Correct effect for seed flare
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@ -6521,7 +6521,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] =
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[MOVE_SEED_FLARE] =
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{
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.effect = EFFECT_SPECIAL_DEFENSE_DOWN_2,
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.effect = EFFECT_SPECIAL_DEFENSE_DOWN_HIT_2,
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.power = 120,
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.type = TYPE_GRASS,
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.accuracy = 85,
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