Merge branch 'feature/dynmulti' into feature/dynmulti-expansion
This commit is contained in:
commit
c27ea10eb1
12 changed files with 573 additions and 9 deletions
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@ -1735,6 +1735,38 @@
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.2byte \quantity
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.endm
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.macro _dynmultichoice left:req, top:req, ignoreBPress:req, maxBeforeScroll:req, shouldSort:req, initialSelected:req, callbacks:req argv:vararg
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.byte 0xe3
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.2byte \left
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.2byte \top
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.byte \ignoreBPress
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.byte \maxBeforeScroll
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.byte \shouldSort
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.2byte \initialSelected
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.byte \callbacks
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.byte (.Ldynmultichoice_\@_2 - .Ldynmultichoice_\@_1) / 4
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.Ldynmultichoice_\@_1:
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.4byte \argv
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.Ldynmultichoice_\@_2:
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.endm
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@ Displays a multichoice box from which the user can choose a selection, and blocks script execution until a selection is made.
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@ Lists of options are provided in argv.
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@ If ignoreBPress is set to a non-zero value, then the user will not be allowed to back out of the multichoice with the B button.
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.macro dynmultichoice left:req, top:req, ignoreBPress:req, maxBeforeScroll:req, initialSelected:req, callbacks:req argv:vararg
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_dynmultichoice \left, \top, \ignoreBPress, \maxBeforeScroll, FALSE, \initialSelected, \callbacks, \argv
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.endm
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.macro dynmultipush name:req, id:req
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.byte 0xe4
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.4byte \name
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.2byte \id
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.endm
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.macro dynmultistack left:req, top:req, ignoreBPress:req, maxBeforeScroll:req, shouldSort:req, initialSelected:req, callbacks:req
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_dynmultichoice \left, \top, \ignoreBPress, \maxBeforeScroll, \shouldSort, \initialSelected, \callbacks, NULL
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.endm
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@ Supplementary
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@ -227,6 +227,8 @@ gScriptCmdTable::
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.4byte ScrCmd_warpwhitefade @ 0xe0
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.4byte ScrCmd_buffercontestname @ 0xe1
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.4byte ScrCmd_bufferitemnameplural @ 0xe2
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.4byte ScrCmd_dynmultichoice @ 0xe3
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.4byte ScrCmd_dynmultipush @ 0xe4
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gScriptCmdTableEnd::
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.4byte ScrCmd_nop
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@ -165,4 +165,10 @@
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#define STDSTRING_BATTLE_PIKE 28
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#define STDSTRING_BATTLE_PYRAMID 29
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// Dynamic Multichoice Callbacks
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#define DYN_MULTICHOICE_CB_DEBUG 0
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#define DYN_MULTICHOICE_CB_SHOW_ITEM 1
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#define DYN_MULTICHOICE_CB_NONE 255
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#endif //GUARD_SCRIPT_MENU_CONSTANTS_H
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@ -3,6 +3,7 @@
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extern bool8 gBikeCyclingChallenge;
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extern u8 gBikeCollisions;
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extern u16 gScrollableMultichoice_ScrollOffset;
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u8 GetLeadMonIndex(void);
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u8 IsDestinationBoxFull(void);
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@ -126,5 +126,7 @@ u8 AddScrollIndicatorArrowPair(const struct ScrollArrowsTemplate *arrowInfo, u16
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u8 AddScrollIndicatorArrowPairParameterized(u32 arrowType, s32 commonPos, s32 firstPos, s32 secondPos, s32 fullyDownThreshold, s32 tileTag, s32 palTag, u16 *currItemPtr);
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void RemoveScrollIndicatorArrowPair(u8 taskId);
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void Task_ScrollIndicatorArrowPairOnMainMenu(u8 taskId);
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bool8 ListMenuChangeSelection(struct ListMenu *list, bool8 updateCursorAndCallCallback, u8 count, bool8 movingDown);
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bool8 ListMenuChangeSelectionFull(struct ListMenu *list, bool32 updateCursor, bool32 callCallback, u8 count, bool8 movingDown);
