Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into battle_engine
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commit
de0518121e
2 changed files with 6 additions and 2 deletions
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#ifndef GUARD_CONSTANTS_BATTLE_CONFIG_H
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#ifndef GUARD_CONSTANTS_BATTLE_CONFIG_H
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#define GUARD_CONSTANTS_BATTLE_CONFIG_H
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#define GUARD_CONSTANTS_BATTLE_CONFIG_H
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#define BATTLE_ENGINE
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// Species with peculiar battle effects.
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// Species with peculiar battle effects.
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#ifndef POKEMON_EXPANSION
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#ifndef POKEMON_EXPANSION
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#define SPECIES_DIALGA 0
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#define SPECIES_DIALGA 0
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f; \
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f; \
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})
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})
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// Branch defines: Used by other branches to detect each other.
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// Each define must be here for each of RHH's branch you have pulled.
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// e.g. If you have both the battle_engine and pokemon_expansion branch,
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// then both BATTLE_ENGINE and POKEMON_EXPANSION must be defined here.
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#define BATTLE_ENGINE
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#define ROUND_BITS_TO_BYTES(numBits)(((numBits) / 8) + (((numBits) % 8) ? 1 : 0))
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#define ROUND_BITS_TO_BYTES(numBits)(((numBits) / 8) + (((numBits) % 8) ? 1 : 0))
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#define DEX_FLAGS_NO (ROUND_BITS_TO_BYTES(NUM_SPECIES))
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#define DEX_FLAGS_NO (ROUND_BITS_TO_BYTES(NUM_SPECIES))
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