Update pokemon_summary_screen.c
Added Fairy Type related code.
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1 changed files with 6 additions and 0 deletions
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@ -556,6 +556,10 @@ static const union AnimCmd sSpriteAnim_TypeDark[] = {
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ANIMCMD_FRAME(TYPE_DARK * 8, 0, FALSE, FALSE),
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ANIMCMD_END
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};
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static const union AnimCmd sSpriteAnim_TypeFairy[] = {
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ANIMCMD_FRAME(TYPE_FAIRY * 8, 0, FALSE, FALSE),
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ANIMCMD_END
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};
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static const union AnimCmd sSpriteAnim_CategoryCool[] = {
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ANIMCMD_FRAME((CONTEST_CATEGORY_COOL + NUMBER_OF_MON_TYPES) * 8, 0, FALSE, FALSE),
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ANIMCMD_END
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@ -595,6 +599,7 @@ static const union AnimCmd *const sSpriteAnimTable_MoveTypes[NUMBER_OF_MON_TYPES
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sSpriteAnim_TypeIce,
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sSpriteAnim_TypeDragon,
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sSpriteAnim_TypeDark,
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sSpriteAnim_TypeFairy,
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sSpriteAnim_CategoryCool,
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sSpriteAnim_CategoryBeauty,
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sSpriteAnim_CategoryCute,
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@ -638,6 +643,7 @@ static const u8 sMoveTypeToOamPaletteNum[NUMBER_OF_MON_TYPES + CONTEST_CATEGORIE
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[TYPE_ICE] = 14,
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[TYPE_DRAGON] = 15,
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[TYPE_DARK] = 13,
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[TYPE_FAIRY] = 14,
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[NUMBER_OF_MON_TYPES + CONTEST_CATEGORY_COOL] = 13,
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[NUMBER_OF_MON_TYPES + CONTEST_CATEGORY_BEAUTY] = 14,
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[NUMBER_OF_MON_TYPES + CONTEST_CATEGORY_CUTE] = 14,
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