_hill.h +++ b/src/data/battle_frontier/trainer_hill.h @@ -2723,7 +2723,7 @@ static const struct TrHillFloor sDataTagVariety_Floors[] = { .spAttackIV = 30, .spDefenseIV = 31, .abilityNum = 0, - .personality = 0x0202, + .personality = 0x202, .nickname = _("UNOWN"), .friendship = 255, }, @@ -2765,7 +2765,7 @@ static const struct TrHillFloor sDataTagVariety_Floors[] = { .spAttackIV = 30, .spDefenseIV = 30, .abilityNum = 0, - .personality = 0x0102, + .personality = 0x102, .nickname = _("UNOWN"), .friendship = 255, }, @@ -2927,7 +2927,7 @@ static const struct TrHillFloor sDataTagVariety_Floors[] = { .spAttackIV = 30, .spDefenseIV = 31, .abilityNum = 0, - .personality = 0x0302, + .personality = 0x302, .nickname = _("UNOWN"), .friendship = 255, }, @@ -2948,7 +2948,7 @@ static const struct TrHillFloor sDataTagVariety_Floors[] = { .spAttackIV = 30, .spDefenseIV = 30, .abilityNum = 0, - .personality = 0x0203, + .personality = 0x203, .nickname = _("UNOWN"), .friendship = 255, }, @@ -2969,7 +2969,7 @@ static const struct TrHillFloor sDataTagVariety_Floors[] = { .spAttackIV = 31, .spDefenseIV = 31, .abilityNum = 0, - .personality = 0x0301, + .personality = 0x301, .nickname = _("UNOWN"), .friendship = 255, }, @@ -5575,4 +5575,4 @@ static const struct TrHillFloor sDataTagExpert_Floors[] = { #undef COORDS_XY #undef TRAINER_DIRS -#undef TRAINER_RANGE \ No newline at end of file +#undef TRAINER_RANGE diff --git a/src/trainer_hill.c b/src/trainer_hill.c index 54b1e6a65f..fcaeb060b7 100644 --- a/src/trainer_hill.c +++ b/src/trainer_hill.c @@ -672,7 +672,7 @@ bool32 LoadTrainerHillFloorObjectEventScripts(void) return TRUE; } -static u16 getMetatileForFloor(u8 floorId, u32 x, u32 y, u32 stride) // stride is always 16 +static u16 GetMetatileForFloor(u8 floorId, u32 x, u32 y, u32 stride) // stride is always 16 { bool8 impassable; u16 metatile; @@ -682,7 +682,7 @@ static u16 getMetatileForFloor(u8 floorId, u32 x, u32 y, u32 stride) // stride i metatile = sHillData->floors[floorId].display.metatileData[stride * y + x] + 0x200; elevation = 0x3000; - return (((impassable << 10) & 0xc00) | elevation) | (metatile & 0x3ff); + return (((impassable << 10) & METATILE_COLLISION_MASK) | elevation) | (metatile & METATILE_ID_MASK); } void GenerateTrainerHillFloorLayout(u16 *mapArg) @@ -722,7 +722,7 @@ void GenerateTrainerHillFloorLayout(u16 *mapArg) for (i = 0; i < 16; i++) { for (j = 0; j < 16; j++) - dst[j] = getMetatileForFloor(mapId, j, i, 0x10); + dst[j] = GetMetatileForFloor(mapId, j, i, 0x10); dst += 31; }