Rename GetObjEventReflectionType & fix fakematch in GetGroundEffectFlags_Reflection
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86297398e6
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c0489199c0
1 changed files with 9 additions and 11 deletions
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@ -87,7 +87,7 @@ static void GetGroundEffectFlags_Puddle(struct ObjectEvent*, u32*);
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static void GetGroundEffectFlags_Ripple(struct ObjectEvent*, u32*);
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static void GetGroundEffectFlags_Seaweed(struct ObjectEvent*, u32*);
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static void GetGroundEffectFlags_JumpLanding(struct ObjectEvent*, u32*);
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static u8 GetObjEventReflectionType(struct ObjectEvent*);
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static u8 ObjectEventGetNearbyReflectionType(struct ObjectEvent*);
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static u8 GetReflectionTypeByMetatileBehavior(u32);
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static void InitObjectPriorityByZCoord(struct Sprite *sprite, u8 z);
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static void ObjectEventUpdateSubpriority(struct ObjectEvent*, struct Sprite*);
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@ -7518,13 +7518,13 @@ static void GetGroundEffectFlags_Reflection(struct ObjectEvent *objEvent, u32 *f
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[REFL_TYPE_ICE - 1] = GROUND_EFFECT_FLAG_ICE_REFLECTION,
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[REFL_TYPE_WATER - 1] = GROUND_EFFECT_FLAG_WATER_REFLECTION
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};
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u8 reflType = GetObjEventReflectionType(objEvent);
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u8 reflType = ObjectEventGetNearbyReflectionType(objEvent);
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if (reflType)
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{
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if (!objEvent->hasReflection)
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if (objEvent->hasReflection == 0)
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{
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objEvent->hasReflection |= TRUE;
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objEvent->hasReflection++;
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*flags |= reflectionFlags[reflType - 1];
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}
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}
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@ -7709,20 +7709,18 @@ static void GetGroundEffectFlags_JumpLanding(struct ObjectEvent *objEvent, u32 *
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if (result != REFL_TYPE_NONE) \
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return result;
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static u8 GetObjEventReflectionType(struct ObjectEvent *objEvent)
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static u8 ObjectEventGetNearbyReflectionType(struct ObjectEvent *objEvent)
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{
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const struct ObjectEventGraphicsInfo *info = GetObjectEventGraphicsInfo(objEvent->graphicsId);
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// ceil div by tile width?
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s16 width = (info->width + 8) >> 4;
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s16 height = (info->height + 8) >> 4;
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s16 i;
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s16 j;
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u8 result;
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u8 b;
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s16 one;
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s16 i, j;
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u8 result, b; // used by RETURN_REFLECTION_TYPE_AT
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s16 one = 1;
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for (i = 0, one = 1; i < height; i++)
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for (i = 0; i < height; i++)
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{
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RETURN_REFLECTION_TYPE_AT(objEvent->currentCoords.x, objEvent->currentCoords.y + one + i)
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RETURN_REFLECTION_TYPE_AT(objEvent->previousCoords.x, objEvent->previousCoords.y + one + i)
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