add sun check to flower gift ally boosts

This commit is contained in:
ghoulslash 2021-05-23 14:45:21 -06:00
parent f7d6d42e6c
commit c91240068c

View file

@ -7641,7 +7641,7 @@ static u32 CalcAttackStat(u16 move, u8 battlerAtk, u8 battlerDef, u8 moveType, b
switch (GetBattlerAbility(BATTLE_PARTNER(battlerAtk)))
{
case ABILITY_FLOWER_GIFT:
if (gBattleMons[BATTLE_PARTNER(battlerAtk)].species == SPECIES_CHERRIM && IS_MOVE_PHYSICAL(move))
if (gBattleMons[BATTLE_PARTNER(battlerAtk)].species == SPECIES_CHERRIM && WEATHER_HAS_EFFECT && (gBattleWeather & WEATHER_SUN_ANY) && IS_MOVE_PHYSICAL(move))
MulModifier(&modifier, UQ_4_12(1.5));
break;
}
@ -7786,7 +7786,7 @@ static u32 CalcDefenseStat(u16 move, u8 battlerAtk, u8 battlerDef, u8 moveType,
switch (GetBattlerAbility(BATTLE_PARTNER(battlerDef)))
{
case ABILITY_FLOWER_GIFT:
if (gBattleMons[BATTLE_PARTNER(battlerDef)].species == SPECIES_CHERRIM && !usesDefStat)
if (gBattleMons[BATTLE_PARTNER(battlerDef)].species == SPECIES_CHERRIM && WEATHER_HAS_EFFECT && gBattleWeather & WEATHER_SUN_ANY && !usesDefStat)
MulModifier(&modifier, UQ_4_12(1.5));
break;
}