Fix Bitter Malice's effect

This commit is contained in:
Bassoonian 2022-11-18 21:54:46 +01:00
parent ed33f2b9ce
commit d4c92a0a19

View file

@ -13531,11 +13531,11 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] =
#else #else
.power = 60, .power = 60,
#endif #endif
.effect = EFFECT_PLACEHOLDER, // EFFECT_ATTACKER_ATTACK_DOWN_HIT .effect = EFFECT_ATTACK_DOWN_HIT,
.type = TYPE_GHOST, .type = TYPE_GHOST,
.accuracy = 100, .accuracy = 100,
.pp = 15, .pp = 15,
.secondaryEffectChance = 0, .secondaryEffectChance = 100,
.target = MOVE_TARGET_SELECTED, .target = MOVE_TARGET_SELECTED,
.priority = 0, .priority = 0,
.flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED,