From ecd482fa2cda82887893f9eb9e02196537bc414f Mon Sep 17 00:00:00 2001 From: garak Date: Fri, 19 Oct 2018 16:19:36 -0400 Subject: [PATCH] fix merge conflicts in battle_anim_scripts --- data/battle_anim_scripts.s | 13240 +++++++++++++++++------------------ 1 file changed, 6525 insertions(+), 6715 deletions(-) diff --git a/data/battle_anim_scripts.s b/data/battle_anim_scripts.s index 92aa51debf..1d9ff20aec 100644 --- a/data/battle_anim_scripts.s +++ b/data/battle_anim_scripts.s @@ -1,16 +1,20 @@ +#include "constants/battle.h" #include "constants/battle_anim.h" #include "constants/rgb.h" #include "constants/songs.h" +#include "constants/moves.h" + .include "asm/macros.inc" .include "asm/macros/battle_anim_script.inc" + .include "constants/constants.inc" .section script_data, "aw", %progbits -.align 2 -gUnknown_082C8D64:: @ 82C8D64 - .2byte 0x2F, 0xC3, 0x140, 0xFFFF + .align 2 +gMovesWithQuietBGM:: + .2byte MOVE_SING, MOVE_PERISH_SONG, MOVE_GRASS_WHISTLE, 0xFFFF -.align 2 -gBattleAnims_Moves:: @ 82C8D6C + .align 2 +gBattleAnims_Moves:: .4byte Move_NONE .4byte Move_POUND .4byte Move_KARATE_CHOP @@ -368,8 +372,8 @@ gBattleAnims_Moves:: @ 82C8D6C .4byte Move_PSYCHO_BOOST .4byte Move_COUNT @ cannot be reached, because last move is Psycho Boost -.align 2 -gBattleAnims_Statuses:: @ 82C92FC + .align 2 +gBattleAnims_StatusConditions:: .4byte Status_Poison .4byte Status_Confusion .4byte Status_Burn @@ -380,212 +384,209 @@ gBattleAnims_Statuses:: @ 82C92FC .4byte Status_Curse .4byte Status_Nightmare -.align 2 -gBattleAnims_VariousTable:: @ 82C9320 - .4byte Anim_CastformTransform - .4byte Anim_StatChange - .4byte Anim_SubsituteOff - .4byte Anim_SubsituteOn - .4byte Anim_Table_4 - .4byte Anim_ItemKnockOff - .4byte Status_Wrap - .4byte Anim_ItemEffect - .4byte Anim_SmokeBallEscape - .4byte Anim_HangedOn - .4byte Anim_Rain - .4byte Anim_Sun - .4byte Anim_Sandstorm - .4byte Anim_Hail - .4byte Status_LeechSeed - .4byte Anim_Hit - .4byte Anim_ItemSteal - .4byte Anim_SnatchMove - .4byte Anim_FutureSightHit - .4byte Anim_DoomDesireHit - .4byte Anim_Table_x14 - .4byte Status_Ingrain - .4byte Anim_WishHeal + .align 2 +gBattleAnims_General:: + .4byte General_CastformChange + .4byte General_StatsChange + .4byte General_SubstituteFade + .4byte General_SubstituteAppear + .4byte General_PokeblockThrow + .4byte General_ItemKnockoff + .4byte General_TurnTrap + .4byte General_ItemEffect + .4byte General_SmokeballEscape + .4byte General_HangedOn + .4byte General_Rain + .4byte General_Sun + .4byte General_Sandstorm + .4byte General_Hail + .4byte General_LeechSeedDrain + .4byte General_MonHit + .4byte General_ItemSteal + .4byte General_SnatchMove + .4byte General_FutureSightHit + .4byte General_DoomDesireHit + .4byte General_FocusPunchSetUp + .4byte General_IngrainHeal + .4byte General_WishHeal -.align 2 -gBattleAnims_Special:: @ 82C937C - .4byte Anim_LevelUp - .4byte Anim_SwitchOutPlayer - .4byte Anim_SwitchOutOpponent - .4byte Anim_BallThrow - .4byte Anim_SafariBallThrow - .4byte Anim_SubstituteToMon - .4byte Anim_MonToSubstitute + .align 2 +gBattleAnims_Special:: + .4byte Special_LevelUp + .4byte Special_SwitchOutPlayerMon + .4byte Special_SwitchOutOpponentMon + .4byte Special_BallThrow + .4byte Special_SafariBallThrow + .4byte Special_SubstituteToMon + .4byte Special_MonToSubstitute Move_NONE: Move_MIRROR_MOVE: Move_POUND: - loadspritegfx 0x2797 + loadspritegfx ANIM_TAG_135 monbg ANIM_TARGET - setalpha 0x80C + setalpha 12, 8 playsewithpan SE_W003, SOUND_PAN_TARGET - createsprite gUnknown_08597358, 0x2, 0, 0, 1, 2 - createvisualtask sub_80D51AC, 0x2, 1, 3, 0, 6, 1 + createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 2 + createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1 waitforvisualfinish clearmonbg ANIM_TARGET blendoff end Move_DOUBLE_SLAP: - loadspritegfx 0x2797 + loadspritegfx ANIM_TAG_135 monbg ANIM_TARGET - setalpha 0x80C - choosetwoturnanim AnimScript_82C93F4, AnimScript_82C9408 - -AnimScript_82C93DA: - createvisualtask sub_80D51AC, 0x2, 1, 3, 0, 6, 1 + setalpha 12, 8 + choosetwoturnanim DoubleSlapLeft, DoubleSlapRight +DoubleSlapContinue: + createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1 playsewithpan SE_W003, SOUND_PAN_TARGET waitforvisualfinish clearmonbg ANIM_TARGET blendoff end - -AnimScript_82C93F4: - createsprite gUnknown_08597358, 0x2, -8, 0, 1, 2 - goto AnimScript_82C93DA - -AnimScript_82C9408: - createsprite gUnknown_08597358, 0x2, 8, 0, 1, 2 - goto AnimScript_82C93DA +DoubleSlapLeft: + createsprite gBasicHitSplatSpriteTemplate, 2, -8, 0, 1, 2 + goto DoubleSlapContinue +DoubleSlapRight: + createsprite gBasicHitSplatSpriteTemplate, 2, 8, 0, 1, 2 + goto DoubleSlapContinue Move_POISON_POWDER: - loadspritegfx 0x2751 - loadspritegfx 0x27A6 - loopsewithpan SE_W077, SOUND_PAN_TARGET, 0xA, 0x6 - createsprite gUnknown_08592148, 0x82, -30, -22, 117, 80, 5, 1 - createsprite gUnknown_08592148, 0x82, 10, -22, 117, 80, -5, 1 - createsprite gUnknown_08592148, 0x82, -25, -22, 117, 112, 5, 3 - delay 0xF - createsprite gUnknown_08592148, 0x82, -5, -22, 117, 80, -5, 1 - createsprite gUnknown_08592148, 0x82, 5, -22, 117, 96, 5, 1 - createsprite gUnknown_08592148, 0x82, 0, -22, 117, 69, -5, 1 - createsprite gUnknown_08592148, 0x82, -15, -22, 117, 112, 5, 2 - delay 0x1E - createsprite gUnknown_08592148, 0x82, -15, -22, 117, 112, 5, 2 - createsprite gUnknown_08592148, 0x82, 15, -22, 117, 80, -5, 1 - createsprite gUnknown_08592148, 0x82, -10, -22, 117, 96, 7, 2 - createsprite gUnknown_08592148, 0x82, -5, -22, 117, 90, -8, 0 - delay 0x14 - createsprite gUnknown_08592148, 0x82, -10, -22, 117, 80, -5, 1 - createsprite gUnknown_08592148, 0x82, 0, -22, 117, 89, 5, 2 - createsprite gUnknown_08592148, 0x82, 20, -22, 117, 112, -8, 2 - createsprite gUnknown_08592148, 0x82, 5, -22, 117, 80, 5, 1 + loadspritegfx ANIM_TAG_065 + loadspritegfx ANIM_TAG_POISON_BUBBLE + loopsewithpan SE_W077, SOUND_PAN_TARGET, 10, 6 + createsprite gPoisonPowderParticleSpriteTemplate, 130, -30, -22, 117, 80, 5, 1 + createsprite gPoisonPowderParticleSpriteTemplate, 130, 10, -22, 117, 80, -5, 1 + createsprite gPoisonPowderParticleSpriteTemplate, 130, -25, -22, 117, 112, 5, 3 + delay 15 + createsprite gPoisonPowderParticleSpriteTemplate, 130, -5, -22, 117, 80, -5, 1 + createsprite gPoisonPowderParticleSpriteTemplate, 130, 5, -22, 117, 96, 5, 1 + createsprite gPoisonPowderParticleSpriteTemplate, 130, 0, -22, 117, 69, -5, 1 + createsprite gPoisonPowderParticleSpriteTemplate, 130, -15, -22, 117, 112, 5, 2 + delay 30 + createsprite gPoisonPowderParticleSpriteTemplate, 130, -15, -22, 117, 112, 5, 2 + createsprite gPoisonPowderParticleSpriteTemplate, 130, 15, -22, 117, 80, -5, 1 + createsprite gPoisonPowderParticleSpriteTemplate, 130, -10, -22, 117, 96, 7, 2 + createsprite gPoisonPowderParticleSpriteTemplate, 130, -5, -22, 117, 90, -8, 0 + delay 20 + createsprite gPoisonPowderParticleSpriteTemplate, 130, -10, -22, 117, 80, -5, 1 + createsprite gPoisonPowderParticleSpriteTemplate, 130, 0, -22, 117, 89, 5, 2 + createsprite gPoisonPowderParticleSpriteTemplate, 130, 20, -22, 117, 112, -8, 2 + createsprite gPoisonPowderParticleSpriteTemplate, 130, 5, -22, 117, 80, 5, 1 waitforvisualfinish end Move_STUN_SPORE: - loadspritegfx 0x2754 - loopsewithpan SE_W077, SOUND_PAN_TARGET, 0xA, 0x6 - createsprite gUnknown_08592130, 0x82, -30, -22, 117, 80, 5, 1 - createsprite gUnknown_08592130, 0x82, 10, -22, 117, 80, -5, 1 - createsprite gUnknown_08592130, 0x82, -25, -22, 117, 112, 5, 3 - delay 0xF - createsprite gUnknown_08592130, 0x82, -5, -22, 117, 80, -5, 1 - createsprite gUnknown_08592130, 0x82, 5, -22, 117, 96, 5, 1 - createsprite gUnknown_08592130, 0x82, 0, -22, 117, 69, -5, 1 - createsprite gUnknown_08592130, 0x82, -15, -22, 117, 112, 5, 2 - delay 0x1E - createsprite gUnknown_08592130, 0x82, -15, -22, 117, 112, 5, 2 - createsprite gUnknown_08592130, 0x82, 15, -22, 117, 80, -5, 1 - createsprite gUnknown_08592130, 0x82, -10, -22, 117, 96, 7, 2 - createsprite gUnknown_08592130, 0x82, -5, -22, 117, 90, -8, 0 - delay 0x14 - createsprite gUnknown_08592130, 0x82, -10, -22, 117, 80, -5, 1 - createsprite gUnknown_08592130, 0x82, 0, -22, 117, 89, 5, 2 - createsprite gUnknown_08592130, 0x82, 20, -22, 117, 112, -8, 2 - createsprite gUnknown_08592130, 0x82, 5, -22, 117, 80, 5, 1 + loadspritegfx ANIM_TAG_068 + loopsewithpan SE_W077, SOUND_PAN_TARGET, 10, 6 + createsprite gStunSporeParticleSpriteTemplate, 130, -30, -22, 117, 80, 5, 1 + createsprite gStunSporeParticleSpriteTemplate, 130, 10, -22, 117, 80, -5, 1 + createsprite gStunSporeParticleSpriteTemplate, 130, -25, -22, 117, 112, 5, 3 + delay 15 + createsprite gStunSporeParticleSpriteTemplate, 130, -5, -22, 117, 80, -5, 1 + createsprite gStunSporeParticleSpriteTemplate, 130, 5, -22, 117, 96, 5, 1 + createsprite gStunSporeParticleSpriteTemplate, 130, 0, -22, 117, 69, -5, 1 + createsprite gStunSporeParticleSpriteTemplate, 130, -15, -22, 117, 112, 5, 2 + delay 30 + createsprite gStunSporeParticleSpriteTemplate, 130, -15, -22, 117, 112, 5, 2 + createsprite gStunSporeParticleSpriteTemplate, 130, 15, -22, 117, 80, -5, 1 + createsprite gStunSporeParticleSpriteTemplate, 130, -10, -22, 117, 96, 7, 2 + createsprite gStunSporeParticleSpriteTemplate, 130, -5, -22, 117, 90, -8, 0 + delay 20 + createsprite gStunSporeParticleSpriteTemplate, 130, -10, -22, 117, 80, -5, 1 + createsprite gStunSporeParticleSpriteTemplate, 130, 0, -22, 117, 89, 5, 2 + createsprite gStunSporeParticleSpriteTemplate, 130, 20, -22, 117, 112, -8, 2 + createsprite gStunSporeParticleSpriteTemplate, 130, 5, -22, 117, 80, 5, 1 waitforvisualfinish end Move_SLEEP_POWDER: - loadspritegfx 0x2753 - loopsewithpan SE_W077, SOUND_PAN_TARGET, 0xA, 0x6 - createsprite gUnknown_08592118, 0x82, -30, -22, 117, 80, 5, 1 - createsprite gUnknown_08592118, 0x82, 10, -22, 117, 80, -5, 1 - createsprite gUnknown_08592118, 0x82, -25, -22, 117, 112, 5, 3 - delay 0xF - createsprite gUnknown_08592118, 0x82, -5, -22, 117, 80, -5, 1 - createsprite gUnknown_08592118, 0x82, 5, -22, 117, 96, 5, 1 - createsprite gUnknown_08592118, 0x82, 0, -22, 117, 69, -5, 1 - createsprite gUnknown_08592118, 0x82, -15, -22, 117, 112, 5, 2 - delay 0x1E - createsprite gUnknown_08592118, 0x82, -15, -22, 117, 112, 5, 2 - createsprite gUnknown_08592118, 0x82, 15, -22, 117, 80, -5, 1 - createsprite gUnknown_08592118, 0x82, -10, -22, 117, 96, 7, 2 - createsprite gUnknown_08592118, 0x82, -5, -22, 117, 90, -8, 0 - delay 0x14 - createsprite gUnknown_08592118, 0x82, -10, -22, 117, 80, -5, 1 - createsprite gUnknown_08592118, 0x82, 0, -22, 117, 89, 5, 2 - createsprite gUnknown_08592118, 0x82, 20, -22, 117, 112, -8, 2 - createsprite gUnknown_08592118, 0x82, 5, -22, 117, 80, 5, 1 + loadspritegfx ANIM_TAG_067 + loopsewithpan SE_W077, SOUND_PAN_TARGET, 10, 6 + createsprite gSleepPowderParticleSpriteTemplate, 130, -30, -22, 117, 80, 5, 1 + createsprite gSleepPowderParticleSpriteTemplate, 130, 10, -22, 117, 80, -5, 1 + createsprite gSleepPowderParticleSpriteTemplate, 130, -25, -22, 117, 112, 5, 3 + delay 15 + createsprite gSleepPowderParticleSpriteTemplate, 130, -5, -22, 117, 80, -5, 1 + createsprite gSleepPowderParticleSpriteTemplate, 130, 5, -22, 117, 96, 5, 1 + createsprite gSleepPowderParticleSpriteTemplate, 130, 0, -22, 117, 69, -5, 1 + createsprite gSleepPowderParticleSpriteTemplate, 130, -15, -22, 117, 112, 5, 2 + delay 30 + createsprite gSleepPowderParticleSpriteTemplate, 130, -15, -22, 117, 112, 5, 2 + createsprite gSleepPowderParticleSpriteTemplate, 130, 15, -22, 117, 80, -5, 1 + createsprite gSleepPowderParticleSpriteTemplate, 130, -10, -22, 117, 96, 7, 2 + createsprite gSleepPowderParticleSpriteTemplate, 130, -5, -22, 117, 90, -8, 0 + delay 20 + createsprite gSleepPowderParticleSpriteTemplate, 130, -10, -22, 117, 80, -5, 1 + createsprite gSleepPowderParticleSpriteTemplate, 130, 0, -22, 117, 89, 5, 2 + createsprite gSleepPowderParticleSpriteTemplate, 130, 20, -22, 117, 112, -8, 2 + createsprite gSleepPowderParticleSpriteTemplate, 130, 5, -22, 117, 80, 5, 1 waitforvisualfinish end Move_SWIFT: - loadspritegfx 0x27BE - loadspritegfx 0x2797 + loadspritegfx ANIM_TAG_174 + loadspritegfx ANIM_TAG_135 monbg ANIM_DEF_PARTNER - setalpha 0x80C + setalpha 12, 8 playsewithpan SE_W129, SOUND_PAN_ATTACKER - createsprite gUnknown_08592404, 0x83, 20, -10, 20, 0, 22, 20, 1 - delay 0x5 + createsprite gSwiftStarSpriteTemplate, 131, 20, -10, 20, 0, 22, 20, 1 + delay 5 playsewithpan SE_W129, SOUND_PAN_ATTACKER - createsprite gUnknown_08592404, 0x83, 20, -10, 20, 5, 22, -18, 1 - delay 0x5 + createsprite gSwiftStarSpriteTemplate, 131, 20, -10, 20, 5, 22, -18, 1 + delay 5 playsewithpan SE_W129, SOUND_PAN_ATTACKER - createsprite gUnknown_08592404, 0x83, 20, -10, 20, -10, 22, 15, 1 - createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 18, 1 - createvisualtask sub_80D52D0, 0x2, 3, 2, 0, 18, 1 - delay 0x5 + createsprite gSwiftStarSpriteTemplate, 131, 20, -10, 20, -10, 22, 15, 1 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 18, 1 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_DEF_PARTNER, 2, 0, 18, 1 + delay 5 playsewithpan SE_W129, SOUND_PAN_ATTACKER - createsprite gUnknown_08592404, 0x83, 20, -10, 20, 0, 22, -20, 1 - delay 0x5 + createsprite gSwiftStarSpriteTemplate, 131, 20, -10, 20, 0, 22, -20, 1 + delay 5 playsewithpan SE_W129, SOUND_PAN_ATTACKER - createsprite gUnknown_08592404, 0x83, 20, -10, 20, 0, 22, 12, 1 - delay 0x5 + createsprite gSwiftStarSpriteTemplate, 131, 20, -10, 20, 0, 22, 12, 1 + delay 5 waitforvisualfinish clearmonbg ANIM_DEF_PARTNER blendoff end Move_STRENGTH: - loadspritegfx 0x2797 + loadspritegfx ANIM_TAG_135 monbg ANIM_DEF_PARTNER - setalpha 0x80C + setalpha 12, 8 playsewithpan SE_W036, SOUND_PAN_ATTACKER - createvisualtask sub_80D5644, 0x5, 0, 2, 0, 96, 30 + createvisualtask AnimTask_ShakeAndSinkMon, 5, ANIM_ATTACKER, 2, 0, 96, 30 waitforvisualfinish - delay 0xA - createsprite gUnknown_0857FE58, 0x2, 0, 0, 4 - createvisualtask sub_80D5830, 0x2, 1, 18, 6, 2, 4 - delay 0x4 + delay 10 + createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 0, 0, 4 + createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_TARGET, 18, 6, 2, 4 + delay 4 playsewithpan SE_W025B, SOUND_PAN_TARGET - createsprite gUnknown_08597358, 0x3, 16, 12, 1, 1 - delay 0x4 + createsprite gBasicHitSplatSpriteTemplate, 3, 16, 12, 1, 1 + delay 4 playsewithpan SE_W025B, SOUND_PAN_TARGET - createsprite gUnknown_08597358, 0x3, -16, -12, 1, 1 - delay 0x4 + createsprite gBasicHitSplatSpriteTemplate, 3, -16, -12, 1, 1 + delay 4 playsewithpan SE_W025B, SOUND_PAN_TARGET - createsprite gUnknown_08597358, 0x3, 3, 4, 1, 1 + createsprite gBasicHitSplatSpriteTemplate, 3, 3, 4, 1, 1 waitforvisualfinish - createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 8, 1 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 8, 1 waitforvisualfinish clearmonbg ANIM_DEF_PARTNER blendoff end Move_TACKLE: - loadspritegfx 0x2797 + loadspritegfx ANIM_TAG_135 monbg ANIM_TARGET - setalpha 0x80C - createsprite gUnknown_0857FE28, 0x2, 4, 4 - delay 0x6 - createsprite gUnknown_08597358, 0x2, 0, 0, 1, 2 - createvisualtask sub_80D51AC, 0x2, 1, 3, 0, 6, 1 + setalpha 12, 8 + createsprite gHorizontalLungeSpriteTemplate, 2, 4, 4 + delay 6 + createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 2 + createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1 playsewithpan SE_W004, SOUND_PAN_TARGET waitforvisualfinish clearmonbg ANIM_TARGET @@ -593,614 +594,597 @@ Move_TACKLE: end Move_BODY_SLAM: - loadspritegfx 0x2797 + loadspritegfx ANIM_TAG_135 monbg ANIM_DEF_PARTNER - setalpha 0x80C + setalpha 12, 8 playsewithpan SE_W036, SOUND_PAN_ATTACKER - createsprite gUnknown_0857FE40, 0x2, 6, 1, 0 + createsprite gVerticalDipSpriteTemplate, 2, 6, 1, ANIM_ATTACKER waitforvisualfinish - delay 0xB - createsprite gUnknown_0857FE70, 0x2, 0, 26, 0, 0, 5 - delay 0x6 - createsprite gUnknown_08597358, 0x4, -10, 0, 1, 0 - loopsewithpan SE_W025B, SOUND_PAN_TARGET, 0xA, 0x2 - delay 0x1 - createsprite gUnknown_0857FE70, 0x2, 1, -28, 0, 0, 3 + delay 11 + createsprite gSlideMonToOffsetSpriteTemplate, 2, 0, 26, 0, 0, 5 + delay 6 + createsprite gBasicHitSplatSpriteTemplate, 4, -10, 0, 1, 0 + loopsewithpan SE_W025B, SOUND_PAN_TARGET, 10, 2 + delay 1 + createsprite gSlideMonToOffsetSpriteTemplate, 2, 1, -28, 0, 0, 3 waitforvisualfinish - createvisualtask sub_80D5484, 0x2, 1, 4, 0, 12, 1 + createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 4, 0, 12, 1 waitforvisualfinish - delay 0xA - createsprite gUnknown_0857FE58, 0x2, 0, 0, 6 - delay 0x5 - createsprite gUnknown_0857FE58, 0x2, 1, 0, 6 + delay 10 + createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 0, 0, 6 + delay 5 + createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 1, 0, 6 waitforvisualfinish clearmonbg ANIM_DEF_PARTNER blendoff end Move_SUPERSONIC: - loadspritegfx 0x27B3 + loadspritegfx ANIM_TAG_163 monbg ANIM_ATK_PARTNER monbgprio_2A ANIM_ATTACKER - setalpha 0x80C - createvisualtask sub_80D52D0, 0x2, 0, 2, 0, 8, 1 - call AnimScript_82C99FF - call AnimScript_82C99FF - call AnimScript_82C99FF - call AnimScript_82C99FF - call AnimScript_82C99FF - call AnimScript_82C99FF + setalpha 12, 8 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 2, 0, 8, 1 + call Supersonic1 + call Supersonic1 + call Supersonic1 + call Supersonic1 + call Supersonic1 + call Supersonic1 waitforvisualfinish clearmonbg ANIM_ATK_PARTNER blendoff end - -AnimScript_82C99FF: +Supersonic1: playsewithpan SE_W048, SOUND_PAN_ATTACKER - createsprite gUnknown_08593428, 0x82, 16, 0, 0, 0, 30, 0 - delay 0x2 + createsprite gSupersonicWaveSpriteTemplate, 130, 16, 0, 0, 0, 30, 0 + delay 2 return Move_SCREECH: - loadspritegfx 0x27B4 - createvisualtask sub_80D52D0, 0x2, 0, 3, 0, 2, 1 - call AnimScript_82C9A4C - call AnimScript_82C9A4C - delay 0x10 - createvisualtask sub_80D5EB8, 0x5, 0, 6, 2048, 2, 1 + loadspritegfx ANIM_TAG_164 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 3, 0, 2, 1 + call Screech1 + call Screech1 + delay 16 + createvisualtask AnimTask_SwayMon, 5, 0, 6, 2048, 2, ANIM_TARGET waitforvisualfinish end - -AnimScript_82C9A4C: +Screech1: playsewithpan SE_W103, SOUND_PAN_ATTACKER - createsprite gUnknown_08593440, 0x82, 16, 0, 0, 0, 30, 0 - delay 0x2 + createsprite gScreechWaveSpriteTemplate, 130, 16, 0, 0, 0, 30, 0 + delay 2 return Move_FLAME_WHEEL: - loadspritegfx 0x272D + loadspritegfx ANIM_TAG_SMALL_EMBER monbg ANIM_DEF_PARTNER monbgprio_2A ANIM_TARGET - createsprite gUnknown_08595584, 0x3, 0, 0, 56, 0 + createsprite gBattleAnimSpriteTemplate_8595584, 3, 0, 0, 56, 0 playsewithpan SE_W172, SOUND_PAN_ATTACKER - delay 0x2 - createsprite gUnknown_08595584, 0x3, 0, 0, 56, 4 + delay 2 + createsprite gBattleAnimSpriteTemplate_8595584, 3, 0, 0, 56, 4 playsewithpan SE_W172, SOUND_PAN_ATTACKER - delay 0x2 - createsprite gUnknown_08595584, 0x3, 0, 0, 56, 8 + delay 2 + createsprite gBattleAnimSpriteTemplate_8595584, 3, 0, 0, 56, 8 playsewithpan SE_W172, SOUND_PAN_ATTACKER - delay 0x2 - createsprite gUnknown_08595584, 0x3, 0, 0, 56, 12 + delay 2 + createsprite gBattleAnimSpriteTemplate_8595584, 3, 0, 0, 56, 12 playsewithpan SE_W172, SOUND_PAN_ATTACKER - delay 0x2 - createsprite gUnknown_08595584, 0x3, 0, 0, 56, 16 + delay 2 + createsprite gBattleAnimSpriteTemplate_8595584, 3, 0, 0, 56, 16 playsewithpan SE_W172, SOUND_PAN_ATTACKER - delay 0x2 - createsprite gUnknown_08595584, 0x3, 0, 0, 56, 20 + delay 2 + createsprite gBattleAnimSpriteTemplate_8595584, 3, 0, 0, 56, 20 playsewithpan SE_W172, SOUND_PAN_ATTACKER - delay 0x2 - createsprite gUnknown_08595584, 0x3, 0, 0, 56, 24 + delay 2 + createsprite gBattleAnimSpriteTemplate_8595584, 3, 0, 0, 56, 24 playsewithpan SE_W172, SOUND_PAN_ATTACKER waitforvisualfinish - createsprite gUnknown_0857FE70, 0x2, 0, 24, 0, 0, 6 - delay 0x4 - createvisualtask sub_80D51AC, 0x2, 1, 5, 0, 8, 1 - createvisualtask sub_80A7B98, 0x3, 1, RGB_RED, 12, 1, 1 + createsprite gSlideMonToOffsetSpriteTemplate, 2, 0, 24, 0, 0, 6 + delay 4 + createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 5, 0, 8, 1 + createvisualtask AnimTask_BlendMonInAndOut, 3, ANIM_TARGET, RGB_RED, 12, 1, 1 playsewithpan SE_W172B, SOUND_PAN_TARGET - call AnimScript_82D2D18 - delay 0x7 - createsprite gUnknown_0857FE58, 0x2, 0, 0, 9 + call FireMoveEffect + delay 7 + createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 0, 0, 9 waitforvisualfinish clearmonbg ANIM_DEF_PARTNER end -AnimScript_82C9B50: - createsprite gUnknown_08595584, 0x3, 0, 0, 50 - delay 0x4 +FlameWheel1: @ Unused + createsprite gBattleAnimSpriteTemplate_8595584, 3, 0, 0, 50 + delay 4 return Move_PIN_MISSILE: - loadspritegfx 0x27B1 - loadspritegfx 0x2797 + loadspritegfx ANIM_TAG_161 + loadspritegfx ANIM_TAG_135 monbg ANIM_TARGET monbgprio_28 ANIM_TARGET - setalpha 0x80C + setalpha 12, 8 playsewithpan SE_W026, SOUND_PAN_ATTACKER - createsprite gUnknown_08596A5C, 0x2, 20, -8, -8, -8, 20, -32 - delay 0xF - createsprite gUnknown_08596A5C, 0x2, 20, -8, 8, 8, 20, -40 - delay 0x4 + createsprite gPinMissileSpriteTemplate, 2, 20, -8, -8, -8, 20, -32 + delay 15 + createsprite gPinMissileSpriteTemplate, 2, 20, -8, 8, 8, 20, -40 + delay 4 playsewithpan SE_W030, SOUND_PAN_TARGET - createsprite gUnknown_08597358, 0x3, -8, -8, 1, 2 - createvisualtask sub_80D52D0, 0x2, 1, 3, 0, 2, 1 - delay 0x9 - createsprite gUnknown_08596A5C, 0x2, 20, -8, 0, 0, 20, -32 - delay 0x4 + createsprite gBasicHitSplatSpriteTemplate, 3, -8, -8, 1, 2 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 2, 1 + delay 9 + createsprite gPinMissileSpriteTemplate, 2, 20, -8, 0, 0, 20, -32 + delay 4 playsewithpan SE_W030, SOUND_PAN_TARGET - createsprite gUnknown_08597358, 0x3, 8, 8, 1, 2 - createvisualtask sub_80D52D0, 0x2, 1, 3, 0, 2, 1 - delay 0xE + createsprite gBasicHitSplatSpriteTemplate, 3, 8, 8, 1, 2 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 2, 1 + delay 14 playsewithpan SE_W030, SOUND_PAN_TARGET - createsprite gUnknown_08597358, 0x3, 0, 0, 1, 2 - createvisualtask sub_80D52D0, 0x2, 1, 3, 0, 2, 1 + createsprite gBasicHitSplatSpriteTemplate, 3, 0, 0, 1, 2 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 2, 1 waitforvisualfinish clearmonbg ANIM_TARGET blendoff end Move_ICICLE_SPEAR: - loadspritegfx 0x2816 - loadspritegfx 0x2797 + loadspritegfx ANIM_TAG_262 + loadspritegfx ANIM_TAG_135 monbg ANIM_TARGET monbgprio_28 ANIM_TARGET - setalpha 0x80C + setalpha 12, 8 playsewithpan SE_W196, SOUND_PAN_ATTACKER - createsprite gUnknown_08596A74, 0x2, 20, -8, -8, -8, 20, -32 - delay 0xF - createsprite gUnknown_08596A74, 0x2, 20, -8, 8, 8, 20, -40 - delay 0x4 + createsprite gIcicleSpearSpriteTemplate, 2, 20, -8, -8, -8, 20, -32 + delay 15 + createsprite gIcicleSpearSpriteTemplate, 2, 20, -8, 8, 8, 20, -40 + delay 4 playsewithpan SE_W030, SOUND_PAN_TARGET - createsprite gUnknown_08597358, 0x3, -8, -8, 1, 2 - createvisualtask sub_80D52D0, 0x2, 1, 3, 0, 2, 1 - delay 0x9 - createsprite gUnknown_08596A74, 0x2, 20, -8, 0, 0, 20, -32 - delay 0x4 + createsprite gBasicHitSplatSpriteTemplate, 3, -8, -8, 1, 2 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 2, 1 + delay 9 + createsprite gIcicleSpearSpriteTemplate, 2, 20, -8, 0, 0, 20, -32 + delay 4 playsewithpan SE_W030, SOUND_PAN_TARGET - createsprite gUnknown_08597358, 0x3, 8, 8, 1, 2 - createvisualtask sub_80D52D0, 0x2, 1, 3, 0, 2, 1 - delay 0xE + createsprite gBasicHitSplatSpriteTemplate, 3, 8, 8, 1, 2 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 2, 1 + delay 14 playsewithpan SE_W030, SOUND_PAN_TARGET - createsprite gUnknown_08597358, 0x3, 0, 0, 1, 2 - createvisualtask sub_80D52D0, 0x2, 1, 3, 0, 2, 1 + createsprite gBasicHitSplatSpriteTemplate, 3, 0, 0, 1, 2 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 2, 1 waitforvisualfinish clearmonbg ANIM_TARGET blendoff end Move_TAKE_DOWN: - loadspritegfx 0x2797 + loadspritegfx ANIM_TAG_135 monbg ANIM_DEF_PARTNER - setalpha 0x80C - createvisualtask sub_80D5C50, 0x5, 0, -24, 8, 23, 10, 40, 10 - delay 0x23 - createsprite gUnknown_0859728C, 0x2, 31, 3, 1, 0, 10, 0, 0 - createsprite gUnknown_08597358, 0x4, -10, 0, 1, 0 + setalpha 12, 8 + createvisualtask AnimTask_WindUpLunge, 5, ANIM_ATTACKER, -24, 8, 23, 10, 40, 10 + delay 35 + createsprite gComplexPaletteBlendSpriteTemplate, 2, 31, 3, 1, RGB_BLACK, 10, 0, 0 + createsprite gBasicHitSplatSpriteTemplate, 4, -10, 0, 1, 0 playsewithpan SE_W025B, SOUND_PAN_TARGET - delay 0x1 - createsprite gUnknown_0857FE70, 0x2, 1, -16, 0, 0, 4 + delay 1 + createsprite gSlideMonToOffsetSpriteTemplate, 2, 1, -16, 0, 0, 4 waitforvisualfinish - createvisualtask sub_80D5484, 0x2, 1, 4, 0, 12, 1 + createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 4, 0, 12, 1 waitforvisualfinish - delay 0x2 - createsprite gUnknown_0857FE58, 0x2, 0, 0, 5 - delay 0x3 - createsprite gUnknown_0857FE58, 0x2, 1, 0, 7 + delay 2 + createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 0, 0, 5 + delay 3 + createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 1, 0, 7 waitforvisualfinish clearmonbg ANIM_DEF_PARTNER blendoff end Move_DOUBLE_EDGE: - loadspritegfx 0x2797 + loadspritegfx ANIM_TAG_135 playsewithpan SE_W129, SOUND_PAN_ATTACKER - createsprite gUnknown_0859728C, 0x2, 2, 4, 2, 0x7FFF, 10, 0, 0 + createsprite gComplexPaletteBlendSpriteTemplate, 2, 2, 4, 2, RGB_WHITE, 10, 0, 0 waitforvisualfinish - delay 0xA + delay 10 playsewithpan SE_W207, SOUND_PAN_ATTACKER - waitplaysewithpan SE_W207, SOUND_PAN_ATTACKER, 0x8 - createvisualtask sub_80D5830, 0x2, 0, 18, 6, 2, 4 + waitplaysewithpan SE_W207, SOUND_PAN_ATTACKER, 8 + createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_ATTACKER, 18, 6, 2, 4 waitforvisualfinish - createsprite gUnknown_08597274, 0x2, 1, 0, 16, 16, RGB_WHITE - createsprite gUnknown_0857FE70, 0x2, 0, 20, 0, 0, 4 - delay 0x3 + createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 0, 16, 16, RGB_WHITE + createsprite gSlideMonToOffsetSpriteTemplate, 2, 0, 20, 0, 0, 4 + delay 3 waitforvisualfinish playsewithpan SE_W025B, SOUND_PAN_TARGET - createsprite gUnknown_08597358, 0x84, -10, 0, 1, 0 - createsprite gUnknown_0857FE70, 0x2, 1, -32, 0, 0, 3 + createsprite gBasicHitSplatSpriteTemplate, 132, -10, 0, 1, 0 + createsprite gSlideMonToOffsetSpriteTemplate, 2, 1, -32, 0, 0, 3 waitforvisualfinish - createvisualtask sub_80D6134, 0x2, 8, -256, 0, 0 - createvisualtask sub_80D6134, 0x2, 8, -256, 1, 0 - createvisualtask sub_80D5484, 0x2, 0, 4, 0, 12, 1 - createvisualtask sub_80D5484, 0x2, 1, 4, 0, 12, 1 - createsprite gUnknown_08597274, 0x2, 1, 2, 16, 0, RGB_WHITE + createvisualtask sub_80D6134, 2, 8, -256, 0, 0 + createvisualtask sub_80D6134, 2, 8, -256, 1, 0 + createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_ATTACKER, 4, 0, 12, 1 + createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 4, 0, 12, 1 + createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 2, 16, 0, RGB_WHITE waitforvisualfinish - createvisualtask sub_80D6134, 0x2, 8, -256, 0, 1 - createvisualtask sub_80D6134, 0x2, 8, -256, 1, 1 + createvisualtask sub_80D6134, 2, 8, -256, 0, 1 + createvisualtask sub_80D6134, 2, 8, -256, 1, 1 waitforvisualfinish - createsprite gUnknown_0857FE58, 0x2, 0, 0, 5 - delay 0x3 - createsprite gUnknown_0857FE58, 0x2, 1, 0, 7 + createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 0, 0, 5 + delay 3 + createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 1, 0, 7 waitforvisualfinish end Move_POISON_STING: - loadspritegfx 0x27B1 - loadspritegfx 0x2797 - loadspritegfx 0x27A6 + loadspritegfx ANIM_TAG_161 + loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_POISON_BUBBLE monbg ANIM_TARGET monbgprio_28 ANIM_TARGET - setalpha 0x80C + setalpha 12, 8 playsewithpan SE_W013B, SOUND_PAN_ATTACKER - createsprite gUnknown_08596A44, 0x82, 20, 0, -8, 0, 20 + createsprite gLinearStingerSpriteTemplate, 130, 20, 0, -8, 0, 20 waitforvisualfinish - createsprite gUnknown_08597358, 0x3, 0, 0, 1, 2 - createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 5, 1 + createsprite gBasicHitSplatSpriteTemplate, 3, 0, 0, 1, 2 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 5, 1 playsewithpan SE_W030, SOUND_PAN_TARGET waitforvisualfinish - call AnimScript_82D7A71 + call PoisonBubblesEffect waitforvisualfinish clearmonbg ANIM_TARGET blendoff end Move_TWINEEDLE: - loadspritegfx 0x27B1 - loadspritegfx 0x2797 + loadspritegfx ANIM_TAG_161 + loadspritegfx ANIM_TAG_135 monbg ANIM_TARGET monbgprio_28 ANIM_TARGET - setalpha 0x80C - loopsewithpan SE_W013B, SOUND_PAN_ATTACKER, 0x6, 0x2 - createsprite gUnknown_08596A44, 0x82, 10, -4, 0, -4, 20 - createsprite gUnknown_08596A44, 0x82, 20, 12, 10, 12, 20 - delay 0x14 - createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 5, 1 - createsprite gUnknown_08597370, 0x3, 0, -4, 1, 3 - loopsewithpan SE_W030, SOUND_PAN_TARGET, 0x5, 0x2 - delay 0x1 - createsprite gUnknown_08597370, 0x3, 10, 12, 1, 3 + setalpha 12, 8 + loopsewithpan SE_W013B, SOUND_PAN_ATTACKER, 6, 2 + createsprite gLinearStingerSpriteTemplate, 130, 10, -4, 0, -4, 20 + createsprite gLinearStingerSpriteTemplate, 130, 20, 12, 10, 12, 20 + delay 20 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 5, 1 + createsprite gBattleAnimSpriteTemplate_8597370, 3, 0, -4, 1, 3 + loopsewithpan SE_W030, SOUND_PAN_TARGET, 5, 2 + delay 1 + createsprite gBattleAnimSpriteTemplate_8597370, 3, 10, 12, 1, 3 waitforvisualfinish clearmonbg ANIM_TARGET blendoff end Move_FIRE_BLAST: - loadspritegfx 0x272D + loadspritegfx ANIM_TAG_SMALL_EMBER createsoundtask sub_8158B30, 144, 145 - call AnimScript_82C9FE9 - call AnimScript_82C9FE9 - call AnimScript_82C9FE9 - delay 0x18 - createvisualtask sub_8116620, 0xA, 1, 3, 0, 8, 0 + call FireBlast1 + call FireBlast1 + call FireBlast1 + delay 24 + createvisualtask sub_8116620, 10, 1, 3, 0, 8, RGB_BLACK waitforvisualfinish - delay 0x13 - createvisualtask sub_80D51AC, 0x2, 1, 5, 0, 20, 1 - call AnimScript_82CA02D - delay 0x3 - call AnimScript_82CA02D - delay 0x3 - call AnimScript_82CA02D - delay 0x3 - call AnimScript_82CA02D - delay 0x3 - call AnimScript_82CA02D - delay 0x3 - call AnimScript_82CA02D - delay 0x3 - call AnimScript_82CA02D - delay 0x3 - call AnimScript_82CA02D - delay 0x3 - call AnimScript_82CA02D + delay 19 + createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 5, 0, 20, 1 + call FireBlast2 + delay 3 + call FireBlast2 + delay 3 + call FireBlast2 + delay 3 + call FireBlast2 + delay 3 + call FireBlast2 + delay 3 + call FireBlast2 + delay 3 + call FireBlast2 + delay 3 + call FireBlast2 + delay 3 + call FireBlast2 waitforvisualfinish - createvisualtask sub_8116620, 0xA, 1, 2, 8, 0, 0 + createvisualtask sub_8116620, 10, 1, 2, 8, 0, RGB_BLACK waitforvisualfinish end - -AnimScript_82C9FE9: - createsprite gUnknown_0859551C, 0x82, 0, 0, 0 - createsprite gUnknown_0859551C, 0x82, 0, 0, 51 - createsprite gUnknown_0859551C, 0x82, 0, 0, 102 - createsprite gUnknown_0859551C, 0x82, 0, 0, 153 - createsprite gUnknown_0859551C, 0x82, 0, 0, 204 - delay 0x5 +FireBlast1: + createsprite gUnknown_0859551C, 130, 0, 0, 0 + createsprite gUnknown_0859551C, 130, 0, 0, 51 + createsprite gUnknown_0859551C, 130, 0, 0, 102 + createsprite gUnknown_0859551C, 130, 0, 0, 153 + createsprite gUnknown_0859551C, 130, 0, 0, 204 + delay 5 return - -AnimScript_82CA02D: - createsprite gUnknown_0859556C, 0x82, 0, 0, 10, 0, -2 - createsprite gUnknown_0859556C, 0x82, 0, 0, 13, -2, 0 - createsprite gUnknown_0859556C, 0x82, 0, 0, 13, 2, 0 - createsprite gUnknown_0859556C, 0x82, 0, 0, 15, -2, 2 - createsprite gUnknown_0859556C, 0x82, 0, 0, 15, 2, 2 +FireBlast2: + createsprite gUnknown_0859556C, 130, 0, 0, 10, 0, -2 + createsprite gUnknown_0859556C, 130, 0, 0, 13, -2, 0 + createsprite gUnknown_0859556C, 130, 0, 0, 13, 2, 0 + createsprite gUnknown_0859556C, 130, 0, 0, 15, -2, 2 + createsprite gUnknown_0859556C, 130, 0, 0, 15, 2, 2 return Move_LEECH_SEED: - loadspritegfx 0x2716 + loadspritegfx ANIM_TAG_SEED playsewithpan SE_W077, SOUND_PAN_ATTACKER - createsprite gUnknown_085922BC, 0x82, 15, 0, 0, 24, 35, -32 - delay 0x8 + createsprite gLeechSeedSpriteTemplate, 130, 15, 0, 0, 24, 35, -32 + delay 8 playsewithpan SE_W077, SOUND_PAN_ATTACKER - createsprite gUnknown_085922BC, 0x82, 15, 0, -16, 24, 35, -40 - delay 0x8 + createsprite gLeechSeedSpriteTemplate, 130, 15, 0, -16, 24, 35, -40 + delay 8 playsewithpan SE_W077, SOUND_PAN_ATTACKER - createsprite gUnknown_085922BC, 0x82, 15, 0, 16, 24, 35, -37 - delay 0xC - loopsewithpan SE_W039, SOUND_PAN_TARGET, 0xA, 0x8 + createsprite gLeechSeedSpriteTemplate, 130, 15, 0, 16, 24, 35, -37 + delay 12 + loopsewithpan SE_W039, SOUND_PAN_TARGET, 10, 8 waitforvisualfinish end Move_EMBER: - loadspritegfx 0x272D - loopsewithpan SE_W052, SOUND_PAN_ATTACKER, 0x5, 0x2 - createsprite gUnknown_085954D4, 0x82, 20, 0, -16, 24, 20, 1 - delay 0x4 - createsprite gUnknown_085954D4, 0x82, 20, 0, 0, 24, 20, 1 - delay 0x4 - createsprite gUnknown_085954D4, 0x82, 20, 0, 16, 24, 20, 1 - delay 0x10 + loadspritegfx ANIM_TAG_SMALL_EMBER + loopsewithpan SE_W052, SOUND_PAN_ATTACKER, 5, 2 + createsprite gEmberSpriteTemplate, 130, 20, 0, -16, 24, 20, 1 + delay 4 + createsprite gEmberSpriteTemplate, 130, 20, 0, 0, 24, 20, 1 + delay 4 + createsprite gEmberSpriteTemplate, 130, 20, 0, 16, 24, 20, 1 + delay 16 playsewithpan SE_W172, SOUND_PAN_TARGET - call AnimScript_82CA135 - call AnimScript_82CA135 - call AnimScript_82CA135 + call Ember1 + call Ember1 + call Ember1 end -AnimScript_82CA135: - createsprite gUnknown_085954EC, 0x82, -24, 24, 24, 24, 20, 1, 1 - delay 0x4 +Ember1: + createsprite gEmberFlareSpriteTemplate, 130, -24, 24, 24, 24, 20, 1, 1 + delay 4 return Move_MEGA_PUNCH: - loadspritegfx 0x2797 - loadspritegfx 0x279F + loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_143 monbg ANIM_TARGET - delay 0x2 - createsprite gUnknown_08597274, 0x2, 1, 0, 0, 16, RGB_BLACK - setalpha 0x80C + delay 2 + createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 0, 0, 16, RGB_BLACK + setalpha 12, 8 playsewithpan SE_W025, SOUND_PAN_TARGET - createsprite gUnknown_08595F48, 0x3, 0, 0, 0, 50 - createvisualtask sub_8116620, 0xA, 4, 2, 0, 7, 0x7FFF - delay 0x32 - call AnimScript_82CA1E9 - createsprite gUnknown_08597358, 0x2, 0, 0, 1, 0 - createvisualtask sub_80D52D0, 0x2, 1, 4, 0, 22, 1 - createvisualtask sub_8116620, 0xA, 4, 2, 0, 0, 0x7FFF - createsprite gUnknown_0859728C, 0x2, 31, 3, 1, 0, 8, 0, 0 + createsprite gMegaPunchKickSpriteTemplate, 3, 0, 0, 0, 50 + createvisualtask sub_8116620, 10, 4, 2, 0, 7, RGB_WHITE + delay 50 + call SetImpactBackground + createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 0 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 22, 1 + createvisualtask sub_8116620, 10, 4, 2, 0, 0, RGB_WHITE + createsprite gComplexPaletteBlendSpriteTemplate, 2, 31, 3, 1, RGB_BLACK, 8, 0, 0 playsewithpan SE_W233B, SOUND_PAN_TARGET waitforvisualfinish clearmonbg ANIM_TARGET blendoff - delay 0x2 + delay 2 restorebg waitbgfadein end - -AnimScript_82CA1E9: - delay 0x2 - createvisualtask sub_8117E60, 0x2 - jumpargeq 0x7, 0x1, AnimScript_82CA220 - createvisualtask sub_815A8C8, 0x2 - jumpargeq 0x7, 0x0, AnimScript_82CA212 - jumpargeq 0x7, 0x1, AnimScript_82CA219 - -AnimScript_82CA211: +SetImpactBackground: + delay 2 + createvisualtask AnimTask_IsContest, 2 + jumprettrue SetImpactContestsBG + createvisualtask AnimTask_IsTargetPlayerSide, 2 + jumpretfalse SetImpactOpponentBG + jumprettrue SetImpactPlayerBG +SetImpactBackgroundRet: return - -AnimScript_82CA212: +SetImpactOpponentBG: changebg BG_IMPACT_OPPONENT - goto AnimScript_82CA211 - -AnimScript_82CA219: + goto SetImpactBackgroundRet +SetImpactPlayerBG: changebg BG_IMPACT_PLAYER - goto AnimScript_82CA211 - -AnimScript_82CA220: + goto SetImpactBackgroundRet +SetImpactContestsBG: changebg BG_IMPACT_CONTESTS - goto AnimScript_82CA211 + goto SetImpactBackgroundRet Move_MEGA_KICK: - loadspritegfx 0x2797 - loadspritegfx 0x279F + loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_143 monbg ANIM_TARGET - delay 0x2 - createsprite gUnknown_08597274, 0x2, 1, 0, 0, 16, RGB_BLACK - setalpha 0x80C + delay 2 + createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 0, 0, 16, RGB_BLACK + setalpha 12, 8 playsewithpan SE_W025, SOUND_PAN_TARGET - createsprite gUnknown_08595F48, 0x3, 0, 0, 1, 50 - createvisualtask sub_8116620, 0xA, 4, 2, 0, 7, 0x7FFF - delay 0x32 + createsprite gMegaPunchKickSpriteTemplate, 3, 0, 0, 1, 50 + createvisualtask sub_8116620, 10, 4, 2, 0, 7, RGB_WHITE + delay 50 playsewithpan SE_W025B, SOUND_PAN_TARGET - call AnimScript_82CA1E9 - createsprite gUnknown_08597358, 0x2, 0, 0, 1, 0 - createvisualtask sub_80D52D0, 0x2, 1, 4, 0, 22, 1 - createvisualtask sub_8116620, 0xA, 4, 2, 0, 0, 0x7FFF - createsprite gUnknown_0859728C, 0x2, 31, 3, 1, 0, 8, 0, 0 + call SetImpactBackground + createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 0 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 22, 1 + createvisualtask sub_8116620, 10, 4, 2, 0, 0, RGB_WHITE + createsprite gComplexPaletteBlendSpriteTemplate, 2, 31, 3, 1, RGB_BLACK, 8, 0, 0 waitforvisualfinish clearmonbg ANIM_TARGET blendoff - delay 0x2 + delay 2 restorebg waitbgfadein end Move_COMET_PUNCH: - loadspritegfx 0x2797 - loadspritegfx 0x279F + loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_143 monbg ANIM_TARGET - setalpha 0x80C - choosetwoturnanim AnimScript_82CA2F1, AnimScript_82CA316 - -AnimScript_82CA2D7: - createvisualtask sub_80D51AC, 0x2, 1, 3, 0, 6, 1 + setalpha 12, 8 + choosetwoturnanim CometPunchLeft, CometPunchRight +CometPunchContinue: + createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1 playsewithpan SE_W004, SOUND_PAN_TARGET waitforvisualfinish clearmonbg ANIM_TARGET blendoff end - -AnimScript_82CA2F1: - createsprite gUnknown_08597358, 0x2, -8, -8, 1, 2 - createsprite gUnknown_08595E98, 0x3, -8, 0, 8, 1, 0 - goto AnimScript_82CA2D7 - -AnimScript_82CA316: - createsprite gUnknown_08597358, 0x2, 8, -8, 1, 2 - createsprite gUnknown_08595E98, 0x3, 8, 0, 8, 1, 0 - goto AnimScript_82CA2D7 +CometPunchLeft: + createsprite gBasicHitSplatSpriteTemplate, 2, -8, -8, 1, 2 + createsprite gFistFootSpriteTemplate, 3, -8, 0, 8, 1, 0 + goto CometPunchContinue +CometPunchRight: + createsprite gBasicHitSplatSpriteTemplate, 2, 8, -8, 1, 2 + createsprite gFistFootSpriteTemplate, 3, 8, 0, 8, 1, 0 + goto CometPunchContinue Move_SONIC_BOOM: - loadspritegfx 0x2713 - loadspritegfx 0x2797 + loadspritegfx ANIM_TAG_AIR_WAVE + loadspritegfx ANIM_TAG_135 monbg ANIM_DEF_PARTNER monbgprio_28 ANIM_TARGET - setalpha 0x80C - call AnimScript_82CA372 - call AnimScript_82CA372 - call AnimScript_82CA372 - createvisualtask sub_80D51AC, 0x2, 1, 3, 0, 10, 1 - call AnimScript_82CA38A + setalpha 12, 8 + call SonicBoom1 + call SonicBoom1 + call SonicBoom1 + createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 10, 1 + call SonicBoom2 waitforvisualfinish clearmonbg ANIM_DEF_PARTNER blendoff end - -AnimScript_82CA372: +SonicBoom1: playsewithpan SE_W013B, SOUND_PAN_ATTACKER - createsprite gUnknown_08593398, 0x82, 16, 0, 0, 0, 15 - delay 0x4 + createsprite gSonicBoomSpriteTemplate, 130, 16, 0, 0, 0, 15 + delay 4 return - -AnimScript_82CA38A: - createsprite gUnknown_08597358, 0x83, 0, 0, 1, 2 - delay 0x4 +SonicBoom2: + createsprite gBasicHitSplatSpriteTemplate, 131, 0, 0, 1, 2 + delay 4 return Move_THUNDER_SHOCK: - loadspritegfx 0x2711 - loadspritegfx 0x271B - createvisualtask sub_8116620, 0xA, 1, 0, 0, 6, 0 + loadspritegfx ANIM_TAG_SPARK + loadspritegfx ANIM_TAG_SPARK_2 + createvisualtask sub_8116620, 10, 1, 0, 0, 6, RGB_BLACK waitforvisualfinish - delay 0xA - createvisualtask sub_810A7DC, 0x5, 0, -44, 0 + delay 10 + createvisualtask sub_810A7DC, 5, 0, -44, 0 playsewithpan SE_W085, SOUND_PAN_TARGET - delay 0x9 - createvisualtask sub_8116620, 0xA, 4, 0, 0, 13, 0 + delay 9 + createvisualtask sub_8116620, 10, 4, 0, 0, 13, RGB_BLACK waitforvisualfinish - createvisualtask sub_8116620, 0xA, 4, 0, 13, 0, 0 + createvisualtask sub_8116620, 10, 4, 0, 13, 0, RGB_BLACK waitforvisualfinish - delay 0x14 - call AnimScript_82D7BEA + delay 20 + call ElectricityEffect waitforvisualfinish - delay 0x14 - createvisualtask sub_8116620, 0xA, 1, 0, 6, 0, 0 + delay 20 + createvisualtask sub_8116620, 10, 1, 0, 6, 0, RGB_BLACK waitforvisualfinish end Move_THUNDERBOLT: - loadspritegfx 0x2711 - loadspritegfx 0x282A - loadspritegfx 0x271B - createvisualtask sub_8116620, 0xA, 1, 0, 0, 6, 0 + loadspritegfx ANIM_TAG_SPARK + loadspritegfx ANIM_TAG_282 + loadspritegfx ANIM_TAG_SPARK_2 + createvisualtask sub_8116620, 10, 1, 0, 0, 6, RGB_BLACK waitforvisualfinish - delay 0xA - createvisualtask sub_810A7DC, 0x5, 24, -52, 0 + delay 10 + createvisualtask sub_810A7DC, 5, 24, -52, 0 playsewithpan SE_W085, SOUND_PAN_TARGET - delay 0x7 - createvisualtask sub_810A7DC, 0x5, -24, -52, 0 + delay 7 + createvisualtask sub_810A7DC, 5, -24, -52, 0 playsewithpan SE_W085, SOUND_PAN_TARGET - delay 0x7 - createvisualtask sub_810A7DC, 0x5, 0, -60, 1 + delay 7 + createvisualtask sub_810A7DC, 5, 0, -60, 1 playsewithpan SE_W085, SOUND_PAN_TARGET - delay 0x9 - createvisualtask sub_8116620, 0xA, 4, 0, 0, 13, 0 + delay 9 + createvisualtask sub_8116620, 10, 4, 0, 0, 13, RGB_BLACK waitforvisualfinish - createvisualtask sub_8116620, 0xA, 4, 0, 13, 0, 0 + createvisualtask sub_8116620, 10, 4, 0, 13, 0, RGB_BLACK waitforvisualfinish - delay 0x14 - createsprite gUnknown_085957E0, 0x83, 44, 0, 0, 3 - createsprite gUnknown_085957F8, 0x84, 0, 0, 32, 44, 0, 40, 0, -32765 - createsprite gUnknown_085957F8, 0x84, 0, 0, 32, 44, 64, 40, 1, -32765 - createsprite gUnknown_085957F8, 0x84, 0, 0, 32, 44, 128, 40, 0, -32765 - createsprite gUnknown_085957F8, 0x84, 0, 0, 32, 44, 192, 40, 2, -32765 - createsprite gUnknown_085957F8, 0x84, 0, 0, 16, 44, 32, 40, 0, -32765 - createsprite gUnknown_085957F8, 0x84, 0, 0, 16, 44, 96, 40, 1, -32765 - createsprite gUnknown_085957F8, 0x84, 0, 0, 16, 44, 160, 40, 0, -32765 - createsprite gUnknown_085957F8, 0x84, 0, 0, 16, 44, 224, 40, 2, -32765 + delay 20 + createsprite gBattleAnimSpriteTemplate_85957E0, 131, 44, 0, 0, 3 + createsprite gBattleAnimSpriteTemplate_85957F8, 132, 0, 0, 32, 44, 0, 40, 0, -32765 + createsprite gBattleAnimSpriteTemplate_85957F8, 132, 0, 0, 32, 44, 64, 40, 1, -32765 + createsprite gBattleAnimSpriteTemplate_85957F8, 132, 0, 0, 32, 44, 128, 40, 0, -32765 + createsprite gBattleAnimSpriteTemplate_85957F8, 132, 0, 0, 32, 44, 192, 40, 2, -32765 + createsprite gBattleAnimSpriteTemplate_85957F8, 132, 0, 0, 16, 44, 32, 40, 0, -32765 + createsprite gBattleAnimSpriteTemplate_85957F8, 132, 0, 0, 16, 44, 96, 40, 1, -32765 + createsprite gBattleAnimSpriteTemplate_85957F8, 132, 0, 0, 16, 44, 160, 40, 0, -32765 + createsprite gBattleAnimSpriteTemplate_85957F8, 132, 0, 0, 16, 44, 224, 40, 2, -32765 playsewithpan SE_W063, SOUND_PAN_TARGET - delay 0x0 - createvisualtask sub_8116620, 0xA, 1, 0, 2, 2, 0 - delay 0x6 - createvisualtask sub_8116620, 0xA, 1, 0, 6, 6, 0 - delay 0x6 - createvisualtask sub_8116620, 0xA, 1, 0, 2, 2, 0 - delay 0x6 - createvisualtask sub_8116620, 0xA, 1, 0, 6, 6, 0 + delay 0 + createvisualtask sub_8116620, 10, 1, 0, 2, 2, RGB_BLACK + delay 6 + createvisualtask sub_8116620, 10, 1, 0, 6, 6, RGB_BLACK + delay 6 + createvisualtask sub_8116620, 10, 1, 0, 2, 2, RGB_BLACK + delay 6 + createvisualtask sub_8116620, 10, 1, 0, 6, 6, RGB_BLACK waitforvisualfinish - delay 0x14 - waitplaysewithpan SE_W085B, SOUND_PAN_TARGET, 0x13 - call AnimScript_82D7BEA + delay 20 + waitplaysewithpan SE_W085B, SOUND_PAN_TARGET, 19 + call ElectricityEffect waitforvisualfinish - delay 0x14 - createvisualtask sub_8116620, 0xA, 1, 0, 6, 0, 0 + delay 20 + createvisualtask sub_8116620, 10, 1, 0, 6, 0, RGB_BLACK waitforvisualfinish end Move_THUNDER_WAVE: - loadspritegfx 0x2711 - loadspritegfx 0x271B - loadspritegfx 0x27BD - createvisualtask sub_8116620, 0xA, 1, 0, 0, 6, 0 + loadspritegfx ANIM_TAG_SPARK + loadspritegfx ANIM_TAG_SPARK_2 + loadspritegfx ANIM_TAG_173 + createvisualtask sub_8116620, 10, 1, 0, 0, 6, RGB_BLACK waitforvisualfinish - delay 0xA - createvisualtask sub_810A7DC, 0x5, 0, -48, 0 + delay 10 + createvisualtask sub_810A7DC, 5, 0, -48, 0 playsewithpan SE_W086, SOUND_PAN_TARGET - delay 0x14 - loopsewithpan SE_W085B, SOUND_PAN_TARGET, 0xA, 0x4 - createsprite gUnknown_08595840, 0x82, -16, -16 - delay 0x4 - createsprite gUnknown_08595840, 0x82, -16, 0 - delay 0x4 - createsprite gUnknown_08595840, 0x82, -16, 16 + delay 20 + loopsewithpan SE_W085B, SOUND_PAN_TARGET, 10, 4 + createsprite gUnknown_08595840, 130, -16, -16 + delay 4 + createsprite gUnknown_08595840, 130, -16, 0 + delay 4 + createsprite gUnknown_08595840, 130, -16, 16 waitforvisualfinish - createvisualtask sub_8116620, 0xA, 1, 0, 6, 0, 0 + createvisualtask sub_8116620, 10, 1, 0, 6, 0, RGB_BLACK waitforvisualfinish end Move_BEAT_UP: - loadspritegfx 0x2797 - loadspritegfx 0x279F + loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_143 monbg ANIM_TARGET - setalpha 0x80C - choosetwoturnanim AnimScript_82CA648, AnimScript_82CA6B9 - -AnimScript_82CA643: + setalpha 12, 8 + choosetwoturnanim BeatUpLeft, BeatUpRight +BeatUpContinue: waitforvisualfinish clearmonbg ANIM_TARGET blendoff end - -AnimScript_82CA648: - createsprite gUnknown_08597358, 0x82, -20, -20, 1, 2 - createsprite gUnknown_08595E98, 0x83, -20, -12, 8, 1, 0 - createvisualtask sub_80D51AC, 0x2, 1, 3, 0, 6, 1 +BeatUpLeft: + createsprite gBasicHitSplatSpriteTemplate, 130, -20, -20, 1, 2 + createsprite gFistFootSpriteTemplate, 131, -20, -12, 8, 1, 0 + createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1 playsewithpan SE_W233B, SOUND_PAN_TARGET - delay 0x8 - createsprite gUnknown_08597358, 0x82, 8, 0, 1, 2 - createsprite gUnknown_08595E98, 0x83, 8, 8, 8, 1, 0 - createvisualtask sub_80D51AC, 0x2, 1, 3, 0, 6, 1 + delay 8 + createsprite gBasicHitSplatSpriteTemplate, 130, 8, 0, 1, 2 + createsprite gFistFootSpriteTemplate, 131, 8, 8, 8, 1, 0 + createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1 playsewithpan SE_W233B, SOUND_PAN_TARGET - goto AnimScript_82CA643 - -AnimScript_82CA6B9: - createsprite gUnknown_08597358, 0x82, 12, -20, 1, 2 - createsprite gUnknown_08595E98, 0x83, 12, -12, 8, 1, 0 - createvisualtask sub_80D51AC, 0x2, 1, 3, 0, 6, 1 + goto BeatUpContinue +BeatUpRight: + createsprite gBasicHitSplatSpriteTemplate, 130, 12, -20, 1, 2 + createsprite gFistFootSpriteTemplate, 131, 12, -12, 8, 1, 0 + createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1 playsewithpan SE_W233B, SOUND_PAN_TARGET - delay 0x8 - createsprite gUnknown_08597358, 0x82, -12, 0, 1, 2 - createsprite gUnknown_08595E98, 0x83, -12, 8, 8, 1, 0 - createvisualtask sub_80D51AC, 0x2, 1, 3, 0, 6, 1 + delay 8 + createsprite gBasicHitSplatSpriteTemplate, 130, -12, 0, 1, 2 + createsprite gFistFootSpriteTemplate, 131, -12, 8, 8, 1, 0 + createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1 playsewithpan SE_W233B, SOUND_PAN_TARGET - goto AnimScript_82CA643 + goto BeatUpContinue Move_STOMP: - loadspritegfx 0x279F - loadspritegfx 0x2797 + loadspritegfx ANIM_TAG_143 + loadspritegfx ANIM_TAG_135 monbg ANIM_TARGET - setalpha 0x80C + setalpha 12, 8 playsewithpan SE_W104, SOUND_PAN_TARGET - createsprite gUnknown_08595F60, 0x3, 0, -32, 15 - delay 0x13 - createsprite gUnknown_08597358, 0x2, 0, -8, 1, 1 - createvisualtask sub_80D51AC, 0x2, 1, 0, 4, 9, 1 + createsprite gUnknown_08595F60, 3, 0, -32, 15 + delay 19 + createsprite gBasicHitSplatSpriteTemplate, 2, 0, -8, 1, 1 + createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 4, 9, 1 playsewithpan SE_W025B, SOUND_PAN_TARGET waitforvisualfinish clearmonbg ANIM_TARGET @@ -1208,19 +1192,19 @@ Move_STOMP: end Move_TAIL_WHIP: - loopsewithpan SE_W039, SOUND_PAN_ATTACKER, 0x18, 0x3 - createvisualtask sub_80D5830, 0x2, 0, 12, 4, 2, 3 + loopsewithpan SE_W039, SOUND_PAN_ATTACKER, 24, 3 + createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_ATTACKER, 12, 4, 2, 3 waitforvisualfinish end Move_CUT: - loadspritegfx 0x279A + loadspritegfx ANIM_TAG_138 monbg ANIM_TARGET - setalpha 0x80C + setalpha 12, 8 playsewithpan SE_W015, SOUND_PAN_TARGET - createsprite gUnknown_08592A1C, 0x2, 40, -32, 0 - delay 