added split icons for better support of rhh's BattleEngine
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2 changed files with 2 additions and 4 deletions
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graphics/interface/split_icons.png
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graphics/interface/split_icons.png
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@ -400,10 +400,8 @@ static void DestroySplitIcon(void); //Physical/Special Split from BE
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//Physical/Special Split from BE
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#define TAG_SPLIT_ICONS 30004
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//UNCOMMENT THE FOLLOWING 2 LINES IF YOU ARE USING THE BATTLE EXPANSION !!!!
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// static const u16 sSplitIcons_Pal[] = INCBIN_U16("graphics/interface/split_icons.gbapal");
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// static const u32 sSplitIcons_Gfx[] = INCBIN_U32("graphics/interface/split_icons.4bpp.lz");
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//UNCOMMENT THE PREVIOUS 2 LINES IF YOU ARE USING THE BATTLE EXPANSION !!!!
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static const u16 sSplitIcons_Pal[] = INCBIN_U16("graphics/interface/split_icons.gbapal");
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static const u32 sSplitIcons_Gfx[] = INCBIN_U32("graphics/interface/split_icons.4bpp.lz");
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static const struct OamData sOamData_SplitIcons =
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{
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