Add battle_dome_cards header to expose symbols as needed
This commit is contained in:
parent
63ff09e806
commit
bff89725ec
5 changed files with 49 additions and 73 deletions
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@ -1,34 +0,0 @@
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.include "asm/macros.inc"
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.include "constants/constants.inc"
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.syntax unified
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.text
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thumb_func_start sub_818D97C
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sub_818D97C: @ 818D97C
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push {lr}
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lsls r0, 24
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lsrs r0, 24
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lsls r1, 24
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lsrs r1, 24
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cmp r1, 0x1
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bne _0818D9A2
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cmp r0, 0
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beq _0818D99C
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ldr r0, =gUnknown_0831F578
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adds r0, 0x3F
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ldrb r0, [r0]
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b _0818D9A2
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.pool
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_0818D99C:
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ldr r0, =gUnknown_0831F578
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adds r0, 0x3C
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ldrb r0, [r0]
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_0818D9A2:
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pop {r1}
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bx r1
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.pool
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thumb_func_end sub_818D97C
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.align 2, 0 @ Don't pad with nop.
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@ -3,15 +3,6 @@
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.section .rodata
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.section .rodata
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gUnknown_0860B058:: @ 860B058
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.incbin "baserom.gba", 0x60b058, 0xc
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gUnknown_0860B064:: @ 860B064
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.incbin "baserom.gba", 0x60b064, 0x8
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gUnknown_0860B06C:: @ 860B06C
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.incbin "baserom.gba", 0x60b06c, 0x8
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gUnknown_0860B074:: @ 860B074
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gUnknown_0860B074:: @ 860B074
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.incbin "baserom.gba", 0x60b074, 0xa
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.incbin "baserom.gba", 0x60b074, 0xa
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13
include/battle_dome_cards.h
Normal file
13
include/battle_dome_cards.h
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@ -0,0 +1,13 @@
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#ifndef GUARD_BATTLE_DOME_CARDS_H
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#define GUARD_BATTLE_DOME_CARDS_H
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bool16 dp13_810BB8C(void);
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u16 sub_818D3E4(u16 species, u32 otId, u32 personality, u8 flags, s16 x, s16 y, u8 paletteSlot, u16 paletteTag);
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u16 sub_818D7D8(u16 species, u32 otId, u32 personality, bool8 isFrontPic, s16 x, s16 y, u8 paletteSlot, u16 paletteTag);
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u16 sub_818D820(u16 spriteId);
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u16 sub_818D8AC(u16 species, bool8 isFrontPic, s16 x, s16 y, u8 paletteSlot, u16 paletteTag);
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u16 sub_818D8F0(u16 spriteId);
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u16 sub_818D938(u16 species, bool8 isFrontPic, u16 destX, u16 destY, u8 paletteSlot, u8 windowId);
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u8 sub_818D97C(u8 a0, u8 a1);
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#endif //GUARD_BATTLE_DOME_CARDS_H
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@ -240,7 +240,6 @@ SECTIONS {
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asm/battle_controller_recorded_opponent.o(.text);
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asm/battle_controller_recorded_opponent.o(.text);
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asm/battle_controller_recorded_player.o(.text);
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asm/battle_controller_recorded_player.o(.text);
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src/battle_dome_cards.o(.text);
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src/battle_dome_cards.o(.text);
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asm/battle_dome_cards.o(.text);
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asm/lilycove_lady.o(.text);
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asm/lilycove_lady.o(.text);
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asm/battle_frontier_1.o(.text);
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asm/battle_frontier_1.o(.text);
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asm/new_menu_helpers.o(.text);
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asm/new_menu_helpers.o(.text);
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@ -377,6 +376,7 @@ SECTIONS {
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data/data_860A4AC.o(.rodata);
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data/data_860A4AC.o(.rodata);
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data/battle_controller_recorded_opponent.o(.rodata);
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data/battle_controller_recorded_opponent.o(.rodata);
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data/battle_controller_recorded_player.o(.rodata);
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data/battle_controller_recorded_player.o(.rodata);
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src/battle_dome_cards.o(.rodata);
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data/data_emerald.o(.rodata);
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data/data_emerald.o(.rodata);
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data/battle_controller_player_partner.o(.rodata);
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data/battle_controller_player_partner.o(.rodata);
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data/data_emerald2.o(.rodata);
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data/data_emerald2.o(.rodata);
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@ -7,6 +7,7 @@
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#include "species.h"
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#include "species.h"
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#include "palette.h"
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#include "palette.h"
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#include "decompress.h"
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#include "decompress.h"
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#include "battle_dome_cards.h"
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extern const struct CompressedSpriteSheet gMonFrontPicTable[NUM_SPECIES];
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extern const struct CompressedSpriteSheet gMonFrontPicTable[NUM_SPECIES];
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extern const struct CompressedSpriteSheet gMonBackPicTable[NUM_SPECIES];
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extern const struct CompressedSpriteSheet gMonBackPicTable[NUM_SPECIES];
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@ -18,8 +19,6 @@ extern const union AffineAnimCmd *const gUnknown_082FF694[];
