Fix Bitter Malice's effect
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1 changed files with 2 additions and 2 deletions
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@ -13531,11 +13531,11 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] =
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#else
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.power = 60,
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#endif
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.effect = EFFECT_PLACEHOLDER, // EFFECT_ATTACKER_ATTACK_DOWN_HIT
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.effect = EFFECT_ATTACK_DOWN_HIT,
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.type = TYPE_GHOST,
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.accuracy = 100,
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.pp = 15,
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.secondaryEffectChance = 0,
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.secondaryEffectChance = 100,
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.target = MOVE_TARGET_SELECTED,
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.priority = 0,
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.flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED,
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