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#endif //GUARD_LIST_MENU_H
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@ -31,6 +31,7 @@ void ScriptCall(struct ScriptContext *ctx, const u8 *ptr);
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void ScriptReturn(struct ScriptContext *ctx);
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u16 ScriptReadHalfword(struct ScriptContext *ctx);
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u32 ScriptReadWord(struct ScriptContext *ctx);
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u32 ScriptPeekWord(struct ScriptContext *ctx);
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void LockPlayerFieldControls(void);
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void UnlockPlayerFieldControls(void);
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bool8 ArePlayerFieldControlsLocked(void);
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@ -1,11 +1,37 @@
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#ifndef GUARD_SCRIPT_MENU_H
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#define GUARD_SCRIPT_MENU_H
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#include "list_menu.h"
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#include "constants/script_menu.h"
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#include "menu.h"
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// The default size the stack for dynamic multichoice is initialized to
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// If you try to push an element when the stack is full, it will be reallocated
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// With increasing capacity of MULTICHOICE_DYNAMIC_STACK_INC
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#define MULTICHOICE_DYNAMIC_STACK_SIZE 5
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#define MULTICHOICE_DYNAMIC_STACK_INC 5
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extern const u8 *const gStdStrings[];
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struct DynamicMultichoiceStack
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{
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s32 top;
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u32 capacity;
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struct ListMenuItem *elements;
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};
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void MultichoiceDynamic_InitStack(u32 capacity);
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void MultichoiceDynamic_ReallocStack(u32 newCapacity);
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bool32 MultichoiceDynamic_StackFull(void);
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bool32 MultichoiceDynamic_StackEmpty(void);
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u32 MultichoiceDynamic_StackSize(void);
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void MultichoiceDynamic_PushElement(struct ListMenuItem item);
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struct ListMenuItem *MultichoiceDynamic_PopElement(void);
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struct ListMenuItem *MultichoiceDynamic_PeekElement(void);
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struct ListMenuItem *MultichoiceDynamic_PeekElementAt(u32 index);
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void MultichoiceDynamic_DestroyStack(void);
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bool8 ScriptMenu_MultichoiceDynamic(u8 left, u8 top, u8 argc, struct ListMenuItem *items, bool8 ignoreBPress, u8 maxBeforeScroll, u32 initialRow, u32 callbackSet);
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bool8 ScriptMenu_Multichoice(u8 left, u8 top, u8 multichoiceId, bool8 ignoreBPress);
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bool8 ScriptMenu_MultichoiceWithDefault(u8 left, u8 top, u8 multichoiceId, bool8 ignoreBPress, u8 defaultChoice);
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void DrawMultichoiceMenuInternal(u8 left, u8 top, u8 multichoiceId, bool8 ignoreBPress, u8 cursorPos, const struct MenuAction *actions, int count);
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@ -87,7 +87,7 @@ static EWRAM_DATA u8 sTutorMoveAndElevatorWindowId = 0;
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static EWRAM_DATA u16 sLilycoveDeptStore_NeverRead = 0;
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static EWRAM_DATA u16 sLilycoveDeptStore_DefaultFloorChoice = 0;
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static EWRAM_DATA struct ListMenuItem *sScrollableMultichoice_ListMenuItem = NULL;
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static EWRAM_DATA u16 sScrollableMultichoice_ScrollOffset = 0;
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static EWRAM_DATA u16 sFrontierExchangeCorner_NeverRead = 0;
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static EWRAM_DATA u8 sScrollableMultichoice_ItemSpriteId = 0;
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static EWRAM_DATA u8 sBattlePointsWindowId = 0;
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@ -96,6 +96,7 @@ static EWRAM_DATA u8 sPCBoxToSendMon = 0;
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static EWRAM_DATA u32 sBattleTowerMultiBattleTypeFlags = 0;
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struct ListMenuTemplate gScrollableMultichoice_ListMenuTemplate;
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EWRAM_DATA u16 gScrollableMultichoice_ScrollOffset = 0;
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void TryLoseFansFromPlayTime(void);
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void SetPlayerGotFirstFans(void);
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@ -2561,7 +2562,7 @@ static void Task_ShowScrollableMultichoice(u8 taskId)
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struct Task *task = &gTasks[taskId];