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extern const union AnimCmd *const gUnknown_082FF70C[];
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extern const union AnimCmd *const gUnknown_082FF70C[];
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extern const union AnimCmd *const *const gUnknown_08309AAC[NUM_SPECIES];
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extern const union AnimCmd *const *const gUnknown_08309AAC[NUM_SPECIES];
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extern const union AnimCmd *const *const gUnknown_0830536C[];
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extern const union AnimCmd *const *const gUnknown_0830536C[];
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extern const struct OamData gUnknown_0860B064;
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extern const struct OamData gUnknown_0860B06C;
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extern const u8 gUnknown_0831F578[];
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extern const u8 gUnknown_0831F578[];
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// Static type declarations
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// Static type declarations
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@ -35,17 +34,23 @@ struct BattleDomeCard {
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// Static RAM declarations
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// Static RAM declarations
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static EWRAM_DATA struct SpriteTemplate gUnknown_0203CCEC = {};
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static EWRAM_DATA struct SpriteTemplate gUnknown_0203CCEC = {};
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EWRAM_DATA struct BattleDomeCard gUnknown_0203CD04[8] = {};
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static EWRAM_DATA struct BattleDomeCard gUnknown_0203CD04[8] = {};
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// Static ROM declarations
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// Static ROM declarations
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// .rodata
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// .rodata
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extern const struct BattleDomeCard gUnknown_0860B058;
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static const struct BattleDomeCard gUnknown_0860B058 = {};
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static const struct OamData gUnknown_0860B064 = {
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.size = 3
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};
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static const struct OamData gUnknown_0860B06C = {
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.affineMode = 1, .size = 3
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};
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// .text
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// .text
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void nullsub_122(struct Sprite *sprite)
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static void nullsub_122(struct Sprite *sprite)
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{
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{
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}
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}
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@ -61,7 +66,7 @@ bool16 dp13_810BB8C(void)
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return FALSE;
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return FALSE;
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}
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}
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bool16 load_pokemon_image_TODO(u16 species, u32 personality, bool8 isFrontPic, u8 *dest, bool8 isTrainer, bool8 ignoreDeoxys)
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static bool16 load_pokemon_image_TODO(u16 species, u32 personality, bool8 isFrontPic, u8 *dest, bool8 isTrainer, bool8 ignoreDeoxys)
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{
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{
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if (!isTrainer)
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if (!isTrainer)
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{
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{
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@ -102,12 +107,12 @@ bool16 load_pokemon_image_TODO(u16 species, u32 personality, bool8 isFrontPic, u
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return FALSE;
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return FALSE;
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}
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}
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bool16 sub_818D09C(u16 species, u32 personality, bool8 isFrontPic, u8 *dest, bool8 isTrainer)
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static bool16 sub_818D09C(u16 species, u32 personality, bool8 isFrontPic, u8 *dest, bool8 isTrainer)
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{
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{
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return load_pokemon_image_TODO(species, personality, isFrontPic, dest, isTrainer, FALSE);
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return load_pokemon_image_TODO(species, personality, isFrontPic, dest, isTrainer, FALSE);
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}
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}
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void sub_818D0C4(u16 species, u32 otId, u32 personality, u8 paletteSlot, u16 paletteTag, bool8 isTrainer)
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static void sub_818D0C4(u16 species, u32 otId, u32 personality, u8 paletteSlot, u16 paletteTag, bool8 isTrainer)
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{
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{
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if (!isTrainer)
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if (!isTrainer)
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{
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{
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@ -137,7 +142,7 @@ void sub_818D0C4(u16 species, u32 otId, u32 personality, u8 paletteSlot, u16 pal
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}
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}
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}
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}
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void sub_818D180(u16 species, u32 otId, u32 personality, u8 paletteSlot, bool8 isTrainer)
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static void sub_818D180(u16 species, u32 otId, u32 personality, u8 paletteSlot, bool8 isTrainer)
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{
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{
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if (!isTrainer)
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if (!isTrainer)
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{
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{
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}
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}
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}
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}
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void uns_builder_assign_animtable1(bool8 isTrainer)
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static void uns_builder_assign_animtable1(bool8 isTrainer)
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{
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{
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if (!isTrainer)
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if (!isTrainer)
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{
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{
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}
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}
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}
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}
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u16 oamt_spawn_poke_or_trainer_picture(u16 species, u32 otId, u32 personality, bool8 isFrontPic, s16 x, s16 y, u8 paletteSlot, u16 paletteTag, bool8 isTrainer, bool8 ignoreDeoxys)
