Added Z-Move stats for LA's moves

This commit is contained in:
LOuroboros 2022-08-30 20:28:15 -03:00
parent c167e2c6cc
commit cc86b2fd96

View file

@ -13246,6 +13246,8 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] =
.priority = 0,
.flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED,
.split = SPLIT_PHYSICAL,
.zMovePower = 120,
.zMoveEffect = Z_EFFECT_NONE,
},
[MOVE_PSYSHIELD_BASH] =
@ -13260,6 +13262,8 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] =
.priority = 0,
.flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED,
.split = SPLIT_PHYSICAL,
.zMovePower = 140,
.zMoveEffect = Z_EFFECT_NONE,
},
[MOVE_POWER_SHIFT] =
@ -13274,6 +13278,8 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] =
.priority = 0,
.flags = FLAG_MIRROR_MOVE_AFFECTED,
.split = SPLIT_STATUS,
.zMovePower = 100,
.zMoveEffect = Z_EFFECT_NONE,
},
[MOVE_STONE_AXE] =
@ -13288,6 +13294,8 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] =
.priority = 0,
.flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED,
.split = SPLIT_PHYSICAL,
.zMovePower = 120,
.zMoveEffect = Z_EFFECT_NONE,
},
[MOVE_SPRINGTIDE_STORM] =
@ -13302,6 +13310,8 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] =
.priority = 0,
.flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
.split = SPLIT_SPECIAL,
.zMovePower = 175,
.zMoveEffect = Z_EFFECT_NONE,
},
[MOVE_MYSTICAL_POWER] =
@ -13316,6 +13326,8 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] =
.priority = 0,
.flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED,
.split = SPLIT_SPECIAL,
.zMovePower = 140,
.zMoveEffect = Z_EFFECT_NONE,
},
[MOVE_RAGING_FURY] =
@ -13330,6 +13342,8 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] =
.priority = 0,
.flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED,
.split = SPLIT_PHYSICAL,
.zMovePower = 175,
.zMoveEffect = Z_EFFECT_NONE,
},
[MOVE_WAVE_CRASH] =
@ -13344,6 +13358,8 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] =
.priority = 0,
.flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED,
.split = SPLIT_PHYSICAL,
.zMovePower = 140,
.zMoveEffect = Z_EFFECT_NONE,
},
[MOVE_CHLOROBLAST] =
@ -13358,6 +13374,8 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] =
.priority = 0,
.flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED,
.split = SPLIT_SPECIAL,
.zMovePower = 190,
.zMoveEffect = Z_EFFECT_NONE,
},
[MOVE_MOUNTAIN_GALE] =
@ -13372,6 +13390,8 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] =
.priority = 0,
.flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED,
.split = SPLIT_PHYSICAL,
.zMovePower = 180,
.zMoveEffect = Z_EFFECT_NONE,
},
[MOVE_VICTORY_DANCE] =
@ -13386,6 +13406,8 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] =
.priority = 0,
.flags = FLAG_SNATCH_AFFECTED | FLAG_DANCE,
.split = SPLIT_STATUS,
.zMovePower = 100,
.zMoveEffect = Z_EFFECT_NONE,
},
[MOVE_HEADLONG_RUSH] =
@ -13400,6 +13422,8 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] =
.priority = 0,
.flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED,
.split = SPLIT_PHYSICAL,
.zMovePower = 180,
.zMoveEffect = Z_EFFECT_NONE,
},
[MOVE_BARB_BARRAGE] =
@ -13414,6 +13438,8 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] =
.priority = 0,
.flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED,
.split = SPLIT_PHYSICAL,
.zMovePower = 120,
.zMoveEffect = Z_EFFECT_NONE,
},
[MOVE_ESPER_WING] =
@ -13428,6 +13454,8 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] =
.priority = 0,
.flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED,
.split = SPLIT_SPECIAL,
.zMovePower = 140,
.zMoveEffect = Z_EFFECT_NONE,
},
[MOVE_BITTER_MALICE] =
@ -13442,6 +13470,8 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] =
.priority = 0,
.flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED,
.split = SPLIT_SPECIAL,
.zMovePower = 120,
.zMoveEffect = Z_EFFECT_NONE,
},
[MOVE_SHELTER] =
@ -13456,6 +13486,8 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] =
.priority = 0,
.flags = 0,
.split = SPLIT_STATUS,
.zMovePower = 100,
.zMoveEffect = Z_EFFECT_NONE,
},
[MOVE_TRIPLE_ARROWS] =
@ -13470,6 +13502,8 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] =
.priority = 0,
.flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED,
.split = SPLIT_PHYSICAL,
.zMovePower = 100,
.zMoveEffect = Z_EFFECT_NONE,
},
[MOVE_INFERNAL_PARADE] =
@ -13484,6 +13518,8 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] =
.priority = 0,
.flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED,
.split = SPLIT_SPECIAL,
.zMovePower = 120,
.zMoveEffect = Z_EFFECT_NONE,
},
[MOVE_CEASELESS_EDGE] =
@ -13498,6 +13534,8 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] =
.priority = 0,
.flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED,
.split = SPLIT_PHYSICAL,
.zMovePower = 120,
.zMoveEffect = Z_EFFECT_NONE,
},
[MOVE_BLEAKWIND_STORM] =
@ -13512,6 +13550,8 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] =
.priority = 0,
.flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED,
.split = SPLIT_SPECIAL,
.zMovePower = 175,
.zMoveEffect = Z_EFFECT_NONE,
},
[MOVE_WILDBOLT_STORM] =
@ -13526,6 +13566,8 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] =
.priority = 0,
.flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED,
.split = SPLIT_SPECIAL,
.zMovePower = 175,
.zMoveEffect = Z_EFFECT_NONE,
},
[MOVE_SANDSEAR_STORM] =
@ -13540,6 +13582,8 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] =
.priority = 0,
.flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED,
.split = SPLIT_SPECIAL,
.zMovePower = 175,
.zMoveEffect = Z_EFFECT_NONE,
},
[MOVE_LUNAR_BLESSING] =
@ -13554,6 +13598,8 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] =
.priority = 0,
.flags = FLAG_SNATCH_AFFECTED,
.split = SPLIT_STATUS,
.zMovePower = 100,
.zMoveEffect = Z_EFFECT_NONE,
},
[MOVE_TAKE_HEART] =
@ -13568,6 +13614,8 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] =
.priority = 0,
.flags = FLAG_SNATCH_AFFECTED,
.split = SPLIT_STATUS,
.zMovePower = 100,
.zMoveEffect = Z_EFFECT_NONE,
},
// Z-Moves