check encounter rate in DexNavLoadEncounterData as added check
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1 changed files with 3 additions and 3 deletions
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@ -1951,7 +1951,7 @@ static void DexNavLoadEncounterData(void)
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memset(sDexNavUiDataPtr->hiddenSpecies, 0, sizeof(sDexNavUiDataPtr->hiddenSpecies));
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memset(sDexNavUiDataPtr->hiddenSpecies, 0, sizeof(sDexNavUiDataPtr->hiddenSpecies));
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// land mons
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// land mons
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if (landMonsInfo != NULL)
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if (landMonsInfo != NULL && landMonsInfo->encounterRate != 0)
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{
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{
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for (i = 0; i < LAND_WILD_COUNT; i++)
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for (i = 0; i < LAND_WILD_COUNT; i++)
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{
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{
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@ -1962,7 +1962,7 @@ static void DexNavLoadEncounterData(void)
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}
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}
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// water mons
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// water mons
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if (waterMonsInfo != NULL)
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if (waterMonsInfo != NULL && waterMonsInfo->encounterRate != 0)
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{
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{
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for (i = 0; i < WATER_WILD_COUNT; i++)
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for (i = 0; i < WATER_WILD_COUNT; i++)
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{
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{
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@ -1973,7 +1973,7 @@ static void DexNavLoadEncounterData(void)
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}
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}
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// hidden mons
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// hidden mons
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if (hiddenMonsInfo != NULL)
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if (hiddenMonsInfo != NULL) // no encounter rate check since 0 means land, 1 means water encounters
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{
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{
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for (i = 0; i < HIDDEN_WILD_COUNT; i++)
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for (i = 0; i < HIDDEN_WILD_COUNT; i++)
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{
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{
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