0x5 - createvisualtask sub_80D51AC, 0x2, 1, 0, 3, 10, 1 + createsprite gCuttingSliceSpriteTemplate, 2, 40, -32, 0 + delay 5 + createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 3, 10, 1 waitforvisualfinish clearmonbg ANIM_TARGET blendoff @@ -1228,682 +1212,664 @@ Move_CUT: end Move_HIDDEN_POWER: - loadspritegfx 0x27E9 + loadspritegfx ANIM_TAG_217 playsewithpan SE_W036, SOUND_PAN_ATTACKER - createvisualtask sub_80D6064, 0x5, -7, -7, 11, 0, 0 + createvisualtask AnimTask_ScaleMonAndRestore, 5, -7, -7, 11, ANIM_ATTACKER, 0 waitforvisualfinish - delay 0x1E - createvisualtask sub_80A7B98, 0x5, 0, RGB(31, 31, 19), 12, 5, 1 - delay 0x4 - createvisualtask sub_80D6064, 0x5, -7, -7, 11, 0, 0 + delay 30 + createvisualtask AnimTask_BlendMonInAndOut, 5, ANIM_ATTACKER, RGB(31, 31, 19), 12, 5, 1 + delay 4 + createvisualtask AnimTask_ScaleMonAndRestore, 5, -7, -7, 11, ANIM_ATTACKER, 0 playsewithpan SE_W179, SOUND_PAN_ATTACKER - createsprite gUnknown_08593A04, 0x2, 26, 0 - createsprite gUnknown_08593A04, 0x2, 26, 42 - createsprite gUnknown_08593A04, 0x2, 26, 84 - createsprite gUnknown_08593A04, 0x2, 26, 126 - createsprite gUnknown_08593A04, 0x2, 26, 168 - createsprite gUnknown_08593A04, 0x2, 26, 210 - delay 0x34 - setarg 0x7, 0xFFFF + createsprite gHiddenPowerOrbSpriteTemplate, 2, 26, 0 + createsprite gHiddenPowerOrbSpriteTemplate, 2, 26, 42 + createsprite gHiddenPowerOrbSpriteTemplate, 2, 26, 84 + createsprite gHiddenPowerOrbSpriteTemplate, 2, 26, 126 + createsprite gHiddenPowerOrbSpriteTemplate, 2, 26, 168 + createsprite gHiddenPowerOrbSpriteTemplate, 2, 26, 210 + delay 52 + setarg 7, -1 playsewithpan SE_W115, SOUND_PAN_ATTACKER - createvisualtask sub_80D6064, 0x5, -7, -7, 11, 0, 0 - createsprite gUnknown_08593A1C, 0x82, 0 - createsprite gUnknown_08593A1C, 0x82, 32 - createsprite gUnknown_08593A1C, 0x82, 64 - createsprite gUnknown_08593A1C, 0x82, 96 - createsprite gUnknown_08593A1C, 0x82, 128 - createsprite gUnknown_08593A1C, 0x82, 160 - createsprite gUnknown_08593A1C, 0x82, 192 - createsprite gUnknown_08593A1C, 0x82, 224 + createvisualtask AnimTask_ScaleMonAndRestore, 5, -7, -7, 11, ANIM_ATTACKER, 0 + createsprite gHiddenPowerOrbScatterSpriteTemplate, 130, 0 + createsprite gHiddenPowerOrbScatterSpriteTemplate, 130, 32 + createsprite gHiddenPowerOrbScatterSpriteTemplate, 130, 64 + createsprite gHiddenPowerOrbScatterSpriteTemplate, 130, 96 + createsprite gHiddenPowerOrbScatterSpriteTemplate, 130, 128 + createsprite gHiddenPowerOrbScatterSpriteTemplate, 130, 160 + createsprite gHiddenPowerOrbScatterSpriteTemplate, 130, 192 + createsprite gHiddenPowerOrbScatterSpriteTemplate, 130, 224 end Move_REVERSAL: - loadspritegfx 0x27FC - loadspritegfx 0x279F - loadspritegfx 0x2797 + loadspritegfx ANIM_TAG_236 + loadspritegfx ANIM_TAG_143 + loadspritegfx ANIM_TAG_135 playsewithpan SE_W197, SOUND_PAN_ATTACKER - createsprite gUnknown_0859728C, 0x2, 31, 3, 3, 0x7FFF, 8, 0, 0 + createsprite gComplexPaletteBlendSpriteTemplate, 2, 31, 3, 3, RGB_WHITE, 8, 0, 0 waitforvisualfinish - delay 0x1E - createvisualtask sub_8115A04, 0x2, 31, 3, 2, 0, 10, 0x7FFF - delay 0xA + delay 30 + createvisualtask sub_8115A04, 2, 31, 3, 2, 0, 10, RGB_WHITE + delay 10 playsewithpan SE_W179, SOUND_PAN_ATTACKER - createsprite gUnknown_085CE5D8, 0x2, 26, 0 - createsprite gUnknown_085CE5D8, 0x2, 26, 42 - createsprite gUnknown_085CE5D8, 0x2, 26, 84 - createsprite gUnknown_085CE5D8, 0x2, 26, 126 - createsprite gUnknown_085CE5D8, 0x2, 26, 168 - createsprite gUnknown_085CE5D8, 0x2, 26, 210 + createsprite gBattleAnimSpriteTemplate_85CE5D8, 2, 26, 0 + createsprite gBattleAnimSpriteTemplate_85CE5D8, 2, 26, 42 + createsprite gBattleAnimSpriteTemplate_85CE5D8, 2, 26, 84 + createsprite gBattleAnimSpriteTemplate_85CE5D8, 2, 26, 126 + createsprite gBattleAnimSpriteTemplate_85CE5D8, 2, 26, 168 + createsprite gBattleAnimSpriteTemplate_85CE5D8, 2, 26, 210 waitforvisualfinish - delay 0x14 - createsprite gUnknown_0857FE28, 0x2, 6, 4 - delay 0x8 + delay 20 + createsprite gHorizontalLungeSpriteTemplate, 2, 6, 4 + delay 8 playsewithpan SE_W233B, SOUND_PAN_TARGET - createsprite gUnknown_0859728C, 0x2, 31, 3, 1, 0x7FFF, 8, 0, 0 - createsprite gUnknown_08595E98, 0x84, 0, 0, 10, 1, 0 - createsprite gUnknown_08597358, 0x83, 0, 0, 1, 1 - createvisualtask sub_80D6388, 0x5, 0, 1, 8, 1, 0 + createsprite gComplexPaletteBlendSpriteTemplate, 2, 31, 3, 1, RGB_WHITE, 8, 0, 0 + createsprite gFistFootSpriteTemplate, 132, 0, 0, 10, 1, 0 + createsprite gBasicHitSplatSpriteTemplate, 131, 0, 0, 1, 1 + createvisualtask sub_80D6388, 5, 0, 1, 8, 1, 0 end Move_PURSUIT: - loadspritegfx 0x2797 + loadspritegfx ANIM_TAG_135 monbg ANIM_TARGET fadetobg BG_DARK waitbgfadein - delay 0x0 - setalpha 0x80C - choosetwoturnanim AnimScript_82CA99F, AnimScript_82CA9C8 - -AnimScript_82CA996: + delay 0 + setalpha 12, 8 + choosetwoturnanim PursuitNormal, PursuitOnSwitchout +PursuitContinue: waitforvisualfinish clearmonbg ANIM_TARGET blendoff - delay 0x0 + delay 0 restorebg waitbgfadein end - -AnimScript_82CA99F: +PursuitNormal: playsewithpan SE_W004, SOUND_PAN_TARGET - createsprite gUnknown_08597358, 0x3, 0, 0, 1, 2 - createvisualtask sub_80D6388, 0x5, 0, 1, 6, 1, 0 - goto AnimScript_82CA996 - -AnimScript_82CA9C8: + createsprite gBasicHitSplatSpriteTemplate, 3, 0, 0, 1, 2 + createvisualtask sub_80D6388, 5, 0, 1, 6, 1, 0 + goto PursuitContinue +PursuitOnSwitchout: playsewithpan SE_W004, SOUND_PAN_TARGET - createsprite gUnknown_08597358, 0x3, 0, 0, 1, 1 - createvisualtask sub_80D6388, 0x5, 0, 1, 6, 1, 0 - goto AnimScript_82CA996 + createsprite gBasicHitSplatSpriteTemplate, 3, 0, 0, 1, 1 + createvisualtask sub_80D6388, 5, 0, 1, 6, 1, 0 + goto PursuitContinue Move_SPIKE_CANNON: - loadspritegfx 0x27B1 - loadspritegfx 0x2797 + loadspritegfx ANIM_TAG_161 + loadspritegfx ANIM_TAG_135 monbg ANIM_TARGET monbgprio_28 ANIM_TARGET - setalpha 0x80C - createvisualtask sub_80D5C50, 0x5, 0, -4, 0, 4, 6, 8, 4 + setalpha 12, 8 + createvisualtask AnimTask_WindUpLunge, 5, ANIM_ATTACKER, -4, 0, 4, 6, 8, 4 waitforvisualfinish - loopsewithpan SE_W013B, SOUND_PAN_ATTACKER, 0x5, 0x3 - createsprite gUnknown_0857FE58, 0x2, 0, 0, 5 - createsprite gUnknown_08596A44, 0x2, 10, -8, -8, -8, 20 - createsprite gUnknown_08596A44, 0x2, 18, 0, 0, 0, 20 - createsprite gUnknown_08596A44, 0x2, 26, 8, 8, 8, 20 + loopsewithpan SE_W013B, SOUND_PAN_ATTACKER, 5, 3 + createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 0, 0, 5 + createsprite gLinearStingerSpriteTemplate, 2, 10, -8, -8, -8, 20 + createsprite gLinearStingerSpriteTemplate, 2, 18, 0, 0, 0, 20 + createsprite gLinearStingerSpriteTemplate, 2, 26, 8, 8, 8, 20 waitforvisualfinish - createsprite gUnknown_08597370, 0x3, -8, -8, 1, 2 - createsprite gUnknown_08597370, 0x3, 0, 0, 1, 2 - createsprite gUnknown_08597370, 0x3, 8, 8, 1, 2 - createvisualtask sub_80D52D0, 0x2, 1, 3, 0, 7, 1 - loopsewithpan SE_W030, SOUND_PAN_TARGET, 0x5, 0x3 + createsprite gBattleAnimSpriteTemplate_8597370, 3, -8, -8, 1, 2 + createsprite gBattleAnimSpriteTemplate_8597370, 3, 0, 0, 1, 2 + createsprite gBattleAnimSpriteTemplate_8597370, 3, 8, 8, 1, 2 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 7, 1 + loopsewithpan SE_W030, SOUND_PAN_TARGET, 5, 3 waitforvisualfinish clearmonbg ANIM_TARGET blendoff end Move_SWORDS_DANCE: - loadspritegfx 0x2715 + loadspritegfx ANIM_TAG_SWORD monbg ANIM_ATTACKER - setalpha 0x80C + setalpha 12, 8 playsewithpan SE_W014, SOUND_PAN_ATTACKER - createvisualtask sub_80D5830, 0x2, 0, 16, 6, 1, 4 - createsprite gUnknown_08593380, 0x2, 0, 0 - delay 0x16 - createvisualtask sub_8115D94, 0x2, 10005, 2, 2, 32754, 16, 0, 0 + createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_ATTACKER, 16, 6, 1, 4 + createsprite gBattleAnimSpriteTemplate_8593380, 2, 0, 0 + delay 22 + createvisualtask sub_8115D94, 2, ANIM_TAG_SWORD, 2, 2, RGB(18, 31, 31), 16, 0, 0 waitforvisualfinish clearmonbg ANIM_ATTACKER blendoff - delay 0x1 + delay 1 end Move_PSYCH_UP: - loadspritegfx 0x27D4 + loadspritegfx ANIM_TAG_196 monbg ANIM_ATK_PARTNER - createvisualtask sub_8115B0C, 0x2, 1, 2, 6, 1, 11, 0 - setalpha 0x80C - loopsewithpan SE_W060B, SOUND_PAN_ATTACKER, 0x5, 0xA - createsprite gUnknown_08596548, 0x2, 0, 0, 0, 0 - createvisualtask sub_80D5EB8, 0x5, 0, 5, 2560, 8, 0 - delay 0x7F - delay 0x4 + createvisualtask sub_8115B0C, 2, 1, 2, 6, 1, 11, 0 + setalpha 12, 8 + loopsewithpan SE_W060B, SOUND_PAN_ATTACKER, 5, 10 + createsprite gUnknown_08596548, 2, 0, 0, 0, 0 + createvisualtask AnimTask_SwayMon, 5, 0, 5, 2560, 8, ANIM_ATTACKER + delay 127 + delay 4 playsewithpan SE_W060, SOUND_PAN_ATTACKER - createvisualtask sub_80D6064, 0x5, -5, -5, 10, 0, 1 - createvisualtask sub_8116620, 0x9, 2, 2, 10, 0, 1023 - delay 0x1E + createvisualtask AnimTask_ScaleMonAndRestore, 5, -5, -5, 10, ANIM_ATTACKER, 1 + createvisualtask sub_8116620, 9, 2, 2, 10, 0, RGB_YELLOW + delay 30 clearmonbg ANIM_ATK_PARTNER blendoff waitforvisualfinish end Move_DIZZY_PUNCH: - loadspritegfx 0x2759 - loadspritegfx 0x279F - loadspritegfx 0x2797 + loadspritegfx ANIM_TAG_DUCK + loadspritegfx ANIM_TAG_143 + loadspritegfx ANIM_TAG_135 monbg ANIM_TARGET - setalpha 0x80C - call AnimScript_82CAC77 - createsprite gUnknown_08595E98, 0x85, 16, 8, 20, 1, 0 - createsprite gUnknown_08597358, 0x84, 16, 0, 1, 1 + setalpha 12, 8 + call DizzyPunch1 + createsprite gFistFootSpriteTemplate, 133, 16, 8, 20, 1, 0 + createsprite gBasicHitSplatSpriteTemplate, 132, 16, 0, 1, 1 playsewithpan SE_W004, SOUND_PAN_TARGET - createsprite gUnknown_08595F78, 0x83, 16, 8, 160, -32 - createsprite gUnknown_08595F78, 0x83, 16, 8, -256, -40 - createsprite gUnknown_08595F78, 0x83, 16, 8, 128, -16 - createsprite gUnknown_08595F78, 0x83, 16, 8, 416, -38 - createsprite gUnknown_08595F78, 0x83, 16, 8, -128, -22 - createsprite gUnknown_08595F78, 0x83, 16, 8, -384, -31 - delay 0xA - call AnimScript_82CAC77 - createsprite gUnknown_08595E98, 0x85, -16, -8, 20, 1, 0 - createsprite gUnknown_08597358, 0x84, -16, -16, 1, 1 + createsprite gUnknown_08595F78, 131, 16, 8, 160, -32 + createsprite gUnknown_08595F78, 131, 16, 8, -256, -40 + createsprite gUnknown_08595F78, 131, 16, 8, 128, -16 + createsprite gUnknown_08595F78, 131, 16, 8, 416, -38 + createsprite gUnknown_08595F78, 131, 16, 8, -128, -22 + createsprite gUnknown_08595F78, 131, 16, 8, -384, -31 + delay 10 + call DizzyPunch1 + createsprite gFistFootSpriteTemplate, 133, -16, -8, 20, 1, 0 + createsprite gBasicHitSplatSpriteTemplate, 132, -16, -16, 1, 1 playsewithpan SE_W233B, SOUND_PAN_TARGET - createsprite gUnknown_08595F78, 0x83, -16, -8, 160, -32 - createsprite gUnknown_08595F78, 0x83, -16, -8, -256, -40 - createsprite gUnknown_08595F78, 0x83, -16, -8, 128, -16 - createsprite gUnknown_08595F78, 0x83, -16, -8, 416, -38 - createsprite gUnknown_08595F78, 0x83, -16, -8, -128, -22 - createsprite gUnknown_08595F78, 0x83, -16, -8, -384, -31 + createsprite gUnknown_08595F78, 131, -16, -8, 160, -32 + createsprite gUnknown_08595F78, 131, -16, -8, -256, -40 + createsprite gUnknown_08595F78, 131, -16, -8, 128, -16 + createsprite gUnknown_08595F78, 131, -16, -8, 416, -38 + createsprite gUnknown_08595F78, 131, -16, -8, -128, -22 + createsprite gUnknown_08595F78, 131, -16, -8, -384, -31 waitforvisualfinish clearmonbg ANIM_TARGET blendoff end - -AnimScript_82CAC77: - createsprite gUnknown_0857FE28, 0x2, 6, 4 - delay 0x6 - createvisualtask sub_80D52D0, 0x2, 1, 3, 0, 7, 1 +DizzyPunch1: + createsprite gHorizontalLungeSpriteTemplate, 2, 6, 4 + delay 6 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 7, 1 return Move_FIRE_SPIN: - loadspritegfx 0x272D + loadspritegfx ANIM_TAG_SMALL_EMBER playsewithpan SE_W221B, SOUND_PAN_TARGET - createvisualtask sub_80D51AC, 0x5, 1, 0, 2, 47, 1 - call AnimScript_82CACBF - call AnimScript_82CACBF - call AnimScript_82CACBF + createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 2, 47, 1 + call FireSpinEffect + call FireSpinEffect + call FireSpinEffect waitforvisualfinish end -AnimScript_82CACBF: - createsprite gUnknown_08596B88, 0x82, 0, 28, 528, 30, 13, 50, 1 - delay 0x2 - createsprite gUnknown_08596B88, 0x82, 0, 32, 480, 20, 16, -46, 1 - delay 0x2 - createsprite gUnknown_08596B88, 0x82, 0, 33, 576, 20, 8, 42, 1 - delay 0x2 - createsprite gUnknown_08596B88, 0x82, 0, 31, 400, 25, 11, -42, 1 - delay 0x2 - createsprite gUnknown_08596B88, 0x82, 0, 28, 512, 25, 16, 46, 1 - delay 0x2 - createsprite gUnknown_08596B88, 0x82, 0, 33, 464, 30, 15, -50, 1 - delay 0x2 +FireSpinEffect: + createsprite gUnknown_08596B88, 130, 0, 28, 528, 30, 13, 50, 1 + delay 2 + createsprite gUnknown_08596B88, 130, 0, 32, 480, 20, 16, -46, 1 + delay 2 + createsprite gUnknown_08596B88, 130, 0, 33, 576, 20, 8, 42, 1 + delay 2 + createsprite gUnknown_08596B88, 130, 0, 31, 400, 25, 11, -42, 1 + delay 2 + createsprite gUnknown_08596B88, 130, 0, 28, 512, 25, 16, 46, 1 + delay 2 + createsprite gUnknown_08596B88, 130, 0, 33, 464, 30, 15, -50, 1 + delay 2 return Move_FURY_CUTTER: - loadspritegfx 0x279A + loadspritegfx ANIM_TAG_138 monbg ANIM_TARGET - setalpha 0x80C + setalpha 12, 8 playsewithpan SE_W013, SOUND_PAN_TARGET - createvisualtask sub_8107144, 0x2 - jumpargeq 0x7, 0x0, AnimScript_82CADA7 - goto AnimScript_82CADB9 - -AnimScript_82CAD6A: - createvisualtask sub_8107168, 0x2 - jumpargeq 0x7, 0x1, AnimScript_82CAD8E - jumpargeq 0x7, 0x2, AnimScript_82CADCB - jumpargeq 0x7, 0x3, AnimScript_82CADE5 - goto AnimScript_82CADFF - -AnimScript_82CAD8E: - delay 0x5 - createvisualtask sub_80D51AC, 0x2, 1, 0, 3, 10, 1 + createvisualtask AnimTask_IsFuryCutterHitRight, 2 + jumpretfalse FuryCutterLeft + goto FuryCutterRight +FuryCutterContinue: + createvisualtask AnimTask_GetFuryCutterHitCount, 2 + jumpreteq 1, FuryCutterContinue2 + jumpreteq 2, FuryCutterMedium + jumpreteq 3, FuryCutterStrong + goto FuryCutterStrongest +FuryCutterContinue2: + delay 5 + createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 3, 10, 1 waitforvisualfinish clearmonbg ANIM_TARGET blendoff waitforvisualfinish end - -AnimScript_82CADA7: - createsprite gUnknown_08592A1C, 0x2, 40, -32, 0 - goto AnimScript_82CAD6A - -AnimScript_82CADB9: - createsprite gUnknown_08592A1C, 0x2, 40, -32, 1 - goto AnimScript_82CAD6A - -AnimScript_82CADCB: - createsprite gUnknown_0859728C, 0x2, 31, 3, 1, 10505, 4, 0, 0 - goto AnimScript_82CAD8E - -AnimScript_82CADE5: - createsprite gUnknown_0859728C, 0x2, 31, 3, 3, 10505, 4, 0, 0 - goto AnimScript_82CAD8E - -AnimScript_82CADFF: - createsprite gUnknown_0859728C, 0x2, 31, 3, 3, 10505, 4, 0, 0 - goto AnimScript_82CAD8E +FuryCutterLeft: + createsprite gCuttingSliceSpriteTemplate, 2, 40, -32, 0 + goto FuryCutterContinue +FuryCutterRight: + createsprite gCuttingSliceSpriteTemplate, 2, 40, -32, 1 + goto FuryCutterContinue +FuryCutterMedium: + createsprite gComplexPaletteBlendSpriteTemplate, 2, 31, 3, 1, RGB(9, 8, 10), 4, 0, 0 + goto FuryCutterContinue2 +FuryCutterStrong: + createsprite gComplexPaletteBlendSpriteTemplate, 2, 31, 3, 3, RGB(9, 8, 10), 4, 0, 0 + goto FuryCutterContinue2 +FuryCutterStrongest: + createsprite gComplexPaletteBlendSpriteTemplate, 2, 31, 3, 3, RGB(9, 8, 10), 4, 0, 0 + goto FuryCutterContinue2 Move_SELF_DESTRUCT: - loadspritegfx 0x27D6 - createvisualtask sub_8116620, 0xA, 2, 1, 0, 9, 31 - createvisualtask sub_80D52D0, 0x5, 4, 6, 0, 38, 1 - createvisualtask sub_80D52D0, 0x5, 5, 6, 0, 38, 1 - createvisualtask sub_80D52D0, 0x5, 6, 6, 0, 38, 1 - createvisualtask sub_80D52D0, 0x5, 7, 6, 0, 38, 1 - createvisualtask sub_80D52D0, 0x5, 8, 6, 0, 38, 1 - call AnimScript_82CAE9F - call AnimScript_82CAE9F + loadspritegfx ANIM_TAG_EXPLOSION + createvisualtask sub_8116620, 10, 2, 1, 0, 9, RGB_RED + createvisualtask AnimTask_ShakeMon2, 5, 4, 6, 0, 38, 1 + createvisualtask AnimTask_ShakeMon2, 5, 5, 6, 0, 38, 1 + createvisualtask AnimTask_ShakeMon2, 5, 6, 6, 0, 38, 1 + createvisualtask AnimTask_ShakeMon2, 5, 7, 6, 0, 38, 1 + createvisualtask AnimTask_ShakeMon2, 5, 8, 6, 0, 38, 1 + call SelfDestruct1 + call SelfDestruct1 waitforvisualfinish - createvisualtask sub_8116620, 0xA, 2, 1, 9, 0, 31 + createvisualtask sub_8116620, 10, 2, 1, 9, 0, RGB_RED end - -AnimScript_82CAE9F: +SelfDestruct1: playsewithpan SE_W120, SOUND_PAN_ATTACKER - createsprite gUnknown_0859371C, 0x3, 0, 0, 0, 1 - delay 0x6 + createsprite gBattleAnimSpriteTemplate_859371C, 3, 0, 0, 0, 1 + delay 6 playsewithpan SE_W120, SOUND_PAN_ATTACKER - createsprite gUnknown_0859371C, 0x3, 24, -24, 0, 1 - delay 0x6 + createsprite gBattleAnimSpriteTemplate_859371C, 3, 24, -24, 0, 1 + delay 6 playsewithpan SE_W120, SOUND_PAN_ATTACKER - createsprite gUnknown_0859371C, 0x3, -16, 16, 0, 1 - delay 0x6 + createsprite gBattleAnimSpriteTemplate_859371C, 3, -16, 16, 0, 1 + delay 6 playsewithpan SE_W120, SOUND_PAN_ATTACKER - createsprite gUnknown_0859371C, 0x3, -24, -12, 0, 1 - delay 0x6 + createsprite gBattleAnimSpriteTemplate_859371C, 3, -24, -12, 0, 1 + delay 6 playsewithpan SE_W120, SOUND_PAN_ATTACKER - createsprite gUnknown_0859371C, 0x3, 16, 16, 0, 1 - delay 0x6 + createsprite gBattleAnimSpriteTemplate_859371C, 3, 16, 16, 0, 1 + delay 6 return Move_SLAM: - loadspritegfx 0x2748 - loadspritegfx 0x2797 + loadspritegfx ANIM_TAG_056 + loadspritegfx ANIM_TAG_135 monbg ANIM_TARGET - setalpha 0x80C + setalpha 12, 8 playsewithpan SE_W004, SOUND_PAN_ATTACKER - createsprite gUnknown_0857FE70, 0x2, 0, 20, 3, 0, 4 - delay 0x1 - createsprite gUnknown_085928D0, 0x2, 0, 0 - delay 0x3 + createsprite gSlideMonToOffsetSpriteTemplate, 2, 0, 20, 3, 0, 4 + delay 1 + createsprite gUnknown_085928D0, 2, 0, 0 + delay 3 playsewithpan SE_W025B, SOUND_PAN_TARGET - createsprite gUnknown_08597358, 0x3, 0, 0, 1, 1 - createsprite gUnknown_0857FE70, 0x2, 1, -12, 10, 0, 3 - createsprite gUnknown_0857FE58, 0x2, 0, 0, 5 - delay 0x3 - createvisualtask sub_80D5484, 0x2, 1, 0, 3, 6, 1 + createsprite gBasicHitSplatSpriteTemplate, 3, 0, 0, 1, 1 + createsprite gSlideMonToOffsetSpriteTemplate, 2, 1, -12, 10, 0, 3 + createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 0, 0, 5 + delay 3 + createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 0, 3, 6, 1 waitforvisualfinish - delay 0x5 - createsprite gUnknown_0857FE58, 0x2, 1, 0, 6 + delay 5 + createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 1, 0, 6 waitforvisualfinish clearmonbg ANIM_TARGET blendoff end Move_VINE_WHIP: - loadspritegfx 0x282F + loadspritegfx ANIM_TAG_287 playsewithpan SE_W026, SOUND_PAN_ATTACKER - createsprite gUnknown_0857FE28, 0x2, 4, 6 - delay 0x6 + createsprite gHorizontalLungeSpriteTemplate, 2, 4, 6 + delay 6 playsewithpan SE_W010, SOUND_PAN_TARGET - createsprite gUnknown_085928E8, 0x82, 0, 0 - delay 0x6 - createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 6, 1 + createsprite gUnknown_085928E8, 130, 0, 0 + delay 6 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 6, 1 end Move_DRILL_PECK: - loadspritegfx 0x2797 - loadspritegfx 0x27B2 - createsprite gUnknown_08592CD8, 0x2, 0 + loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_162 + createsprite gUnknown_08592CD8, 2, 0 playsewithpan SE_W029, SOUND_PAN_ATTACKER waitforvisualfinish - delay 0x2 - createsprite gUnknown_08592CD8, 0x2, 1 - delay 0x2 - loopsewithpan SE_W030, SOUND_PAN_TARGET, 0x4, 0x8 - createvisualtask sub_810EB88, 0x5 - createvisualtask sub_80D52D0, 0x2, 1, 4, 0, 18, 1 + delay 2 + createsprite gUnknown_08592CD8, 2, 1 + delay 2 + loopsewithpan SE_W030, SOUND_PAN_TARGET, 4, 8 + createvisualtask sub_810EB88, 5 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 18, 1 waitforvisualfinish - createsprite gUnknown_08592CD8, 0x2, 2 + createsprite gUnknown_08592CD8, 2, 2 waitforvisualfinish - createsprite gUnknown_0857FE58, 0x2, 0, 0, 6 + createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 0, 0, 6 waitforvisualfinish end Move_WATERFALL: - loadspritegfx 0x27A4 - loadspritegfx 0x27AB - loadspritegfx 0x279D + loadspritegfx ANIM_TAG_148 + loadspritegfx ANIM_TAG_155 + loadspritegfx ANIM_TAG_141 monbg ANIM_DEF_PARTNER - setalpha 0x80C - createvisualtask sub_80D51AC, 0x5, 0, 0, 2, 23, 1 - delay 0x5 + setalpha 12, 8 + createvisualtask AnimTask_ShakeMon, 5, ANIM_ATTACKER, 0, 2, 23, 1 + delay 5 playsewithpan SE_W152, SOUND_PAN_ATTACKER - createsprite gUnknown_08595238, 0x2, 10, 10, 25, 0 - delay 0x4 + createsprite gUnknown_08595238, 2, 10, 10, 25, 0 + delay 4 playsewithpan SE_W152, SOUND_PAN_ATTACKER - createsprite gUnknown_08595238, 0x2, -15, 0, 25, 0 - delay 0x4 + createsprite gUnknown_08595238, 2, -15, 0, 25, 0 + delay 4 playsewithpan SE_W152, SOUND_PAN_ATTACKER - createsprite gUnknown_08595238, 0x2, 20, 10, 25, 0 - delay 0x4 + createsprite gUnknown_08595238, 2, 20, 10, 25, 0 + delay 4 playsewithpan SE_W152, SOUND_PAN_ATTACKER - createsprite gUnknown_08595238, 0x2, 0, -10, 25, 0 - delay 0x4 + createsprite gUnknown_08595238, 2, 0, -10, 25, 0 + delay 4 playsewithpan SE_W152, SOUND_PAN_ATTACKER - createsprite gUnknown_08595238, 0x2, -10, 15, 25, 0 - delay 0x4 + createsprite gUnknown_08595238, 2, -10, 15, 25, 0 + delay 4 playsewithpan SE_W152, SOUND_PAN_ATTACKER - createsprite gUnknown_08595238, 0x2, 25, 20, 25, 0 - delay 0x4 + createsprite gUnknown_08595238, 2, 25, 20, 25, 0 + delay 4 playsewithpan SE_W152, SOUND_PAN_ATTACKER - createsprite gUnknown_08595238, 0x2, -20, 20, 25, 0 - delay 0x4 + createsprite gUnknown_08595238, 2, -20, 20, 25, 0 + delay 4 playsewithpan SE_W152, SOUND_PAN_ATTACKER - createsprite gUnknown_08595238, 0x2, 12, 0, 25, 0 + createsprite gUnknown_08595238, 2, 12, 0, 25, 0 waitforvisualfinish - delay 0xA - createsprite gUnknown_0857FE28, 0x2, 6, 5 - delay 0x6 - call AnimScript_82CB102 + delay 10 + createsprite gHorizontalLungeSpriteTemplate, 2, 6, 5 + delay 6 + call UnderWaterAttack1 waitforvisualfinish clearmonbg ANIM_DEF_PARTNER blendoff end -AnimScript_82CB102: +UnderWaterAttack1: playsewithpan SE_W127, SOUND_PAN_TARGET - createvisualtask sub_80D52D0, 0x5, 1, 4, 0, 17, 1 - createsprite gUnknown_08597388, 0x3, 0, 20, 1, 1 - createsprite gUnknown_08595250, 0x4, 0, 20 - createsprite gUnknown_08595250, 0x4, 0, 20 - delay 0x2 - createsprite gUnknown_08597388, 0x3, 0, 15, 1, 1 - createsprite gUnknown_08595250, 0x4, 0, 15 - createsprite gUnknown_08595250, 0x4, 0, 15 - delay 0x2 - createsprite gUnknown_08597388, 0x3, 0, 10, 1, 1 - createsprite gUnknown_08595250, 0x4, 0, 10 - createsprite gUnknown_08595250, 0x4, 0, 10 - delay 0x2 - createsprite gUnknown_08597388, 0x3, 0, 5, 1, 1 - createsprite gUnknown_08595250, 0x4, 0, 5 - createsprite gUnknown_08595250, 0x4, 0, 5 - delay 0x2 - createsprite gUnknown_08597388, 0x3, 0, 0, 1, 1 - createsprite gUnknown_08595250, 0x4, 0, 0 - createsprite gUnknown_08595250, 0x4, 0, 0 - delay 0x2 - createsprite gUnknown_08597388, 0x3, 0, -5, 1, 1 - createsprite gUnknown_08595250, 0x4, 0, -5 - createsprite gUnknown_08595250, 0x4, 0, -5 - delay 0x2 - createsprite gUnknown_08597388, 0x3, 0, -10, 1, 1 - createsprite gUnknown_08595250, 0x4, 0, -10 - createsprite gUnknown_08595250, 0x4, 0, -10 - delay 0x2 - createsprite gUnknown_08597388, 0x3, 0, -15, 1, 1 - createsprite gUnknown_08595250, 0x4, 0, -15 - createsprite gUnknown_08595250, 0x4, 0, -15 - delay 0x2 - createsprite gUnknown_08597388, 0x3, 0, -20, 1, 1 - createsprite gUnknown_08595250, 0x4, 0, -20 - createsprite gUnknown_08595250, 0x4, 0, -20 + createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 4, 0, 17, 1 + createsprite gUnknown_08597388, 3, 0, 20, 1, 1 + createsprite gUnknown_08595250, 4, 0, 20 + createsprite gUnknown_08595250, 4, 0, 20 + delay 2 + createsprite gUnknown_08597388, 3, 0, 15, 1, 1 + createsprite gUnknown_08595250, 4, 0, 15 + createsprite gUnknown_08595250, 4, 0, 15 + delay 2 + createsprite gUnknown_08597388, 3, 0, 10, 1, 1 + createsprite gUnknown_08595250, 4, 0, 10 + createsprite gUnknown_08595250, 4, 0, 10 + delay 2 + createsprite gUnknown_08597388, 3, 0, 5, 1, 1 + createsprite gUnknown_08595250, 4, 0, 5 + createsprite gUnknown_08595250, 4, 0, 5 + delay 2 + createsprite gUnknown_08597388, 3, 0, 0, 1, 1 + createsprite gUnknown_08595250, 4, 0, 0 + createsprite gUnknown_08595250, 4, 0, 0 + delay 2 + createsprite gUnknown_08597388, 3, 0, -5, 1, 1 + createsprite