Add check for MULTI_HIT moves in IsMoveAffectedByParentalBond (#4570)
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@ -15778,7 +15778,8 @@ bool32 IsMoveAffectedByParentalBond(u32 move, u32 battler)
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if (move != MOVE_NONE && move != MOVE_UNAVAILABLE && move != MOVE_STRUGGLE
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&& !gMovesInfo[move].parentalBondBanned
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&& gMovesInfo[move].category != DAMAGE_CATEGORY_STATUS
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&& gMovesInfo[move].strikeCount < 2)
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&& gMovesInfo[move].strikeCount < 2
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&& gMovesInfo[move].effect != EFFECT_MULTI_HIT)
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{
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if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE)
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{
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