Fixes Cutton Down / Defiant interaction (#3657)
This commit is contained in:
parent
748259284d
commit
d86a2136a7
3 changed files with 106 additions and 5 deletions
|
@ -7887,10 +7887,11 @@ BattleScript_IllusionOff::
|
|||
return
|
||||
|
||||
BattleScript_CottonDownActivates::
|
||||
setbyte sFIXED_ABILITY_POPUP, TRUE
|
||||
call BattleScript_AbilityPopUp
|
||||
showabilitypopup BS_TARGET
|
||||
pause B_WAIT_TIME_LONG
|
||||
destroyabilitypopup
|
||||
copybyte gEffectBattler, gBattlerTarget
|
||||
savetarget
|
||||
swapattackerwithtarget
|
||||
setbyte gBattlerTarget, 0
|
||||
BattleScript_CottonDownLoop:
|
||||
jumpiffainted BS_TARGET, TRUE, BattleScript_CottonDownLoopIncrement
|
||||
|
@ -7909,8 +7910,7 @@ BattleScript_CottonDownLoopIncrement:
|
|||
addbyte gBattlerTarget, 1
|
||||
jumpifbytenotequal gBattlerTarget, gBattlersCount, BattleScript_CottonDownLoop
|
||||
BattleScript_CottonDownReturn:
|
||||
restoretarget
|
||||
destroyabilitypopup
|
||||
swapattackerwithtarget
|
||||
return
|
||||
|
||||
BattleScript_AnticipationActivates::
|
||||
|
|
64
test/battle/ability/cotton_down.c
Normal file
64
test/battle/ability/cotton_down.c
Normal file
|
@ -0,0 +1,64 @@
|
|||
#include "global.h"
|
||||
#include "test/battle.h"
|
||||
|
||||
SINGLE_BATTLE_TEST("Cotton Down drops speed by one of opposing battler if hit by a damaging move")
|
||||
{
|
||||
GIVEN {
|
||||
PLAYER(SPECIES_WOBBUFFET);
|
||||
OPPONENT(SPECIES_ELDEGOSS) { Ability(ABILITY_COTTON_DOWN); }
|
||||
} WHEN {
|
||||
TURN { MOVE(player, MOVE_TACKLE); }
|
||||
} SCENE {
|
||||
ANIMATION(ANIM_TYPE_MOVE, MOVE_TACKLE, player);
|
||||
ABILITY_POPUP(opponent, ABILITY_COTTON_DOWN);
|
||||
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_STATS_CHANGE, player);
|
||||
MESSAGE("Wobbuffet's Speed fell!");
|
||||
} THEN {
|
||||
EXPECT_EQ(player->statStages[STAT_SPEED], DEFAULT_STAT_STAGE - 1);
|
||||
}
|
||||
}
|
||||
|
||||
SINGLE_BATTLE_TEST("Cotton Down drops speed by one for each multi hit")
|
||||
{
|
||||
GIVEN {
|
||||
PLAYER(SPECIES_WOBBUFFET);
|
||||
OPPONENT(SPECIES_ELDEGOSS) { Ability(ABILITY_COTTON_DOWN); }
|
||||
} WHEN {
|
||||
TURN { MOVE(player, MOVE_DOUBLE_KICK); }
|
||||
} SCENE {
|
||||
ANIMATION(ANIM_TYPE_MOVE, MOVE_DOUBLE_KICK, player);
|
||||
ABILITY_POPUP(opponent, ABILITY_COTTON_DOWN);
|
||||
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_STATS_CHANGE, player);
|
||||
MESSAGE("Wobbuffet's Speed fell!");
|
||||
ABILITY_POPUP(opponent, ABILITY_COTTON_DOWN);
|
||||
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_STATS_CHANGE, player);
|
||||
MESSAGE("Wobbuffet's Speed fell!");
|
||||
} THEN {
|
||||
EXPECT_EQ(player->statStages[STAT_SPEED], DEFAULT_STAT_STAGE - 2);
|
||||
}
|
||||
}
|
||||
|
||||
DOUBLE_BATTLE_TEST("Cotton Down drops speed by one of all other battlers on the field")
|
||||
{
|
||||
GIVEN {
|
||||
PLAYER(SPECIES_WOBBUFFET);
|
||||
PLAYER(SPECIES_WYNAUT);
|
||||
OPPONENT(SPECIES_ELDEGOSS) { Ability(ABILITY_COTTON_DOWN); }
