make it compile

This commit is contained in:
DizzyEggg 2020-07-14 17:54:15 +02:00
parent 8f669bb57d
commit ca2b8ebcaa

View file

@ -2292,7 +2292,7 @@ void AnimTask_GetBattlersFromArg(u8 taskId)
DestroyAnimVisualTask(taskId);
}
bool8 IsCriticalCapture(void)
bool32 IsCriticalCapture(void)
{
return gBattleSpritesDataPtr->animationData->isCriticalCapture;
}