diff --git a/data/battle_anim_scripts.s b/data/battle_anim_scripts.s index a18c69be97..efb05e105e 100644 --- a/data/battle_anim_scripts.s +++ b/data/battle_anim_scripts.s @@ -2973,8 +2973,10 @@ Move_DISCHARGE: Move_LAVA_PLUME: loadspritegfx ANIM_TAG_FIRE_PLUME loopsewithpan 152, SOUND_PAN_ATTACKER, 9, 2 - createvisualtask sub_8115A04, 2, 2, 2, 2, 0, 11, 31 - createvisualtask AnimTask_ShakeMon2 2, 5, 0, 1, 0, 32, 1 + createvisualtask sub_8115A04, 2, 2, 2, 2, 0, 11, RGB_RED + createvisualtask AnimTask_ShakeMon2 2, ANIM_TARGET, 1, 0, 32, 1 + createvisualtask AnimTask_ShakeMon2 2, ANIM_DEF_PARTNER, 1, 0, 32, 1 + createvisualtask AnimTask_ShakeMon2 2, ANIM_ATK_PARTNER, 1, 0, 32, 1 waitforvisualfinish createsprite gLavaPlumeSpriteTemplate, 130, 1, 0 createsprite gLavaPlumeSpriteTemplate, 130, 1, 32 @@ -2982,7 +2984,7 @@ Move_LAVA_PLUME: createsprite gLavaPlumeSpriteTemplate, 130, 1, 96 createsprite gLavaPlumeSpriteTemplate, 130, 1, 128 createsprite gLavaPlumeSpriteTemplate, 130, 1, 160 - createsprite gLavaPlumeSpriteTemplate, 130, 1, SOUND_PAN_ATTACKER + createsprite gLavaPlumeSpriteTemplate, 130, 1, 192 createsprite gLavaPlumeSpriteTemplate, 130, 1, 224 playsewithpan SE_W221, SOUND_PAN_ATTACKER waitforvisualfinish