Introduce NUM_ABILITY_SLOTS
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2 changed files with 7 additions and 5 deletions
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@ -368,4 +368,6 @@
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#define MON_PIC_SIZE (64 * 64 / 2)
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#define NUM_ABILITY_SLOTS 2
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#endif // GUARD_CONSTANTS_POKEMON_H
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@ -204,12 +204,12 @@ struct BaseStats
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/* 0x13 */ u8 growthRate;
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/* 0x14 */ u8 eggGroup1;
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/* 0x15 */ u8 eggGroup2;
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/* 0x16 */ u8 abilities[2];
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/* 0x18 */ u8 abilityHidden;
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/* 0x19 */ u8 safariZoneFleeRate;
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/* 0x1A */ u8 bodyColor : 7;
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/* 0x16 */ u8 abilities[NUM_ABILITY_SLOTS];
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u8 abilityHidden;
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u8 safariZoneFleeRate;
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u8 bodyColor : 7;
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u8 noFlip : 1;
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/* 0x1B */ u8 flags;
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u8 flags;
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};
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struct BattleMove
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