Integrate ghoul's review
Co-Authored-By: ghoulslash <41651341+ghoulslash@users.noreply.github.com>
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2 changed files with 2 additions and 12 deletions
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@ -15147,16 +15147,6 @@ static void Cmd_doweatherformchangeanimation(void)
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static void Cmd_tryweatherformdatachange(void)
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{
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CMD_ARGS();
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u8 form;
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// gBattlescriptCurrInstr = cmd->nextInstr;
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// form = TryWeatherFormChange(gBattleScripting.battler);
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// if (form)
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// {
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// BattleScriptPushCursorAndCallback(BattleScript_WeatherFormChange);
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// *(&gBattleStruct->formToChangeInto) = form - 1;
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// }
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}
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// Water and Mud Sport
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@ -2487,7 +2487,7 @@ u8 DoFieldEndTurnEffects(void)
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gBattleStruct->turnCountersTracker++;
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break;
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case ENDTURN_WEATHER_FORM:
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for (i = 0; i < gBattlersCount; ++i)
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for (i = 0; i < gBattlersCount; i++)
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{
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if (AbilityBattleEffects(ABILITYEFFECT_ON_WEATHER, i, 0, 0, 0))
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{
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@ -10154,7 +10154,7 @@ bool32 TryBattleFormChange(u8 battlerId, u16 method)
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{
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u8 monId = gBattlerPartyIndexes[battlerId];
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u8 side = GET_BATTLER_SIDE(battlerId);
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struct Pokemon *party = (side == B_SIDE_PLAYER) ? gPlayerParty : gEnemyParty;
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struct Pokemon *party = GetBattlerParty(battlerId);
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u16 targetSpecies;
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if (!CanBattlerFormChange(battlerId, method))
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