gUnknown_08595250, 4, 0, -5 + createsprite gUnknown_08595250, 4, 0, -5 + delay 2 + createsprite gUnknown_08597388, 3, 0, -10, 1, 1 + createsprite gUnknown_08595250, 4, 0, -10 + createsprite gUnknown_08595250, 4, 0, -10 + delay 2 + createsprite gUnknown_08597388, 3, 0, -15, 1, 1 + createsprite gUnknown_08595250, 4, 0, -15 + createsprite gUnknown_08595250, 4, 0, -15 + delay 2 + createsprite gUnknown_08597388, 3, 0, -20, 1, 1 + createsprite gUnknown_08595250, 4, 0, -20 + createsprite gUnknown_08595250, 4, 0, -20 return Move_EXPLOSION: - loadspritegfx 0x27D6 - createsprite gUnknown_0859728C, 0x2, 1, 8, 9, 8474, 8, 0, 8 - createvisualtask sub_80D52D0, 0x5, 4, 8, 0, 40, 1 - createvisualtask sub_80D52D0, 0x5, 5, 8, 0, 40, 1 - createvisualtask sub_80D52D0, 0x5, 6, 8, 0, 40, 1 - createvisualtask sub_80D52D0, 0x5, 7, 8, 0, 40, 1 - createvisualtask sub_80D52D0, 0x5, 8, 8, 0, 40, 1 - call AnimScript_82CB312 - call AnimScript_82CB312 + loadspritegfx ANIM_TAG_EXPLOSION + createsprite gComplexPaletteBlendSpriteTemplate, 2, 1, 8, 9, RGB(26, 8, 8), 8, 0, 8 + createvisualtask AnimTask_ShakeMon2, 5, 4, 8, 0, 40, 1 + createvisualtask AnimTask_ShakeMon2, 5, 5, 8, 0, 40, 1 + createvisualtask AnimTask_ShakeMon2, 5, 6, 8, 0, 40, 1 + createvisualtask AnimTask_ShakeMon2, 5, 7, 8, 0, 40, 1 + createvisualtask AnimTask_ShakeMon2, 5, 8, 8, 0, 40, 1 + call Explosion1 + call Explosion1 waitforvisualfinish - createvisualtask sub_8116620, 0xA, 1, 1, 16, 16, 0x7FFF - delay 0x32 - createvisualtask sub_8116620, 0xA, 1, 3, 16, 0, 0x7FFF + createvisualtask sub_8116620, 10, 1, 1, 16, 16, RGB_WHITE + delay 50 + createvisualtask sub_8116620, 10, 1, 3, 16, 0, RGB_WHITE end - -AnimScript_82CB312: +Explosion1: playsewithpan SE_W153, SOUND_PAN_ATTACKER - createsprite gUnknown_0859371C, 0x3, 0, 0, 0, 1 - delay 0x6 + createsprite gBattleAnimSpriteTemplate_859371C, 3, 0, 0, 0, 1 + delay 6 playsewithpan SE_W153, SOUND_PAN_ATTACKER - createsprite gUnknown_0859371C, 0x3, 24, -24, 0, 1 - delay 0x6 + createsprite gBattleAnimSpriteTemplate_859371C, 3, 24, -24, 0, 1 + delay 6 playsewithpan SE_W153, SOUND_PAN_ATTACKER - createsprite gUnknown_0859371C, 0x3, -16, 16, 0, 1 - delay 0x6 + createsprite gBattleAnimSpriteTemplate_859371C, 3, -16, 16, 0, 1 + delay 6 playsewithpan SE_W153, SOUND_PAN_ATTACKER - createsprite gUnknown_0859371C, 0x3, -24, -12, 0, 1 - delay 0x6 + createsprite gBattleAnimSpriteTemplate_859371C, 3, -24, -12, 0, 1 + delay 6 playsewithpan SE_W153, SOUND_PAN_ATTACKER - createsprite gUnknown_0859371C, 0x3, 16, 16, 0, 1 - delay 0x6 + createsprite gBattleAnimSpriteTemplate_859371C, 3, 16, 16, 0, 1 + delay 6 return Move_DEFENSE_CURL: - loadspritegfx 0x27FA - loopsewithpan SE_W161, SOUND_PAN_ATTACKER, 0x12, 0x3 - createvisualtask sub_811489C, 0x5, 0, 0 - createvisualtask sub_815B338, 0x5 + loadspritegfx ANIM_TAG_234 + loopsewithpan SE_W161, SOUND_PAN_ATTACKER, 18, 3 + createvisualtask sub_811489C, 5, 0, 0 + createvisualtask sub_815B338, 5 waitforvisualfinish - createsprite gUnknown_085CE338, 0x2, 0, 6, 0, 1 + createsprite gUnknown_085CE338, 2, 0, 6, 0, 1 waitforvisualfinish - createvisualtask sub_811489C, 0x5, 0, 1 + createvisualtask sub_811489C, 5, 0, 1 waitforvisualfinish end Move_PROTECT: - loadspritegfx 0x2828 + loadspritegfx ANIM_TAG_PROTECT monbg ANIM_ATK_PARTNER monbgprio_28 ANIM_ATTACKER - waitplaysewithpan SE_W115, SOUND_PAN_ATTACKER, 0x10 - createsprite gUnknown_08592ADC, 0x2, 24, 0, 90 + waitplaysewithpan SE_W115, SOUND_PAN_ATTACKER, 16 + createsprite gUnknown_08592ADC, 2, 24, 0, 90 waitforvisualfinish clearmonbg ANIM_ATK_PARTNER end Move_DETECT: - loadspritegfx 0x2757 - createsprite gUnknown_08597274, 0x2, 1, 2, 0, 9, RGB_BLACK + loadspritegfx ANIM_TAG_071 + createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 2, 0, 9, RGB_BLACK waitforvisualfinish - createvisualtask sub_8116620, 0xA, 2, 1, 0, 9, 0x7FFF - delay 0x12 + createvisualtask sub_8116620, 10, 2, 1, 0, 9, RGB_WHITE + delay 18 playsewithpan SE_W197, SOUND_PAN_ATTACKER - createsprite gUnknown_0853EE84, 0xD, 20, -20 + createsprite gUnknown_0853EE84, 13, 20, -20 waitforvisualfinish - delay 0xA - createsprite gUnknown_08597274, 0x2, 1, 2, 9, 0, RGB_BLACK - createvisualtask sub_8116620, 0xA, 2, 2, 9, 0, 0x7FFF + delay 10 + createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 2, 9, 0, RGB_BLACK + createvisualtask sub_8116620, 10, 2, 2, 9, 0, RGB_WHITE waitforvisualfinish end Move_FRUSTRATION: - loadspritegfx 0x2797 - loadspritegfx 0x2767 + loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_ANGER monbg ANIM_DEF_PARTNER - setalpha 0x80C - createvisualtask sub_80A8140, 0x1 - jumpargeq 0x7, 0x0, AnimScript_82CB464 - jumpargeq 0x7, 0x1, AnimScript_82CB56A - jumpargeq 0x7, 0x2, AnimScript_82CB637 - goto AnimScript_82CB6B3 - -AnimScript_82CB45F: + setalpha 12, 8 + createvisualtask AnimTask_GetFrustrationPowerLevel, 1 + jumpreteq 0, Frustration_Strongest + jumpreteq 1, Frustration_Strong + jumpreteq 2, Frustration_Medium + goto Frustration_Weak +Frustration_Continue: waitforvisualfinish clearmonbg ANIM_DEF_PARTNER blendoff end - -AnimScript_82CB464: +Frustration_Strongest: playsewithpan SE_W082, SOUND_PAN_ATTACKER - createvisualtask sub_80D52D0, 0x5, 0, 1, 0, 15, 1 - createvisualtask sub_8116620, 0xA, 2, 3, 0, 9, 31 + createvisualtask AnimTask_ShakeMon2, 5, ANIM_ATTACKER, 1, 0, 15, 1 + createvisualtask sub_8116620, 10, 2, 3, 0, 9, 31 waitforvisualfinish - delay 0x14 + delay 20 playsewithpan SE_W207B, SOUND_PAN_ATTACKER - createsprite gUnknown_0859368C, 0x2, 0, 20, -28 + createsprite gUnknown_0859368C, 2, 0, 20, -28 waitforvisualfinish playsewithpan SE_W207B, SOUND_PAN_ATTACKER - createsprite gUnknown_0859368C, 0x2, 0, 20, -28 + createsprite gUnknown_0859368C, 2, 0, 20, -28 waitforvisualfinish - delay 0xA - createvisualtask sub_80D5EB8, 0x5, 0, 16, 6144, 8, 0 - delay 0x5 - createvisualtask sub_80D52D0, 0x5, 1, 4, 0, 30, 1 - createsprite gUnknown_08597358, 0x3, 0, 0, 1, 0 + delay 10 + createvisualtask AnimTask_SwayMon, 5, 0, 16, 6144, 8, ANIM_ATTACKER + delay 5 + createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 4, 0, 30, 1 + createsprite gBasicHitSplatSpriteTemplate, 3, 0, 0, 1, 0 playsewithpan SE_W004, SOUND_PAN_TARGET - delay 0x5 - createsprite gUnknown_08597358, 0x3, 24, 8, 1, 0 + delay 5 + createsprite gBasicHitSplatSpriteTemplate, 3, 24, 8, 1, 0 playsewithpan SE_W004, SOUND_PAN_TARGET - delay 0x5 - createsprite gUnknown_08597358, 0x3, -24, -16, 1, 0 + delay 5 + createsprite gBasicHitSplatSpriteTemplate, 3, -24, -16, 1, 0 playsewithpan SE_W004, SOUND_PAN_TARGET - delay 0x5 - createsprite gUnknown_08597358, 0x3, 8, 4, 1, 0 + delay 5 + createsprite gBasicHitSplatSpriteTemplate, 3, 8, 4, 1, 0 playsewithpan SE_W004, SOUND_PAN_TARGET - delay 0x5 - createsprite gUnknown_08597358, 0x3, -16, 19, 1, 0 + delay 5 + createsprite gBasicHitSplatSpriteTemplate, 3, -16, 19, 1, 0 playsewithpan SE_W004, SOUND_PAN_TARGET - delay 0x5 - createsprite gUnknown_08597358, 0x3, 18, -18, 1, 0 + delay 5 + createsprite gBasicHitSplatSpriteTemplate, 3, 18, -18, 1, 0 playsewithpan SE_W004, SOUND_PAN_TARGET waitforvisualfinish - createvisualtask sub_8116620, 0xA, 2, 3, 9, 0, 31 - goto AnimScript_82CB45F - -AnimScript_82CB56A: + createvisualtask sub_8116620, 10, 2, 3, 9, 0, 31 + goto Frustration_Continue +Frustration_Strong: playsewithpan SE_W082, SOUND_PAN_ATTACKER - createvisualtask sub_80D52D0, 0x5, 0, 1, 0, 15, 1 - createvisualtask sub_8116620, 0xA, 2, 3, 0, 9, 31 + createvisualtask AnimTask_ShakeMon2, 5, ANIM_ATTACKER, 1, 0, 15, 1 + createvisualtask sub_8116620, 10, 2, 3, 0, 9, 31 waitforvisualfinish - delay 0x14 + delay 20 playsewithpan SE_W207B, SOUND_PAN_ATTACKER - createsprite gUnknown_0859368C, 0x2, 0, 20, -28 + createsprite gUnknown_0859368C, 2, 0, 20, -28 waitforvisualfinish - delay 0x5 - createvisualtask sub_815C3A8, 0x5 - delay 0x7 + delay 5 + createvisualtask sub_815C3A8, 5 + delay 7 playsewithpan SE_W004, SOUND_PAN_TARGET - createsprite gUnknown_08597358, 0x3, 0, 8, 1, 1 - createvisualtask sub_80D52D0, 0x5, 1, 4, 0, 6, 1 - delay 0xE + createsprite gBasicHitSplatSpriteTemplate, 3, 0, 8, 1, 1 + createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 4, 0, 6, 1 + delay 14 playsewithpan SE_W004, SOUND_PAN_TARGET - createsprite gUnknown_08597358, 0x3, 12, -6, 1, 1 - createvisualtask sub_80D52D0, 0x5, 1, 4, 0, 6, 1 - delay 0xE + createsprite gBasicHitSplatSpriteTemplate, 3, 12, -6, 1, 1 + createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 4, 0, 6, 1 + delay 14 playsewithpan SE_W004, SOUND_PAN_TARGET - createsprite gUnknown_08597358, 0x3, -12, -6, 1, 1 - createvisualtask sub_80D52D0, 0x5, 1, 4, 0, 6, 1 + createsprite gBasicHitSplatSpriteTemplate, 3, -12, -6, 1, 1 + createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 4, 0, 6, 1 waitforvisualfinish - createvisualtask sub_8116620, 0xA, 2, 3, 9, 0, 31 - goto AnimScript_82CB45F - -AnimScript_82CB637: + createvisualtask sub_8116620, 10, 2, 3, 9, 0, 31 + goto Frustration_Continue +Frustration_Medium: playsewithpan SE_W207B, SOUND_PAN_ATTACKER - createsprite gUnknown_0859368C, 0x2, 0, 20, -28 + createsprite gUnknown_0859368C, 2, 0, 20, -28 waitforvisualfinish - delay 0x5 - createsprite gUnknown_0857FE28, 0x2, 4, 4 - delay 0x6 + delay 5 + createsprite gHorizontalLungeSpriteTemplate, 2, 4, 4 + delay 6 playsewithpan SE_W004, SOUND_PAN_TARGET - createsprite gUnknown_08597358, 0x2, 10, 4, 1, 1 - createvisualtask sub_80D52D0, 0x2, 1, 3, 0, 6, 1 + createsprite gBasicHitSplatSpriteTemplate, 2, 10, 4, 1, 1 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 6, 1 waitforvisualfinish - createsprite gUnknown_0857FE28, 0x2, 4, 4 - delay 0x6 + createsprite gHorizontalLungeSpriteTemplate, 2, 4, 4 + delay 6 playsewithpan SE_W004, SOUND_PAN_TARGET - createsprite gUnknown_08597358, 0x2, -10, -4, 1, 2 - createvisualtask sub_80D52D0, 0x2, 1, 3, 0, 6, 1 - goto AnimScript_82CB45F - -AnimScript_82CB6B3: - createsprite gUnknown_085CE4D0, 0x2, 20, -28 + createsprite gBasicHitSplatSpriteTemplate, 2, -10, -4, 1, 2 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 6, 1 + goto Frustration_Continue +Frustration_Weak: + createsprite gUnknown_085CE4D0, 2, 20, -28 waitforvisualfinish - delay 0xA - createsprite gUnknown_0857FE28, 0x2, 10, 2 - delay 0xC + delay 10 + createsprite gHorizontalLungeSpriteTemplate, 2, 10, 2 + delay 12 playsewithpan SE_W004, SOUND_PAN_TARGET - createsprite gUnknown_08597358, 0x2, 0, 0, 1, 2 - createvisualtask sub_80D52D0, 0x2, 1, 1, 0, 6, 1 - goto AnimScript_82CB45F + createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 2 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 1, 0, 6, 1 + goto Frustration_Continue Move_SAFEGUARD: - loadspritegfx 0x2804 + loadspritegfx ANIM_TAG_244 monbg ANIM_ATK_PARTNER - setalpha 0x808 + setalpha 8, 8 playsewithpan SE_W208, SOUND_PAN_ATTACKER - createsprite gUnknown_08593C64, 0x2 - delay 0x4 - createsprite gUnknown_08593C64, 0x2 - delay 0x4 - createsprite gUnknown_08593C64, 0x2 + createsprite gUnknown_08593C64, 2 + delay 4 + createsprite gUnknown_08593C64, 2 + delay 4 + createsprite gUnknown_08593C64, 2 waitforvisualfinish playsewithpan SE_REAPOKE, SOUND_PAN_ATTACKER - createvisualtask sub_8115A04, 0x2, 10, 0, 2, 0, 10, 0x7FFF + createvisualtask sub_8115A04, 2, 10, 0, 2, 0, 10, RGB_WHITE waitforvisualfinish clearmonbg ANIM_ATK_PARTNER blendoff end Move_PAIN_SPLIT: - loadspritegfx 0x27FF - createsprite gUnknown_085CE590, 0x2, -8, -42, 0 - createsprite gUnknown_085CE590, 0x82, -8, -42, 1 - delay 0xA + loadspritegfx ANIM_TAG_239 + createsprite gUnknown_085CE590, 2, -8, -42, 0 + createsprite gUnknown_085CE590, 130, -8, -42, 1 + delay 10 playsewithpan SE_W207B, 0 - createvisualtask sub_815CA20, 0x2, 0, 0 - createvisualtask sub_815CA20, 0x2, 1, 0 + createvisualtask sub_815CA20, 2, 0, 0 + createvisualtask sub_815CA20, 2, 1, 0 waitforvisualfinish - createsprite gUnknown_085CE590, 0x2, -24, -42, 0 - createsprite gUnknown_085CE590, 0x82, -24, -42, 1 - delay 0xA + createsprite gUnknown_085CE590, 2, -24, -42, 0 + createsprite gUnknown_085CE590, 130, -24, -42, 1 + delay 10 playsewithpan SE_W207B, 0 - createvisualtask sub_815CA20, 0x2, 0, 1 - createvisualtask sub_815CA20, 0x2, 1, 1 + createvisualtask sub_815CA20, 2, 0, 1 + createvisualtask sub_815CA20, 2, 1, 1 waitforvisualfinish - createsprite gUnknown_085CE590, 0x2, 8, -42, 0 - createsprite gUnknown_085CE590, 0x82, 8, -42, 1 - delay 0xA + createsprite gUnknown_085CE590, 2, 8, -42, 0 + createsprite gUnknown_085CE590, 130, 8, -42, 1 + delay 10 playsewithpan SE_W207B, 0 - createvisualtask sub_815CA20, 0x2, 0, 2 - createvisualtask sub_815CA20, 0x2, 1, 2 + createvisualtask sub_815CA20, 2, 0, 2 + createvisualtask sub_815CA20, 2, 1, 2 end Move_VICE_GRIP: - loadspritegfx 0x279A - loadspritegfx 0x2797 + loadspritegfx ANIM_TAG_138 + loadspritegfx ANIM_TAG_135 monbg ANIM_DEF_PARTNER - setalpha 0x80C + setalpha 12, 8 playsewithpan SE_W011, SOUND_PAN_TARGET - createsprite gUnknown_08593590, 0x2, 0 - createsprite gUnknown_08593590, 0x2, 1 - delay 0x9 - createsprite gUnknown_08597358, 0x1, 0, 0, 1, 2 - createvisualtask sub_80D52D0, 0x5, 1, 2, 0, 5, 1 + createsprite gUnknown_08593590, 2, 0 + createsprite gUnknown_08593590, 2, 1 + delay 9 + createsprite gBasicHitSplatSpriteTemplate, 1, 0, 0, 1, 2 + createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 2, 0, 5, 1 waitforvisualfinish clearmonbg ANIM_DEF_PARTNER blendoff end Move_GUILLOTINE: - loadspritegfx 0x279A - loadspritegfx 0x2797 + loadspritegfx ANIM_TAG_138 + loadspritegfx ANIM_TAG_135 monbg ANIM_DEF_PARTNER - setalpha 0x80C + setalpha 12, 8 fadetobgfromset BG_GUILLOTINE_OPPONENT, BG_GUILLOTINE_PLAYER, BG_GUILLOTINE_CONTESTS waitbgfadein playsewithpan SE_W011, SOUND_PAN_TARGET - createsprite gUnknown_085935D0, 0x2, 0 - createsprite gUnknown_085935D0, 0x2, 1 - createvisualtask sub_8116620, 0xA, 4, 2, 0, 16, 0 - delay 0x9 - createvisualtask sub_80D52D0, 0x5, 1, 2, 0, 23, 1 + createsprite gUnknown_085935D0, 2, 0 + createsprite gUnknown_085935D0, 2, 1 + createvisualtask sub_8116620, 10, 4, 2, 0, 16, RGB_BLACK + delay 9 + createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 2, 0, 23, 1 delay 0x2E - createvisualtask sub_80D52D0, 0x5, 1, 4, 0, 8, 1 - createsprite gUnknown_08597358, 0x3, 0, 0, 1, 0 - createsprite gUnknown_0859728C, 0x2, 31, 3, 1, 0, 8, 0, 0 + createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 4, 0, 8, 1 + createsprite gBasicHitSplatSpriteTemplate, 3, 0, 0, 1, 0 + createsprite gComplexPaletteBlendSpriteTemplate, 2, 31, 3, 1, RGB_BLACK, 8, 0, 0 playsewithpan SE_W013, SOUND_PAN_TARGET waitforvisualfinish clearmonbg ANIM_DEF_PARTNER @@ -1913,190 +1879,188 @@ Move_GUILLOTINE: end Move_PAY_DAY: - loadspritegfx 0x2774 - loadspritegfx 0x2797 + loadspritegfx ANIM_TAG_100 + loadspritegfx ANIM_TAG_135 monbg ANIM_TARGET monbgprio_28 ANIM_TARGET - setalpha 0x80C + setalpha 12, 8 playsewithpan SE_W013B, SOUND_PAN_ATTACKER - createsprite gUnknown_085934D8, 0x2, 20, 0, 0, 0, 1152 + createsprite gUnknown_085934D8, 2, 20, 0, 0, 0, 1152 waitforvisualfinish playsewithpan SE_W006, SOUND_PAN_TARGET - createsprite gUnknown_08597358, 0x1, 0, 0, 1, 2 - createsprite gUnknown_085934F0, 0x2 - createvisualtask sub_80D52D0, 0x2, 1, 1, 0, 6, 1 + createsprite gBasicHitSplatSpriteTemplate, 1, 0, 0, 1, 2 + createsprite gUnknown_085934F0, 2 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 1, 0, 6, 1 waitforvisualfinish clearmonbg ANIM_TARGET blendoff end Move_OUTRAGE: - loadspritegfx 0x272D - loopsewithpan SE_W082, SOUND_PAN_ATTACKER, 0x8, 0x3 - createvisualtask sub_8115A04, 0x2, 7, 2, 5, 3, 8, 430 - createvisualtask sub_80D5830, 0x2, 0, 12, 6, 5, 4 - delay 0x0 - createsprite gUnknown_08596E7C, 0x82, 0, 0, 30, 1280, 0, 3 - delay 0x0 - createsprite gUnknown_08596E7C, 0x82, 0, 0, 30, -1280, 0, 3 - delay 0x0 - createsprite gUnknown_08596E7C, 0x82, 0, 0, 30, 0, 1280, 3 - delay 0x0 - createsprite gUnknown_08596E7C, 0x82, 0, 0, 30, 0, -1280, 3 - delay 0x0 - createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 40, 1 - createsprite gUnknown_08596E7C, 0x82, 0, 0, 30, 1280, 768, 3 - delay 0x0 - createsprite gUnknown_08596E7C, 0x82, 0, 0, 30, -1280, 768, 3 - delay 0x0 - createsprite gUnknown_08596E7C, 0x82, 0, 0, 30, 1280, -768, 3 - delay 0x0 - createsprite gUnknown_08596E7C, 0x82, 0, 0, 30, -1280, -768, 3 - delay 0x0 - createsprite gUnknown_08596E7C, 0x82, 0, 0, 30, 1280, 0, 3 - call AnimScript_82CBA0F - call AnimScript_82CBA0F + loadspritegfx ANIM_TAG_SMALL_EMBER + loopsewithpan SE_W082, SOUND_PAN_ATTACKER, 8, 3 + createvisualtask sub_8115A04, 2, 7, 2, 5, 3, 8, RGB(14, 13, 0) + createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_ATTACKER, 12, 6, 5, 4 + delay 0 + createsprite gBattleAnimSpriteTemplate_8596E7C, 130, 0, 0, 30, 1280, 0, 3 + delay 0 + createsprite gBattleAnimSpriteTemplate_8596E7C, 130, 0, 0, 30, -1280, 0, 3 + delay 0 + createsprite gBattleAnimSpriteTemplate_8596E7C, 130, 0, 0, 30, 0, 1280, 3 + delay 0 + createsprite gBattleAnimSpriteTemplate_8596E7C, 130, 0, 0, 30, 0, -1280, 3 + delay 0 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 40, 1 + createsprite gBattleAnimSpriteTemplate_8596E7C, 130, 0, 0, 30, 1280, 768, 3 + delay 0 + createsprite gBattleAnimSpriteTemplate_8596E7C, 130, 0, 0, 30, -1280, 768, 3 + delay 0 + createsprite gBattleAnimSpriteTemplate_8596E7C, 130, 0, 0, 30, 1280, -768, 3 + delay 0 + createsprite gBattleAnimSpriteTemplate_8596E7C, 130, 0, 0, 30, -1280, -768, 3 + delay 0 + createsprite gBattleAnimSpriteTemplate_8596E7C, 130, 0, 0, 30, 1280, 0, 3 + call Outrage1 + call Outrage1 waitforvisualfinish end - -AnimScript_82CBA0F: - delay 0x3 - createsprite gUnknown_08596E7C, 0x82, 0, 0, 30, -1280, 0, 3 - delay 0x0 - createsprite gUnknown_08596E7C, 0x82, 0, 0, 30, 0, 1280, 3 - delay 0x0 - createsprite gUnknown_08596E7C, 0x82, 0, 0, 30, 0, -1280, 3 - delay 0x0 - createsprite gUnknown_08596E7C, 0x82, 0, 0, 30, 1280, 768, 3 - delay 0x0 - createsprite gUnknown_08596E7C, 0x82, 0, 0, 30, -1280, 768, 3 - delay 0x0 - createsprite gUnknown_08596E7C, 0x82, 0, 0, 30, 1280, -768, 3 - delay 0x0 - createsprite gUnknown_08596E7C, 0x82, 0, 0, 30, -1280, -768, 3 +Outrage1: + delay 3 + createsprite gBattleAnimSpriteTemplate_8596E7C, 130, 0, 0, 30, -1280, 0, 3 + delay 0 + createsprite gBattleAnimSpriteTemplate_8596E7C, 130, 0, 0, 30, 0, 1280, 3 + delay 0 + createsprite gBattleAnimSpriteTemplate_8596E7C, 130, 0, 0, 30, 0, -1280, 3 + delay 0 + createsprite gBattleAnimSpriteTemplate_8596E7C, 130, 0, 0, 30, 1280, 768, 3 + delay 0 + createsprite gBattleAnimSpriteTemplate_8596E7C, 130, 0, 0, 30, -1280, 768, 3 + delay 0 + createsprite gBattleAnimSpriteTemplate_8596E7C, 130, 0, 0, 30, 1280, -768, 3 + delay 0 + createsprite gBattleAnimSpriteTemplate_8596E7C, 130, 0, 0, 30, -1280, -768, 3 return Move_SPARK: - loadspritegfx 0x2797 - loadspritegfx 0x271B - delay 0x0 - createvisualtask sub_8115A04, 0x2, 3, -31, 1, 5, 5, 23551 + loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_SPARK_2 + delay 0 + createvisualtask sub_8115A04, 2, 3, -31, 1, 5, 5, RGB(31, 31, 22) playsewithpan SE_W085B, SOUND_PAN_ATTACKER - createsprite gUnknown_0859574C, 0x0, 32, 24, 190, 12, 0, 1, 0 - delay 0x0 - createsprite gUnknown_0859574C, 0x0, 80, 24, 22, 12, 0, 1, 0 - createsprite gUnknown_0859574C, 0x0, 156, 24, 121, 13, 0, 1, 1 - delay 0x0 - createvisualtask sub_8115A04, 0x2, 3, -31, 1, 0, 0, 23551 - delay 0xA - createvisualtask sub_8115A04, 0x2, 3, -31, 1, 5, 5, 23551 + createsprite gBattleAnimSpriteTemplate_859574C, 0, 32, 24, 190, 12, 0, 1, 0 + delay 0 + createsprite gBattleAnimSpriteTemplate_859574C, 0, 80, 24, 22, 12, 0, 1, 0 + createsprite gBattleAnimSpriteTemplate_859574C, 0, 156, 24, 121, 13, 0, 1, 1 + delay 0 + createvisualtask sub_8115A04, 2, 3, -31, 1, 0, 0, RGB(31, 31, 22) + delay 10 + createvisualtask sub_8115A04, 2, 3, -31, 1, 5, 5, RGB(31, 31, 22) playsewithpan SE_W085B, SOUND_PAN_ATTACKER - createsprite gUnknown_0859574C, 0x0, 100, 24, 60, 10, 0, 1, 0 - createsprite gUnknown_0859574C, 0x0, 170, 24, 42, 11, 0, 1, 1 - delay 0x0 - createsprite gUnknown_0859574C, 0x0, 238, 24, 165, 10, 0, 1, 1 - delay 0x0 - createvisualtask sub_8115A04, 0x2, 3, -31, 1, 0, 0, 23551 - delay 0x14 - createvisualtask sub_8115A04, 0x2, 3, -31, 1, 7, 7, 23551 + createsprite gBattleAnimSpriteTemplate_859574C, 0, 100, 24, 60, 10, 0, 1, 0 + createsprite gBattleAnimSpriteTemplate_859574C, 0, 170, 24, 42, 11, 0, 1, 1 + delay 0 + createsprite gBattleAnimSpriteTemplate_859574C, 0, 238, 24, 165, 10, 0, 1, 1 + delay 0 + createvisualtask sub_8115A04, 2, 3, -31, 1, 0, 0, RGB(31, 31, 22) + delay 20 + createvisualtask sub_8115A04, 2, 3, -31, 1, 7, 7, RGB(31, 31, 22) playsewithpan SE_W085B, SOUND_PAN_ATTACKER - createsprite gUnknown_085957F8, 0x4, 0, 0, 32, 12, 0, 20, 0, 0 - createsprite gUnknown_085957F8, 0x4, 0, 0, 32, 12, 64, 20, 1, 0 - createsprite gUnknown_085957F8, 0x4, 0, 0, 32, 12, 128, 20, 0, 0 - createsprite gUnknown_085957F8, 0x4, 0, 0, 32, 12, 192, 20, 2, 0 - createsprite gUnknown_085957F8, 0x4, 0, 0, 16, 12, 32, 20, 0, 0 - createsprite gUnknown_085957F8, 0x4, 0, 0, 16, 12, 96, 20, 1, 0 - createsprite gUnknown_085957F8, 0x4, 0, 0, 16, 12, 160, 20, 0, 0 - createsprite gUnknown_085957F8, 0x4, 0, 0, 16, 12, 224, 20, 2, 0 - delay 0x4 + createsprite gBattleAnimSpriteTemplate_85957F8, 4, 0, 0, 32, 12, 0, 20, 0, 0 + createsprite gBattleAnimSpriteTemplate_85957F8, 4, 0, 0, 32, 12, 64, 20, 1, 0 + createsprite gBattleAnimSpriteTemplate_85957F8, 4, 0, 0, 32, 12, 128, 20, 0, 0 + createsprite gBattleAnimSpriteTemplate_85957F8, 4, 0, 0, 32, 12, 192, 20, 2, 0 + createsprite gBattleAnimSpriteTemplate_85957F8, 4, 0, 0, 16, 12, 32, 20, 0, 0 + createsprite gBattleAnimSpriteTemplate_85957F8, 4, 0, 0, 16, 12, 96, 20, 1, 0 + createsprite gBattleAnimSpriteTemplate_85957F8, 4, 0, 0, 16, 12, 160, 20, 0, 0 + createsprite gBattleAnimSpriteTemplate_85957F8, 4, 0, 0, 16, 12, 224, 20, 2, 0 + delay 4 waitforvisualfinish - createvisualtask sub_8115A04, 0x2, 3, -31, 1, 0, 0, 23551 - createsprite gUnknown_0857FE28, 0x2, 4, 4 - delay 0x4 + createvisualtask sub_8115A04, 2, 3, -31, 1, 0, 0, RGB(31, 31, 22) + createsprite gHorizontalLungeSpriteTemplate, 2, 4, 4 + delay 4 playsewithpan SE_W063, SOUND_PAN_TARGET - createsprite gUnknown_08597358, 0x82, 0, 0, 1, 2 - createvisualtask sub_80D51AC, 0x2, 1, 3, 0, 6, 1 + createsprite gBasicHitSplatSpriteTemplate, 130, 0, 0, 1, 2 + createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1 waitforvisualfinish - createvisualtask sub_8115A04, 0x2, 4, -31, 2, 0, 6, 23551 - call AnimScript_82D7BEA + createvisualtask sub_8115A04, 2, 4, -31, 2, 0, 6, RGB(31, 31, 22) + call ElectricityEffect waitforvisualfinish end Move_ATTRACT: - loadspritegfx 0x27E8 - loopsewithpan SE_W204, SOUND_PAN_ATTACKER, 0xC, 0x3 - createvisualtask sub_80D5EB8, 0x5, 0, 12, 4096, 4, 0 - delay 0xF - createsprite gUnknown_085939A0, 0x83, 20, -8 + loadspritegfx ANIM_TAG_216 + loopsewithpan SE_W204, SOUND_PAN_ATTACKER, 12, 3 + createvisualtask AnimTask_SwayMon, 5, 0, 12, 4096, 4, ANIM_ATTACKER + delay 15 + createsprite gUnknown_085939A0, 131, 20, -8 waitforvisualfinish playsewithpan SE_W213, SOUND_PAN_TARGET - createsprite gUnknown_085939B8, 0x83, 160, -32 - createsprite gUnknown_085939B8, 0x83, -256, -40 - createsprite gUnknown_085939B8, 0x83, 128, -16 - createsprite gUnknown_085939B8, 0x83, 416, -38 - createsprite gUnknown_085939B8, 0x83, -128, -22 - createsprite gUnknown_085939B8, 0x83, -384, -31 + createsprite gBattleAnimSpriteTemplate_85939B8, 131, 160, -32 + createsprite gBattleAnimSpriteTemplate_85939B8, 131, -256, -40 + createsprite gBattleAnimSpriteTemplate_85939B8, 131, 128, -16 + createsprite gBattleAnimSpriteTemplate_85939B8, 131, 416, -38 + createsprite gBattleAnimSpriteTemplate_85939B8, 131, -128, -22 + createsprite gBattleAnimSpriteTemplate_85939B8, 131, -384, -31 waitforvisualfinish - waitplaysewithpan SE_W213B, 0, 0xF - createvisualtask sub_81062E8, 0x5 - createsprite gUnknown_085939D0, 0x28, 16, 256, 0 - createsprite gUnknown_085939D0, 0x28, 224, 240, 15 - createsprite gUnknown_085939D0, 0x28, 