Update battle_moves.h

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Kurausukun 2018-11-30 00:56:53 -05:00 committed by GitHub
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@ -3499,7 +3499,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] =
},
{ // MOVE_DIVE
.effect = EFFECT_SEMI_INVULNERABLE,
.power = 60,
.power = 80,
.type = TYPE_WATER,
.accuracy = 100,
.pp = 10,