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LockPlayerFieldControls();
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sScrollableMultichoice_ScrollOffset = 0;
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gScrollableMultichoice_ScrollOffset = 0;
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sScrollableMultichoice_ItemSpriteId = MAX_SPRITES;
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FillFrontierExchangeCornerWindowAndItemIcon(task->tScrollMultiId, 0);
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ShowBattleFrontierTutorWindow(task->tScrollMultiId, 0);
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@ -2635,7 +2636,7 @@ static void ScrollableMultichoice_MoveCursor(s32 itemIndex, bool8 onInit, struct
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u16 selection;
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struct Task *task = &gTasks[taskId];
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ListMenuGetScrollAndRow(task->tListTaskId, &selection, NULL);
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sScrollableMultichoice_ScrollOffset = selection;
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gScrollableMultichoice_ScrollOffset = selection;
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ListMenuGetCurrentItemArrayId(task->tListTaskId, &selection);
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HideFrontierExchangeCornerItemIcon(task->tScrollMultiId, sFrontierExchangeCorner_NeverRead);
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FillFrontierExchangeCornerWindowAndItemIcon(task->tScrollMultiId, selection);
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@ -2756,7 +2757,7 @@ static void ScrollableMultichoice_UpdateScrollArrows(u8 taskId)
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template.secondY = task->tHeight * 8 + 10;
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template.fullyUpThreshold = 0;
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template.fullyDownThreshold = task->tNumItems - task->tMaxItemsOnScreen;
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task->tScrollArrowId = AddScrollIndicatorArrowPair(&template, &sScrollableMultichoice_ScrollOffset);
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task->tScrollArrowId = AddScrollIndicatorArrowPair(&template, &gScrollableMultichoice_ScrollOffset);
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}
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}
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@ -70,7 +70,6 @@ struct RedArrowCursor
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// this file's functions
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static u8 ListMenuInitInternal(struct ListMenuTemplate *listMenuTemplate, u16 scrollOffset, u16 selectedRow);
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static bool8 ListMenuChangeSelection(struct ListMenu *list, bool8 updateCursorAndCallCallback, u8 count, bool8 movingDown);
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static void ListMenuPrintEntries(struct ListMenu *list, u16 startIndex, u16 yOffset, u16 count);
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static void ListMenuDrawCursor(struct ListMenu *list);
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static void ListMenuCallSelectionChangedCallback(struct ListMenu *list, u8 onInit);
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@ -837,7 +836,7 @@ static void ListMenuScroll(struct ListMenu *list, u8 count, bool8 movingDown)
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}
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}
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static bool8 ListMenuChangeSelection(struct ListMenu *list, bool8 updateCursorAndCallCallback, u8 count, bool8 movingDown)
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bool8 ListMenuChangeSelectionFull(struct ListMenu *list, bool32 updateCursor, bool32 callCallback, u8 count, bool8 movingDown)
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{
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u16 oldSelectedRow;
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u8 selectionChange, i, cursorCount;
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@ -857,7 +856,7 @@ static bool8 ListMenuChangeSelection(struct ListMenu *list, bool8 updateCursorAn
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} while (list->template.items[list->scrollOffset + list->selectedRow].id == LIST_HEADER);
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}
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if (updateCursorAndCallCallback)
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if (updateCursor)
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{
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switch (selectionChange)
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{
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@ -867,7 +866,8 @@ static bool8 ListMenuChangeSelection(struct ListMenu *list, bool8 updateCursorAn
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case 1:
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ListMenuErasePrintedCursor(list, oldSelectedRow);
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ListMenuDrawCursor(list);
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ListMenuCallSelectionChangedCallback(list, FALSE);
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if (callCallback)
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ListMenuCallSelectionChangedCallback(list, FALSE);
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CopyWindowToVram(list->template.windowId, COPYWIN_GFX);
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break;
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case 2:
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@ -875,7 +875,8 @@ static bool8 ListMenuChangeSelection(struct ListMenu *list, bool8 updateCursorAn
