add dex colors to castform forms
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parent
ce468a0903
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c8d78706ba
1 changed files with 6 additions and 6 deletions
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@ -90,7 +90,7 @@
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.noFlip = flip, \
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}
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#define CASTFORM_BASE_STATS(type) \
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#define CASTFORM_BASE_STATS(type, color) \
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{ \
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.baseHP = 70, \
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.baseAttack = 70, \
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@ -112,7 +112,7 @@
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.eggGroup1 = EGG_GROUP_FAIRY, \
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.eggGroup2 = EGG_GROUP_AMORPHOUS, \
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.abilities = {ABILITY_FORECAST, ABILITY_NONE},\
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.bodyColor = BODY_COLOR_GRAY, \
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.bodyColor = color, \
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.noFlip = FALSE, \
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}
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@ -9823,7 +9823,7 @@ const struct BaseStats gBaseStats[] =
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.noFlip = FALSE,
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},
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[SPECIES_CASTFORM] = CASTFORM_BASE_STATS(TYPE_NORMAL),
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[SPECIES_CASTFORM] = CASTFORM_BASE_STATS(TYPE_NORMAL, BODY_COLOR_GRAY),
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[SPECIES_KECLEON] =
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{
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@ -25068,9 +25068,9 @@ const struct BaseStats gBaseStats[] =
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[SPECIES_UNOWN_EMARK] = UNOWN_BASE_STATS(FLIP),
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[SPECIES_UNOWN_QMARK] = UNOWN_BASE_STATS(NO_FLIP),
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[SPECIES_CASTFORM_SUNNY] = CASTFORM_BASE_STATS(TYPE_FIRE),
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[SPECIES_CASTFORM_RAINY] = CASTFORM_BASE_STATS(TYPE_WATER),
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[SPECIES_CASTFORM_SNOWY] = CASTFORM_BASE_STATS(TYPE_ICE),
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[SPECIES_CASTFORM_SUNNY] = CASTFORM_BASE_STATS(TYPE_FIRE, BODY_COLOR_RED),
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[SPECIES_CASTFORM_RAINY] = CASTFORM_BASE_STATS(TYPE_WATER, BODY_COLOR_BLUE),
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[SPECIES_CASTFORM_SNOWY] = CASTFORM_BASE_STATS(TYPE_ICE, BODY_COLOR_WHITE),
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[SPECIES_DEOXYS_ATTACK] =
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{
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