Lure Ball modifier in config.
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2 changed files with 6 additions and 1 deletions
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@ -17,5 +17,6 @@
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#define P_SHINY_CHARM_REROLLS 3 // Amount of re-rolls if the player has the Shiny Charm. Set to 0 to disable Shiny Charm's effects.
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#define P_KEY_FOSSILS GEN_7 // In Gen4+, all Gen 3 fossils became regular items.
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#define P_KEY_ESCAPE_ROPE GEN_7 // In Gen8, Escape Rope became a Key Item.
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#define P_LURE_BALL_MODIFIER GEN_7 // In Gen7+, Lure Ball's catch multiplier is x5 instead of x3.
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#endif // GUARD_CONSTANTS_ITEM_CONFIG_H
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@ -9829,7 +9829,11 @@ static void Cmd_handleballthrow(void)
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break;
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case ITEM_LURE_BALL:
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if (gIsFishingEncounter)
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#if P_LURE_BALL_MODIFIER >= GEN_7
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ballMultiplier = 50;
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#else
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ballMultiplier = 30;
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#endif
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break;
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case ITEM_MOON_BALL:
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for (i = 0; i < EVOS_PER_MON; i++)
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