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ListMenuErasePrintedCursor(list, oldSelectedRow);
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ListMenuScroll(list, cursorCount, movingDown);
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ListMenuDrawCursor(list);
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ListMenuCallSelectionChangedCallback(list, FALSE);
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if (callCallback)
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ListMenuCallSelectionChangedCallback(list, FALSE);
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CopyWindowToVram(list->template.windowId, COPYWIN_GFX);
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break;
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}
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@ -884,6 +885,11 @@ static bool8 ListMenuChangeSelection(struct ListMenu *list, bool8 updateCursorAn
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return FALSE;
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}
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bool8 ListMenuChangeSelection(struct ListMenu *list, bool8 updateCursorAndCallCallback, u8 count, bool8 movingDown)
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{
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ListMenuChangeSelectionFull(list, updateCursorAndCallCallback, updateCursorAndCallCallback, count, movingDown);
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}
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static void ListMenuCallSelectionChangedCallback(struct ListMenu *list, u8 onInit)
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{
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if (list->template.moveCursorFunc != NULL)
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97
src/scrcmd.c
97
src/scrcmd.c
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@ -48,6 +48,8 @@
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#include "trainer_see.h"
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#include "tv.h"
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#include "window.h"
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#include "list_menu.h"
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#include "malloc.h"
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#include "constants/event_objects.h"
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typedef u16 (*SpecialFunc)(void);
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@ -69,6 +71,7 @@ extern const u8 *gStdScripts[];
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extern const u8 *gStdScripts_End[];
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static void CloseBrailleWindow(void);
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static void DynamicMultichoiceSortList(struct ListMenuItem *items, u32 count);
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// This is defined in here so the optimizer can't see its value when compiling
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// script.c.
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@ -1351,6 +1354,100 @@ bool8 ScrCmd_yesnobox(struct ScriptContext *ctx)
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}
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}
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static void DynamicMultichoiceSortList(struct ListMenuItem *items, u32 count)
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{
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u32 i,j;
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struct ListMenuItem tmp;
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for (i = 0; i < count - 1; ++i)
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{
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for (j = 0; j < count - i - 1; ++j)
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{
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if (items[j].id > items[j+1].id)
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{
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tmp = items[j];
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items[j] = items[j+1];
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items[j+1] = tmp;
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}
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}
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}
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}
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#define DYN_MULTICHOICE_DEFAULT_MAX_BEFORE_SCROLL 6
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bool8 ScrCmd_dynmultichoice(struct ScriptContext *ctx)
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{
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u32 i;
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u32 left = VarGet(ScriptReadHalfword(ctx));
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u32 top = VarGet(ScriptReadHalfword(ctx));
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bool32 ignoreBPress = ScriptReadByte(ctx);
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u32 maxBeforeScroll = ScriptReadByte(ctx);
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bool32 shouldSort = ScriptReadByte(ctx);
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u32 initialSelected = VarGet(ScriptReadHalfword(ctx));
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u32 callbackSet = ScriptReadByte(ctx);
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u32 initialRow = 0;
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// Read vararg
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u32 argc = ScriptReadByte(ctx);
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struct ListMenuItem *items;
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if (argc == 0)
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return;
