name some trainer card related functions
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188f2aa29e
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daecd5ec40
12 changed files with 40 additions and 40 deletions
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@ -1372,4 +1372,4 @@ SlateportCity_Text_1DF28C: @ 81DF28C
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.string "That's a really great idea!\p"
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.string "After all, a tough TRAINER is\n"
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.string "the perfect fit for the BATTLE TENT!\p"
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.string "Give it your best effort!$"
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.string "Give it your best effort!$"
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@ -9,4 +9,4 @@
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#define MAP_SCRIPT_ON_DIVE_WARP 6
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#define MAP_SCRIPT_ON_RETURN_TO_FIELD 7
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#endif // GUARD_CONSTANTS_MAP_SCRIPTS_H
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#endif // GUARD_CONSTANTS_MAP_SCRIPTS_H
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@ -26,4 +26,4 @@
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#define TRAINER_HILL_PLAYER_STATUS_ECARD_SCANNED 1
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#define TRAINER_HILL_PLAYER_STATUS_NORMAL 2
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#endif
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#endif
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@ -434,7 +434,7 @@ extern const u8 gPPUpGetMask[];
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extern const u8 gPPUpSetMask[];
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extern const u8 gPPUpAddMask[];
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extern const u8 gStatStageRatios[][2];
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extern const u16 gUnknown_08329D54[];
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extern const u16 gFacilityClassPicsByIndex[];
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extern const struct SpriteTemplate gUnknown_08329D98[];
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extern const s8 gNatureStatTable[][5];
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@ -23,6 +23,6 @@ void LoadMonIconPalette(u16 species);
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void sub_80D328C(struct Sprite *sprite);
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void sub_80D3014(struct Sprite *sprite);
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void sub_80D32C8(struct Sprite *sprite, u8 animNum);
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u8 sub_80D30A0(u16 species);
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u8 GetMonIconPaletteIndexFromSpecies(u16 species);
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#endif // GUARD_POKEMON_ICON_H
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@ -49,4 +49,4 @@ void CreateDecorationShop1Menu(const u16 *);
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void CreateDecorationShop2Menu(const u16 *);
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void CB2_ExitSellMenu(void);
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#endif // GUARD_SHOP_H
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#endif // GUARD_SHOP_H
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@ -2012,4 +2012,4 @@ void sub_8197184(u32 windowId, u32 destOffset, u32 paletteId)
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void sub_81971C4(u32 windowId, u32 tileOffset, u32 paletteId)
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{
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DrawMatchCallTextBoxBorder(windowId, tileOffset, paletteId);
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}
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}
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@ -1879,7 +1879,7 @@ static const u16 sDeoxysBaseStats[] =
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90, // Sp.Defense
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};
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const u16 gUnknown_08329D54[] =
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const u16 gFacilityClassPicsByIndex[] =
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{
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FACILITY_CLASS_COOLTRAINER_M, FACILITY_CLASS_BLACK_BELT, FACILITY_CLASS_CAMPER,
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FACILITY_CLASS_YOUNGSTER, FACILITY_CLASS_PSYCHIC_M, FACILITY_CLASS_BUG_CATCHER,
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@ -2711,7 +2711,7 @@ u16 sub_8068B48(void)
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arrId = gLinkPlayers[linkId].trainerId & 7;
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arrId |= gLinkPlayers[linkId].gender << 3;
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return FacilityClassToPicIndex(gUnknown_08329D54[arrId]);
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return FacilityClassToPicIndex(gFacilityClassPicsByIndex[arrId]);
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}
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u16 sub_8068BB0(void)
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@ -2726,7 +2726,7 @@ u16 sub_8068BB0(void)
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arrId = gLinkPlayers[linkId].trainerId & 7;
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arrId |= gLinkPlayers[linkId].gender << 3;
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return gFacilityClassToTrainerClass[gUnknown_08329D54[arrId]];
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return gFacilityClassToTrainerClass[gFacilityClassPicsByIndex[arrId]];
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}
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void CreateObedientEnemyMon(void)
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@ -1223,7 +1223,7 @@ u8 GetValidMonIconPalIndex(u16 species)
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return gMonIconPaletteIndices[species];
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}
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u8 sub_80D30A0(u16 species)
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u8 GetMonIconPaletteIndexFromSpecies(u16 species)
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{
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return gMonIconPaletteIndices[species];
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}
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@ -1164,4 +1164,4 @@ u32 sub_81C91AC(struct UnknownInnerStruct_81C81D4 *a0, const struct BgTemplate *
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a0->downArrow = NULL;
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return 1;
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}
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}
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}
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@ -1230,4 +1230,4 @@ void CreateDecorationShop2Menu(const u16 *itemsForSale)
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CreateShopMenu(MART_TYPE_DECOR2);
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SetShopItemsForSale(itemsForSale);
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SetShopMenuCallback(EnableBothScriptContexts);
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}
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}
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@ -106,7 +106,7 @@ static void sub_80C438C(u8);
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static void sub_80C4FF0(void);
