diff --git a/src/wild_encounter.c b/src/wild_encounter.c index bbf444d3ab..4a49efcbd8 100644 --- a/src/wild_encounter.c +++ b/src/wild_encounter.c @@ -56,6 +56,7 @@ static void FeebasSeedRng(u16 seed); static bool8 IsWildLevelAllowedByRepel(u8 level); static void ApplyFluteEncounterRateMod(u32 *encRate); static void ApplyCleanseTagEncounterRateMod(u32 *encRate); +static u8 GetMaxLevelOfSpeciesInWildTable(const struct WildPokemon *wildMon, u16 species, u8 area); static bool8 TryGetAbilityInfluencedWildMonIndex(const struct WildPokemon *wildMon, u8 type, u16 ability, u8 *monIndex); static bool8 IsAbilityAllowingEncounter(u8 level); @@ -300,41 +301,53 @@ static u8 ChooseWildMonIndex_Fishing(u8 rod) return wildMonIndex; } -static u8 ChooseWildMonLevel(const struct WildPokemon *wildPokemon) +static u8 ChooseWildMonLevel(const struct WildPokemon *wildPokemon, u8 wildMonIndex, u8 area) { u8 min; u8 max; u8 range; u8 rand; - // Make sure minimum level is less than maximum level - if (wildPokemon->maxLevel >= wildPokemon->minLevel) + if (LURE_STEP_COUNT == 0) { - min = wildPokemon->minLevel; - max = wildPokemon->maxLevel; + // Make sure minimum level is less than maximum level + if (wildPokemon[wildMonIndex].maxLevel >= wildPokemon[wildMonIndex].minLevel) + { + min = wildPokemon[wildMonIndex].minLevel; + max = wildPokemon[wildMonIndex].maxLevel; + } + else + { + min = wildPokemon[wildMonIndex].maxLevel; + max = wildPokemon[wildMonIndex].minLevel; + } + range = max - min + 1; + rand = Random() % range; + + // check ability for max level mon + if (!GetMonData(&gPlayerParty[0], MON_DATA_SANITY_IS_EGG)) + { + u16 ability = GetMonAbility(&gPlayerParty[0]); + if (ability == ABILITY_HUSTLE || ability == ABILITY_VITAL_SPIRIT || ability == ABILITY_PRESSURE) + { + if (Random() % 2 == 0) + return max; + + if (rand != 0) + rand--; + } + } + return min + rand; } else { - min = wildPokemon->maxLevel; - max = wildPokemon->minLevel; + // Looks for the max level of all slots that share the same species as the selected slot. + max = GetMaxLevelOfSpeciesInWildTable(wildPokemon, wildPokemon[wildMonIndex].species, area); + if (max > 0) + return max + 1; + else // Failsafe + return wildPokemon[wildMonIndex].maxLevel + 1; } - range = max - min + 1; - rand = Random() % range; - - // check ability for max level mon - if (!GetMonData(&gPlayerParty[0], MON_DATA_SANITY_IS_EGG)) - { - u16 ability = GetMonAbility(&gPlayerParty[0]); - if (ability == ABILITY_HUSTLE || ability == ABILITY_VITAL_SPIRIT || ability == ABILITY_PRESSURE) - { - if (Random() % 2 == 0) - return max; - - if (rand != 0) - rand--; - } - } - return min + rand; } static u16 GetCurrentMapWildMonHeaderId(void) @@ -496,7 +509,7 @@ static bool8 TryGenerateWildMon(const struct WildPokemonInfo *wildMonInfo, u8 ar break; } - level = ChooseWildMonLevel(&wildMonInfo->wildPokemon[wildMonIndex]); + level = ChooseWildMonLevel(wildMonInfo->wildPokemon, wildMonIndex, area); if (flags & WILD_CHECK_REPEL && !IsWildLevelAllowedByRepel(level)) return FALSE; if (gMapHeader.mapLayoutId != LAYOUT_BATTLE_FRONTIER_BATTLE_PIKE_ROOM_WILD_MONS && flags & WILD_CHECK_KEEN_EYE && !IsAbilityAllowingEncounter(level)) @@ -509,7 +522,7 @@ static bool8 TryGenerateWildMon(const struct WildPokemonInfo *wildMonInfo, u8 ar static u16 GenerateFishingWildMon(const struct WildPokemonInfo *wildMonInfo, u8 rod) { u8 wildMonIndex = ChooseWildMonIndex_Fishing(rod); - u8 level = ChooseWildMonLevel(&wildMonInfo->wildPokemon[wildMonIndex]); + u8 level = ChooseWildMonLevel(wildMonInfo->wildPokemon, wildMonIndex, WILD_AREA_FISHING); CreateWildMon(wildMonInfo->wildPokemon[wildMonIndex].species, level); return wildMonInfo->wildPokemon[wildMonIndex].species; @@ -862,7 +875,7 @@ void FishingWildEncounter(u8 rod) if (CheckFeebas() == TRUE) { - u8 level = ChooseWildMonLevel(&sWildFeebas); + u8 level = ChooseWildMonLevel(&sWildFeebas, 0, WILD_AREA_FISHING); species = sWildFeebas.species; CreateWildMon(species, level); @@ -1026,6 +1039,34 @@ static bool8 TryGetRandomWildMonIndexByType(const struct WildPokemon *wildMon, u return TRUE; } +#include "data.h" + +static u8 GetMaxLevelOfSpeciesInWildTable(const struct WildPokemon *wildMon, u16 species, u8 area) +{ + u8 i, maxLevel = 0, numMon = 0; + + switch (area) + { + case WILD_AREA_LAND: + numMon = LAND_WILD_COUNT; + break; + case WILD_AREA_WATER: + numMon = WATER_WILD_COUNT; + break; + case WILD_AREA_ROCKS: + numMon = ROCK_WILD_COUNT; + break; + } + + for (i = 0; i < numMon; i++) + { + if (wildMon[i].species == species && wildMon[i].maxLevel > maxLevel) + maxLevel = wildMon[i].maxLevel; + } + + return maxLevel; +} + static bool8 TryGetAbilityInfluencedWildMonIndex(const struct WildPokemon *wildMon, u8 type, u16 ability, u8 *monIndex) { if (GetMonData(&gPlayerParty[0], MON_DATA_SANITY_IS_EGG))