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if (maxBeforeScroll == 0xFF)
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maxBeforeScroll = DYN_MULTICHOICE_DEFAULT_MAX_BEFORE_SCROLL;
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if ((const u8*) ScriptPeekWord(ctx) != NULL)
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{
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items = AllocZeroed(sizeof(struct ListMenuItem) * argc);
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for (i = 0; i < argc; ++i)
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{
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u8 *nameBuffer = Alloc(100);
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const u8 *arg = (const u8 *) ScriptReadWord(ctx);
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StringExpandPlaceholders(nameBuffer, arg);
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items[i].name = nameBuffer;
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items[i].id = i;
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if (i == initialSelected)
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initialRow = i;
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}
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}
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else
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{
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argc = MultichoiceDynamic_StackSize();
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items = AllocZeroed(sizeof(struct ListMenuItem) * argc);
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for (i = 0; i < argc; ++i)
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{
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struct ListMenuItem *currentItem = MultichoiceDynamic_PeekElementAt(i);
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items[i] = *currentItem;
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if (currentItem->id == initialSelected)
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initialRow = i;
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}
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if (shouldSort)
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DynamicMultichoiceSortList(items, argc);
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MultichoiceDynamic_DestroyStack();
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}
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if (ScriptMenu_MultichoiceDynamic(left, top, argc, items, ignoreBPress, maxBeforeScroll, initialRow, callbackSet))
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{
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ScriptContext_Stop();
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return TRUE;
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||||
}
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else
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{
|
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return FALSE;
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||||
}
|
||||
}
|
||||
|
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bool8 ScrCmd_dynmultipush(struct ScriptContext *ctx)
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{
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u8 *nameBuffer = Alloc(100);
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const u8 *name = (const u8*) ScriptReadWord(ctx);
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||||
u32 id = VarGet(ScriptReadHalfword(ctx));
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||||
struct ListMenuItem item;
|
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StringExpandPlaceholders(nameBuffer, name);
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item.name = nameBuffer;
|
||||
item.id = id;
|
||||
MultichoiceDynamic_PushElement(item);
|
||||
}
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||||
|
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bool8 ScrCmd_multichoice(struct ScriptContext *ctx)
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||||
{
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||||
u8 left = ScriptReadByte(ctx);
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||||
|
|
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@ -179,6 +179,15 @@ u32 ScriptReadWord(struct ScriptContext *ctx)
|
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return (((((value3 << 8) + value2) << 8) + value1) << 8) + value0;
|
||||
}
|
||||
|
||||
u32 ScriptPeekWord(struct ScriptContext *ctx)
|
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{
|
||||
u32 value0 = *(ctx->scriptPtr);
|
||||
u32 value1 = *(ctx->scriptPtr + 1);
|
||||
u32 value2 = *(ctx->scriptPtr + 2);
|
||||
u32 value3 = *(ctx->scriptPtr + 3);
|
||||
return (((((value3 << 8) + value2) << 8) + value1) << 8) + value0;
|
||||
}
|
||||
|
||||
void LockPlayerFieldControls(void)
|
||||
{
|
||||
sLockFieldControls = TRUE;
|
||||
|
|
|
@ -13,6 +13,10 @@
|
|||
#include "strings.h"
|
||||
#include "task.h"
|
||||
#include "text.h"
|
||||
#include "list_menu.h"
|
||||
#include "malloc.h"
|
||||
#include "util.h"
|
||||
#include "item_icon.h"
|
||||
#include "constants/field_specials.h"
|
||||
#include "constants/items.h"
|
||||
#include "constants/script_menu.h"
|
||||
|
@ -20,13 +24,35 @@
|
|||
|
||||
#include "data/script_menu.h"
|
||||
|
||||
struct DynamicListMenuEventArgs
|
||||
{
|
||||
struct ListMenuTemplate *list;
|
||||
u16 selectedItem;
|
||||
u8 windowId;
|
||||
};
|
||||
|
||||
typedef void (*DynamicListCallback)(struct DynamicListMenuEventArgs *eventArgs);
|
||||
|
||||
struct DynamicListMenuEventCollection
|
||||
{
|
||||
DynamicListCallback OnInit;
|
||||
DynamicListCallback OnSelectionChanged;
|
||||
DynamicListCallback OnDestroy;
|
||||
};
|
||||
|
||||
static EWRAM_DATA u8 sProcessInputDelay = 0;
|
||||
static EWRAM_DATA u8 sDynamicMenuEventId = 0;
|
||||
static EWRAM_DATA struct DynamicMultichoiceStack *sDynamicMultiChoiceStack = NULL;