126, 272, 30 - createsprite gUnknown_085939D0, 0x28, 80, 224, 45 - createsprite gUnknown_085939D0, 0x28, 170, 272, 60 - createsprite gUnknown_085939D0, 0x28, 40, 256, 75 - createsprite gUnknown_085939D0, 0x28, 112, 256, 90 - createsprite gUnknown_085939D0, 0x28, 200, 272, 90 + waitplaysewithpan SE_W213B, 0, 15 + createvisualtask sub_81062E8, 5 + createsprite gUnknown_085939D0, 40, 16, 256, 0 + createsprite gUnknown_085939D0, 40, 224, 240, 15 + createsprite gUnknown_085939D0, 40, 126, 272, 30 + createsprite gUnknown_085939D0, 40, 80, 224, 45 + createsprite gUnknown_085939D0, 40, 170, 272, 60 + createsprite gUnknown_085939D0, 40, 40, 256, 75 + createsprite gUnknown_085939D0, 40, 112, 256, 90 + createsprite gUnknown_085939D0, 40, 200, 272, 90 delay 0x4B - createvisualtask sub_8115A04, 0x2, 4, 4, 4, 0, 10, 28479 + createvisualtask sub_8115A04, 2, 4, 4, 4, 0, 10, RGB(31, 25, 27) end Move_GROWTH: - call AnimScript_82CBDC0 + call Growth1 waitforvisualfinish - call AnimScript_82CBDC0 + call Growth1 waitforvisualfinish end - -AnimScript_82CBDC0: - createvisualtask sub_8115A04, 0x2, 2, 0, 2, 0, 8, 0x7FFF +Growth1: + createvisualtask sub_8115A04, 2, 2, 0, 2, 0, 8, RGB_WHITE playsewithpan SE_W036, SOUND_PAN_ATTACKER - createvisualtask sub_80D6064, 0x5, -3, -3, 16, 0, 0 + createvisualtask AnimTask_ScaleMonAndRestore, 5, -3, -3, 16, ANIM_ATTACKER, 0 return Move_WHIRLWIND: - loadspritegfx 0x27B2 - createsprite gUnknown_085963D4, 0x2, 0, -8, 1, 60, 0 - createsprite gUnknown_085963D4, 0x2, 0, 0, 1, 60, 1 - createsprite gUnknown_085963D4, 0x2, 0, 8, 1, 60, 2 - createsprite gUnknown_085963D4, 0x2, 0, 16, 1, 60, 3 - createsprite gUnknown_085963D4, 0x2, 0, 24, 1, 60, 4 - createsprite gUnknown_085963D4, 0x2, 0, 32, 1, 60, 0 - delay 0x5 - loopsewithpan SE_W104, SOUND_PAN_TARGET, 0xA, 0x4 - createvisualtask sub_80D52D0, 0x2, 1, 4, 0, 15, 1 + loadspritegfx ANIM_TAG_162 + createsprite gUnknown_085963D4, 2, 0, -8, 1, 60, 0 + createsprite gUnknown_085963D4, 2, 0, 0, 1, 60, 1 + createsprite gUnknown_085963D4, 2, 0, 8, 1, 60, 2 + createsprite gUnknown_085963D4, 2, 0, 16, 1, 60, 3 + createsprite gUnknown_085963D4, 2, 0, 24, 1, 60, 4 + createsprite gUnknown_085963D4, 2, 0, 32, 1, 60, 0 + delay 5 + loopsewithpan SE_W104, SOUND_PAN_TARGET, 10, 4 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 15, 1 delay 0x1D - createvisualtask sub_80D5830, 0x2, 1, 12, 6, 1, 5 - delay 0x7 + createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_TARGET, 12, 6, 1, 5 + delay 7 playsewithpan SE_W081, SOUND_PAN_TARGET - createvisualtask sub_80D5DB0, 0x5, 1, 8 + createvisualtask sub_80D5DB0, 5, 1, 8 waitforvisualfinish end Move_CONFUSE_RAY: - loadspritegfx 0x271D + loadspritegfx ANIM_TAG_YELLOW_BALL monbg ANIM_DEF_PARTNER fadetobg BG_GHOST waitbgfadein - createvisualtask sub_8159278, 0x2, -64, 63, 2, 0 - createvisualtask sub_8115C80, 0x2, 10013, 0, 6, 0, 14, 351 - createsprite gUnknown_08596D14, 0x82, 28, 0, 288 + createvisualtask sub_8159278, 2, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 2, 0 + createvisualtask sub_8115C80, 2, 10013, 0, 6, 0, 14, 351 + createsprite gUnknown_08596D14, 130, 28, 0, 288 waitforvisualfinish - setalpha 0x808 + setalpha 8, 8 playsewithpan SE_W081B, SOUND_PAN_TARGET - createsprite gUnknown_08596D2C, 0x82, 0, -16 + createsprite gUnknown_08596D2C, 130, 0, -16 waitforvisualfinish - delay 0x0 + delay 0 blendoff clearmonbg ANIM_DEF_PARTNER restorebg @@ -2104,118 +2068,118 @@ Move_CONFUSE_RAY: end Move_LOCK_ON: - loadspritegfx 0x271E - createsprite gUnknown_08592CA0, 0x28 - createsprite gUnknown_08592CB8, 0x28, 1 - createsprite gUnknown_08592CB8, 0x28, 2 - createsprite gUnknown_08592CB8, 0x28, 3 - createsprite gUnknown_08592CB8, 0x28, 4 - delay 0x78 - setarg 0x7, 0xFFFF + loadspritegfx ANIM_TAG_LOCK_ON + createsprite gUnknown_08592CA0, 40 + createsprite gUnknown_08592CB8, 40, 1 + createsprite gUnknown_08592CB8, 40, 2 + createsprite gUnknown_08592CB8, 40, 3 + createsprite gUnknown_08592CB8, 40, 4 + delay 120 + setarg 7, -1 waitforvisualfinish end Move_MEAN_LOOK: - loadspritegfx 0x27CB + loadspritegfx ANIM_TAG_EYE monbg ANIM_DEF_PARTNER playsewithpan SE_W060, SOUND_PAN_ATTACKER - createsprite gUnknown_08597274, 0x2, 1, 1, 0, 16, RGB_BLACK - loopsewithpan SE_W109, SOUND_PAN_TARGET, 0xF, 0x4 + createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 1, 0, 16, RGB_BLACK + loopsewithpan SE_W109, SOUND_PAN_TARGET, 15, 4 waitplaysewithpan SE_W043, SOUND_PAN_TARGET, 0x55 - createsprite gUnknown_085CE104, 0x2 - delay 0x78 - createsprite gUnknown_08597274, 0x2, 1, 2, 16, 0, RGB_BLACK - delay 0x1E + createsprite gUnknown_085CE104, 2 + delay 120 + createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 2, 16, 0, RGB_BLACK + delay 30 clearmonbg ANIM_DEF_PARTNER waitforvisualfinish end Move_ROCK_THROW: - loadspritegfx 0x274A - createsprite gUnknown_085972D8, 0x82, 6, 1, 15, 1 - createsprite gUnknown_08596B04, 0x82, 0, 1, 0, 0 + loadspritegfx ANIM_TAG_058 + createsprite gBattleAnimSpriteTemplate_85972D8, 130, 6, 1, 15, 1 + createsprite gUnknown_08596B04, 130, 0, 1, 0, 0 playsewithpan SE_W088, SOUND_PAN_TARGET - delay 0x6 - createsprite gUnknown_08596B04, 0x82, 19, 1, 10, 0 + delay 6 + createsprite gUnknown_08596B04, 130, 19, 1, 10, 0 playsewithpan SE_W088, SOUND_PAN_TARGET - delay 0x6 - createsprite gUnknown_08596B04, 0x82, -23, 2, -10, 0 + delay 6 + createsprite gUnknown_08596B04, 130, -23, 2, -10, 0 playsewithpan SE_W088, SOUND_PAN_TARGET - createvisualtask sub_80D51AC, 0x2, 1, 0, 5, 20, 1 - delay 0x6 - createsprite gUnknown_08596B04, 0x82, -15, 1, -10, 0 + createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 5, 20, 1 + delay 6 + createsprite gUnknown_08596B04, 130, -15, 1, -10, 0 playsewithpan SE_W088, SOUND_PAN_TARGET - delay 0x6 - createsprite gUnknown_08596B04, 0x82, 23, 2, 10, 0 + delay 6 + createsprite gUnknown_08596B04, 130, 23, 2, 10, 0 playsewithpan SE_W088, SOUND_PAN_TARGET waitforvisualfinish end Move_ROCK_SLIDE: - loadspritegfx 0x274A + loadspritegfx ANIM_TAG_058 monbg ANIM_DEF_PARTNER - createsprite gUnknown_085972D8, 0x2, 7, 1, 11, 1 - createsprite gUnknown_08596B04, 0x82, -5, 1, -5, 1 + createsprite gBattleAnimSpriteTemplate_85972D8, 2, 7, 1, 11, 1 + createsprite gUnknown_08596B04, 130, -5, 1, -5, 1 playsewithpan SE_W088, SOUND_PAN_TARGET - delay 0x2 - createsprite gUnknown_08596B04, 0x82, 5, 0, 6, 1 + delay 2 + createsprite gUnknown_08596B04, 130, 5, 0, 6, 1 playsewithpan SE_W088, SOUND_PAN_TARGET - delay 0x2 - createsprite gUnknown_08596B04, 0x82, 19, 1, 10, 1 + delay 2 + createsprite gUnknown_08596B04, 130, 19, 1, 10, 1 playsewithpan SE_W088, SOUND_PAN_TARGET - delay 0x2 - createsprite gUnknown_08596B04, 0x82, -23, 2, -10, 1 + delay 2 + createsprite gUnknown_08596B04, 130, -23, 2, -10, 1 playsewithpan SE_W088, SOUND_PAN_TARGET - createvisualtask sub_80D51AC, 0x2, 1, 0, 5, 50, 1 - createvisualtask sub_80D51AC, 0x2, 3, 0, 5, 50, 1 - delay 0x2 - call AnimScript_82CC083 - call AnimScript_82CC083 + createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 5, 50, 1 + createvisualtask AnimTask_ShakeMon, 2, ANIM_DEF_PARTNER, 0, 5, 50, 1 + delay 2 + call RockSlide1 + call RockSlide1 waitforvisualfinish clearmonbg ANIM_DEF_PARTNER end -AnimScript_82CC083: - createsprite gUnknown_08596B04, 0x82, -20, 0, -10, 1 +RockSlide1: + createsprite gUnknown_08596B04, 130, -20, 0, -10, 1 playsewithpan SE_W088, SOUND_PAN_TARGET - delay 0x2 - createsprite gUnknown_08596B04, 0x82, 28, 1, 10, 1 + delay 2 + createsprite gUnknown_08596B04, 130, 28, 1, 10, 1 playsewithpan SE_W088, SOUND_PAN_TARGET - delay 0x2 - createsprite gUnknown_08596B04, 0x82, -10, 1, -5, 1 + delay 2 + createsprite gUnknown_08596B04, 130, -10, 1, -5, 1 playsewithpan SE_W088, SOUND_PAN_TARGET - delay 0x2 - createsprite gUnknown_08596B04, 0x82, 10, 0, 6, 1 + delay 2 + createsprite gUnknown_08596B04, 130, 10, 0, 6, 1 playsewithpan SE_W088, SOUND_PAN_TARGET - delay 0x2 - createsprite gUnknown_08596B04, 0x82, 24, 1, 10, 1 + delay 2 + createsprite gUnknown_08596B04, 130, 24, 1, 10, 1 playsewithpan SE_W088, SOUND_PAN_TARGET - delay 0x2 - createsprite gUnknown_08596B04, 0x82, -32, 2, -10, 1 + delay 2 + createsprite gUnknown_08596B04, 130, -32, 2, -10, 1 playsewithpan SE_W088, SOUND_PAN_TARGET - delay 0x2 - createsprite gUnknown_08596B04, 0x82, -20, 0, -10, 1 + delay 2 + createsprite gUnknown_08596B04, 130, -20, 0, -10, 1 playsewithpan SE_W088, SOUND_PAN_TARGET - delay 0x2 - createsprite gUnknown_08596B04, 0x82, 30, 2, 10, 1 + delay 2 + createsprite gUnknown_08596B04, 130, 30, 2, 10, 1 playsewithpan SE_W088, SOUND_PAN_TARGET - delay 0x2 + delay 2 return Move_THIEF: - loadspritegfx 0x2797 + loadspritegfx ANIM_TAG_135 monbg ANIM_TARGET - delay 0x1 + delay 1 fadetobg BG_DARK waitbgfadein - setalpha 0x80C - createsprite gUnknown_0857FE28, 0x2, 6, 4 - delay 0x6 + setalpha 12, 8 + createsprite gHorizontalLungeSpriteTemplate, 2, 6, 4 + delay 6 playsewithpan SE_W233, SOUND_PAN_TARGET - createsprite gUnknown_08597358, 0x2, 0, 0, 1, 2 - createvisualtask sub_80D52D0, 0x2, 1, 1, 0, 8, 1 + createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 2 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 1, 0, 8, 1 waitforvisualfinish - delay 0x14 + delay 20 clearmonbg ANIM_TARGET blendoff restorebg @@ -2223,196 +2187,194 @@ Move_THIEF: end Move_BUBBLE_BEAM: - loadspritegfx 0x27A2 - loadspritegfx 0x27AB + loadspritegfx ANIM_TAG_146 + loadspritegfx ANIM_TAG_155 monbg ANIM_TARGET monbgprio_28 ANIM_TARGET - setalpha 0x80C - delay 0x1 - call AnimScript_82CC1AD - createvisualtask sub_80D5EB8, 0x5, 0, 3, 3072, 8, 1 - call AnimScript_82CC1AD - call AnimScript_82CC1AD + setalpha 12, 8 + delay 1 + call Bulbblebeam1 + createvisualtask AnimTask_SwayMon, 5, 0, 3, 3072, 8, ANIM_TARGET + call Bulbblebeam1 + call Bulbblebeam1 waitforvisualfinish - call AnimScript_82D7AE2 + call WaterBubbleEffect waitforvisualfinish clearmonbg ANIM_TARGET blendoff end - -AnimScript_82CC1AD: - createsprite gUnknown_08595068, 0x2, 18, 0, 35, 70, 0, 256, 50 +Bulbblebeam1: + createsprite gBattleAnimSpriteTemplate_8595068, 2, 18, 0, 35, 70, 0, 256, 50 playsewithpan SE_W145, SOUND_PAN_ATTACKER - delay 0x3 - createsprite gUnknown_08595068, 0x2, 18, 0, 20, 40, -10, 256, 50 + delay 3 + createsprite gBattleAnimSpriteTemplate_8595068, 2, 18, 0, 20, 40, -10, 256, 50 playsewithpan SE_W145, SOUND_PAN_ATTACKER - delay 0x3 - createsprite gUnknown_08595068, 0x2, 18, 0, 10, -60, 0, 256, 50 + delay 3 + createsprite gBattleAnimSpriteTemplate_8595068, 2, 18, 0, 10, -60, 0, 256, 50 playsewithpan SE_W145, SOUND_PAN_ATTACKER - delay 0x3 - createsprite gUnknown_08595068, 0x2, 18, 0, 15, -15, 10, 256, 50 + delay 3 + createsprite gBattleAnimSpriteTemplate_8595068, 2, 18, 0, 15, -15, 10, 256, 50 playsewithpan SE_W145, SOUND_PAN_ATTACKER - delay 0x3 - createsprite gUnknown_08595068, 0x2, 18, 0, 30, 10, -10, 256, 50 + delay 3 + createsprite gBattleAnimSpriteTemplate_8595068, 2, 18, 0, 30, 10, -10, 256, 50 playsewithpan SE_W145, SOUND_PAN_ATTACKER - delay 0x3 - createsprite gUnknown_08595068, 0x2, 18, 0, 25, -30, 10, 256, 50 + delay 3 + createsprite gBattleAnimSpriteTemplate_8595068, 2, 18, 0, 25, -30, 10, 256, 50 playsewithpan SE_W145, SOUND_PAN_ATTACKER - delay 0x3 + delay 3 return Move_ICY_WIND: - loadspritegfx 0x279D - loadspritegfx 0x279E + loadspritegfx ANIM_TAG_141 + loadspritegfx ANIM_TAG_142 monbg ANIM_DEF_PARTNER - createvisualtask sub_8116620, 0xA, 11, 4, 0, 4, 0 + createvisualtask sub_8116620, 10, 11, 4, 0, 4, RGB_BLACK fadetobg BG_ICE waitbgfadeout playsewithpan SE_W196, 0 waitbgfadein waitforvisualfinish - panse_1B SE_W016, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0x0 - call AnimScript_82CC2A8 - delay 0x5 - call AnimScript_82CC2A8 + panse_1B SE_W016, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0 + call IcyWind1 + delay 5 + call IcyWind1 playsewithpan SE_W016B, SOUND_PAN_TARGET delay 0x37 - call AnimScript_82D78F8 + call IcyWindEffect2 waitforvisualfinish clearmonbg ANIM_DEF_PARTNER restorebg waitbgfadeout - createvisualtask sub_8116620, 0xA, 11, 4, 4, 0, 0 + createvisualtask sub_8116620, 10, 11, 4, 4, 0, RGB_BLACK waitbgfadein end - -AnimScript_82CC2A8: +IcyWind1: createsprite gUnknown_08595B98, 0xA8, 0, 0, 0, 0, 72, 1 - delay 0x5 + delay 5 createsprite gUnknown_08595B98, 0xA8, 0, 10, 0, 10, 72, 1 - delay 0x5 + delay 5 createsprite gUnknown_08595B98, 0xA8, 0, -10, 0, -10, 72, 1 - delay 0x5 + delay 5 createsprite gUnknown_08595B98, 0xA8, 0, 15, 0, 15, 72, 1 - delay 0x5 + delay 5 createsprite gUnknown_08595B98, 0xA8, 0, -5, 0, -5, 72, 1 return Move_SMOKESCREEN: - loadspritegfx 0x2720 - loadspritegfx 0x2721 + loadspritegfx ANIM_TAG_BLACK_SMOKE + loadspritegfx ANIM_TAG_BLACK_BALL playsewithpan SE_W104, SOUND_PAN_ATTACKER - createsprite gUnknown_085CE050, 0x82, 20, 0, 0, 0, 35, -25 + createsprite gUnknown_085CE050, 130, 20, 0, 0, 0, 35, -25 waitforvisualfinish - createvisualtask sub_815A160, 0x2 - delay 0x2 + createvisualtask sub_815A160, 2 + delay 2 playsewithpan SE_W028, SOUND_PAN_TARGET - createsprite gUnknown_085CE038, 0x84, 0, -12, 104, 0, 75 - createsprite gUnknown_085CE038, 0x84, 0, -12, 72, 1, 75 - createsprite gUnknown_085CE038, 0x84, 0, -6, 56, 1, 75 - createsprite gUnknown_085CE038, 0x84, 0, -6, 88, 0, 75 - createsprite gUnknown_085CE038, 0x84, 0, 0, 56, 0, 75 - createsprite gUnknown_085CE038, 0x84, 0, 0, 88, 1, 75 - createsprite gUnknown_085CE038, 0x84, 0, 6, 72, 0, 75 - createsprite gUnknown_085CE038, 0x84, 0, 6, 104, 1, 75 - createsprite gUnknown_085CE038, 0x84, 0, 12, 72, 0, 75 - createsprite gUnknown_085CE038, 0x84, 0, 12, 56, 1, 75 - createsprite gUnknown_085CE038, 0x84, 0, 18, 80, 0, 75 - createsprite gUnknown_085CE038, 0x84, 0, 18, 72, 1, 75 + createsprite gUnknown_085CE038, 132, 0, -12, 104, 0, 75 + createsprite gUnknown_085CE038, 132, 0, -12, 72, 1, 75 + createsprite gUnknown_085CE038, 132, 0, -6, 56, 1, 75 + createsprite gUnknown_085CE038, 132, 0, -6, 88, 0, 75 + createsprite gUnknown_085CE038, 132, 0, 0, 56, 0, 75 + createsprite gUnknown_085CE038, 132, 0, 0, 88, 1, 75 + createsprite gUnknown_085CE038, 132, 0, 6, 72, 0, 75 + createsprite gUnknown_085CE038, 132, 0, 6, 104, 1, 75 + createsprite gUnknown_085CE038, 132, 0, 12, 72, 0, 75 + createsprite gUnknown_085CE038, 132, 0, 12, 56, 1, 75 + createsprite gUnknown_085CE038, 132, 0, 18, 80, 0, 75 + createsprite gUnknown_085CE038, 132, 0, 18, 72, 1, 75 waitforvisualfinish end Move_CONVERSION: - loadspritegfx 0x2722 + loadspritegfx ANIM_TAG_CONVERSION monbg ANIM_ATK_PARTNER monbgprio_28 ANIM_ATTACKER - setalpha 0x10 - delay 0x0 + setalpha 16, 0 + delay 0 playsewithpan SE_W129, SOUND_PAN_ATTACKER - createsprite gUnknown_08592E74, 0x2, -24, -24 - delay 0x3 - createsprite gUnknown_08592E74, 0x2, -8, -24 - delay 0x3 - createsprite gUnknown_08592E74, 0x2, 8, -24 - delay 0x3 - createsprite gUnknown_08592E74, 0x2, 24, -24 - delay 0x3 + createsprite gUnknown_08592E74, 2, -24, -24 + delay 3 + createsprite gUnknown_08592E74, 2, -8, -24 + delay 3 + createsprite gUnknown_08592E74, 2, 8, -24 + delay 3 + createsprite gUnknown_08592E74, 2, 24, -24 + delay 3 playsewithpan SE_W129, SOUND_PAN_ATTACKER - createsprite gUnknown_08592E74, 0x2, -24, -8 - delay 0x3 - createsprite gUnknown_08592E74, 0x2, -8, -8 - delay 0x3 - createsprite gUnknown_08592E74, 0x2, 8, -8 - delay 0x3 - createsprite gUnknown_08592E74, 0x2, 24, -8 - delay 0x3 + createsprite gUnknown_08592E74, 2, -24, -8 + delay 3 + createsprite gUnknown_08592E74, 2, -8, -8 + delay 3 + createsprite gUnknown_08592E74, 2, 8, -8 + delay 3 + createsprite gUnknown_08592E74, 2, 24, -8 + delay 3 playsewithpan SE_W129, SOUND_PAN_ATTACKER - createsprite gUnknown_08592E74, 0x2, -24, 8 - delay 0x3 - createsprite gUnknown_08592E74, 0x2, -8, 8 - delay 0x3 - createsprite gUnknown_08592E74, 0x2, 8, 8 - delay 0x3 - createsprite gUnknown_08592E74, 0x2, 24, 8 - delay 0x3 + createsprite gUnknown_08592E74, 2, -24, 8 + delay 3 + createsprite gUnknown_08592E74, 2, -8, 8 + delay 3 + createsprite gUnknown_08592E74, 2, 8, 8 + delay 3 + createsprite gUnknown_08592E74, 2, 24, 8 + delay 3 playsewithpan SE_W129, SOUND_PAN_ATTACKER - createsprite gUnknown_08592E74, 0x2, -24, 24 - delay 0x3 - createsprite gUnknown_08592E74, 0x2, -8, 24 - delay 0x3 - createsprite gUnknown_08592E74, 0x2, 8, 24 - delay 0x3 - createsprite gUnknown_08592E74, 0x2, 24, 24 - delay 0x14 + createsprite gUnknown_08592E74, 2, -24, 24 + delay 3 + createsprite gUnknown_08592E74, 2, -8, 24 + delay 3 + createsprite gUnknown_08592E74, 2, 8, 24 + delay 3 + createsprite gUnknown_08592E74, 2, 24, 24 + delay 20 playsewithpan SE_W112, SOUND_PAN_ATTACKER - createvisualtask sub_8115D94, 0x2, 10018, 1, 1, 14335, 12, 0, 0 - delay 0x6 - createvisualtask sub_81022D4, 0x5 + createvisualtask sub_8115D94, 2, ANIM_TAG_CONVERSION, 1, 1, 14335, 12, 0, 0 + delay 6 + createvisualtask sub_81022D4, 5 waitforvisualfinish - delay 0x1 + delay 1 clearmonbg ANIM_ATK_PARTNER blendoff end Move_CONVERSION_2: - loadspritegfx 0x2722 + loadspritegfx ANIM_TAG_CONVERSION monbg ANIM_DEF_PARTNER monbgprio_2A ANIM_TARGET - setalpha 0x1000 - delay 0x0 + setalpha 0, 16 + delay 0 playsewithpan SE_W112, SOUND_PAN_TARGET - createsprite gUnknown_08592EA4, 0x2, -24, -24, 60 - createsprite gUnknown_08592EA4, 0x2, -8, -24, 65 - createsprite gUnknown_08592EA4, 0x2, 8, -24, 70 - createsprite gUnknown_08592EA4, 0x2, 24, -24, 75 - createsprite gUnknown_08592EA4, 0x2, -24, -8, 80 - createsprite gUnknown_08592EA4, 0x2, -8, -8, 85 - createsprite gUnknown_08592EA4, 0x2, 8, -8, 90 - createsprite gUnknown_08592EA4, 0x2, 24, -8, 95 - createsprite gUnknown_08592EA4, 0x2, -24, 8, 100 - createsprite gUnknown_08592EA4, 0x2, -8, 8, 105 - createsprite gUnknown_08592EA4, 0x2, 8, 8, 110 - createsprite gUnknown_08592EA4, 0x2, 24, 8, 115 - createsprite gUnknown_08592EA4, 0x2, -24, 24, 120 - createsprite gUnknown_08592EA4, 0x2, -8, 24, 125 - createsprite gUnknown_08592EA4, 0x2, 8, 24, 130 - createsprite gUnknown_08592EA4, 0x2, 24, 24, 135 - createvisualtask sub_81023E0, 0x5 - delay 0x3C + createsprite gUnknown_08592EA4, 2, -24, -24, 60 + createsprite gUnknown_08592EA4, 2, -8, -24, 65 + createsprite gUnknown_08592EA4, 2, 8, -24, 70 + createsprite gUnknown_08592EA4, 2, 24, -24, 75 + createsprite gUnknown_08592EA4, 2, -24, -8, 80 + createsprite gUnknown_08592EA4, 2, -8, -8, 85 + createsprite gUnknown_08592EA4, 2, 8, -8, 90 + createsprite gUnknown_08592EA4, 2, 24, -8, 95 + createsprite gUnknown_08592EA4, 2, -24, 8, 100 + createsprite gUnknown_08592EA4, 2, -8, 8, 105 + createsprite gUnknown_08592EA4, 2, 8, 8, 110 + createsprite gUnknown_08592EA4, 2, 24, 8, 115 + createsprite gUnknown_08592EA4, 2, -24, 24, 120 + createsprite gUnknown_08592EA4, 2, -8, 24, 125 + createsprite gUnknown_08592EA4, 2, 8, 24, 130 + createsprite gUnknown_08592EA4, 2, 24, 24, 135 + createvisualtask sub_81023E0, 5 + delay 60 playsewithpan SE_W129, SOUND_PAN_TARGET - delay 0xA + delay 10 playsewithpan SE_W129, SOUND_PAN_TARGET - delay 0xA + delay 10 playsewithpan SE_W129, SOUND_PAN_TARGET - delay 0xA + delay 10 playsewithpan SE_W129, SOUND_PAN_TARGET - delay 0xA + delay 10 playsewithpan SE_W129, SOUND_PAN_TARGET - delay 0xA + delay 10 playsewithpan SE_W129, SOUND_PAN_TARGET - delay 0xA + delay 10 playsewithpan SE_W129, SOUND_PAN_TARGET - delay 0xA + delay 10 playsewithpan SE_W129, SOUND_PAN_TARGET waitforvisualfinish clearmonbg ANIM_DEF_PARTNER @@ -2420,367 +2382,361 @@ Move_CONVERSION_2: end Move_ROLLING_KICK: - loadspritegfx 0x279F - loadspritegfx 0x2797 + loadspritegfx ANIM_TAG_143 + loadspritegfx ANIM_TAG_135 monbg ANIM_TARGET - setalpha 0x80C - createvisualtask sub_80D5830, 0x2, 0, 18, 6, 1, 4 + setalpha 12, 8 + createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_ATTACKER, 18, 6, 1, 4 playsewithpan SE_W104, SOUND_PAN_ATTACKER - delay 0x6 + delay 6 playsewithpan SE_W104, SOUND_PAN_ATTACKER waitforvisualfinish - createsprite gUnknown_0857FE70, 0x2, 0, 20, 0, 0, 4 - createsprite gUnknown_08595EE0, 0x2, -24, 0, 48, 10, 160, 0 - delay 0x5 + createsprite gSlideMonToOffsetSpriteTemplate, 2, 0, 20, 0, 0, 4 + createsprite gUnknown_08595EE0, 2, -24, 0, 48, 10, 160, 0 + delay 5 playsewithpan SE_W233B, SOUND_PAN_TARGET - createsprite gUnknown_08597358, 0x2, -8, 0, 1, 2 - createvisualtask sub_80D51AC, 0x2, 1, 5, 0, 6, 1 + createsprite gBasicHitSplatSpriteTemplate, 2, -8, 0, 1, 2 + createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 5, 0, 6, 1 waitforvisualfinish - createsprite gUnknown_0857FE58, 0x2, 0, 1, 8 + createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 0, 1, 8 clearmonbg ANIM_TARGET blendoff end Move_HEADBUTT: - loadspritegfx 0x2797 - createsprite gUnknown_08592CD8, 0x2, 0 + loadspritegfx ANIM_TAG_135 + createsprite gUnknown_08592CD8, 2, 0 playsewithpan SE_W029, SOUND_PAN_ATTACKER waitforvisualfinish - delay 0x2 - createsprite gUnknown_08592CD8, 0x2, 1 + delay 2 + createsprite gUnknown_08592CD8, 2, 1 waitforvisualfinish - createvisualtask sub_80D5484, 0x2, 0, 2, 0, 4, 1 - createvisualtask sub_80D51AC, 0x2, 1, 5, 0, 6, 1 - createsprite gUnknown_08592CD8, 0x2, 2 - createsprite gUnknown_085973E8, 0x83, 0, 0, 1, 1 + createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_ATTACKER, 2, 0, 4, 1 + createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 5, 0, 6, 1 + createsprite gUnknown_08592CD8, 2, 2 + createsprite gUnknown_085973E8, 131, 0, 0, 1, 1 playsewithpan SE_W233B, SOUND_PAN_TARGET waitforvisualfinish end Move_HORN_ATTACK: - loadspritegfx 0x2797 - loadspritegfx 0x2724 - createsprite gUnknown_08592CD8, 0x2, 0 + loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_HORN_HIT + createsprite gUnknown_08592CD8, 2, 0 playsewithpan SE_W029, SOUND_PAN_ATTACKER waitforvisualfinish - delay 0x2 - createsprite gUnknown_08592CD8, 0x2, 1 - createsprite gUnknown_08592F44, 0x84, 0, 0, 10 + delay 2 + createsprite gUnknown_08592CD8, 2, 1 + createsprite gUnknown_08592F44, 132, 0, 0, 10 waitforvisualfinish - createvisualtask sub_80D5484, 0x2, 0, 2, 0, 4, 1 - createvisualtask sub_80D51AC, 0x2, 1, 5, 0, 6, 1 - createsprite gUnknown_08592CD8, 0x2, 2 - createsprite gUnknown_085973E8, 0x83, 0, 0, 1, 1 + createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_ATTACKER, 2, 0, 4, 1 + createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 5, 0, 6, 1 + createsprite gUnknown_08592CD8, 2, 2 + createsprite gUnknown_085973E8, 131, 0, 0, 1, 1 playsewithpan SE_W030, SOUND_PAN_TARGET waitforvisualfinish end Move_FURY_ATTACK: - loadspritegfx 0x2797 - loadspritegfx 0x2724 - createvisualtask sub_80D6134, 0x2, 4, 256, 0, 2 - choosetwoturnanim AnimScript_82CC7B8, AnimScript_82CC7DE - -AnimScript_82CC7A5: - createvisualtask sub_80D51AC, 0x2, 1, 5, 0, 6, 1 + loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_HORN_HIT + createvisualtask sub_80D6134, 2, 4, 256, 0, 2 + choosetwoturnanim FuryAttackRight, FuryAttackLeft +FuryAttackContinue: + createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 5, 0, 6, 1 waitforvisualfinish end -AnimScript_82CC7B8: - createsprite gUnknown_08592F44, 0x84, 8, 8, 10 +FuryAttackRight: + createsprite gUnknown_08592F44, 132, 8, 8, 10 waitforvisualfinish - createsprite gUnknown_085973E8, 0x83, 0, 0, 1, 1 + createsprite gUnknown_085973E8, 131, 0, 0, 1, 1 playsewithpan SE_W030, SOUND_PAN_TARGET - goto AnimScript_82CC7A5 + goto FuryAttackContinue -AnimScript_82CC7DE: - createsprite gUnknown_08592F44, 0x84, -8, -8, 10 +FuryAttackLeft: + createsprite gUnknown_08592F44, 132, -8, -8, 10 waitforvisualfinish - createsprite gUnknown_085973E8, 0x83, 0, 0, 1, 1 + createsprite gUnknown_085973E8, 131, 0, 0, 1, 1 playsewithpan SE_W030, SOUND_PAN_TARGET - goto AnimScript_82CC7A5 + goto FuryAttackContinue Move_HORN_DRILL: - loadspritegfx 0x2797 - loadspritegfx 0x2724 - jumpifcontest AnimScript_82CC96A + loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_HORN_HIT + jumpifcontest HornDrillInContest fadetobg BG_DRILL waitbgfadeout - createvisualtask sub_8117660, 0x5, -2304, 768, 1, -1 - -AnimScript_82CC821: + createvisualtask sub_8117660, 5, -2304, 768, 1, -1 +HornDrillContinue: waitbgfadein - setalpha 0x80C - createsprite gUnknown_08592CD8, 0x2, 0 + setalpha 12, 8 + createsprite gUnknown_08592CD8, 2, 0 playsewithpan SE_W029, SOUND_PAN_ATTACKER waitforvisualfinish - delay 0x2 - createsprite gUnknown_08592CD8, 0x2, 1 - createsprite gUnknown_08592F44, 0x84, 0, 0, 12 + delay 2 + createsprite gUnknown_08592CD8, 2, 1 + createsprite gUnknown_08592F44, 132, 0, 0, 12 waitforvisualfinish playse SE_BAN - createvisualtask sub_80D5484, 0x2, 0, 2, 0, 40, 1 - createvisualtask sub_80D5484, 0x2, 1, 10, 0, 40, 1 - createsprite gUnknown_085973E8, 0x83, 0, 0, 1, 3 + createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_ATTACKER, 2, 0, 40, 1 + createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 10, 0, 40, 1 + createsprite gUnknown_085973E8, 131, 0, 0, 1, 3 playsewithpan SE_W030, SOUND_PAN_TARGET - delay 0x4 - createsprite gUnknown_085973E8, 0x83, 0, 2, 1, 3 + delay 4 + createsprite gUnknown_085973E8, 131, 0, 2, 1, 3 playsewithpan SE_W030, SOUND_PAN_TARGET - delay 0x4 - createsprite gUnknown_085973E8, 0x83, -4, 3, 1, 3 + delay 4 + createsprite gUnknown_085973E8, 131, -4, 3, 1, 3 playsewithpan SE_W030, SOUND_PAN_TARGET - delay 0x4 - createsprite gUnknown_085973E8, 0x83, -8, -5, 1, 3 + delay 4 + createsprite gUnknown_085973E8, 131, -8, -5, 1, 3 playsewithpan SE_W030, SOUND_PAN_TARGET - delay 0x4 - createsprite gUnknown_085973E8, 0x83, 4, -12, 1, 3 + delay 4 + createsprite gUnknown_085973E8, 131, 4, -12, 1, 3 playsewithpan SE_W030, SOUND_PAN_TARGET - delay 0x4 - createsprite gUnknown_085973E8, 0x83, 16, 0, 1, 3 + delay 4 + createsprite gUnknown_085973E8, 131, 16, 0, 1, 3 playsewithpan SE_W030, SOUND_PAN_TARGET - delay 0x4 - createsprite gUnknown_085973E8, 0x83, 5, 18, 1, 3 + delay 4 + createsprite gUnknown_085973E8, 131, 5, 18, 1, 3 playsewithpan SE_W030, SOUND_PAN_TARGET - delay 0x4 - createsprite gUnknown_085973E8, 0x83, -17, 12, 1, 2 + delay 4 + createsprite gUnknown_085973E8, 131, -17, 12, 1, 2 playsewithpan SE_W030, SOUND_PAN_TARGET - delay 0x4 - createsprite gUnknown_085973E8, 0x83, -21, -15, 1, 2 + delay 4 + createsprite gUnknown_085973E8, 131, -21, -15, 1, 2 playsewithpan SE_W030, SOUND_PAN_TARGET - delay 0x4 - createsprite gUnknown_085973E8, 0x83, 8, -27, 1, 2 + delay 4 + createsprite gUnknown_085973E8, 131, 8, -27, 1, 2 playsewithpan SE_W030, SOUND_PAN_TARGET - delay 0x4 - createsprite gUnknown_085973E8, 0x83, 32, 0, 1, 2 + delay 4 + createsprite gUnknown_085973E8, 131, 32, 0, 1, 2 playsewithpan SE_W030, SOUND_PAN_TARGET - delay 0x4 - createsprite gUnknown_08592CD8, 0x2, 2 + delay 4 + createsprite gUnknown_08592CD8, 2, 2 waitforvisualfinish restorebg waitbgfadeout - setarg 0x7, 0xFFFF + setarg 7, -1 waitbgfadein end -AnimScript_82CC96A: +HornDrillInContest: fadetobg BG_DRILL_CONTESTS waitbgfadeout - createvisualtask sub_8117660, 0x5, 2304, 768, 0, -1 - goto AnimScript_82CC821 + createvisualtask sub_8117660, 5, 2304, 768, 0, -1 + goto HornDrillContinue Move_THRASH: - loadspritegfx 0x2797 - loadspritegfx 0x279F - createvisualtask sub_8104C38, 0x2 - createvisualtask sub_8104CA4, 0x2 - createsprite gUnknown_08595EB0, 0x83, 1, 10, 0 - createvisualtask sub_80D5484, 0x2, 1, 4, 0, 7, 1 + loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_143 + createvisualtask sub_8104C38, 2 + createvisualtask sub_8104CA4, 2 + createsprite gUnknown_08595EB0, 131, 1, 10, 0 + createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 4, 0, 7, 1 playsewithpan SE_W004, SOUND_PAN_TARGET - delay 0x1C - createsprite gUnknown_08595EB0, 0x83, 1, 10, 1 - createvisualtask sub_80D5484, 0x2, 1, 4, 0, 7, 1 + delay 28 + createsprite gUnknown_08595EB0, 131, 1, 10, 1 + createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 4, 0, 7, 1 playsewithpan SE_W233B, SOUND_PAN_TARGET - delay 0x1C - createsprite gUnknown_08595EB0, 0x83, 1, 10, 3 - createvisualtask sub_80D5484, 0x2, 1, 8, 0, 16, 1 + delay 28 + createsprite gUnknown_08595EB0, 131, 1, 10, 3 + createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 8, 0, 16, 1 playsewithpan SE_W025B, SOUND_PAN_TARGET end Move_SING: - loadspritegfx 0x2758 + loadspritegfx ANIM_TAG_MUSIC_NOTES2 monbg ANIM_DEF_PARTNER - createvisualtask sub_8102BE8, 0x2 + createvisualtask sub_8102BE8, 2 waitforvisualfinish - panse_1B SE_W047, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0x0 - createsprite gUnknown_08593008, 0x82, 7, 0, 12 - delay 0x5 - createsprite gUnknown_08593008, 0x82, 6, 1, 12 - delay 0x5 - createsprite gUnknown_08593008, 0x82, 1, 2, 12 - delay 0x5 - createsprite gUnknown_08593008, 0x82, 2, 3, 12 - delay 0x5 - createsprite gUnknown_08593008, 0x82, 3, 0, 12 - delay 0x4 - createsprite gUnknown_08593008, 0x82, 2, 1, 12 - delay 0x4 - createsprite gUnknown_08593008, 0x82, 5, 2, 12 - delay 0x4 - createsprite gUnknown_08593008, 0x82, 6, 3, 12 - delay 0x4 - createsprite gUnknown_08593008, 0x82, 2, 0, 12 - delay 0x4 - createsprite gUnknown_08593008, 0x82, 2, 1, 12 - delay 0x4 - createsprite gUnknown_08593008, 0x82, 1, 2, 12 - delay 0x4 - createsprite gUnknown_08593008, 0x82, 5, 3, 12 - delay 0x4 + panse_1B SE_W047, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0 + createsprite gUnknown_08593008, 130, 7, 0, 12 + delay 5 + createsprite gUnknown_08593008, 130, 6, 1, 12 + delay 5 + createsprite gUnknown_08593008, 130, 1, 2, 12 + delay 5 + createsprite gUnknown_08593008, 130, 2, 3, 12 + delay 5 + createsprite gUnknown_08593008, 130, 3, 0, 12 + delay 4 + createsprite gUnknown_08593008, 130, 2, 1, 12 + delay 4 + createsprite gUnknown_08593008, 130, 5, 2, 12 + delay 4 + createsprite gUnknown_08593008, 130, 6, 3, 12 + delay 4 + createsprite gUnknown_08593008, 130, 2, 0, 12 + delay 4 + createsprite gUnknown_08593008, 130, 2, 1, 12 + delay 4 + createsprite gUnknown_08593008, 130, 1, 2, 12 + delay 4 + createsprite gUnknown_08593008, 130, 5, 3, 12 + delay 4 waitforvisualfinish clearmonbg ANIM_DEF_PARTNER - createvisualtask sub_8102CA0, 0x2 + createvisualtask sub_8102CA0, 2 waitforvisualfinish end Move_LOW_KICK: - loadspritegfx 0x279F - loadspritegfx 0x2797 - createsprite gUnknown_0857FE70, 0x2, 0, 20, 0, 0, 4 - createsprite gUnknown_08595EE0, 0x82, -24, 28, 40, 8, 160, 0 - delay 0x4 - createsprite gUnknown_08597358, 0x82, -8, 8, 1, 2 - createvisualtask sub_80D6134, 0x2, 6, 384, 1, 2 + loadspritegfx ANIM_TAG_143 + loadspritegfx ANIM_TAG_135 + createsprite gSlideMonToOffsetSpriteTemplate, 2, 0, 20, 0, 0, 4 + createsprite gUnknown_08595EE0, 130, -24, 28, 40, 8, 160, 0 + delay 4 + createsprite gBasicHitSplatSpriteTemplate, 130, -8, 8, 1, 2 + createvisualtask sub_80D6134, 2, 6, 384, 1, 2 playsewithpan SE_W233B, SOUND_PAN_TARGET waitforvisualfinish - createsprite gUnknown_0857FE58, 0x2, 0, 1, 4 + createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 0, 1, 4 end Move_EARTHQUAKE: - createvisualtask sub_81152DC, 0x5, 5, 10, 50 - createvisualtask sub_81152DC, 0x5, 4, 10, 50 + createvisualtask sub_81152DC, 5, 5, 10, 50 + createvisualtask sub_81152DC, 5, 4, 10, 50 playsewithpan SE_W089, 0 - delay 0xA - createsprite gUnknown_0859728C, 0x2, 1, 3, 1, 0, 14, 0x7FFF, 14 - delay 0x10 - createsprite gUnknown_0859728C, 0x2, 1, 3, 1, 0, 14, 0x7FFF, 14 + delay 10 + createsprite gComplexPaletteBlendSpriteTemplate, 2, 1, 3, 1, RGB_BLACK, 14, 0x7FFF, 14 + delay 16 + createsprite gComplexPaletteBlendSpriteTemplate, 2, 1, 3, 1, RGB_BLACK, 14, 0x7FFF, 14 end Move_FISSURE: - loadspritegfx 0x275A - createvisualtask sub_81152DC, 0x3, 5, 10, 50 - createvisualtask sub_81152DC, 0x3, 1, 10, 50 + loadspritegfx ANIM_TAG_074 + createvisualtask sub_81152DC, 3, 5, 10, 50 + createvisualtask sub_81152DC, 3, 1, 10, 50 playsewithpan SE_W089, SOUND_PAN_TARGET - delay 0x8 - call AnimScript_82CCBFF - delay 0xF - createsprite gUnknown_0859728C, 0x2, 1, 3, 1, 0, 14, 0x7FFF, 14 - delay 0xF - call AnimScript_82CCC50 - delay 0xF - createsprite gUnknown_0859728C, 0x2, 1, 3, 1, 0, 14, 0x7FFF, 14 - delay 0xF - call AnimScript_82CCBFF - delay 0x32 + delay 8 + call Fissure1 + delay 15 + createsprite gComplexPaletteBlendSpriteTemplate, 2, 1, 3, 1, RGB_BLACK, 14, 0x7FFF, 14 + delay 15 + call Fissure2 + delay 15 + createsprite gComplexPaletteBlendSpriteTemplate, 2, 1, 3, 1, RGB_BLACK, 14, 0x7FFF, 14 + delay 15 + call Fissure1 + delay 50 fadetobg BG_FISSURE waitbgfadeout - createvisualtask sub_8115628, 0x5, 1, 5, -1 + createvisualtask sub_8115628, 5, 1, 5, -1 waitbgfadein - delay 0x28 + delay 40 restorebg waitbgfadeout - setarg 0x7, 0xFFFF + setarg 7, -1 waitbgfadein end -AnimScript_82CCBFF: - createsprite gUnknown_085971FC, 0x82, 1, 0, 12, -48, -16, 24 - createsprite gUnknown_085971FC, 0x82, 1, 0, 16, -16, -10, 24 - createsprite gUnknown_085971FC, 0x82, 1, 1, 14, -52, -18, 24 - createsprite gUnknown_085971FC, 0x82, 1, 1, 12, -32, -16, 24 +Fissure1: + createsprite gUnknown_085971FC, 130, 1, 0, 12, -48, -16, 24 + createsprite gUnknown_085971FC, 130, 1, 0, 16, -16, -10, 24 + createsprite gUnknown_085971FC, 130, 1, 1, 14, -52, -18, 24 + createsprite gUnknown_085971FC, 130, 1, 1, 12, -32, -16, 24 playsewithpan SE_W091, SOUND_PAN_TARGET return -AnimScript_82CCC50: - createsprite gUnknown_085971FC, 0x82, 1, 0, 12, -24, -16, 24 - createsprite gUnknown_085971FC, 0x82, 1, 0, 16, -38, -10, 24 - createsprite gUnknown_085971FC, 0x82, 1, 1, 14, -20, -18, 24 - createsprite gUnknown_085971FC, 0x82, 1, 1, 12, -36, -16, 24 +Fissure2: + createsprite gUnknown_085971FC, 130, 1, 0, 12, -24, -16, 24 + createsprite gUnknown_085971FC, 130, 1, 0, 16, -38, -10, 24 + createsprite gUnknown_085971FC, 130, 1, 1, 14, -20, -18, 24 + createsprite gUnknown_085971FC, 130, 1, 1, 12, -36, -16, 24 playsewithpan SE_W091, SOUND_PAN_TARGET return Move_DIG: - choosetwoturnanim AnimScript_82CCCAB, AnimScript_82CCD06 - -AnimScript_82CCCAA: + choosetwoturnanim DigSetUp, DigUnleash +DigEnd: end - -AnimScript_82CCCAB: - loadspritegfx 0x275A - loadspritegfx 0x2829 - createsprite gUnknown_08597214, 0x1, 0, 0, 180 - createsprite gUnknown_08597214, 0x1, 0, 1, 180 +DigSetUp: + loadspritegfx ANIM_TAG_074 + loadspritegfx ANIM_TAG_281 + createsprite gUnknown_08597214, 1, 0, 0, 180 + createsprite gUnknown_08597214, 1, 0, 1, 180 monbg_22 ANIM_ATTACKER - delay 0x1 - createvisualtask sub_8114CBC, 0x2, 0 - delay 0x6 - call AnimScript_82CCD6A - call AnimScript_82CCD6A - call AnimScript_82CCD6A - call AnimScript_82CCD6A - call AnimScript_82CCD6A + delay 1 + createvisualtask sub_8114CBC, 2, 0 + delay 6 + call DigSetUp1 + call DigSetUp1 + call DigSetUp1 + call DigSetUp1 + call DigSetUp1 waitforvisualfinish clearmonbg_23 ANIM_ATTACKER - delay 0x1 - createvisualtask sub_8114CBC, 0x2, 1 - goto AnimScript_82CCCAA - -AnimScript_82CCD06: - loadspritegfx 0x2797 - loadspritegfx 0x2829 - createvisualtask sub_8114F14, 0x2, 0 + delay 1 + createvisualtask sub_8114CBC, 2, 1 + goto DigEnd +DigUnleash: + loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_281 + createvisualtask sub_8114F14, 2, 0 waitforvisualfinish monbg ANIM_ATTACKER - createsprite gUnknown_08597214, 0x1, 0, 0, 48 - createsprite gUnknown_08597214, 0x1, 0, 1, 48 - delay 0x1 - createvisualtask sub_8114F14, 0x2, 1 - delay 0x10 - createsprite gUnknown_08597358, 0x2, -8, 0, 1, 2 - createvisualtask sub_80D51AC, 0x2, 1, 5, 0, 6, 1 + createsprite gUnknown_08597214, 1, 0, 0, 48 + createsprite gUnknown_08597214, 1, 0, 1, 48 + delay 1 + createvisualtask sub_8114F14, 2, 1 + delay 16 + createsprite gBasicHitSplatSpriteTemplate, 2, -8, 0, 1, 2 + createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 5, 0, 6, 1 playsewithpan SE_W025B, SOUND_PAN_ATTACKER clearmonbg ANIM_ATTACKER - goto AnimScript_82CCCAA - -AnimScript_82CCD6A: - createsprite gUnknown_085971FC, 0x2, 0, 0, 12, 4, -16, 18 - createsprite gUnknown_085971FC, 0x2, 0, 0, 16, 4, -10, 18 - createsprite gUnknown_085971FC, 0x2, 0, 1, 14, 4, -18, 18 - createsprite gUnknown_085971FC, 0x2, 0, 1, 12, 4, -16, 18 + goto DigEnd +DigSetUp1: + createsprite gUnknown_085971FC, 2, 0, 0, 12, 4, -16, 18 + createsprite gUnknown_085971FC, 2, 0, 0, 16, 4, -10, 18 + createsprite gUnknown_085971FC, 2, 0, 1, 14, 4, -18, 18 + createsprite gUnknown_085971FC, 2, 0, 1, 12, 4, -16, 18 playsewithpan SE_W091, SOUND_PAN_ATTACKER - delay 0x20 + delay 32 return Move_MEDITATE: - call AnimScript_82D7CD1 - createvisualtask sub_810F7D4, 0x2 + call SetPsychicBackground + createvisualtask sub_810F7D4, 2 playsewithpan SE_W029, SOUND_PAN_ATTACKER - delay 0x10 + delay 16 playsewithpan SE_W036, SOUND_PAN_ATTACKER waitforvisualfinish - call AnimScript_82D7CDD + call UnsetPsychicBackground end Move_AGILITY: monbg ANIM_ATK_PARTNER - setalpha 0x80C - createvisualtask sub_80D5830, 0x2, 0, 24, 6, 4, 4 - createvisualtask sub_81169C0, 0x2, 0, 4, 7, 10 + setalpha 12, 8 + createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_ATTACKER, 24, 6, 4, 4 + createvisualtask sub_81169C0, 2, 0, 4, 7, 10 playsewithpan SE_W104, SOUND_PAN_ATTACKER - delay 0xC + delay 12 playsewithpan SE_W104, SOUND_PAN_ATTACKER - delay 0xC + delay 12 playsewithpan SE_W104, SOUND_PAN_ATTACKER - delay 0xC + delay 12 playsewithpan SE_W104, SOUND_PAN_ATTACKER - delay 0xC + delay 12 playsewithpan SE_W104, SOUND_PAN_ATTACKER - delay 0xC + delay 12 waitforvisualfinish clearmonbg ANIM_ATK_PARTNER blendoff - delay 0x1 + delay 1 end Move_QUICK_ATTACK: - loadspritegfx 0x2797 + loadspritegfx ANIM_TAG_135 monbg ANIM_ATK_PARTNER - setalpha 0x80C - createvisualtask sub_80D5830, 0x2, 0, 24, 6, 1, 5 - createvisualtask sub_81169C0, 0x2, 0, 4, 7, 3 + setalpha 12, 8 + createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_ATTACKER, 24, 6, 1, 5 + createvisualtask sub_81169C0, 2, 0, 4, 7, 3 playsewithpan SE_W026, SOUND_PAN_ATTACKER - delay 0x4 - createvisualtask sub_80D51AC, 0x2, 1, 5, 0, 6, 1 - createsprite gUnknown_08597358, 0x84, 0, 0, 1, 1 + delay 4 + createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 5, 0, 6, 1 + createsprite gBasicHitSplatSpriteTemplate, 132, 0, 0, 1, 1 playsewithpan SE_W233B, SOUND_PAN_TARGET waitforvisualfinish clearmonbg ANIM_ATK_PARTNER @@ -2789,323 +2745,314 @@ Move_QUICK_ATTACK: end Move_RAGE: - loadspritegfx 0x2797 - loadspritegfx 0x2767 + loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_ANGER monbg ANIM_TARGET - setalpha 0x80C - createvisualtask sub_80A7B98, 0x3, 0, RGB_RED, 10, 0, 2 - createsprite gUnknown_0859368C, 0x2, 0, -20, -28 + setalpha 12, 8 + createvisualtask AnimTask_BlendMonInAndOut, 3, ANIM_ATTACKER, RGB_RED, 10, 0, 2 + createsprite gUnknown_0859368C, 2, 0, -20, -28 playsewithpan SE_W207B, SOUND_PAN_ATTACKER - delay 0x14 - createsprite gUnknown_0859368C, 0x2, 0, 20, -28 + delay 20 + createsprite gUnknown_0859368C, 2, 0, 20, -28 playsewithpan SE_W207B, SOUND_PAN_ATTACKER waitforvisualfinish - createsprite gUnknown_0857FE28, 0x2, 4, 6 - delay 0x4 - createsprite gUnknown_08597358, 0x2, 0, 0, 1, 2 - createvisualtask sub_80D6388, 0x2, 1, 1, 10, 1, 0 + createsprite gHorizontalLungeSpriteTemplate, 2, 4, 6 + delay 4 + createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 2 + createvisualtask sub_80D6388, 2, 1, 1, 10, 1, 0 playsewithpan SE_W233B, SOUND_PAN_TARGET waitforvisualfinish clearmonbg ANIM_TARGET end Move_TELEPORT: - call AnimScript_82D7CD1 - createvisualtask sub_810F83C, 0x2 + call SetPsychicBackground + createvisualtask sub_810F83C, 2 playsewithpan SE_W100, SOUND_PAN_ATTACKER - delay 0xF - call AnimScript_82D7CDD + delay 15 + call UnsetPsychicBackground waitforvisualfinish end Move_DOUBLE_TEAM: - createvisualtask sub_81029B4, 0x2 - setalpha 0x80C + createvisualtask sub_81029B4, 2 + setalpha 12, 8 monbg ANIM_ATK_PARTNER playsewithpan SE_W104, SOUND_PAN_ATTACKER - delay 0x20 + delay 32 playsewithpan SE_W104, SOUND_PAN_ATTACKER - delay 0x18 + delay 24 playsewithpan SE_W104, SOUND_PAN_ATTACKER - delay 0x10 + delay 16 playsewithpan SE_W104, SOUND_PAN_ATTACKER - delay 0x8 + delay 8 playsewithpan SE_W104, SOUND_PAN_ATTACKER - delay 0x8 + delay 8 playsewithpan SE_W104, SOUND_PAN_ATTACKER - delay 0x8 + delay 8 playsewithpan SE_W104, SOUND_PAN_ATTACKER - delay 0x8 + delay 8 playsewithpan SE_W104, SOUND_PAN_ATTACKER - delay 0x8 + delay 8 playsewithpan SE_W104, SOUND_PAN_ATTACKER waitforvisualfinish clearmonbg ANIM_ATK_PARTNER blendoff - delay 0x1 + delay 1 end Move_MINIMIZE: - setalpha 0x80A - createvisualtask sub_8104674, 0x2 - loopsewithpan SE_W107, SOUND_PAN_ATTACKER, 0x22, 0x3 + setalpha 10, 8 + createvisualtask sub_8104674, 2 + loopsewithpan SE_W107, SOUND_PAN_ATTACKER, 34, 3 waitforvisualfinish blendoff end Move_METRONOME: - loadspritegfx 0x2750 - loadspritegfx 0x27E1 - createsprite gUnknown_08593114, 0xB, 0, 100 + loadspritegfx ANIM_TAG_064 + loadspritegfx ANIM_TAG_209 + createsprite gUnknown_08593114, 11, 0, 100 playsewithpan SE_W118, SOUND_PAN_ATTACKER - delay 0x6 - createsprite gUnknown_085931BC, 0xC, 0 - delay 0x18 - loopsewithpan SE_W039, SOUND_PAN_ATTACKER, 0x16, 0x3 + delay 6 + createsprite gUnknown_085931BC, 12, 0 + delay 24 + loopsewithpan SE_W039, SOUND_PAN_ATTACKER, 22, 3 waitforvisualfinish end Move_SKULL_BASH: - choosetwoturnanim AnimScript_82CCF99, AnimScript_82CCFE6 - -AnimScript_82CCF98: + choosetwoturnanim SkullBashSetUp, SkullBashAttack +SkullBashEnd: end - -AnimScript_82CCF99: - call AnimScript_82CCFA9 - call AnimScript_82CCFA9 +SkullBashSetUp: + call SkullBashSetUp1 + call SkullBashSetUp1 waitforvisualfinish - goto AnimScript_82CCF98 - -AnimScript_82CCFA9: - createsprite gUnknown_0857FE88, 0x2, 0, -24, 0, 0, 10, 0 + goto SkullBashEnd +SkullBashSetUp1: + createsprite gUnknown_0857FE88, 2, 0, -24, 0, 0, 10, 0 playsewithpan SE_W036, SOUND_PAN_ATTACKER waitforvisualfinish - createvisualtask sub_80D6134, 0x2, 16, 96, 0, 2 + createvisualtask sub_80D6134, 2, 16, 96, 0, 2 waitforvisualfinish - createsprite gUnknown_0857FE88, 0x2, 0, 24, 0, 0, 10, 1 + createsprite gUnknown_0857FE88, 2, 0, 24, 0, 0, 10, 1 waitforvisualfinish return - -AnimScript_82CCFE6: - loadspritegfx 0x2797 - createvisualtask sub_8101C94, 0x2, 0 +SkullBashAttack: + loadspritegfx ANIM_TAG_135 + createvisualtask sub_8101C94, 2, 0 playsewithpan SE_W036, SOUND_PAN_ATTACKER waitforvisualfinish playse SE_BAN - createsprite gUnknown_0859728C, 0x2, 1, 3, 1, 0, 14, 0x7FFF, 14 - createvisualtask sub_80D5484, 0x2, 0, 2, 0, 40, 1 - createvisualtask sub_80D5484, 0x2, 1, 10, 0, 40, 1 - createsprite gUnknown_085973E8, 0x84, 0, 0, 1, 0 - loopsewithpan SE_W025B, SOUND_PAN_TARGET, 0x8, 0x3 + createsprite gComplexPaletteBlendSpriteTemplate, 2, 1, 3, 1, RGB_BLACK, 14, 0x7FFF, 14 + createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_ATTACKER, 2, 0, 40, 1 + createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 10, 0, 40, 1 + createsprite gUnknown_085973E8, 132, 0, 0, 1, 0 + loopsewithpan SE_W025B, SOUND_PAN_TARGET, 8, 3 waitforvisualfinish - createvisualtask sub_8101C94, 0x2, 1 - goto AnimScript_82CCF98 + createvisualtask sub_8101C94, 2, 1 + goto SkullBashEnd Move_AMNESIA: - loadspritegfx 0x276D - call AnimScript_82D7CD1 - delay 0x8 - createsprite gUnknown_08596744, 0x14 + loadspritegfx ANIM_TAG_093 + call SetPsychicBackground + delay 8 + createsprite gUnknown_08596744, 20 playsewithpan SE_W118, SOUND_PAN_ATTACKER - delay 0x36 - loopsewithpan SE_W118, SOUND_PAN_ATTACKER, 0x10, 0x3 + delay 54 + loopsewithpan SE_W118, SOUND_PAN_ATTACKER, 16, 3 waitforvisualfinish - call AnimScript_82D7CDD + call UnsetPsychicBackground end Move_KINESIS: - loadspritegfx 0x275B - loadspritegfx 0x2771 + loadspritegfx ANIM_TAG_075 + loadspritegfx ANIM_TAG_BENT_SPOON playsewithpan SE_W060, SOUND_PAN_ATTACKER - call AnimScript_82D7CD1 - createsprite gUnknown_085966DC, 0x14 - createsprite gUnknown_08593344, 0x13, 32, -8, 0 - createsprite gUnknown_08593344, 0x13, 32, 16, 1 - loopsewithpan SE_W109, SOUND_PAN_ATTACKER, 0x15, 0x2 - delay 0x3C + call SetPsychicBackground + createsprite gUnknown_085966DC, 20 + createsprite gUnknown_08593344, 19, 32, -8, 0 + createsprite gUnknown_08593344, 19, 32, 16, 1 + loopsewithpan SE_W109, SOUND_PAN_ATTACKER, 21, 2 + delay 60 playsewithpan SE_W146, SOUND_PAN_ATTACKER - delay 0x1E - loopsewithpan SE_W146, SOUND_PAN_ATTACKER, 0x14, 0x2 - delay 0x46 + delay 30 + loopsewithpan SE_W146, SOUND_PAN_ATTACKER, 20, 2 + delay 70 playsewithpan SE_W207B, SOUND_PAN_ATTACKER waitforvisualfinish - call AnimScript_82D7CDD + call UnsetPsychicBackground end Move_GLARE: - loadspritegfx 0x2808 - loadspritegfx 0x27EA - createvisualtask sub_815E114, 0x5, 0 + loadspritegfx ANIM_TAG_248 + loadspritegfx ANIM_TAG_218 + createvisualtask sub_815E114, 5, 0 playsewithpan SE_W060B, SOUND_PAN_ATTACKER waitforvisualfinish - createvisualtask sub_8116620, 0x5, 1, 0, 0, 16, 0 + createvisualtask sub_8116620, 5, 1, 0, 0, 16, RGB_BLACK waitforvisualfinish - createsprite gUnknown_08593A84, 0x0, -16, -8 - createsprite gUnknown_08593A84, 0x0, 16, -8 - createvisualtask sub_81064F8, 0x5 + createsprite gUnknown_08593A84, 0, -16, -8 + createsprite gUnknown_08593A84, 0, 16, -8 + createvisualtask sub_81064F8, 5 playsewithpan SE_W043, SOUND_PAN_ATTACKER - delay 0x2 - createvisualtask sub_810A094, 0x3, 20, 1, 0 + delay 2 + createvisualtask sub_810A094, 3, 20, 1, 0 waitforvisualfinish - createvisualtask sub_8116620, 0x5, 1, 0, 16, 0, 0 + createvisualtask sub_8116620, 5, 1, 0, 16, 0, RGB_BLACK end Move_BARRAGE: - loadspritegfx 0x280E - createvisualtask sub_815E47C, 0x3 + loadspritegfx ANIM_TAG_254 + createvisualtask sub_815E47C, 3 playsewithpan SE_W207, SOUND_PAN_ATTACKER - delay 0x18 - createsprite gUnknown_085972D8, 0x2, 8, 1, 40, 1 - createvisualtask sub_80D51AC, 0x3, 1, 0, 4, 20, 1 - createvisualtask sub_80D51AC, 0x3, 3, 0, 4, 20, 1 - loopsewithpan SE_W070, SOUND_PAN_TARGET, 0x8, 0x2 + delay 24 + createsprite gBattleAnimSpriteTemplate_85972D8, 2, 8, 1, 40, 1 + createvisualtask AnimTask_ShakeMon, 3, ANIM_TARGET, 0, 4, 20, 1 + createvisualtask AnimTask_ShakeMon, 3, ANIM_DEF_PARTNER, 0, 4, 20, 1 + loopsewithpan SE_W070, SOUND_PAN_TARGET, 8, 2 end Move_SKY_ATTACK: - choosetwoturnanim AnimScript_82CD185, AnimScript_82CD28E - -AnimScript_82CD184: + choosetwoturnanim SkyAttackSetUp, SkyAttackUnleash +SkyAttackEnd: end - -AnimScript_82CD185: +SkyAttackSetUp: monbg ANIM_DEF_PARTNER - setalpha 0xB0C - createvisualtask sub_81177AC, 0x5, 7 - jumpargeq 0x7, 0x0, AnimScript_82CD1A0 - goto AnimScript_82CD217 - -AnimScript_82CD1A0: - createvisualtask sub_8116620, 0xA, 27, 1, 0, 12, 0 + setalpha 12, 11 + createvisualtask AnimTask_IsTargetPartner, 5, ARG_RET_ID + jumpretfalse SkyAttackSetUpAgainstOpponent + goto SkyAttackSetUpAgainstPartner +SkyAttackSetUpAgainstOpponent: + createvisualtask sub_8116620, 10, 27, 1, 0, 12, RGB_BLACK waitforvisualfinish - delay 0xC - createvisualtask sub_8116620, 0xA, 2, 1, 8, 0, 0 - createvisualtask sub_81152DC, 0x5, 0, 2, 16 - loopsewithpan SE_W287, SOUND_PAN_ATTACKER, 0x4, 0x8 - createvisualtask sub_8116620, 0xA, 2, 1, 0, 15, 0x7FFF - delay 0x14 - createvisualtask sub_8116620, 0xA, 2, 1, 15, 0, 0x7FFF + delay 12 + createvisualtask sub_8116620, 10, 2, 1, 8, 0, RGB_BLACK + createvisualtask sub_81152DC, 5, 0, 2, 16 + loopsewithpan SE_W287, SOUND_PAN_ATTACKER, 4, 8 + createvisualtask sub_8116620, 10, 2, 1, 0, 15, RGB_WHITE + delay 20 + createvisualtask sub_8116620, 10, 2, 1, 15, 0, RGB_WHITE waitforvisualfinish - createvisualtask sub_8116620, 0xA, 25, 1, 8, 0, 0 + createvisualtask sub_8116620, 10, 25, 1, 8, 0, RGB_BLACK waitforvisualfinish clearmonbg ANIM_DEF_PARTNER blendoff - goto AnimScript_82CD184 - -AnimScript_82CD217: - createvisualtask sub_8116664, 0xA, 1, 1, 0, 12, 0 + goto SkyAttackEnd +SkyAttackSetUpAgainstPartner: + createvisualtask sub_8116664, 10, 1, 1, 0, 12, RGB_BLACK waitforvisualfinish - delay 0xC - createvisualtask sub_8116620, 0xA, 2, 1, 8, 0, 0 - createvisualtask sub_81152DC, 0x5, 0, 2, 16 + delay 12 + createvisualtask sub_8116620, 10, 2, 1, 8, 0, RGB_BLACK + createvisualtask sub_81152DC, 5, 0, 2, 16 playsewithpan SE_W287, SOUND_PAN_ATTACKER - delay 0x8 - createvisualtask sub_8116620, 0xA, 2, 1, 0, 15, 0x7FFF - delay 0x14 - createvisualtask sub_8116620, 0xA, 2, 1, 15, 0, 0x7FFF + delay 8 + createvisualtask sub_8116620, 10, 2, 1, 0, 15, RGB_WHITE + delay 20 + createvisualtask sub_8116620, 10, 2, 1, 15, 0, RGB_WHITE waitforvisualfinish - createvisualtask sub_8116664, 0xA, 4, 1, 8, 0, 0 + createvisualtask sub_8116664, 10, 4, 1, 8, 0, RGB_BLACK waitforvisualfinish clearmonbg ANIM_DEF_PARTNER blendoff - goto AnimScript_82CD184 - -AnimScript_82CD28E: - loadspritegfx 0x2797 - loadspritegfx 0x282C - call AnimScript_82D7CE5 + goto SkyAttackEnd +SkyAttackUnleash: + loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_284 + call SetFlyingBg monbg ANIM_ATTACKER - createvisualtask sub_8116620, 0xA, 2, 0, 0, 16, 0x7FFF - delay 0x4 - createvisualtask sub_81136E8, 0x5, 0 + createvisualtask sub_8116620, 10, 2, 0, 0, 16, RGB_WHITE + delay 4 + createvisualtask sub_81136E8, 5, 0 waitforvisualfinish - createvisualtask sub_8159244, 0x5, 238, -64 - createsprite gUnknown_08596514, 0x82 - delay 0xE - createvisualtask sub_80D52D0, 0x2, 1, 10, 0, 18, 1 - createvisualtask sub_8159210, 0x5, 141, 63 - delay 0x14 - createvisualtask sub_81137E4, 0x5, 1 - delay 0x2 - createvisualtask sub_8116620, 0xA, 2, 0, 15, 0, 0x7FFF + createvisualtask sub_8159244, 5, 238, SOUND_PAN_ATTACKER + createsprite gUnknown_08596514, 130 + delay 14 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 10, 0, 18, 1 + createvisualtask sub_8159210, 5, 141, SOUND_PAN_TARGET + delay 20 + createvisualtask sub_81137E4, 5, 1 + delay 2 + createvisualtask sub_8116620, 10, 2, 0, 15, 0, RGB_WHITE waitforvisualfinish clearmonbg ANIM_ATTACKER - call AnimScript_82D7D15 - goto AnimScript_82CD184 + call UnsetFlyingBg + goto SkyAttackEnd Move_FLASH: playsewithpan SE_W043, SOUND_PAN_ATTACKER - createvisualtask sub_8117494, 0x2 + createvisualtask sub_8117494, 2 waitforvisualfinish end Move_SPLASH: - createvisualtask sub_8104938, 0x2, 0, 3 - delay 0x8 - loopsewithpan SE_W039, SOUND_PAN_ATTACKER, 0x26, 0x3 + createvisualtask sub_8104938, 2, 0, 3 + delay 8 + loopsewithpan SE_W039, SOUND_PAN_ATTACKER, 38, 3 waitforvisualfinish end Move_ACID_ARMOR: monbg ANIM_ATTACKER - setalpha 0xF - createvisualtask sub_815D240, 0x2, 0 + setalpha 15, 0 + createvisualtask sub_815D240, 2, 0 playsewithpan SE_W151, SOUND_PAN_ATTACKER waitforvisualfinish blendoff clearmonbg ANIM_ATTACKER - delay 0x1 + delay 1 end Move_SHARPEN: - loadspritegfx 0x27C9 - createsprite gUnknown_08592DE4, 0x2 + loadspritegfx ANIM_TAG_185 + createsprite gUnknown_08592DE4, 2 waitforvisualfinish end Move_SUPER_FANG: - loadspritegfx 0x27D0 - createvisualtask sub_80D5484, 0x2, 0, 1, 0, 20, 1 + loadspritegfx ANIM_TAG_192 + createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_ATTACKER, 1, 0, 20, 1 playsewithpan SE_W082, SOUND_PAN_ATTACKER waitforvisualfinish - createvisualtask sub_80D5484, 0x2, 0, 3, 0, 48, 1 - createvisualtask sub_80A7B98, 0x2, 0, RGB(31, 6, 1), 12, 4, 1 + createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_ATTACKER, 3, 0, 48, 1 + createvisualtask AnimTask_BlendMonInAndOut, 2, ANIM_ATTACKER, RGB(31, 6, 1), 12, 4, 1 waitforvisualfinish - delay 0x14 - createsprite gUnknown_0857FE28, 0x2, 4, 4 - delay 0x4 - createsprite gUnknown_08592F74, 0x82 + delay 20 + createsprite gHorizontalLungeSpriteTemplate, 2, 4, 4 + delay 4 + createsprite gUnknown_08592F74, 130 playsewithpan SE_W044, SOUND_PAN_TARGET - delay 0x8 - createsprite gUnknown_0859728C, 0x2, 1, 3, 1, 2143, 14, 0x7FFF, 14 - createvisualtask sub_80D51AC, 0x2, 1, 0, 7, 12, 1 + delay 8 + createsprite gComplexPaletteBlendSpriteTemplate, 2, 1, 3, 1, RGB(31, 2, 2), 14, 0x7FFF, 14 + createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 7, 12, 1 waitforvisualfinish blendoff end Move_SLASH: - loadspritegfx 0x27C7 - createsprite gUnknown_08592D2C, 0x82, 1, -8, 0 + loadspritegfx ANIM_TAG_183 + createsprite gUnknown_08592D2C, 130, 1, -8, 0 playsewithpan SE_W013, SOUND_PAN_TARGET - delay 0x4 - createsprite gUnknown_08592D2C, 0x82, 1, 8, 0 - createvisualtask sub_80D52D0, 0x2, 1, 4, 0, 18, 1 + delay 4 + createsprite gUnknown_08592D2C, 130, 1, 8, 0 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 18, 1 playsewithpan SE_W013, SOUND_PAN_TARGET waitforvisualfinish end Move_STRUGGLE: - loadspritegfx 0x2797 - loadspritegfx 0x27E7 + loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_215 monbg ANIM_TARGET - setalpha 0x80C - createvisualtask sub_80D5484, 0x2, 0, 3, 0, 12, 4 - createsprite gUnknown_08593B80, 0x2, 0, 0, 2 - createsprite gUnknown_08593B80, 0x2, 0, 1, 2 - loopsewithpan SE_W029, SOUND_PAN_ATTACKER, 0xC, 0x4 + setalpha 12, 8 + createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_ATTACKER, 3, 0, 12, 4 + createsprite gUnknown_08593B80, 2, 0, 0, 2 + createsprite gUnknown_08593B80, 2, 0, 1, 2 + loopsewithpan SE_W029, SOUND_PAN_ATTACKER, 12, 4 waitforvisualfinish - createsprite gUnknown_08597358, 0x3, 0, 0, 1, 2 - createvisualtask sub_80D5484, 0x2, 1, 3, 0, 6, 1 + createsprite gBasicHitSplatSpriteTemplate, 3, 0, 0, 1, 2 + createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 3, 0, 6, 1 playsewithpan SE_W025B, SOUND_PAN_TARGET waitforvisualfinish clearmonbg ANIM_TARGET @@ -3113,33 +3060,32 @@ Move_STRUGGLE: end Move_SKETCH: - loadspritegfx 0x2712 + loadspritegfx ANIM_TAG_PENCIL monbg ANIM_TARGET - createvisualtask sub_8104E74, 0x2 - createsprite gUnknown_085936D4, 0x82 + createvisualtask sub_8104E74, 2 + createsprite gUnknown_085936D4, 130 waitforvisualfinish clearmonbg ANIM_TARGET - createvisualtask sub_8104938, 0x2, 0, 2 - loopsewithpan SE_W039, SOUND_PAN_ATTACKER, 0x26, 0x2 + createvisualtask sub_8104938, 2, 0, 2 + loopsewithpan SE_W039, SOUND_PAN_ATTACKER, 38, 2 end Move_NIGHTMARE: fadetobg BG_GHOST waitbgfadein - jumpifcontest AnimScript_82CD4CF + jumpifcontest NightmareInContest monbg ANIM_DEF_PARTNER - createvisualtask sub_8111C50, 0x2 - createvisualtask sub_80D51AC, 0x2, 1, 3, 0, 40, 1 + createvisualtask sub_8111C50, 2 + createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 40, 1 playsewithpan SE_W171, SOUND_PAN_TARGET waitforvisualfinish clearmonbg ANIM_DEF_PARTNER restorebg waitbgfadein end - -AnimScript_82CD4CF: - createvisualtask sub_80A7B98, 0x2, 0, RGB_WHITE, 10, 2, 1 - createvisualtask sub_80D51AC, 0x2, 0, 3, 0, 32, 1 +NightmareInContest: + createvisualtask AnimTask_BlendMonInAndOut, 2, ANIM_ATTACKER, RGB_WHITE, 10, 2, 1 + createvisualtask AnimTask_ShakeMon, 2, ANIM_ATTACKER, 3, 0, 32, 1 playsewithpan SE_W171, SOUND_PAN_TARGET waitforvisualfinish restorebg @@ -3147,14 +3093,14 @@ AnimScript_82CD4CF: end Move_FLAIL: - loadspritegfx 0x2797 + loadspritegfx ANIM_TAG_135 monbg ANIM_TARGET - setalpha 0x80C - createvisualtask sub_815C770, 0x2, 0 - loopsewithpan SE_W029, SOUND_PAN_ATTACKER, 0x8, 0x2 + setalpha 12, 8 + createvisualtask sub_815C770, 2, 0 + loopsewithpan SE_W029, SOUND_PAN_ATTACKER, 8, 2 waitforvisualfinish - createsprite gUnknown_085973A0, 0x83, 1, 3 - createvisualtask sub_80D6388, 0x2, 0, 1, 30, 1, 0 + createsprite gUnknown_085973A0, 131, 1, 3 + createvisualtask sub_80D6388, 2, 0, 1, 30, 1, 0 playsewithpan SE_W025B, SOUND_PAN_TARGET waitforvisualfinish clearmonbg ANIM_TARGET @@ -3166,9 +3112,9 @@ Move_SPITE: playsewithpan SE_W060, SOUND_PAN_ATTACKER waitbgfadein monbg ANIM_DEF_PARTNER - createvisualtask sub_8115A04, 0x2, 2, 2, 6, 0, 8, 0x7FFF - createvisualtask sub_8111E50, 0x2 - loopsewithpan SE_W060, SOUND_PAN_TARGET, 0x14, 0x3 + createvisualtask sub_8115A04, 2, 2, 2, 6, 0, 8, RGB_WHITE + createvisualtask sub_8111E50, 2 + loopsewithpan SE_W060, SOUND_PAN_TARGET, 20, 3 waitforvisualfinish restorebg waitbgfadein @@ -3176,52 +3122,50 @@ Move_SPITE: end Move_MACH_PUNCH: - loadspritegfx 0x2797 - loadspritegfx 0x279F + loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_143 monbg ANIM_ATK_PARTNER - createvisualtask sub_8117754, 0x2 - jumpargeq 0x7, 0x1, AnimScript_82CD5E6 + createvisualtask AnimTask_IsAttackerOpponentSide, 2 + jumprettrue MachPunchAgainstPlayer fadetobg BG_HIGHSPEED_OPPONENT - -AnimScript_82CD57E: +MachPunchContinue: waitbgfadeout - createvisualtask sub_8117660, 0x5, -2304, 0, 1, -1 + createvisualtask sub_8117660, 5, -2304, 0, 1, -1 waitbgfadein - delay 0x0 - setalpha 0x809 - createvisualtask sub_80A8BC4, 0x2, 28968, 10 + delay 0 + setalpha 9, 8 + createvisualtask sub_80A8BC4, 2, 28968, 10 playsewithpan SE_W026, SOUND_PAN_ATTACKER - delay 0x6 - createsprite gUnknown_08597358, 0x83, 0, 0, 1, 1 - createsprite gUnknown_08595E98, 0x84, 0, 0, 8, 1, 0 + delay 6 + createsprite gBasicHitSplatSpriteTemplate, 131, 0, 0, 1, 1 + createsprite gFistFootSpriteTemplate, 132, 0, 0, 8, 1, 0 playsewithpan SE_W004, SOUND_PAN_TARGET - createvisualtask sub_80D51AC, 0x2, 1, 3, 0, 6, 1 + createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1 waitforvisualfinish clearmonbg ANIM_ATK_PARTNER blendoff restorebg waitbgfadeout - setarg 0x7, 0xFFFF + setarg 7, -1 waitbgfadein end - -AnimScript_82CD5E6: +MachPunchAgainstPlayer: fadetobg BG_HIGHSPEED_PLAYER - goto AnimScript_82CD57E + goto MachPunchContinue Move_FORESIGHT: - loadspritegfx 0x2812 + loadspritegfx ANIM_TAG_MAGNIFYING_GLASS monbg ANIM_DEF_PARTNER monbgprio_28 ANIM_TARGET - setalpha 0x10 - createsprite gUnknown_085CE8C4, 0x82, 1 - delay 0x11 - loopsewithpan SE_W166, SOUND_PAN_TARGET, 0x10, 0x4 - delay 0x30 - delay 0x18 + setalpha 16, 0 + createsprite gUnknown_085CE8C4, 130, 1 + delay 17 + loopsewithpan SE_W166, SOUND_PAN_TARGET, 16, 4 + delay 48 + delay 24 playsewithpan SE_W166, SOUND_PAN_TARGET - delay 0xA - createvisualtask sub_80A7B98, 0x5, 1, RGB_WHITE, 12, 2, 1 + delay 10 + createvisualtask AnimTask_BlendMonInAndOut, 5, ANIM_TARGET, RGB_WHITE, 12, 2, 1 playsewithpan SE_W197, SOUND_PAN_TARGET waitforvisualfinish blendoff @@ -3229,17 +3173,17 @@ Move_FORESIGHT: end Move_DESTINY_BOND: - loadspritegfx 0x27CC + loadspritegfx ANIM_TAG_188 fadetobg BG_GHOST playsewithpan SE_W060, SOUND_PAN_ATTACKER waitbgfadein - createvisualtask sub_81123C4, 0x5, 0, 48 + createvisualtask sub_81123C4, 5, 0, 48 playsewithpan SE_W109, SOUND_PAN_ATTACKER - delay 0x30 - createvisualtask sub_80D5484, 0x2, 0, 2, 0, 24, 1 - createvisualtask sub_8116664, 0x2, 6, 1, 0, 12, 30653 - delay 0x18 - createvisualtask sub_8116664, 0x2, 6, 1, 12, 0, 30653 + delay 48 + createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_ATTACKER, 2, 0, 24, 1 + createvisualtask sub_8116664, 2, 6, 1, 0, 12, RGB(29, 29, 29) + delay 24 + createvisualtask sub_8116664, 2, 6, 1, 12, 0, RGB(29, 29, 29) playsewithpan SE_W171, SOUND_PAN_TARGET waitforvisualfinish restorebg @@ -3249,55 +3193,55 @@ Move_DESTINY_BOND: end Move_ENDURE: - loadspritegfx 0x27C8 + loadspritegfx ANIM_TAG_184 playsewithpan SE_W082, SOUND_PAN_ATTACKER - call AnimScript_82CD6C7 - delay 0x8 - createvisualtask sub_8115A04, 0x2, 2, 2, 2, 0, 11, 31 - createvisualtask sub_80D52D0, 0x2, 0, 1, 0, 32, 1 - call AnimScript_82CD6C7 - delay 0x8 - call AnimScript_82CD6C7 + call EndureEffect + delay 8 + createvisualtask sub_8115A04, 2, 2, 2, 2, 0, 11, RGB_RED + createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 1, 0, 32, 1 + call EndureEffect + delay 8 + call EndureEffect waitforvisualfinish end -AnimScript_82CD6C7: - createsprite gUnknown_08592D8C, 0x2, 0, -24, 26, 2 - delay 0x4 - createsprite gUnknown_08592D8C, 0x2, 0, 14, 28, 1 - delay 0x4 - createsprite gUnknown_08592D8C, 0x2, 0, -5, 10, 2 - delay 0x4 - createsprite gUnknown_08592D8C, 0x2, 0, 28, 26, 3 - delay 0x4 - createsprite gUnknown_08592D8C, 0x2, 0, -12, 0, 1 +EndureEffect: + createsprite gUnknown_08592D8C, 2, 0, -24, 26, 2 + delay 4 + createsprite gUnknown_08592D8C, 2, 0, 14, 28, 1 + delay 4 + createsprite gUnknown_08592D8C, 2, 0, -5, 10, 2 + delay 4 + createsprite gUnknown_08592D8C, 2, 0, 28, 26, 3 + delay 4 + createsprite gUnknown_08592D8C, 2, 0, -12, 0, 1 return Move_CHARM: - loadspritegfx 0x27E2 - createvisualtask sub_815C478, 0x5, 0, 2, 0 - createsprite gUnknown_08593970, 0x3, 0, 20 + loadspritegfx ANIM_TAG_PURPLE_HEART + createvisualtask sub_815C478, 5, 0, 2, 0 + createsprite gUnknown_08593970, 3, 0, 20 playsewithpan SE_W204, SOUND_PAN_ATTACKER - delay 0xF - createsprite gUnknown_08593970, 0x3, -20, 20 + delay 15 + createsprite gUnknown_08593970, 3, -20, 20 playsewithpan SE_W204, SOUND_PAN_ATTACKER - delay 0xF - createsprite gUnknown_08593970, 0x3, 20, 20 + delay 15 + createsprite gUnknown_08593970, 3, 20, 20 playsewithpan SE_W204, SOUND_PAN_ATTACKER waitforvisualfinish end Move_ROLLOUT: - loadspritegfx 0x2797 - loadspritegfx 0x275A - loadspritegfx 0x274A + loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_074 + loadspritegfx ANIM_TAG_058 monbg ANIM_DEF_PARTNER monbgprio_28 ANIM_TARGET - setalpha 0x80C - createvisualtask sub_8110F74, 0x2 + setalpha 12, 8 + createvisualtask sub_8110F74, 2 waitforvisualfinish - createvisualtask sub_80D6388, 0x2, 0, 1, 30, 1, 0 - createsprite gUnknown_08597358, 0x4, 0, 0, 1, 2 + createvisualtask sub_80D6388, 2, 0, 1, 30, 1, 0 + createsprite gBasicHitSplatSpriteTemplate, 4, 0, 0, 1, 2 playsewithpan SE_W025B, SOUND_PAN_TARGET waitforvisualfinish clearmonbg ANIM_DEF_PARTNER @@ -3305,624 +3249,617 @@ Move_ROLLOUT: end Move_FALSE_SWIPE: - loadspritegfx 0x282E - loadspritegfx 0x2797 - createsprite gUnknown_08592D44, 0x82 + loadspritegfx ANIM_TAG_286 + loadspritegfx ANIM_TAG_135 + createsprite gUnknown_08592D44, 130 playsewithpan SE_W233, SOUND_PAN_TARGET - delay 0x10 - createsprite gUnknown_08592D5C, 0x82, 0 + delay 16 + createsprite gUnknown_08592D5C, 130, 0 playsewithpan SE_W104, SOUND_PAN_TARGET - delay 0x2 - createsprite gUnknown_08592D5C, 0x82, 16 - delay 0x2 - createsprite gUnknown_08592D5C, 0x82, 32 + delay 2 + createsprite gUnknown_08592D5C, 130, 16 + delay 2 + createsprite gUnknown_08592D5C, 130, 32 playsewithpan SE_W104, SOUND_PAN_TARGET - delay 0x2 - createsprite gUnknown_08592D5C, 0x82, 48 - delay 0x2 - createsprite gUnknown_08592D5C, 0x82, 64 + delay 2 + createsprite gUnknown_08592D5C, 130, 48 + delay 2 + createsprite gUnknown_08592D5C, 130, 64 playsewithpan SE_W104, SOUND_PAN_TARGET - delay 0x2 - createsprite gUnknown_08592D5C, 0x82, 80 - delay 0x2 + delay 2 + createsprite gUnknown_08592D5C, 130, 80 + delay 2 waitforvisualfinish - createvisualtask sub_80D51AC, 0x2, 1, 5, 0, 6, 1 - createsprite gUnknown_08597358, 0x84, 0, 0, 1, 3 + createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 5, 0, 6, 1 + createsprite gBasicHitSplatSpriteTemplate, 132, 0, 0, 1, 3 playsewithpan SE_W004, SOUND_PAN_TARGET end Move_SWAGGER: - loadspritegfx 0x2766 - loadspritegfx 0x2767 - createvisualtask sub_8104AB4, 0x2 + loadspritegfx ANIM_TAG_086 + loadspritegfx ANIM_TAG_ANGER + createvisualtask sub_8104AB4, 2 playsewithpan SE_W207, SOUND_PAN_ATTACKER waitforvisualfinish - createsprite gUnknown_08593658, 0x2 - loopsewithpan SE_W207, SOUND_PAN_ATTACKER, 0x4, 0x2 + createsprite gUnknown_08593658, 2 + loopsewithpan SE_W207, SOUND_PAN_ATTACKER, 4, 2 waitforvisualfinish - delay 0x18 - createsprite gUnknown_0859368C, 0x82, 1, -20, -28 + delay 24 + createsprite gUnknown_0859368C, 130, 1, -20, -28 playsewithpan SE_W207B, SOUND_PAN_TARGET - delay 0xC - createsprite gUnknown_0859368C, 0x82, 1, 20, -28 + delay 12 + createsprite gUnknown_0859368C, 130, 1, 20, -28 playsewithpan SE_W207B, SOUND_PAN_TARGET waitforvisualfinish end Move_MILK_DRINK: - loadspritegfx 0x2773 - loadspritegfx 0x27DB - loadspritegfx 0x272F + loadspritegfx ANIM_TAG_MILK_BOTTLE + loadspritegfx ANIM_TAG_203 + loadspritegfx ANIM_TAG_BLUE_STAR monbg ANIM_TARGET - createsprite gUnknown_08592B3C, 0x2 - delay 0x28 + createsprite gUnknown_08592B3C, 2 + delay 40 playsewithpan SE_W152, SOUND_PAN_ATTACKER - delay 0xC + delay 12 playsewithpan SE_W152, SOUND_PAN_ATTACKER - delay 0x14 + delay 20 playsewithpan SE_W152, SOUND_PAN_ATTACKER waitforvisualfinish - createsprite gUnknown_0859381C, 0x3, 0, 0, 1, 0 + createsprite gUnknown_0859381C, 3, 0, 0, 1, 0 playsewithpan SE_W208, SOUND_PAN_ATTACKER waitforvisualfinish clearmonbg ANIM_TARGET - call AnimScript_82D7A28 + call HealingEffect2 waitforvisualfinish end Move_MAGNITUDE: - createvisualtask sub_8115600, 0x2 + createvisualtask AnimTask_IsPowerOver99, 2 waitforvisualfinish - jumpargeq 0xF, 0x0, AnimScript_82CD8C9 - jumpargeq 0xF, 0x1, AnimScript_82CD8EE - -AnimScript_82CD8C8: + jumpargeq 15, FALSE, MagnitudeRegular + jumpargeq 15, TRUE, MagnitudeIntense +MagnitudeEnd: end - -AnimScript_82CD8C9: - createvisualtask sub_81152DC, 0x5, 5, 0, 50 - createvisualtask sub_81152DC, 0x5, 4, 0, 50 - loopsewithpan SE_W070, SOUND_PAN_TARGET, 0x8, 0xA - goto AnimScript_82CD8C8 - -AnimScript_82CD8EE: - createvisualtask sub_81152DC, 0x5, 5, 0, 50 - createvisualtask sub_81152DC, 0x5, 4, 0, 50 - loopsewithpan SE_W070, SOUND_PAN_TARGET, 0x8, 0xA - delay 0xA - createsprite gUnknown_0859728C, 0x2, 1, 3, 1, 0, 14, 0x7FFF, 14 - delay 0x10 - createsprite gUnknown_0859728C, 0x2, 1, 3, 1, 0, 14, 0x7FFF, 14 - goto AnimScript_82CD8C8 +MagnitudeRegular: + createvisualtask sub_81152DC, 5, 5, 0, 50 + createvisualtask sub_81152DC, 5, 4, 0, 50 + loopsewithpan SE_W070, SOUND_PAN_TARGET, 8, 10 + goto MagnitudeEnd +MagnitudeIntense: + createvisualtask sub_81152DC, 5, 5, 0, 50 + createvisualtask sub_81152DC, 5, 4, 0, 50 + loopsewithpan SE_W070, SOUND_PAN_TARGET, 8, 10 + delay 10 + createsprite gComplexPaletteBlendSpriteTemplate, 2, 1, 3, 1, RGB_BLACK, 14, 0x7FFF, 14 + delay 16 + createsprite gComplexPaletteBlendSpriteTemplate, 2, 1, 3, 1, RGB_BLACK, 14, 0x7FFF, 14 + goto MagnitudeEnd Move_RAPID_SPIN: - loadspritegfx 0x2797 - loadspritegfx 0x27F5 + loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_229 monbg ANIM_ATTACKER - createsprite gUnknown_085CE288, 0x2, 0, 0, 32, -32, 40, -2 - createvisualtask sub_815ADB0, 0x2, 0, 2, 0 - loopsewithpan SE_W013B, SOUND_PAN_ATTACKER, 0x8, 0x4 + createsprite gUnknown_085CE288, 2, 0, 0, 32, -32, 40, -2 + createvisualtask sub_815ADB0, 2, 0, 2, 0 + loopsewithpan SE_W013B, SOUND_PAN_ATTACKER, 8, 4 waitforvisualfinish - createsprite gUnknown_08597358, 0x82, 0, 0, 1, 2 - createvisualtask sub_80D6388, 0x2, 0, 1, 10, 1, 0 + createsprite gBasicHitSplatSpriteTemplate, 130, 0, 0, 1, 2 + createvisualtask sub_80D6388, 2, 0, 1, 10, 1, 0 playsewithpan SE_W003, SOUND_PAN_TARGET waitforvisualfinish - delay 0x8 - createvisualtask sub_815ADB0, 0x2, 0, 2, 1 - loopsewithpan SE_W013B, SOUND_PAN_ATTACKER, 0x8, 0x4 + delay 8 + createvisualtask sub_815ADB0, 2, 0, 2, 1 + loopsewithpan SE_W013B, SOUND_PAN_ATTACKER, 8, 4 waitforvisualfinish clearmonbg ANIM_ATTACKER end Move_MOONLIGHT: - loadspritegfx 0x27D2 - loadspritegfx 0x27D3 - loadspritegfx 0x272F - setalpha 0x1000 - createsprite gUnknown_08597274, 0x2, 1, 1, 0, 16, RGB_BLACK + loadspritegfx ANIM_TAG_MOON + loadspritegfx ANIM_TAG_GREEN_SPARKLE + loadspritegfx ANIM_TAG_BLUE_STAR + setalpha 0, 16 + createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 1, 0, 16, RGB_BLACK waitforvisualfinish - createsprite gUnknown_08592EBC, 0x2, 120, 56 - createvisualtask sub_80A7A74, 0x3, 0, 16, 16, 0, 1 + createsprite gUnknown_08592EBC, 2, 120, 56 + createvisualtask sub_80A7A74, 3, 0, 16, 16, 0, 1 playsewithpan SE_W236, 0 - delay 0x1E - createsprite gUnknown_08592EEC, 0x28, -12, 0 - delay 0x1E - createsprite gUnknown_08592EEC, 0x28, -24, 0 - delay 0x1E - createsprite gUnknown_08592EEC, 0x28, 21, 0 - delay 0x1E - createsprite gUnknown_08592EEC, 0x28, 0, 0 - delay 0x1E - createsprite gUnknown_08592EEC, 0x28, 10, 0 - delay 0x14 - createvisualtask sub_81025C0, 0x2 + delay 30 + createsprite gBattleAnimSpriteTemplate_8592EEC, 40, -12, 0 + delay 30 + createsprite gBattleAnimSpriteTemplate_8592EEC, 40, -24, 0 + delay 30 + createsprite gBattleAnimSpriteTemplate_8592EEC, 40, 21, 0 + delay 30 + createsprite gBattleAnimSpriteTemplate_8592EEC, 40, 0, 0 + delay 30 + createsprite gBattleAnimSpriteTemplate_8592EEC, 40, 10, 0 + delay 20 + createvisualtask sub_81025C0, 2 waitforvisualfinish - call AnimScript_82D79DF + call HealingEffect waitforvisualfinish end Move_EXTREME_SPEED: - loadspritegfx 0x27DF - loadspritegfx 0x2797 - createvisualtask sub_8117754, 0x2 - jumpargeq 0x7, 0x1, AnimScript_82CDAF5 + loadspritegfx ANIM_TAG_207 + loadspritegfx ANIM_TAG_135 + createvisualtask AnimTask_IsAttackerOpponentSide, 2 + jumprettrue ExtremeSpeedAgainstPlayer fadetobg BG_HIGHSPEED_OPPONENT - -AnimScript_82CDA55: +ExtremeSpeedContinue: waitbgfadeout - createvisualtask sub_8117660, 0x5, -2304, 0, 1, -1 + createvisualtask sub_8117660, 5, -2304, 0, 1, -1 waitbgfadein - createvisualtask sub_810577C, 0x2 - loopsewithpan SE_W013B, SOUND_PAN_ATTACKER, 0x8, 0x3 + createvisualtask sub_810577C, 2 + loopsewithpan SE_W013B, SOUND_PAN_ATTACKER, 8, 3 waitforvisualfinish - delay 0x1 - createvisualtask sub_8117F60, 0x2 + delay 1 + createvisualtask sub_8117F60, 2 monbg ANIM_TARGET - setalpha 0x80C - delay 0x12 - createvisualtask sub_8105810, 0x2 - delay 0x2 + setalpha 12, 8 + delay 18 + createvisualtask sub_8105810, 2 + delay 2 playsewithpan SE_W004, SOUND_PAN_TARGET - createsprite gUnknown_085973B8, 0x82, 1, 0, -12, 3 - delay 0xA + createsprite gBattleAnimSpriteTemplate_85973B8, 130, 1, 0, -12, 3 + delay 10 playsewithpan SE_W004, SOUND_PAN_TARGET - createsprite gUnknown_085973B8, 0x82, 1, 0, 12, 3 - delay 0xA + createsprite gBattleAnimSpriteTemplate_85973B8, 130, 1, 0, 12, 3 + delay 10 playsewithpan SE_W233B, SOUND_PAN_TARGET - createsprite gUnknown_085973B8, 0x82, 1, 0, 0, 3 + createsprite gBattleAnimSpriteTemplate_85973B8, 130, 1, 0, 0, 3 waitforvisualfinish - createvisualtask sub_8105AAC, 0x2 - delay 0xA - createvisualtask sub_810599C, 0x2 - loopsewithpan SE_W104, SOUND_PAN_ATTACKER, 0x8, 0x4 + createvisualtask sub_8105AAC, 2 + delay 10 + createvisualtask sub_810599C, 2 + loopsewithpan SE_W104, SOUND_PAN_ATTACKER, 8, 4 waitforvisualfinish restorebg waitbgfadeout - setarg 0x7, 0xFFFF + setarg 7, -1 waitbgfadein clearmonbg ANIM_TARGET blendoff - delay 0x1 - setarg 0x7, 0x1000 - delay 0x1 + delay 1 + setarg 7, 0x1000 + delay 1 end - -AnimScript_82CDAF5: +ExtremeSpeedAgainstPlayer: fadetobg BG_HIGHSPEED_PLAYER - goto AnimScript_82CDA55 + goto ExtremeSpeedContinue Move_UPROAR: - loadspritegfx 0x27F1 - loadspritegfx 0x27DB + loadspritegfx ANIM_TAG_225 + loadspritegfx ANIM_TAG_203 monbg ANIM_DEF_PARTNER - createvisualtask sub_8106D90, 0x2, 0 - createsprite gUnknown_08593898, 0x3, 0, 0, 0, 0, 31, 8 + createvisualtask sub_8106D90, 2, 0 + createsprite gBattleAnimSpriteTemplate_8593898, 3, 0, 0, 0, 0, 31, 8 playsewithpan SE_W253, SOUND_PAN_ATTACKER - createsprite gUnknown_08593BB8, 0x2, 0, 29, -12, 0 - createsprite gUnknown_08593BB8, 0x2, 0, -12, -29, 1 - delay 0x10 - createvisualtask sub_8106D90, 0x2, 0 - createsprite gUnknown_08593898, 0x3, 0, 0, 0, 0, 31, 8 + createsprite gBattleAnimSpriteTemplate_8593BB8, 2, 0, 29, -12, 0 + createsprite gBattleAnimSpriteTemplate_8593BB8, 2, 0, -12, -29, 1 + delay 16 + createvisualtask sub_8106D90, 2, 0 + createsprite gBattleAnimSpriteTemplate_8593898, 3, 0, 0, 0, 0, 31, 8 playsewithpan SE_W253, SOUND_PAN_ATTACKER - createsprite gUnknown_08593BB8, 0x2, 0, 12, -29, 1 - createsprite gUnknown_08593BB8, 0x2, 0, -29, -12, 0 - delay 0x10 - createvisualtask sub_8106D90, 0x2, 0 - createsprite gUnknown_08593898, 0x3, 0, 0, 0, 0, 31, 8 + createsprite gBattleAnimSpriteTemplate_8593BB8, 2, 0, 12, -29, 1 + createsprite gBattleAnimSpriteTemplate_8593BB8, 2, 0, -29, -12, 0 + delay 16 + createvisualtask sub_8106D90, 2, 0 + createsprite gBattleAnimSpriteTemplate_8593898, 3, 0, 0, 0, 0, 31, 8 playsewithpan SE_W253, SOUND_PAN_ATTACKER - createsprite gUnknown_08593BB8, 0x2, 0, 24, -24, 1 - createsprite gUnknown_08593BB8, 0x2, 0, -24, -24, 0 + createsprite gBattleAnimSpriteTemplate_8593BB8, 2, 0, 24, -24, 1 + createsprite gBattleAnimSpriteTemplate_8593BB8, 2, 0, -24, -24, 0 waitforvisualfinish clearmonbg ANIM_DEF_PARTNER end Move_HEAT_WAVE: - loadspritegfx 0x2815 - createvisualtask sub_8116848, 0x5, 10261, 0, 6, 6, RGB_RED - createvisualtask sub_8110BCC, 0x5, 1 - createvisualtask sub_810A060, 0x6, 6, 31 - panse_1B SE_W257, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0x0 - delay 0x4 - createvisualtask sub_8109DBC, 0x5 - delay 0xC - createsprite gUnknown_08596BA0, 0x28, 10, 2304, 96, 1 - delay 0xA - createsprite gUnknown_08596BA0, 0x28, 90, 2048, 96, 1 - delay 0xA - createsprite gUnknown_08596BA0, 0x28, 50, 2560, 96, 1 - delay 0xA - createsprite