Fixed ball multiplier fallthroughs
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@ -13721,10 +13721,12 @@ static void Cmd_handleballthrow(void)
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{
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case ITEM_ULTRA_BALL:
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ballMultiplier = 20;
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break;
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case ITEM_GREAT_BALL:
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case ITEM_SAFARI_BALL:
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case ITEM_SPORT_BALL:
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ballMultiplier = 15;
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break;
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case ITEM_NET_BALL:
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if (IS_BATTLER_OF_TYPE(gBattlerTarget, TYPE_WATER) || IS_BATTLER_OF_TYPE(gBattlerTarget, TYPE_BUG))
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#if B_NET_BALL_MODIFIER >= GEN_7
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