|
||||
static EWRAM_DATA u16 *sDynamicMenuEventScratchPad = NULL;
|
||||
|
||||
static u8 sLilycoveSSTidalSelections[SSTIDAL_SELECTION_COUNT];
|
||||
|
||||
static void FreeListMenuItems(struct ListMenuItem *items, u32 count);
|
||||
static void Task_HandleScrollingMultichoiceInput(u8 taskId);
|
||||
static void Task_HandleMultichoiceInput(u8 taskId);
|
||||
static void Task_HandleYesNoInput(u8 taskId);
|
||||
static void Task_HandleMultichoiceGridInput(u8 taskId);
|
||||
static void DrawMultichoiceMenuDynamic(u8 left, u8 top, u8 argc, struct ListMenuItem *items, bool8 ignoreBPress, u32 initialRow, u8 maxBeforeScroll, u32 callbackSet);
|
||||
static void DrawMultichoiceMenu(u8 left, u8 top, u8 multichoiceId, bool8 ignoreBPress, u8 cursorPos);
|
||||
static void InitMultichoiceCheckWrap(bool8 ignoreBPress, u8 count, u8 windowId, u8 multichoiceId);
|
||||
static void DrawLinkServicesMultichoiceMenu(u8 multichoiceId);
|
||||
|
@ -35,6 +61,55 @@ static void CreateLilycoveSSTidalMultichoice(void);
|
|||
static bool8 IsPicboxClosed(void);
|
||||
static void CreateStartMenuForPokenavTutorial(void);
|
||||
static void InitMultichoiceNoWrap(bool8 ignoreBPress, u8 unusedCount, u8 windowId, u8 multichoiceId);
|
||||
static void MultichoiceDynamicEventDebug_OnInit(struct DynamicListMenuEventArgs *eventArgs);
|
||||
static void MultichoiceDynamicEventDebug_OnSelectionChanged(struct DynamicListMenuEventArgs *eventArgs);
|
||||
static void MultichoiceDynamicEventDebug_OnDestroy(struct DynamicListMenuEventArgs *eventArgs);
|
||||
static void MultichoiceDynamicEventShowItem_OnInit(struct DynamicListMenuEventArgs *eventArgs);
|
||||
static void MultichoiceDynamicEventShowItem_OnSelectionChanged(struct DynamicListMenuEventArgs *eventArgs);
|
||||
static void MultichoiceDynamicEventShowItem_OnDestroy(struct DynamicListMenuEventArgs *eventArgs);
|
||||
|
||||
static const struct DynamicListMenuEventCollection sDynamicListMenuEventCollections[] =
|
||||
{
|
||||
[DYN_MULTICHOICE_CB_DEBUG] =
|
||||
{
|
||||
.OnInit = MultichoiceDynamicEventDebug_OnInit,
|
||||
.OnSelectionChanged = MultichoiceDynamicEventDebug_OnSelectionChanged,
|
||||
.OnDestroy = MultichoiceDynamicEventDebug_OnDestroy
|
||||
},
|
||||
[DYN_MULTICHOICE_CB_SHOW_ITEM] =
|
||||
{
|
||||
.OnInit = MultichoiceDynamicEventShowItem_OnInit,
|
||||
.OnSelectionChanged = MultichoiceDynamicEventShowItem_OnSelectionChanged,
|
||||
.OnDestroy = MultichoiceDynamicEventShowItem_OnDestroy
|
||||
}
|
||||
};
|
||||
|
||||
static const struct ListMenuTemplate sScriptableListMenuTemplate =
|
||||
{
|
||||
.item_X = 8,
|
||||
.upText_Y = 1,
|
||||
.cursorPal = 2,
|
||||
.fillValue = 1,
|
||||
.cursorShadowPal = 3,
|
||||
.lettersSpacing = 1,
|
||||
.scrollMultiple = LIST_NO_MULTIPLE_SCROLL,
|
||||
.fontId = FONT_NORMAL,
|
||||
};
|
||||
|
||||
bool8 ScriptMenu_MultichoiceDynamic(u8 left, u8 top, u8 argc, struct ListMenuItem *items, bool8 ignoreBPress, u8 maxBeforeScroll, u32 initialRow, u32 callbackSet)
|
||||
{
|
||||
if (FuncIsActiveTask(Task_HandleMultichoiceInput) == TRUE)
|
||||
{
|
||||
FreeListMenuItems(items, argc);
|
||||
return FALSE;
|
||||
}
|
||||
else
|
||||
{
|
||||
gSpecialVar_Result = 0xFF;
|
||||
DrawMultichoiceMenuDynamic(left, top, argc, items, ignoreBPress, initialRow, maxBeforeScroll, callbackSet);
|
||||
return TRUE;
|
||||
}
|
||||
}
|
||||
|
||||
bool8 ScriptMenu_Multichoice(u8 left, u8 top, u8 multichoiceId, bool8 ignoreBPress)
|
||||
{
|
||||
|
@ -64,6 +139,85 @@ bool8 ScriptMenu_MultichoiceWithDefault(u8 left, u8 top, u8 multichoiceId, bool8
|
|||
}
|
||||
}
|
||||
|
||||
static void MultichoiceDynamicEventDebug_OnInit(struct DynamicListMenuEventArgs *eventArgs)
|
||||
{
|
||||
DebugPrintf("OnInit: %d", eventArgs->windowId);
|
||||
}
|
||||
|
||||
static void MultichoiceDynamicEventDebug_OnSelectionChanged(struct DynamicListMenuEventArgs *eventArgs)
|
||||
{
|
||||
DebugPrintf("OnSelectionChanged: %d", eventArgs->selectedItem);
|
||||
}
|
||||
|
||||
static void MultichoiceDynamicEventDebug_OnDestroy(struct DynamicListMenuEventArgs *eventArgs)
|
||||
{
|
||||
DebugPrintf("OnDestroy: %d", eventArgs->windowId);
|
||||
}
|
||||
|
||||
#define sAuxWindowId sDynamicMenuEventScratchPad[0]
|
||||
#define sItemSpriteId sDynamicMenuEventScratchPad[1]
|
||||
#define TAG_CB_ITEM_ICON 3000
|
||||
|
||||
static void MultichoiceDynamicEventShowItem_OnInit(struct DynamicListMenuEventArgs *eventArgs)
|
||||
{
|
||||
struct WindowTemplate *template = &gWindows[eventArgs->windowId].window;
|
||||
u32 baseBlock = template->baseBlock + template->width * template->height;
|
||||
struct WindowTemplate auxTemplate = CreateWindowTemplate(0, template->tilemapLeft + template->width + 2, template->tilemapTop, 4, 4, 15, baseBlock);
|
||||
u32 auxWindowId = AddWindow(&auxTemplate);
|
||||
SetStandardWindowBorderStyle(auxWindowId, FALSE);
|
||||
FillWindowPixelBuffer(auxWindowId, 0x11);
|
||||
CopyWindowToVram(auxWindowId, COPYWIN_FULL);
|
||||
sAuxWindowId = auxWindowId;
|
||||
sItemSpriteId = MAX_SPRITES;
|
||||
}
|
||||
|
||||
static void MultichoiceDynamicEventShowItem_OnSelectionChanged(struct DynamicListMenuEventArgs *eventArgs)
|
||||
{
|
||||
struct WindowTemplate *template = &gWindows[eventArgs->windowId].window;
|
||||
u32 x = template->tilemapLeft * 8 + template->width * 8 + 36;
|
||||
u32 y = template->tilemapTop * 8 + 20;
|
||||
|
||||
if (sItemSpriteId != MAX_SPRITES)
|
||||
{
|
||||
FreeSpriteTilesByTag(TAG_CB_ITEM_ICON);
|
||||
FreeSpritePaletteByTag(TAG_CB_ITEM_ICON);
|
||||
DestroySprite(&gSprites[sItemSpriteId]);
|
||||
}
|
||||
|
||||
sItemSpriteId = AddItemIconSprite(TAG_CB_ITEM_ICON, TAG_CB_ITEM_ICON, eventArgs->selectedItem);
|
||||
gSprites[sItemSpriteId].oam.priority = 0;
|
||||
gSprites[sItemSpriteId].x = x;
|
||||
gSprites[sItemSpriteId].y = y;
|
||||
}
|
||||
|
||||
static void MultichoiceDynamicEventShowItem_OnDestroy(struct DynamicListMenuEventArgs *eventArgs)
|
||||
{
|
||||
