Fixed instances of gSideTimers not using side constants (#2867)
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1 changed files with 2 additions and 2 deletions
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@ -3863,14 +3863,14 @@ static void Cmd_tryfaintmon(void)
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if (gBattleResults.playerFaintCounter < 255)
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gBattleResults.playerFaintCounter++;
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AdjustFriendshipOnBattleFaint(gActiveBattler);
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gSideTimers[0].retaliateTimer = 2;
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gSideTimers[B_SIDE_PLAYER].retaliateTimer = 2;
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}
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else
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{
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if (gBattleResults.opponentFaintCounter < 255)
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gBattleResults.opponentFaintCounter++;
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gBattleResults.lastOpponentSpecies = GetMonData(&gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_SPECIES, NULL);
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gSideTimers[1].retaliateTimer = 2;
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gSideTimers[B_SIDE_OPPONENT].retaliateTimer = 2;
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}
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if ((gHitMarker & HITMARKER_DESTINYBOND) && gBattleMons[gBattlerAttacker].hp != 0)
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{
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