|
||||
OPPONENT(SPECIES_WOBBUFFET);
|
||||
} WHEN {
|
||||
TURN { MOVE(playerLeft, MOVE_TACKLE, target: opponentLeft); }
|
||||
} SCENE {
|
||||
ANIMATION(ANIM_TYPE_MOVE, MOVE_TACKLE, playerLeft);
|
||||
ABILITY_POPUP(opponentLeft, ABILITY_COTTON_DOWN);
|
||||
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_STATS_CHANGE, playerLeft);
|
||||
MESSAGE("Wobbuffet's Speed fell!");
|
||||
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_STATS_CHANGE, playerRight);
|
||||
MESSAGE("Wynaut's Speed fell!");
|
||||
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_STATS_CHANGE, opponentRight);
|
||||
MESSAGE("Foe Wobbuffet's Speed fell!");
|
||||
} THEN {
|
||||
EXPECT_EQ(playerLeft->statStages[STAT_SPEED], DEFAULT_STAT_STAGE - 1);
|
||||
EXPECT_EQ(playerRight->statStages[STAT_SPEED], DEFAULT_STAT_STAGE - 1);
|
||||
EXPECT_EQ(opponentRight->statStages[STAT_SPEED], DEFAULT_STAT_STAGE - 1);
|
||||
}
|
||||
}
|
|
@ -138,3 +138,40 @@ SINGLE_BATTLE_TEST("Defiant activates after Sticky Web lowers Speed")
|
|||
MESSAGE("Mankey's Attack sharply rose!");
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
DOUBLE_BATTLE_TEST("Defiant is activated by Cotton Down for non-ally pokemon")
|
||||
{
|
||||
GIVEN {
|
||||
PLAYER(SPECIES_MANKEY) { Ability(ABILITY_DEFIANT); }
|
||||
PLAYER(SPECIES_MANKEY) { Ability(ABILITY_DEFIANT); }
|
||||
OPPONENT(SPECIES_ELDEGOSS) { Ability(ABILITY_COTTON_DOWN); }
|
||||
OPPONENT(SPECIES_MANKEY) { Ability(ABILITY_DEFIANT); }
|
||||
} WHEN {
|
||||
TURN { MOVE(playerLeft, MOVE_TACKLE, target: opponentLeft); }
|
||||
} SCENE {
|
||||
ANIMATION(ANIM_TYPE_MOVE, MOVE_TACKLE, playerLeft);
|
||||
ABILITY_POPUP(opponentLeft, ABILITY_COTTON_DOWN);
|
||||
|
||||
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_STATS_CHANGE, playerLeft);
|
||||
MESSAGE("Mankey's Speed fell!");
|
||||
ABILITY_POPUP(playerLeft, ABILITY_DEFIANT);
|
||||
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_STATS_CHANGE, playerLeft);
|
||||
MESSAGE("Mankey's Attack sharply rose!");
|
||||
|
||||
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_STATS_CHANGE, playerRight);
|
||||
MESSAGE("Mankey's Speed fell!");
|
||||
ABILITY_POPUP(playerRight, ABILITY_DEFIANT);
|
||||
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_STATS_CHANGE, playerRight);
|
||||
MESSAGE("Mankey's Attack sharply rose!");
|
||||
|
||||
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_STATS_CHANGE, opponentRight);
|
||||
MESSAGE("Foe Mankey's Speed fell!");
|
||||
} THEN {
|
||||
EXPECT_EQ(playerLeft->statStages[STAT_SPEED], DEFAULT_STAT_STAGE - 1);
|
||||
EXPECT_EQ(playerRight->statStages[STAT_SPEED], DEFAULT_STAT_STAGE - 1);
|
||||
EXPECT_EQ(opponentRight->statStages[STAT_SPEED], DEFAULT_STAT_STAGE - 1);
|
||||
EXPECT_EQ(playerLeft->statStages[STAT_ATK], DEFAULT_STAT_STAGE + 2);
|
||||
EXPECT_EQ(playerRight->statStages[STAT_ATK], DEFAULT_STAT_STAGE + 2);
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue