Oops. I've put the .secondaryId field for the Muscle Wing twice.
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@ -7309,7 +7309,6 @@ const struct Item gItems[] =
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.pocket = POCKET_ITEMS,
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.pocket = POCKET_ITEMS,
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.type = 4,
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.type = 4,
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.fieldUseFunc = ItemUseOutOfBattle_CannotUse,
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.fieldUseFunc = ItemUseOutOfBattle_CannotUse,
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.secondaryId = 0,
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.secondaryId = STAT_ATK,
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.secondaryId = STAT_ATK,
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},
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},
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