Fixed ball multiplier fallthroughs

This commit is contained in:
Eduardo Quezada 2022-09-04 17:21:23 -03:00
parent 1ba46e0b01
commit ce3dec43a7

View file

@ -13721,10 +13721,12 @@ static void Cmd_handleballthrow(void)
{
case ITEM_ULTRA_BALL:
ballMultiplier = 20;
break;
case ITEM_GREAT_BALL:
case ITEM_SAFARI_BALL:
case ITEM_SPORT_BALL:
ballMultiplier = 15;
break;
case ITEM_NET_BALL:
if (IS_BATTLER_OF_TYPE(gBattlerTarget, TYPE_WATER) || IS_BATTLER_OF_TYPE(gBattlerTarget, TYPE_BUG))
#if B_NET_BALL_MODIFIER >= GEN_7