From d608af5662e4af51facbf06e98244eddba23f4bc Mon Sep 17 00:00:00 2001 From: Ultimate_Bob Date: Sun, 18 Feb 2024 20:24:21 +1100 Subject: [PATCH] Copy null terminator when decapping player name. (#4206) --- src/battle_message.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/battle_message.c b/src/battle_message.c index cad7916b94..b186f059a6 100644 --- a/src/battle_message.c +++ b/src/battle_message.c @@ -3208,7 +3208,7 @@ static const u8 *BattleStringGetPlayerName(u8 *text, u8 battler) if (DECAP_ENABLED && !DECAP_NICKNAMES && toCpy != text && *toCpy != CHAR_FIXED_CASE) { *text = CHAR_FIXED_CASE; - StringCopyN(text+1, toCpy, PLAYER_NAME_LENGTH); + StringCopyN(text+1, toCpy, PLAYER_NAME_LENGTH + 1); toCpy = text; }