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static void sub_80C4550(u16*);
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static void sub_80C45C0(u16*);
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static void sub_80C4630(void);
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static void TrainerCard_PrintStarsAndBadgesOnCard(void);
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static void PrintTimeOnCard(void);
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static void sub_80C4918(void);
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static bool8 sub_80C4940(void);
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@ -117,7 +117,7 @@ static bool8 HasAllFrontierSymbols(void);
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static u8 GetRubyTrainerStars(struct TrainerCard*);
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static u16 GetCaughtMonsCount(void);
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static void SetPlayerCardData(struct TrainerCard*, u8);
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static void sub_80C3020(struct TrainerCard*);
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static void TrainerCard_GenerateCardForLinkPlayer(struct TrainerCard*);
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static u8 VersionToCardType(u8);
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static void SetDataFromTrainerCard(void);
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static void HandleGpuRegs(void);
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@ -141,7 +141,7 @@ static void PrintBerryCrushStringOnCard(void);
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static void PrintPokeblockStringOnCard(void);
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static void PrintUnionStringOnCard(void);
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static void PrintContestStringOnCard(void);
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static void sub_80C4140(void);
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static void TrainerCard_PrintPokemonIconsOnCard(void);
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static void PrintBattleFacilityStringOnCard(void);
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static void sub_80C42A4(void);
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static void PrintAllVariableNumsOnCardPage2(void);
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@ -179,17 +179,17 @@ static const u16 gEmeraldTrainerCard3Star_Pal[] = INCBIN_U16("graphics/trainer_c
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static const u16 gFireRedTrainerCard3Star_Pal[] = INCBIN_U16("graphics/trainer_card/three_stars_fr.gbapal");
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static const u16 gEmeraldTrainerCard4Star_Pal[] = INCBIN_U16("graphics/trainer_card/four_stars.gbapal");
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static const u16 gFireRedTrainerCard4Star_Pal[] = INCBIN_U16("graphics/trainer_card/four_stars_fr.gbapal");
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static const u16 gUnknown_0856F4AC[] = INCBIN_U16("graphics/trainer_card/female_bg.gbapal");
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static const u16 gUnknown_0856F4CC[] = INCBIN_U16("graphics/trainer_card/female_bg_fr.gbapal");
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static const u16 gUnknown_0856F4EC[] = INCBIN_U16("graphics/trainer_card/badges.gbapal");
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static const u16 gUnknown_0856F50C[] = INCBIN_U16("graphics/trainer_card/badges_fr.gbapal");
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static const u16 sEmeraldTrainerCardFemaleBackground_Pal[] = INCBIN_U16("graphics/trainer_card/female_bg.gbapal");
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static const u16 sFireRedTrainerCardFemaleBackground_Pal[] = INCBIN_U16("graphics/trainer_card/female_bg_fr.gbapal");
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static const u16 sEmeraldTrainerCardBadges_Pal[] = INCBIN_U16("graphics/trainer_card/badges.gbapal");
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static const u16 sFireRedTrainerCardBadges_Pal[] = INCBIN_U16("graphics/trainer_card/badges_fr.gbapal");
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static const u16 gUnknown_0856F52C[] = INCBIN_U16("graphics/trainer_card/gold.gbapal");
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static const u16 gUnknown_0856F54C[] = INCBIN_U16("graphics/trainer_card/stickers_fr1.gbapal");
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static const u16 gUnknown_0856F56C[] = INCBIN_U16("graphics/trainer_card/stickers_fr2.gbapal");
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static const u16 gUnknown_0856F58C[] = INCBIN_U16("graphics/trainer_card/stickers_fr3.gbapal");
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static const u16 gUnknown_0856F5AC[] = INCBIN_U16("graphics/trainer_card/stickers_fr4.gbapal");
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static const u32 gUnknown_0856F5CC[] = INCBIN_U32("graphics/trainer_card/badges.4bpp.lz");
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static const u32 gUnknown_0856F814[] = INCBIN_U32("graphics/trainer_card/badges_fr.4bpp.lz");
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static const u32 sEmeraldTrainerCardBadges_Tile[] = INCBIN_U32("graphics/trainer_card/badges.4bpp.lz");
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static const u32 sFireRedTrainerCardBadges_Tile[] = INCBIN_U32("graphics/trainer_card/badges_fr.4bpp.lz");
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static const struct BgTemplate gUnknown_0856FAB4[4] =
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{
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@ -376,7 +376,7 @@ static void sub_80C2760(u8 taskId)
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sData->var_0++;
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break;
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case 6:
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sub_80C4630();
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TrainerCard_PrintStarsAndBadgesOnCard();
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sData->var_0++;
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break;
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case 7:
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@ -528,9 +528,9 @@ static bool8 LoadCardGfx(void)
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break;
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case 3:
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if (sData->cardType != CARD_TYPE_FRLG)
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LZ77UnCompWram(gUnknown_0856F5CC, sData->var_13A8);
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LZ77UnCompWram(sEmeraldTrainerCardBadges_Tile, sData->var_13A8);
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else
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LZ77UnCompWram(gUnknown_0856F814, sData->var_13A8);
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LZ77UnCompWram(sFireRedTrainerCardBadges_Tile, sData->var_13A8);
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break;
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case 4:
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if (sData->cardType != CARD_TYPE_FRLG)
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@ -722,7 +722,7 @@ static void SetPlayerCardData(struct TrainerCard *trainerCard, u8 cardType)
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}
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}
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static void sub_80C3020(struct TrainerCard *trainerCard)
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static void TrainerCard_GenerateCardForLinkPlayer(struct TrainerCard *trainerCard)
