Fixed incoming usage of GET_MOVE_TYPE from master
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abb1fd20f3
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1 changed files with 2 additions and 4 deletions
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@ -8256,8 +8256,7 @@ u32 GetMoveTarget(u16 move, u8 setTarget)
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{
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u8 targetBattler = 0;
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u8 targetBattler = 0;
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u32 moveTarget, side;
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u32 moveTarget, side;
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u32 moveType;
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u32 moveType = GetMoveType(move);
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GET_MOVE_TYPE(move, moveType);
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if (setTarget != NO_TARGET_OVERRIDE)
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if (setTarget != NO_TARGET_OVERRIDE)
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moveTarget = setTarget - 1;
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moveTarget = setTarget - 1;
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@ -10468,8 +10467,7 @@ uq4_12_t CalcTypeEffectivenessMultiplier(u32 move, u32 moveType, u32 battlerAtk,
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uq4_12_t CalcPartyMonTypeEffectivenessMultiplier(u16 move, u16 speciesDef, u16 abilityDef)
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uq4_12_t CalcPartyMonTypeEffectivenessMultiplier(u16 move, u16 speciesDef, u16 abilityDef)
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{
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uq4_12_t modifier = UQ_4_12(1.0);
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uq4_12_t modifier = UQ_4_12(1.0);
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u32 moveType;
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u32 moveType = GetMoveType(move);
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GET_MOVE_TYPE(move, moveType);
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if (move != MOVE_STRUGGLE && moveType != TYPE_MYSTERY)
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if (move != MOVE_STRUGGLE && moveType != TYPE_MYSTERY)
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{
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{
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