ClearStdWindowAndFrame(sAuxWindowId, TRUE);
|
||||
RemoveWindow(sAuxWindowId);
|
||||
|
||||
if (sItemSpriteId != MAX_SPRITES)
|
||||
{
|
||||
FreeSpriteTilesByTag(TAG_CB_ITEM_ICON);
|
||||
FreeSpritePaletteByTag(TAG_CB_ITEM_ICON);
|
||||
DestroySprite(&gSprites[sItemSpriteId]);
|
||||
}
|
||||
}
|
||||
|
||||
#undef sAuxWindowId
|
||||
#undef sItemSpriteId
|
||||
#undef TAG_CB_ITEM_ICON
|
||||
|
||||
static void FreeListMenuItems(struct ListMenuItem *items, u32 count)
|
||||
{
|
||||
u32 i;
|
||||
for (i = 0; i < count; ++i)
|
||||
{
|
||||
// All items were dynamically allocated, so items[i].name is not actually constant.
|
||||
Free((void *)items[i].name);
|
||||
}
|
||||
Free(items);
|
||||
}
|
||||
|
||||
static u16 UNUSED GetLengthWithExpandedPlayerName(const u8 *str)
|
||||
{
|
||||
u16 length = 0;
|
||||
|
@ -89,6 +243,180 @@ static u16 UNUSED GetLengthWithExpandedPlayerName(const u8 *str)
|
|||
return length;
|
||||
}
|
||||
|
||||
void MultichoiceDynamic_InitStack(u32 capacity)
|
||||
{
|
||||
AGB_ASSERT(sDynamicMultiChoiceStack == NULL);
|
||||
sDynamicMultiChoiceStack = AllocZeroed(sizeof(*sDynamicMultiChoiceStack));
|
||||
AGB_ASSERT(sDynamicMultiChoiceStack != NULL);
|
||||
sDynamicMultiChoiceStack->capacity = capacity;
|
||||
sDynamicMultiChoiceStack->top = -1;
|
||||
sDynamicMultiChoiceStack->elements = AllocZeroed(capacity * sizeof(struct ListMenuItem));
|
||||
}
|
||||
|
||||
void MultichoiceDynamic_ReallocStack(u32 newCapacity)
|
||||
{
|
||||
struct ListMenuItem *newElements;
|
||||
AGB_ASSERT(sDynamicMultiChoiceStack != NULL);
|
||||
AGB_ASSERT(sDynamicMultiChoiceStack->capacity < newCapacity);
|
||||
newElements = AllocZeroed(newCapacity * sizeof(struct ListMenuItem));
|
||||
AGB_ASSERT(newElements != NULL);
|
||||
memcpy(newElements, sDynamicMultiChoiceStack->elements, sDynamicMultiChoiceStack->capacity * sizeof(struct ListMenuItem));
|
||||
Free(sDynamicMultiChoiceStack->elements);
|
||||
sDynamicMultiChoiceStack->elements = newElements;
|
||||
sDynamicMultiChoiceStack->capacity = newCapacity;
|
||||
}
|
||||
|
||||
bool32 MultichoiceDynamic_StackFull(void)
|
||||
{
|
||||
AGB_ASSERT(sDynamicMultiChoiceStack != NULL);
|
||||
return sDynamicMultiChoiceStack->top == sDynamicMultiChoiceStack->capacity - 1;
|
||||
}
|
||||
|
||||
bool32 MultichoiceDynamic_StackEmpty(void)
|
||||
{
|
||||
AGB_ASSERT(sDynamicMultiChoiceStack != NULL);
|
||||
return sDynamicMultiChoiceStack->top == -1;
|
||||
}
|
||||
|
||||
u32 MultichoiceDynamic_StackSize(void)
|
||||
{
|
||||
AGB_ASSERT(sDynamicMultiChoiceStack != NULL);
|
||||
return sDynamicMultiChoiceStack->top + 1;
|
||||
}
|
||||
|
||||
void MultichoiceDynamic_PushElement(struct ListMenuItem item)
|
||||
{
|
||||
if (sDynamicMultiChoiceStack == NULL)
|
||||
MultichoiceDynamic_InitStack(MULTICHOICE_DYNAMIC_STACK_SIZE);
|
||||
if (MultichoiceDynamic_StackFull())
|
||||
MultichoiceDynamic_ReallocStack(sDynamicMultiChoiceStack->capacity + MULTICHOICE_DYNAMIC_STACK_INC);
|
||||
sDynamicMultiChoiceStack->elements[++sDynamicMultiChoiceStack->top] = item;
|
||||
}
|
||||
|
||||
struct ListMenuItem *MultichoiceDynamic_PopElement(void)
|
||||
{
|
||||
if (sDynamicMultiChoiceStack == NULL)
|
||||
return NULL;
|
||||
if (MultichoiceDynamic_StackEmpty())
|
||||
return NULL;
|
||||
return &sDynamicMultiChoiceStack->elements[sDynamicMultiChoiceStack->top--];
|
||||
}
|
||||
|
||||
struct ListMenuItem *MultichoiceDynamic_PeekElement(void)
|
||||
{
|
||||
if (sDynamicMultiChoiceStack == NULL)
|
||||
return NULL;
|
||||
if (MultichoiceDynamic_StackEmpty())
|
||||
return NULL;
|
||||
return &sDynamicMultiChoiceStack->elements[sDynamicMultiChoiceStack->top];
|
||||
}
|
||||
|
||||
struct ListMenuItem *MultichoiceDynamic_PeekElementAt(u32 index)
|
||||
{
|
||||
if (sDynamicMultiChoiceStack == NULL)
|
||||
return NULL;
|
||||
if (sDynamicMultiChoiceStack->top < index)
|
||||
return NULL;
|
||||
return &sDynamicMultiChoiceStack->elements[index];
|
||||
}
|
||||
|
||||
void MultichoiceDynamic_DestroyStack(void)
|
||||
{
|
||||
TRY_FREE_AND_SET_NULL(sDynamicMultiChoiceStack->elements);
|
||||
TRY_FREE_AND_SET_NULL(sDynamicMultiChoiceStack);
|
||||
}
|
||||
|
||||
static void MultichoiceDynamic_MoveCursor(s32 itemIndex, bool8 onInit, struct ListMenu *list)
|
||||
{
|
||||
u8 taskId;
|
||||
PlaySE(SE_SELECT);
|
||||
taskId = FindTaskIdByFunc(Task_HandleScrollingMultichoiceInput);
|
||||
if (taskId != TASK_NONE)
|
||||
{
|
||||
ListMenuGetScrollAndRow(gTasks[taskId].data[0], &gScrollableMultichoice_ScrollOffset, NULL);
|
||||
if (sDynamicMenuEventId != DYN_MULTICHOICE_CB_NONE && sDynamicListMenuEventCollections[sDynamicMenuEventId].OnSelectionChanged && !onInit)
|
||||
{
|
||||
struct DynamicListMenuEventArgs eventArgs = {.selectedItem = itemIndex, .windowId = list->template.windowId, .list = &list->template};
|
||||
sDynamicListMenuEventCollections[sDynamicMenuEventId].OnSelectionChanged(&eventArgs);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static void DrawMultichoiceMenuDynamic(u8 left, u8 top, u8 argc, struct ListMenuItem *items, bool8 ignoreBPress, u32 initialRow, u8 maxBeforeScroll, u32 callbackSet)
|
||||
{
|
||||
u32 i;
|
||||
u8 windowId;
|
||||
s32 width = 0;
|
||||
u8 newWidth;
|
||||
u8 taskId;
|
||||
u32 windowHeight;
|
||||
struct ListMenu *list;
|
||||
|
||||
for (i = 0; i < argc; ++i)
|
||||
{
|
||||
width = DisplayTextAndGetWidth(items[i].name, width);
|
||||
}
|
||||
LoadMessageBoxAndBorderGfx();
|
||||
windowHeight = (argc < maxBeforeScroll) ? argc * 2 : maxBeforeScroll * 2;
|
||||
newWidth = ConvertPixelWidthToTileWidth(width);
|
||||
left = ScriptMenu_AdjustLeftCoordFromWidth(left, newWidth);
|
||||
windowId = CreateWindowFromRect(left, top, newWidth, windowHeight);
|
||||
SetStandardWindowBorderStyle(windowId, FALSE);
|
||||
CopyWindowToVram(windowId, COPYWIN_FULL);
|
||||
|
||||
// I don't like this being global either, but I could not come up with another solution that
|
||||
// does not invade the whole ListMenu infrastructure.