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{
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memset(trainerCard, 0, sizeof(struct TrainerCard));
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trainerCard->version = GAME_VERSION;
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@ -733,9 +733,9 @@ static void sub_80C3020(struct TrainerCard *trainerCard)
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trainerCard->stars++;
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if (trainerCard->gender == FEMALE)
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trainerCard->var_4F = gUnknown_08329D54[(trainerCard->trainerId % 8) + 8];
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trainerCard->var_4F = gFacilityClassPicsByIndex[(trainerCard->trainerId % 8) + 8];
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else
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trainerCard->var_4F = gUnknown_08329D54[trainerCard->trainerId % 8];
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trainerCard->var_4F = gFacilityClassPicsByIndex[trainerCard->trainerId % 8];
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}
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void TrainerCard_GenerateCardForPlayer(struct TrainerCard *trainerCard)
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@ -749,9 +749,9 @@ void TrainerCard_GenerateCardForPlayer(struct TrainerCard *trainerCard)
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trainerCard->stars++;
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if (trainerCard->gender == FEMALE)
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trainerCard->var_4F = gUnknown_08329D54[(trainerCard->trainerId % 8) + 8];
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trainerCard->var_4F = gFacilityClassPicsByIndex[(trainerCard->trainerId % 8) + 8];
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else
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trainerCard->var_4F = gUnknown_08329D54[trainerCard->trainerId % 8];
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trainerCard->var_4F = gFacilityClassPicsByIndex[trainerCard->trainerId % 8];
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}
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void CopyTrainerCardData(struct TrainerCard *dst, u16 *src, u8 gameVersion)
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@ -938,7 +938,7 @@ static bool8 PrintStringsOnCardPage2(void)
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PrintContestStringOnCard();
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break;
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case 6:
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sub_80C4140();
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TrainerCard_PrintPokemonIconsOnCard();
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PrintBattleFacilityStringOnCard();
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break;
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case 7:
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@ -1300,7 +1300,7 @@ static void PrintBattleFacilityStringOnCard(void)
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}
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}
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static void sub_80C4140(void)
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static void TrainerCard_PrintPokemonIconsOnCard(void)
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{
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u8 i;
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u8 buffer[] = {0x05, 0x06, 0x07, 0x08, 0x09, 0x0a};
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{
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if (sData->trainerCard.monSpecies[i])
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{
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u8 monSpecies = sub_80D30A0(sData->trainerCard.monSpecies[i]);
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u8 monSpecies = GetMonIconPaletteIndexFromSpecies(sData->trainerCard.monSpecies[i]);
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WriteSequenceToBgTilemapBuffer(3, 16 * i + 224, buffer2[i] + 3, 15, 4, 4, buffer[monSpecies], 1);
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}
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}
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@ -1392,16 +1392,16 @@ static u8 SetCardBgsAndPals(void)
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if (sData->cardType != CARD_TYPE_FRLG)
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{
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LoadPalette(gEmeraldTrainerCardStarPals[sData->trainerCard.stars], 0, 96);
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LoadPalette(gUnknown_0856F4EC, 48, 32);
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LoadPalette(sEmeraldTrainerCardBadges_Pal, 48, 32);
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if (sData->trainerCard.gender)
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LoadPalette(gUnknown_0856F4AC, 16, 32);
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LoadPalette(sEmeraldTrainerCardFemaleBackground_Pal, 16, 32);
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}
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else
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{
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LoadPalette(gFireRedTrainerCardStarPals[sData->trainerCard.stars], 0, 96);
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LoadPalette(gUnknown_0856F50C, 48, 32);
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LoadPalette(sFireRedTrainerCardBadges_Pal, 48, 32);
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if (sData->trainerCard.gender)
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LoadPalette(gUnknown_0856F4CC, 16, 32);
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LoadPalette(sFireRedTrainerCardFemaleBackground_Pal, 16, 32);
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}
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LoadPalette(gUnknown_0856F52C, 64, 32);
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break;
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static const u8 gUnknown_0856FB78[] = {7, 7};
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static void sub_80C4630(void)
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static void TrainerCard_PrintStarsAndBadgesOnCard(void)
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{
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s16 i, x;
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u16 tileNum = 192;
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sub_80C438C(2);
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sub_80C4550(sData->var_EF8);
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sub_80C45C0(sData->var_598);
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sub_80C4630();
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TrainerCard_PrintStarsAndBadgesOnCard();
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}
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sub_80C438C(1);
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sData->var_8 ^= 1;
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sData->isLink = FALSE;
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sData->language = GAME_LANGUAGE;
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sub_80C3020(&sData->trainerCard);
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TrainerCard_GenerateCardForLinkPlayer(&sData->trainerCard);
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SetMainCallback2(CB2_InitTrainerCard);
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}
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