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static u16 oamt_spawn_poke_or_trainer_picture(u16 species, u32 otId, u32 personality, bool8 isFrontPic, s16 x, s16 y, u8 paletteSlot, u16 paletteTag, bool8 isTrainer, bool8 ignoreDeoxys)
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{
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{
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u8 i;
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u8 i;
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u8 *framePics;
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u8 *framePics;
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@ -221,7 +226,7 @@ u16 oamt_spawn_poke_or_trainer_picture(u16 species, u32 otId, u32 personality, b
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return spriteId;
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return spriteId;
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}
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}
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u16 sub_818D384(u16 species, u32 otId, u32 personality, bool8 isFrontPic, s16 x, s16 y, u8 paletteSlot, u16 paletteTag, bool8 isTrainer)
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static u16 sub_818D384(u16 species, u32 otId, u32 personality, bool8 isFrontPic, s16 x, s16 y, u8 paletteSlot, u16 paletteTag, bool8 isTrainer)
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{
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{
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return oamt_spawn_poke_or_trainer_picture(species, otId, personality, isFrontPic, x, y, paletteSlot, paletteTag, isTrainer, FALSE);
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return oamt_spawn_poke_or_trainer_picture(species, otId, personality, isFrontPic, x, y, paletteSlot, paletteTag, isTrainer, FALSE);
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}
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}
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return spriteId;
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return spriteId;
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}
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}
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u16 sub_818D5B0(u16 spriteId)
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static u16 sub_818D5B0(u16 spriteId)
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{
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{
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u8 i;
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u8 i;
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u8 *framePics;
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u8 *framePics;
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return 0;
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return 0;
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}
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}
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u16 sub_818D65C(u16 species, u32 otId, u32 personality, bool8 isFrontPic, u8 paletteSlot, u8 windowId, bool8 isTrainer)
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static u16 sub_818D65C(u16 species, u32 otId, u32 personality, bool8 isFrontPic, u8 paletteSlot, u8 windowId, bool8 isTrainer)
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{
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{
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if (sub_818D09C(species, personality, isFrontPic, (u8 *)GetWindowAttribute(windowId, WINDOW_TILE_DATA), FALSE))
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if (sub_818D09C(species, personality, isFrontPic, (u8 *)GetWindowAttribute(windowId, WINDOW_TILE_DATA), FALSE))
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{
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{
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@ -349,7 +354,7 @@ u16 sub_818D65C(u16 species, u32 otId, u32 personality, bool8 isFrontPic, u8 pal
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return 0;
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return 0;
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}
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}
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u16 sub_818D6CC(u16 species, u32 otId, u32 personality, bool8 isFrontPic, u16 destX, u16 destY, u8 paletteSlot, u8 windowId, bool8 isTrainer)
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static u16 sub_818D6CC(u16 species, u32 otId, u32 personality, bool8 isFrontPic, u16 destX, u16 destY, u8 paletteSlot, u8 windowId, bool8 isTrainer)
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{
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{
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u8 *framePics;
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u8 *framePics;
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@ -364,7 +369,7 @@ u16 sub_818D6CC(u16 species, u32 otId, u32 personality, bool8 isFrontPic, u16 de
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return 0xFFFF;
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return 0xFFFF;
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}
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}
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u16 sub_818D778(u16 species, u32 otId, u32 personality, bool8 isFrontPic, s16 x, s16 y, u8 paletteSlot, u16 paletteTag, bool8 ignoreDeoxys)
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static u16 sub_818D778(u16 species, u32 otId, u32 personality, bool8 isFrontPic, s16 x, s16 y, u8 paletteSlot, u16 paletteTag, bool8 ignoreDeoxys)
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{
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{
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return oamt_spawn_poke_or_trainer_picture(species, otId, personality, isFrontPic, x, y, paletteSlot, paletteTag, FALSE, ignoreDeoxys);
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return oamt_spawn_poke_or_trainer_picture(species, otId, personality, isFrontPic, x, y, paletteSlot, paletteTag, FALSE, ignoreDeoxys);
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}
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}
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return sub_818D6CC(species, 0, 0, isFrontPic, destX, destY, paletteSlot, windowId, TRUE);
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return sub_818D6CC(species, 0, 0, isFrontPic, destX, destY, paletteSlot, windowId, TRUE);
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}
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}
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//u8 sub_818D97C(u8 a0, u8 a1)
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u8 sub_818D97C(u8 a0, u8 a1)
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//{
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{
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// u8 id;
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if (a1 == 1)
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// if (a1 == 1 && a0)
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{
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// {
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switch (a0)
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// id = gUnknown_0831F578[0x3F];
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{
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// }
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default:
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// else
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return gUnknown_0831F578[0x3F];
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// {
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case 0:
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// id = gUnknown_0831F578[0x3C];
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return gUnknown_0831F578[0x3C];
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// }
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}
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// return id;
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}
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//}
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return a0;
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}
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