|
||||
sDynamicMenuEventId = callbackSet;
|
||||
sDynamicMenuEventScratchPad = AllocZeroed(100 * sizeof(u16));
|
||||
if (sDynamicMenuEventId != DYN_MULTICHOICE_CB_NONE && sDynamicListMenuEventCollections[sDynamicMenuEventId].OnInit)
|
||||
{
|
||||
struct DynamicListMenuEventArgs eventArgs = {.selectedItem = initialRow, .windowId = windowId, .list = NULL};
|
||||
sDynamicListMenuEventCollections[sDynamicMenuEventId].OnInit(&eventArgs);
|
||||
}
|
||||
|
||||
gMultiuseListMenuTemplate = sScriptableListMenuTemplate;
|
||||
gMultiuseListMenuTemplate.windowId = windowId;
|
||||
gMultiuseListMenuTemplate.items = items;
|
||||
gMultiuseListMenuTemplate.totalItems = argc;
|
||||
gMultiuseListMenuTemplate.maxShowed = maxBeforeScroll;
|
||||
gMultiuseListMenuTemplate.moveCursorFunc = MultichoiceDynamic_MoveCursor;
|
||||
|
||||
taskId = CreateTask(Task_HandleScrollingMultichoiceInput, 80);
|
||||
gTasks[taskId].data[0] = ListMenuInit(&gMultiuseListMenuTemplate, 0, 0);
|
||||
gTasks[taskId].data[1] = ignoreBPress;
|
||||
gTasks[taskId].data[2] = windowId;
|
||||
gTasks[taskId].data[5] = argc;
|
||||
gTasks[taskId].data[7] = maxBeforeScroll;
|
||||
StoreWordInTwoHalfwords(&gTasks[taskId].data[3], (u32) items);
|
||||
list = (void *) gTasks[gTasks[taskId].data[0]].data;
|
||||
ListMenuChangeSelectionFull(list, TRUE, FALSE, initialRow, TRUE);
|
||||
|
||||
if (sDynamicMenuEventId != DYN_MULTICHOICE_CB_NONE && sDynamicListMenuEventCollections[sDynamicMenuEventId].OnSelectionChanged)
|
||||
{
|
||||
struct DynamicListMenuEventArgs eventArgs = {.selectedItem = items[initialRow].id, .windowId = windowId, .list = &gMultiuseListMenuTemplate};
|
||||
sDynamicListMenuEventCollections[sDynamicMenuEventId].OnSelectionChanged(&eventArgs);
|
||||
}
|
||||
ListMenuGetScrollAndRow(gTasks[taskId].data[0], &gScrollableMultichoice_ScrollOffset, NULL);
|
||||
if (argc > maxBeforeScroll)
|
||||
{
|
||||
// Create Scrolling Arrows
|
||||
struct ScrollArrowsTemplate template;
|
||||
template.firstX = (newWidth / 2) * 8 + 12 + (left) * 8;
|
||||
template.firstY = top * 8 + 5;
|
||||
template.secondX = template.firstX;
|
||||
template.secondY = top * 8 + windowHeight * 8 + 12;
|
||||
template.fullyUpThreshold = 0;
|
||||
template.fullyDownThreshold = argc - maxBeforeScroll;
|
||||
template.firstArrowType = SCROLL_ARROW_UP;
|
||||
template.secondArrowType = SCROLL_ARROW_DOWN;
|
||||
template.tileTag = 2000;
|
||||
template.palTag = 100,
|
||||
template.palNum = 0;
|
||||
|
||||
gTasks[taskId].data[6] = AddScrollIndicatorArrowPair(&template, &gScrollableMultichoice_ScrollOffset);
|
||||
}
|
||||
}
|
||||
|
||||
void DrawMultichoiceMenuInternal(u8 left, u8 top, u8 multichoiceId, bool8 ignoreBPress, u8 cursorPos, const struct MenuAction *actions, int count)
|
||||
{
|
||||
int i;
|
||||
|
@ -154,6 +482,59 @@ static void InitMultichoiceCheckWrap(bool8 ignoreBPress, u8 count, u8 windowId,
|
|||
DrawLinkServicesMultichoiceMenu(multichoiceId);
|
||||
}
|
||||
|
||||
static void Task_HandleScrollingMultichoiceInput(u8 taskId)
|
||||
{
|
||||
bool32 done = FALSE;
|
||||
s32 input = ListMenu_ProcessInput(gTasks[taskId].data[0]);
|
||||
|
||||
switch (input)
|
||||
{
|
||||
case LIST_HEADER:
|
||||
case LIST_NOTHING_CHOSEN:
|
||||
break;
|
||||
case LIST_CANCEL:
|
||||
if (!gTasks[taskId].data[1])
|
||||
{
|
||||
gSpecialVar_Result = MULTI_B_PRESSED;
|
||||
done = TRUE;
|
||||
}
|
||||
break;
|
||||
default:
|
||||
gSpecialVar_Result = input;
|
||||
done = TRUE;
|
||||
break;
|
||||
}
|
||||
|
||||
if (done)
|
||||
{
|
||||
struct ListMenuItem *items;
|
||||
|
||||
PlaySE(SE_SELECT);
|
||||
|
||||
if (sDynamicMenuEventId != DYN_MULTICHOICE_CB_NONE && sDynamicListMenuEventCollections[sDynamicMenuEventId].OnDestroy)
|
||||
{
|
||||
struct DynamicListMenuEventArgs eventArgs = {.selectedItem = input, .windowId = gTasks[taskId].data[2], .list = NULL};
|
||||
sDynamicListMenuEventCollections[sDynamicMenuEventId].OnDestroy(&eventArgs);
|
||||
}
|
||||
|
||||
sDynamicMenuEventId = DYN_MULTICHOICE_CB_NONE;
|
||||
|
||||
if (gTasks[taskId].data[5] > gTasks[taskId].data[7])
|
||||
{
|
||||
RemoveScrollIndicatorArrowPair(gTasks[taskId].data[6]);
|
||||
}
|
||||
|
||||
LoadWordFromTwoHalfwords(&gTasks[taskId].data[3], (u32* )(&items));
|
||||
FreeListMenuItems(items, gTasks[taskId].data[5]);
|
||||
TRY_FREE_AND_SET_NULL(sDynamicMenuEventScratchPad);
|
||||
DestroyListMenuTask(gTasks[taskId].data[0], NULL, NULL);
|
||||
ClearStdWindowAndFrame(gTasks[taskId].data[2], TRUE);
|
||||
RemoveWindow(gTasks[taskId].data[2]);
|
||||
ScriptContext_Enable();
|
||||
DestroyTask(taskId);
|
||||
}
|
||||
}
|
||||
|
||||
static void Task_HandleMultichoiceInput(u8 taskId)
|
||||
{
|
||||
s8 selection;
|
||||
|
|
Loading…
Reference in a new issue