Syntax change #1
Though I don't like it, personally. Co-authored-by: ultima-soul <33333039+ultima-soul@users.noreply.github.com>
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1 changed files with 3 additions and 3 deletions
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@ -763,19 +763,19 @@ static void Task_ShowAiPoints(u8 taskId)
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data->aiIconSpriteIds[i] = 0xFF;
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}
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}
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#ifndef POKEMON_EXPANSION
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#ifndef POKEMON_EXPANSION
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data->aiMonSpriteId = CreateMonPicSprite_HandleDeoxys(gBattleMons[data->aiBattlerId].species,
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gBattleMons[data->aiBattlerId].otId,
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gBattleMons[data->aiBattlerId].personality,
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TRUE,
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39, 130, 15, 0xFFFF);
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#else
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#else
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data->aiMonSpriteId = CreateMonPicSprite(gBattleMons[data->aiBattlerId].species,
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gBattleMons[data->aiBattlerId].otId,
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gBattleMons[data->aiBattlerId].personality,
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TRUE,
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39, 130, 15, 0xFFFF);
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#endif
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#endif
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data->aiViewState++;
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break;
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// Put text
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