add missing constant
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// Item settings
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#define B_HP_BERRIES GEN_7 // In Gen4+, berries which restore hp activate immediately after HP drops to half. In Gen3, the effect occurs at the end of the turn.
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#define B_BERRIES_INSTANT GEN_7 // In Gen4+, most berries activate on battle start/switch-in if applicable. In Gen3, they only activate either at the move end or turn end.
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#define B_CONFUSE_BERRIES_HEAL GEN_8 // Before Gen7, Figy and similar berries restore 1/8th of HP and trigger at half HP. In Gen7 they restore half HP, triggering at 25% HP. In Gen8 they heal 1/3rd of HP.
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#define B_X_ITEMS_BUFF GEN_7 // In Gen7+, the X Items raise a stat by 2 stages instead of 1.
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#define B_MENTAL_HERB GEN_5 // In Gen5+, the Mental Herb cures Infatuation, Taunt, Encore, Torment, Heal Block, and Disable
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#define B_TRAINERS_KNOCK_OFF_ITEMS TRUE // If TRUE, trainers can steal/swap your items (non-berries are restored after battle). In vanilla games trainers cannot steal items.
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