fix incorrect usage of ANIM_PLAYER_LEFT and _RIGHT (#4560)

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sneed 2024-05-14 14:44:46 +03:00 committed by GitHub
parent 5cc7330f33
commit d71d5f7f1e
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@ -1876,8 +1876,8 @@ Move_LAST_RESORT:
waitforvisualfinish
createvisualtask AnimTask_RotateMonSpriteToSide, 2, 4, 8, -256, ANIM_ATTACKER, 0
createvisualtask AnimTask_RotateMonSpriteToSide, 2, 4, 8, -256, ANIM_TARGET, 0
createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_PLAYER_RIGHT, 0, 4, 0, 12, 1
createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_PLAYER_RIGHT, 1, 4, 0, 12, 1
createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_ATTACKER, 4, 0, 12, 1
createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 4, 0, 12, 1
createsprite gSimplePaletteBlendSpriteTemplate, 2, 5, 1, 2, 16, 0, RGB_WHITE
waitforvisualfinish
createvisualtask AnimTask_RotateMonSpriteToSide, 2, 4, 8, -256, ANIM_ATTACKER, 1
@ -2360,7 +2360,7 @@ Move_AQUA_TAIL:
createsprite gSlideMonToOffsetSpriteTemplate, 2, 5, 1, -12, 10, 0, 3
createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 3, 0, 0, 5
delay 3
createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_PLAYER_RIGHT, 1, 0, 3, 6, 1
createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 0, 3, 6, 1
delay 5
createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 3, 1, 0, 6
delay 10
@ -2677,7 +2677,7 @@ Move_BRAVE_BIRD:
Move_EARTH_POWER:
loadspritegfx ANIM_TAG_SMALL_EMBER
loadspritegfx ANIM_TAG_FIRE_PLUME
createvisualtask AnimTask_HorizontalShake, 3, ANIM_PLAYER_RIGHT, 10, 50
createvisualtask AnimTask_HorizontalShake, 3, ANIM_DEF_PARTNER, 10, 50
createvisualtask AnimTask_HorizontalShake, 3, ANIM_TARGET, 10, 50
playsewithpan SE_M_EARTHQUAKE, SOUND_PAN_TARGET
delay 40
@ -2765,7 +2765,7 @@ GigaImpactContinuity:
delay 1
createsprite gSlideMonToOffsetSpriteTemplate 2, 5, 1, -16, 0, 0, 4
waitforvisualfinish
createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_PLAYER_RIGHT, 1, 4, 0, 12, 1
createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 4, 0, 12, 1
waitforvisualfinish
delay 2
createsprite gSlideMonToOriginalPosSpriteTemplate 2, 3, 0, 0, 5
@ -3198,7 +3198,7 @@ Move_ZEN_HEADBUTT:
delay 2
createsprite gBowMonSpriteTemplate, 2, 1, 1
waitforvisualfinish
createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_PLAYER_RIGHT, 0, 2, 0, 4, 1
createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_ATTACKER, 2, 0, 4, 1
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 5, 0, 6, 1
createsprite gBowMonSpriteTemplate, 2, 1, 2
createsprite gAquaTailHitSpriteTemplate, 131, 4, 0, 0, 1, 1
@ -3307,7 +3307,7 @@ Move_ROCK_CLIMB:
createsprite gBasicHitSplatSpriteTemplate, 131, 4, 5, -52, 1, 1
createsprite gSlideMonToOffsetSpriteTemplate, 2, 5, 1, -25, 16, 1, 4
delay 4
createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_PLAYER_RIGHT, 1, 0, 3, 6, 1
createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 0, 3, 6, 1
delay 30
createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 3, 0, 0, 6
delay 4
@ -3936,8 +3936,8 @@ Move_STONE_EDGE:
delay 2
createsprite gBasicHitSplatSpriteTemplate, 131, 4, -32, -16, 1, 3
playsewithpan SE_M_COMET_PUNCH, SOUND_PAN_TARGET
createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_PLAYER_RIGHT, 1, 3, 0, 12, 1
createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_PLAYER_RIGHT, 3, 3, 0, 12, 1
createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 3, 0, 12, 1
createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_DEF_PARTNER, 3, 0, 12, 1
delay 4
createsprite gRandomPosHitSplatSpriteTemplate, 131, 2, 1, 3
playsewithpan SE_M_COMET_PUNCH, SOUND_PAN_TARGET
@ -4319,8 +4319,8 @@ Move_ATTACK_ORDER:
waitforvisualfinish
createsprite gBasicHitSplatSpriteTemplate 131, 4, -32, -16, 1, 3
playsewithpan SE_M_COMET_PUNCH, SOUND_PAN_TARGET
createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_PLAYER_RIGHT, 1, 3, 0, 12, 1
createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_PLAYER_RIGHT, 1, 3, 0, 12, 1
createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 3, 0, 12, 1
createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 3, 0, 12, 1
delay 4
createsprite gRandomPosHitSplatSpriteTemplate 131, 2, 1, 3
playsewithpan SE_M_COMET_PUNCH, SOUND_PAN_TARGET
@ -13067,7 +13067,7 @@ Move_SUNSTEEL_STRIKE::
setalpha 12, 8
playsewithpan SE_M_DOUBLE_TEAM, SOUND_PAN_TARGET
createsprite gSunsteelStrikeBlackFlyBallTemplate, ANIM_ATTACKER, 2, 0x0, 0x0, 0xd, 0x150
createvisualtask AnimTask_HorizontalShake, 5, ANIM_PLAYER_LEFT, 1, 26
createvisualtask AnimTask_HorizontalShake, 5, ANIM_ATK_PARTNER, 1, 20
delay 0x18
createsprite gSunsteelStrikeRocksTemplate, ANIM_ATTACKER, 2, 0x0, 0x0 @The rock particles mess up the fly animation
createsprite gSunsteelStrikeRocksTemplate, ANIM_ATTACKER, 2, 0x0, 0x1
@ -16173,7 +16173,7 @@ Move_CHLOROBLAST::
delay 0x10
createvisualtask AnimTask_ShakeMon, 2, ANIM_ATTACKER, 0, 4, 74, 1
createsoundtask SoundTask_LoopSEAdjustPanning, 0xf0, 0xFF00 | SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 0x1, 0x17, 0x0, 0x5
createvisualtask AnimTask_HorizontalShake, 5, ANIM_PLAYER_RIGHT, 1, 67
createvisualtask AnimTask_HorizontalShake, 5, ANIM_ATTACKER, 1, 67
call ChloroblastShot
call ChloroblastShot
call ChloroblastShot