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3 changed files with 14 additions and 1 deletions
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@ -385,6 +385,18 @@ EventScript_UseDig::
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lockall
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lockall
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goto EventScript_DigCommon
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goto EventScript_DigCommon
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EventScript_CutGrassCommon:
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isfollowerfieldmoveuser VAR_0x8004
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setfieldeffectargument 3, VAR_0x8004 @ skip pose if true
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dofieldeffect FLDEFF_USE_CUT_ON_GRASS
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waitstate
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@ Use Cut grass from party menu
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EventScript_UseCutGrass::
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lockall
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goto EventScript_CutGrassCommon
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Text_CantDive:
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Text_CantDive:
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.string "The sea is deep here. A POKéMON\n"
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.string "The sea is deep here. A POKéMON\n"
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.string "may be able to go underwater.$"
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.string "may be able to go underwater.$"
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@ -405,6 +405,7 @@ extern const u8 EventScript_UseFlash[];
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extern const u8 EventScript_UseCut[];
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extern const u8 EventScript_UseCut[];
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extern const u8 EventScript_UseRockSmash[];
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extern const u8 EventScript_UseRockSmash[];
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extern const u8 EventScript_UseDig[];
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extern const u8 EventScript_UseDig[];
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extern const u8 EventScript_UseCutGrass[];
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//player pc
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//player pc
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extern const u8 LittlerootTown_BrendansHouse_2F_EventScript_TurnOffPlayerPC[];
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extern const u8 LittlerootTown_BrendansHouse_2F_EventScript_TurnOffPlayerPC[];
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@ -277,8 +277,8 @@ bool8 SetUpFieldMove_Cut(void)
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static void FieldCallback_CutGrass(void)
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static void FieldCallback_CutGrass(void)
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{
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{
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FieldEffectStart(FLDEFF_USE_CUT_ON_GRASS);
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gFieldEffectArguments[0] = GetCursorSelectionMonId();
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gFieldEffectArguments[0] = GetCursorSelectionMonId();
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ScriptContext_SetupScript(EventScript_UseCutGrass);
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}
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}
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bool8 FldEff_UseCutOnGrass(void)
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bool8 FldEff_UseCutOnGrass(void)
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