gUnknown_08596BA0, 0x28, 20, 2304, 96, 1 - delay 0xA - createsprite gUnknown_08596BA0, 0x28, 70, 1984, 96, 1 - delay 0xA - createsprite gUnknown_08596BA0, 0x28, 0, 2816, 96, 1 - delay 0xA - createsprite gUnknown_08596BA0, 0x28, 60, 2560, 96, 1 + loadspritegfx ANIM_TAG_261 + createvisualtask AnimTask_BlendParticle, 5, ANIM_TAG_261, 0, 6, 6, RGB_RED + createvisualtask AnimTask_LoadSandstormBackground, 5, TRUE + createvisualtask AnimTask_BlendBackground, 6, 6, RGB_RED + panse_1B SE_W257, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0 + delay 4 + createvisualtask sub_8109DBC, 5 + delay 12 + createsprite gBattleAnimSpriteTemplate_8596BA0, 40, 10, 2304, 96, 1 + delay 10 + createsprite gBattleAnimSpriteTemplate_8596BA0, 40, 90, 2048, 96, 1 + delay 10 + createsprite gBattleAnimSpriteTemplate_8596BA0, 40, 50, 2560, 96, 1 + delay 10 + createsprite gBattleAnimSpriteTemplate_8596BA0, 40, 20, 2304, 96, 1 + delay 10 + createsprite gBattleAnimSpriteTemplate_8596BA0, 40, 70, 1984, 96, 1 + delay 10 + createsprite gBattleAnimSpriteTemplate_8596BA0, 40, 0, 2816, 96, 1 + delay 10 + createsprite gBattleAnimSpriteTemplate_8596BA0, 40, 60, 2560, 96, 1 end Move_HAIL: - loadspritegfx 0x2817 - loadspritegfx 0x279D - createvisualtask sub_8116620, 0xA, 1, 3, 0, 6, 0 + loadspritegfx ANIM_TAG_263 + loadspritegfx ANIM_TAG_141 + createvisualtask sub_8116620, 10, 1, 3, 0, 6, RGB_BLACK waitforvisualfinish - createvisualtask sub_810C918, 0x5 - loopsewithpan SE_W258, 0, 0x8, 0xA + createvisualtask sub_810C918, 5 + loopsewithpan SE_W258, 0, 8, 10 waitforvisualfinish - createvisualtask sub_8116620, 0xA, 1, 3, 6, 0, 0 + createvisualtask sub_8116620, 10, 1, 3, 6, 0, RGB_BLACK end Move_TORMENT: - loadspritegfx 0x2767 - loadspritegfx 0x27E1 - createvisualtask sub_815AFF0, 0x2 + loadspritegfx ANIM_TAG_ANGER + loadspritegfx ANIM_TAG_209 + createvisualtask sub_815AFF0, 2 waitforvisualfinish - createvisualtask sub_80A7B98, 0x2, 1, RGB_RED, 10, 1, 1 - createsprite gUnknown_0859368C, 0x82, 1, -20, -28 + createvisualtask AnimTask_BlendMonInAndOut, 2, ANIM_TARGET, RGB_RED, 10, 1, 1 + createsprite gUnknown_0859368C, 130, 1, -20, -28 playsewithpan SE_W207B, SOUND_PAN_TARGET - delay 0x14 - createsprite gUnknown_0859368C, 0x82, 1, 20, -28 + delay 20 + createsprite gUnknown_0859368C, 130, 1, 20, -28 playsewithpan SE_W207B, SOUND_PAN_TARGET end Move_MEMENTO: - setalpha 0x1000 - delay 0x1 - createvisualtask sub_81143C0, 0x2 - delay 0x1 - createvisualtask sub_8113BAC, 0x5 + setalpha 0, 16 + delay 1 + createvisualtask sub_81143C0, 2 + delay 1 + createvisualtask sub_8113BAC, 5 playsewithpan SE_W060, SOUND_PAN_ATTACKER - delay 0x30 + delay 48 playsewithpan SE_W060B, SOUND_PAN_ATTACKER waitforvisualfinish - createvisualtask sub_8114470, 0x2 - delay 0xC - setalpha 0x1000 - delay 0x1 + createvisualtask sub_8114470, 2 + delay 12 + setalpha 0, 16 + delay 1 monbg_22 ANIM_TARGET - createvisualtask sub_8113E78, 0x5 + createvisualtask sub_8113E78, 5 playsewithpan SE_W060, SOUND_PAN_TARGET waitforvisualfinish clearmonbg_23 ANIM_TARGET - delay 0x1 + delay 1 blendoff - delay 0x1 + delay 1 end Move_FACADE: - loadspritegfx 0x2803 - createvisualtask sub_815DCA4, 0x2, 0, 3 - createvisualtask sub_815DF0C, 0x2, 0, 72 - loopsewithpan SE_W207, SOUND_PAN_ATTACKER, 0x18, 0x3 + loadspritegfx ANIM_TAG_243 + createvisualtask sub_815DCA4, 2, 0, 3 + createvisualtask sub_815DF0C, 2, 0, 72 + loopsewithpan SE_W207, SOUND_PAN_ATTACKER, 24, 3 end Move_SMELLING_SALT: - loadspritegfx 0x2807 - loadspritegfx 0x280F - createsprite gUnknown_085CE864, 0x82, 1, 0, 2 - createsprite gUnknown_085CE864, 0x82, 1, 1, 2 - delay 0x20 - createvisualtask sub_815E840, 0x3, 1, 2 - loopsewithpan SE_W003, SOUND_PAN_TARGET, 0xC, 0x2 + loadspritegfx ANIM_TAG_HAND + loadspritegfx ANIM_TAG_255 + createsprite gUnknown_085CE864, 130, 1, 0, 2 + createsprite gUnknown_085CE864, 130, 1, 1, 2 + delay 32 + createvisualtask sub_815E840, 3, 1, 2 + loopsewithpan SE_W003, SOUND_PAN_TARGET, 12, 2 waitforvisualfinish - delay 0x4 - createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 6, 2 - createsprite gUnknown_085CE894, 0x82, 1, 8, 3 - loopsewithpan SE_W207B, SOUND_PAN_TARGET, 0x10, 0x3 + delay 4 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 6, 2 + createsprite gUnknown_085CE894, 130, 1, 8, 3 + loopsewithpan SE_W207B, SOUND_PAN_TARGET, 16, 3 end Move_FOLLOW_ME: - loadspritegfx 0x2750 - createsprite gUnknown_085931D4, 0x2, 0 + loadspritegfx ANIM_TAG_064 + createsprite gUnknown_085931D4, 2, 0 playsewithpan SE_W039, SOUND_PAN_ATTACKER - delay 0x12 + delay 18 playsewithpan SE_W213, SOUND_PAN_ATTACKER - delay 0x47 - loopsewithpan SE_W039, SOUND_PAN_ATTACKER, 0x16, 0x3 + delay 71 + loopsewithpan SE_W039, SOUND_PAN_ATTACKER, 22, 3 end Move_CHARGE: - loadspritegfx 0x27E3 - loadspritegfx 0x27E4 - loadspritegfx 0x27E5 + loadspritegfx ANIM_TAG_211 + loadspritegfx ANIM_TAG_212 + loadspritegfx ANIM_TAG_213 monbg ANIM_ATTACKER - setalpha 0x80C - createsprite gUnknown_08597274, 0x2, 1, 2, 0, 4, RGB_BLACK + setalpha 12, 8 + createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 2, 0, 4, RGB_BLACK waitforvisualfinish - createvisualtask sub_810AAFC, 0x2, 0, 60, 2, 12 + createvisualtask sub_810AAFC, 2, 0, 60, 2, 12 playsewithpan SE_W268, SOUND_PAN_ATTACKER - delay 0x1E + delay 30 playsewithpan SE_W268, SOUND_PAN_ATTACKER - delay 0x1E + delay 30 playsewithpan SE_W268, SOUND_PAN_ATTACKER - createsprite gUnknown_0859595C, 0x2, 0 - delay 0x19 + createsprite gUnknown_0859595C, 2, 0 + delay 25 playsewithpan SE_W268, SOUND_PAN_ATTACKER - delay 0x14 + delay 20 playsewithpan SE_W268, SOUND_PAN_ATTACKER - delay 0xF + delay 15 playsewithpan SE_W268, SOUND_PAN_ATTACKER - delay 0xA - delay 0x6 - loopsewithpan SE_W268, SOUND_PAN_ATTACKER, 0x6, 0x5 + delay 10 + delay 6 + loopsewithpan SE_W268, SOUND_PAN_ATTACKER, 6, 5 waitforvisualfinish - createsprite gUnknown_0859598C, 0x2, 0, 16, 16 - delay 0x2 - createsprite gUnknown_0859598C, 0x2, 0, -16, -16 + createsprite gUnknown_0859598C, 2, 0, 16, 16 + delay 2 + createsprite gUnknown_0859598C, 2, 0, -16, -16 playsewithpan SE_W085B, SOUND_PAN_ATTACKER waitforvisualfinish - createsprite gUnknown_08597274, 0x2, 1, 4, 4, 0, RGB_BLACK + createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 4, 4, 0, RGB_BLACK clearmonbg ANIM_ATTACKER blendoff end Move_TAUNT: - loadspritegfx 0x27E6 - loadspritegfx 0x27E1 - loadspritegfx 0x2767 - createsprite gUnknown_08593114, 0xB, 0, 45 + loadspritegfx ANIM_TAG_214 + loadspritegfx ANIM_TAG_209 + loadspritegfx ANIM_TAG_ANGER + createsprite gUnknown_08593114, 11, 0, 45 playsewithpan SE_W118, SOUND_PAN_ATTACKER - delay 0x6 - createsprite gUnknown_0859324C, 0xC, 0 - delay 0x4 - loopsewithpan SE_W039, SOUND_PAN_ATTACKER, 0x10, 0x2 + delay 6 + createsprite gUnknown_0859324C, 12, 0 + delay 4 + loopsewithpan SE_W039, SOUND_PAN_ATTACKER, 16, 2 waitforvisualfinish - delay 0x8 - createsprite gUnknown_0859368C, 0x82, 1, -20, -28 + delay 8 + createsprite gUnknown_0859368C, 130, 1, -20, -28 playsewithpan SE_W207B, SOUND_PAN_TARGET waitforvisualfinish - delay 0xC - createsprite gUnknown_0859368C, 0x82, 1, 20, -28 + delay 12 + createsprite gUnknown_0859368C, 130, 1, 20, -28 playsewithpan SE_W207B, SOUND_PAN_TARGET end Move_HELPING_HAND: - loadspritegfx 0x2807 - createvisualtask sub_815EC48, 0x5 - createsprite gUnknown_085CE8AC, 0x28, 0 - createsprite gUnknown_085CE8AC, 0x28, 1 - delay 0x13 + loadspritegfx ANIM_TAG_HAND + createvisualtask sub_815EC48, 5 + createsprite gUnknown_085CE8AC, 40, 0 + createsprite gUnknown_085CE8AC, 40, 1 + delay 19 playsewithpan SE_W227, 0 - createvisualtask sub_80D52D0, 0x2, 2, 2, 0, 5, 1 - delay 0xE + createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATK_PARTNER, 2, 0, 5, 1 + delay 14 playsewithpan SE_W227, 0 - createvisualtask sub_80D52D0, 0x2, 2, 2, 0, 5, 1 - delay 0x14 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATK_PARTNER, 2, 0, 5, 1 + delay 20 playsewithpan SE_W227, 0 - createvisualtask sub_80D52D0, 0x2, 2, 3, 0, 10, 1 - createvisualtask sub_80A7B98, 0x2, 2, RGB_YELLOW, 12, 1, 1 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATK_PARTNER, 3, 0, 10, 1 + createvisualtask AnimTask_BlendMonInAndOut, 2, ANIM_ATK_PARTNER, RGB_YELLOW, 12, 1, 1 end Move_ASSIST: - loadspritegfx 0x280C - createsprite gUnknown_085CE804, 0x32, 112, -16, 140, 128, 36 - delay 0x2 - createsprite gUnknown_085CE804, 0x32, 208, 128, -16, 48, 36 + loadspritegfx ANIM_TAG_252 + createsprite gUnknown_085CE804, 50, 112, -16, 140, 128, 36 + delay 2 + createsprite gUnknown_085CE804, 50, 208, 128, -16, 48, 36 playsewithpan SE_W010, 0 - delay 0x2 - createsprite gUnknown_085CE804, 0x32, -16, 112, 256, -16, 36 + delay 2 + createsprite gUnknown_085CE804, 50, -16, 112, 256, -16, 36 playsewithpan SE_W010, 0 - delay 0x2 - createsprite gUnknown_085CE804, 0x32, 108, 128, 84, -16, 36 + delay 2 + createsprite gUnknown_085CE804, 50, 108, 128, 84, -16, 36 playsewithpan SE_W010, 0 - delay 0x2 - createsprite gUnknown_085CE804, 0x32, -16, 56, 256, 56, 36 + delay 2 + createsprite gUnknown_085CE804, 50, -16, 56, 256, 56, 36 playsewithpan SE_W010, 0 end Move_SUPERPOWER: - loadspritegfx 0x27E4 - loadspritegfx 0x2810 - loadspritegfx 0x2811 + loadspritegfx ANIM_TAG_212 + loadspritegfx ANIM_TAG_256 + loadspritegfx ANIM_TAG_257 monbg ANIM_ATK_PARTNER monbgprio_28 ANIM_ATTACKER - setalpha 0x80C - createsprite gUnknown_08595FEC, 0x82, 0 + setalpha 12, 8 + createsprite gUnknown_08595FEC, 130, 0 playsewithpan SE_W025, SOUND_PAN_ATTACKER - delay 0x14 - createsprite gUnknown_085972D8, 0x2, 4, 1, 180, 1 - createvisualtask sub_8159244, 0x5, 234, 0 - delay 0x28 - createsprite gUnknown_08596004, 0x29, 200, 96, 1, 120 - delay 0x8 - createsprite gUnknown_08596004, 0x29, 20, 248, 4, 112 - delay 0x8 - createsprite gUnknown_08596004, 0x29, 130, 160, 2, 104 - delay 0x8 - createsprite gUnknown_08596004, 0x29, 160, 192, 0, 96 - delay 0x8 - createsprite gUnknown_08596004, 0x29, 60, 288, 3, 88 - delay 0x4A - createsprite gUnknown_0859601C, 0x83, 0 + delay 20 + createsprite gBattleAnimSpriteTemplate_85972D8, 2, 4, 1, 180, 1 + createvisualtask sub_8159244, 5, 234, 0 + delay 40 + createsprite gUnknown_08596004, 41, 200, 96, 1, 120 + delay 8 + createsprite gUnknown_08596004, 41, 20, 248, 4, 112 + delay 8 + createsprite gUnknown_08596004, 41, 130, 160, 2, 104 + delay 8 + createsprite gUnknown_08596004, 41, 160, 192, 0, 96 + delay 8 + createsprite gUnknown_08596004, 41, 60, 288, 3, 88 + delay 74 + createsprite gUnknown_0859601C, 131, 0 playsewithpan SE_W207, SOUND_PAN_ATTACKER - delay 0x10 - createvisualtask sub_80D52D0, 0x2, 1, 8, 0, 16, 1 + delay 16 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 8, 0, 16, 1 playsewithpan SE_W025B, SOUND_PAN_TARGET waitforvisualfinish clearmonbg ANIM_ATK_PARTNER blendoff - delay 0x1 + delay 1 end Move_RECYCLE: - loadspritegfx 0x2826 + loadspritegfx ANIM_TAG_RECYCLE monbg ANIM_ATTACKER - setalpha 0x1000 - delay 0x1 - createsprite gUnknown_085CE9B0, 0x2 - loopsewithpan SE_W036, SOUND_PAN_ATTACKER, 0x18, 0x3 + setalpha 0, 16 + delay 1 + createsprite gUnknown_085CE9B0, 2 + loopsewithpan SE_W036, SOUND_PAN_ATTACKER, 24, 3 waitforvisualfinish - createvisualtask sub_80A7B98, 0x5, 0, RGB_WHITE, 12, 2, 1 + createvisualtask AnimTask_BlendMonInAndOut, 5, ANIM_ATTACKER, RGB_WHITE, 12, 2, 1 playsewithpan SE_W036, SOUND_PAN_ATTACKER waitforvisualfinish blendoff clearmonbg ANIM_ATTACKER - delay 0x1 + delay 1 end Move_BRICK_BREAK: - loadspritegfx 0x27B7 - loadspritegfx 0x2797 - loadspritegfx 0x279F - loadspritegfx 0x27E0 - choosetwoturnanim AnimScript_82CE0A7, AnimScript_82CE154 - -AnimScript_82CE0A7: + loadspritegfx ANIM_TAG_167 + loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_143 + loadspritegfx ANIM_TAG_208 + choosetwoturnanim BrickBreakNormal, BrickBreakShatteredWall +BrickBreakNormal: monbg ANIM_TARGET - setalpha 0x80C - createsprite gUnknown_0857FE28, 0x2, 3, 8 - delay 0x4 - delay 0x1 - createsprite gUnknown_08597358, 0x3, -18, -18, 1, 1 + setalpha 12, 8 + createsprite gHorizontalLungeSpriteTemplate, 2, 3, 8 + delay 4 + delay 1 + createsprite gBasicHitSplatSpriteTemplate, 3, -18, -18, 1, 1 playsewithpan SE_W233, SOUND_PAN_TARGET - delay 0x14 - createsprite gUnknown_0857FE28, 0x2, 3, 8 - delay 0x5 - createsprite gUnknown_08597358, 0x3, 18, 18, 1, 1 + delay 20 + createsprite gHorizontalLungeSpriteTemplate, 2, 3, 8 + delay 5 + createsprite gBasicHitSplatSpriteTemplate, 3, 18, 18, 1, 1 playsewithpan SE_W233, SOUND_PAN_TARGET - delay 0x14 - createvisualtask sub_80D5C50, 0x2, 0, -24, 0, 24, 10, 24, 3 - createsprite gUnknown_08597274, 0x2, 1, 2, 0, 6, RGB_BLACK - delay 0x25 - createsprite gUnknown_08597358, 0x3, 0, 0, 1, 1 - createsprite gUnknown_08595E98, 0x4, 0, 0, 10, 1, 0 + delay 20 + createvisualtask AnimTask_WindUpLunge, 2, ANIM_ATTACKER, -24, 0, 24, 10, 24, 3 + createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 2, 0, 6, RGB_BLACK + delay 37 + createsprite gBasicHitSplatSpriteTemplate, 3, 0, 0, 1, 1 + createsprite gFistFootSpriteTemplate, 4, 0, 0, 10, 1, 0 playsewithpan SE_W233B, SOUND_PAN_TARGET waitforvisualfinish - createsprite gUnknown_08597274, 0x2, 1, 2, 6, 0, RGB_BLACK + createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 2, 6, 0, RGB_BLACK waitforvisualfinish clearmonbg ANIM_TARGET end - -AnimScript_82CE154: +BrickBreakShatteredWall: monbg ANIM_TARGET - setalpha 0x80C - createsprite gUnknown_0857FE28, 0x2, 3, 8 - delay 0x4 - createsprite gUnknown_08595F90, 0x3, 1, 0, 0, 90, 10 - delay 0x1 - createsprite gUnknown_08597358, 0x3, -18, -18, 1, 1 + setalpha 12, 8 + createsprite gHorizontalLungeSpriteTemplate, 2, 3, 8 + delay 4 + createsprite gUnknown_08595F90, 3, 1, 0, 0, 90, 10 + delay 1 + createsprite gBasicHitSplatSpriteTemplate, 3, -18, -18, 1, 1 playsewithpan SE_W233, SOUND_PAN_TARGET - delay 0x14 - createsprite gUnknown_0857FE28, 0x2, 3, 8 - delay 0x5 - createsprite gUnknown_08597358, 0x3, 18, 18, 1, 1 + delay 20 + createsprite gHorizontalLungeSpriteTemplate, 2, 3, 8 + delay 5 + createsprite gBasicHitSplatSpriteTemplate, 3, 18, 18, 1, 1 playsewithpan SE_W233, SOUND_PAN_TARGET - delay 0x14 - createvisualtask sub_80D5C50, 0x2, 0, -24, 0, 24, 10, 24, 3 - createsprite gUnknown_08597274, 0x2, 1, 2, 0, 6, RGB_BLACK - delay 0x25 - createsprite gUnknown_08597358, 0x3, 0, 0, 1, 1 - createsprite gUnknown_08595E98, 0x4, 0, 0, 10, 1, 0 + delay 20 + createvisualtask AnimTask_WindUpLunge, 2, ANIM_ATTACKER, -24, 0, 24, 10, 24, 3 + createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 2, 0, 6, RGB_BLACK + delay 37 + createsprite gBasicHitSplatSpriteTemplate, 3, 0, 0, 1, 1 + createsprite gFistFootSpriteTemplate, 4, 0, 0, 10, 1, 0 playsewithpan SE_W233B, SOUND_PAN_TARGET waitforvisualfinish - createsprite gUnknown_08595FA8, 0x2, 1, 0, -8, -12 - createsprite gUnknown_08595FA8, 0x2, 1, 1, 8, -12 - createsprite gUnknown_08595FA8, 0x2, 1, 2, -8, 12 - createsprite gUnknown_08595FA8, 0x2, 1, 3, 8, 12 + createsprite gUnknown_08595FA8, 2, 1, 0, -8, -12 + createsprite gUnknown_08595FA8, 2, 1, 1, 8, -12 + createsprite gUnknown_08595FA8, 2, 1, 2, -8, 12 + createsprite gUnknown_08595FA8, 2, 1, 3, 8, 12 playsewithpan SE_W280, SOUND_PAN_TARGET waitforvisualfinish - createsprite gUnknown_08597274, 0x2, 1, 2, 6, 0, RGB_BLACK + createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 2, 6, 0, RGB_BLACK waitforvisualfinish clearmonbg ANIM_TARGET end Move_YAWN: - loadspritegfx 0x2802 - createvisualtask sub_815D64C, 0x2, 0 + loadspritegfx ANIM_TAG_242 + createvisualtask sub_815D64C, 2, 0 playsewithpan SE_W281, SOUND_PAN_ATTACKER waitforvisualfinish - createsprite gUnknown_085CE68C, 0x85, 2 + createsprite gUnknown_085CE68C, 133, 2 playsewithpan SE_W255, SOUND_PAN_ATTACKER - delay 0x4 - createsprite gUnknown_085CE68C, 0x85, 1 - delay 0x4 - createsprite gUnknown_085CE68C, 0x85, 0 + delay 4 + createsprite gUnknown_085CE68C, 133, 1 + delay 4 + createsprite gUnknown_085CE68C, 133, 0 waitforvisualfinish - createvisualtask sub_815D64C, 0x2, 1 + createvisualtask sub_815D64C, 2, 1 playsewithpan SE_W281, SOUND_PAN_TARGET end Move_ENDEAVOR: - loadspritegfx 0x2803 - loadspritegfx 0x2797 - createvisualtask sub_815DCA4, 0x2, 0, 2 - loopsewithpan SE_W039, SOUND_PAN_ATTACKER, 0x18, 0x2 - createvisualtask sub_80A7B98, 0x5, 0, RGB(31, 21, 0), 12, 1, 2 - delay 0x6 - createvisualtask sub_80D6388, 0x5, 0, 1, 8, 1, 0 - createsprite gUnknown_08597358, 0x82, 12, -12, 1, 2 + loadspritegfx ANIM_TAG_243 + loadspritegfx ANIM_TAG_135 + createvisualtask sub_815DCA4, 2, 0, 2 + loopsewithpan SE_W039, SOUND_PAN_ATTACKER, 24, 2 + createvisualtask AnimTask_BlendMonInAndOut, 5, ANIM_ATTACKER, RGB(31, 21, 0), 12, 1, 2 + delay 6 + createvisualtask sub_80D6388, 5, 0, 1, 8, 1, 0 + createsprite gBasicHitSplatSpriteTemplate, 130, 12, -12, 1, 2 playsewithpan SE_W003, SOUND_PAN_TARGET - delay 0x18 - createvisualtask sub_80D6388, 0x5, 0, 1, 8, 1, 0 - createsprite gUnknown_08597358, 0x82, -12, 12, 1, 2 + delay 24 + createvisualtask sub_80D6388, 5, 0, 1, 8, 1, 0 + createsprite gBasicHitSplatSpriteTemplate, 130, -12, 12, 1, 2 playsewithpan SE_W004, SOUND_PAN_TARGET end Move_ERUPTION: - loadspritegfx 0x27D9 - createsprite gUnknown_08597274, 0x2, 31, 2, 0, 4, RGB_RED + loadspritegfx ANIM_TAG_201 + createsprite gSimplePaletteBlendSpriteTemplate, 2, 31, 2, 0, 4, RGB_RED waitforvisualfinish - createvisualtask sub_8109460, 0x2 - waitplaysewithpan SE_W153, SOUND_PAN_ATTACKER, 0x3C + createvisualtask sub_8109460, 2 + waitplaysewithpan SE_W153, SOUND_PAN_ATTACKER, 60 waitforvisualfinish - createvisualtask sub_8109460, 0x2 - waitplaysewithpan SE_W153, SOUND_PAN_ATTACKER, 0x3C + createvisualtask sub_8109460, 2 + waitplaysewithpan SE_W153, SOUND_PAN_ATTACKER, 60 waitforvisualfinish - delay 0x1E - createsprite gUnknown_085955E8, 0x28, 200, -32, 0, 100, 0 - createsprite gUnknown_085955E8, 0x28, 30, -32, 16, 90, 1 - createsprite gUnknown_085955E8, 0x28, 150, -32, 32, 60, 2 - createsprite gUnknown_085955E8, 0x28, 90, -32, 48, 80, 3 - createsprite gUnknown_085955E8, 0x28, 110, -32, 64, 50, 0 - createsprite gUnknown_085955E8, 0x28, 60, -32, 80, 70, 1 - delay 0x16 - createvisualtask sub_81152DC, 0x5, 5, 8, 60 - createvisualtask sub_81152DC, 0x5, 4, 8, 60 - loopsewithpan SE_W088, SOUND_PAN_TARGET, 0x10, 0xC - delay 0x50 - createsprite gUnknown_08597274, 0x28, 31, 4, 4, 0, RGB_RED + delay 30 + createsprite gUnknown_085955E8, 40, 200, -32, 0, 100, 0 + createsprite gUnknown_085955E8, 40, 30, -32, 16, 90, 1 + createsprite gUnknown_085955E8, 40, 150, -32, 32, 60, 2 + createsprite gUnknown_085955E8, 40, 90, -32, 48, 80, 3 + createsprite gUnknown_085955E8, 40, 110, -32, 64, 50, 0 + createsprite gUnknown_085955E8, 40, 60, -32, 80, 70, 1 + delay 22 + createvisualtask sub_81152DC, 5, 5, 8, 60 + createvisualtask sub_81152DC, 5, 4, 8, 60 + loopsewithpan SE_W088, SOUND_PAN_TARGET, 16, 12 + delay 80 + createsprite gSimplePaletteBlendSpriteTemplate, 40, 31, 4, 4, 0, RGB_RED end Move_SKILL_SWAP: - loadspritegfx 0x280B - call AnimScript_82D7CD1 - createvisualtask sub_810FBF0, 0x3, 1 - createvisualtask sub_80A7B98, 0x5, 1, RGB_WHITE, 12, 3, 1 - loopsewithpan SE_W179, SOUND_PAN_ATTACKER, 0x18, 0x3 - delay 0x10 - createvisualtask sub_810FBF0, 0x3, 0 - createvisualtask sub_80A7B98, 0x5, 0, RGB_WHITE, 12, 3, 1 + loadspritegfx ANIM_TAG_251 + call SetPsychicBackground + createvisualtask sub_810FBF0, 3, 1 + createvisualtask AnimTask_BlendMonInAndOut, 5, ANIM_TARGET, RGB_WHITE, 12, 3, 1 + loopsewithpan SE_W179, SOUND_PAN_ATTACKER, 24, 3 + delay 16 + createvisualtask sub_810FBF0, 3, 0 + createvisualtask AnimTask_BlendMonInAndOut, 5, ANIM_ATTACKER, RGB_WHITE, 12, 3, 1 waitforvisualfinish - call AnimScript_82D7CDD + call UnsetPsychicBackground end Move_IMPRISON: - loadspritegfx 0x2809 - loadspritegfx 0x280A - call AnimScript_82D7CD1 + loadspritegfx ANIM_TAG_249 + loadspritegfx ANIM_TAG_X_SIGN + call SetPsychicBackground monbg ANIM_DEF_PARTNER - createvisualtask sub_810F940, 0x5 - delay 0x8 - loopsewithpan SE_W030, SOUND_PAN_ATTACKER, 0x8, 0x5 + createvisualtask sub_810F940, 5 + delay 8 + loopsewithpan SE_W030, SOUND_PAN_ATTACKER, 8, 5 waitforvisualfinish - delay 0x4 - createsprite gUnknown_085967AC, 0x5, 0, 40 - createvisualtask sub_81152DC, 0x5, 4, 1, 10 + delay 4 + createsprite gUnknown_085967AC, 5, 0, 40 + createvisualtask sub_81152DC, 5, 4, 1, 10 playsewithpan SE_W063, SOUND_PAN_ATTACKER clearmonbg ANIM_DEF_PARTNER - call AnimScript_82D7CDD + call UnsetPsychicBackground end Move_GRUDGE: - loadspritegfx 0x280D + loadspritegfx ANIM_TAG_253 monbg ANIM_ATTACKER monbgprio_29 fadetobg BG_GHOST playsewithpan SE_W060, SOUND_PAN_ATTACKER waitbgfadein - createvisualtask sub_8112C6C, 0x3 - loopsewithpan SE_W052, SOUND_PAN_ATTACKER, 0x10, 0x4 - delay 0xA - delay 0x50 + createvisualtask sub_8112C6C, 3 + loopsewithpan SE_W052, SOUND_PAN_ATTACKER, 16, 4 + delay 10 + delay 80 playsewithpan SE_W171, SOUND_PAN_TARGET waitforvisualfinish restorebg @@ -3933,256 +3870,256 @@ Move_GRUDGE: Move_CAMOUFLAGE: monbg ANIM_ATK_PARTNER monbgprio_28 ANIM_ATTACKER - setalpha 0x10 - createvisualtask sub_811675C, 0x5, 2, 3, 0, 14 - delay 0x10 - createvisualtask sub_81136E8, 0x2, 4 + setalpha 16, 0 + createvisualtask sub_811675C, 5, 2, 3, 0, 14 + delay 16 + createvisualtask sub_81136E8, 2, 4 playsewithpan SE_W185, SOUND_PAN_ATTACKER waitforvisualfinish - delay 0x8 - createvisualtask sub_811675C, 0x5, 2, 0, 0, 0 + delay 8 + createvisualtask sub_811675C, 5, 2, 0, 0, 0 waitforvisualfinish - createvisualtask sub_81137E4, 0x2, 1 + createvisualtask sub_81137E4, 2, 1 waitforvisualfinish blendoff clearmonbg ANIM_ATK_PARTNER end Move_TAIL_GLOW: - loadspritegfx 0x27E4 + loadspritegfx ANIM_TAG_212 monbg ANIM_ATTACKER - setalpha 0x80C - createsprite gUnknown_08597274, 0x2, 1, 2, 0, 4, RGB_BLACK + setalpha 12, 8 + createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 2, 0, 4, RGB_BLACK waitforvisualfinish - createsprite gUnknown_08596AC8, 0x42, 0 - delay 0x12 - loopsewithpan SE_W234, SOUND_PAN_ATTACKER, 0x10, 0x6 + createsprite gUnknown_08596AC8, 66, 0 + delay 18 + loopsewithpan SE_W234, SOUND_PAN_ATTACKER, 16, 6 waitforvisualfinish - createsprite gUnknown_08597274, 0x2, 1, 4, 4, 0, RGB_BLACK + createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 4, 4, 0, RGB_BLACK clearmonbg ANIM_ATTACKER blendoff - delay 0x1 + delay 1 end Move_LUSTER_PURGE: - loadspritegfx 0x281B - loadspritegfx 0x2797 + loadspritegfx ANIM_TAG_267 + loadspritegfx ANIM_TAG_135 fadetobg BG_PSYCHIC waitbgfadeout - createvisualtask sub_815A5C8, 0x5 + createvisualtask sub_815A5C8, 5 waitbgfadein monbg ANIM_ATTACKER - setalpha 0x80C + setalpha 12, 8 playsewithpan SE_W076, SOUND_PAN_ATTACKER - createsprite gUnknown_08596898, 0x29, 0, 0, 0, 0 - delay 0x14 - createvisualtask sub_8116664, 0x5, 5, 2, 0, 16, -1 - createvisualtask sub_8116848, 0x5, 10267, 2, 0, 16, -1 + createsprite gUnknown_08596898, 41, 0, 0, 0, 0 + delay 20 + createvisualtask sub_8116664, 5, 5, 2, 0, 16, RGB_WHITEALPHA + createvisualtask AnimTask_BlendParticle, 5, ANIM_TAG_267, 2, 0, 16, RGB_WHITEALPHA waitforvisualfinish - createvisualtask sub_8116848, 0x5, 10135, 0, 12, 12, 23552 + createvisualtask AnimTask_BlendParticle, 5, ANIM_TAG_135, 0, 12, 12, RGB(0, 0, 23) waitforvisualfinish - createsprite gUnknown_085973A0, 0x83, 1, 2 - createvisualtask sub_8159210, 0x5, 215, 63 - delay 0x3 - createsprite gUnknown_085973A0, 0x83, 1, 2 - createvisualtask sub_8159210, 0x5, 215, 63 - delay 0x3 - createsprite gUnknown_085973A0, 0x83, 1, 2 - createvisualtask sub_8159210, 0x5, 215, 63 - delay 0x3 - createsprite gUnknown_085973A0, 0x83, 1, 2 - createvisualtask sub_8159210, 0x5, 215, 63 - delay 0x3 - createsprite gUnknown_085973A0, 0x83, 1, 2 - createvisualtask sub_8159210, 0x5, 215, 63 - delay 0x3 - createsprite gUnknown_085973A0, 0x83, 1, 2 - createvisualtask sub_8159210, 0x5, 215, 63 + createsprite gUnknown_085973A0, 131, 1, 2 + createvisualtask sub_8159210, 5, 215, SOUND_PAN_TARGET + delay 3 + createsprite gUnknown_085973A0, 131, 1, 2 + createvisualtask sub_8159210, 5, 215, SOUND_PAN_TARGET + delay 3 + createsprite gUnknown_085973A0, 131, 1, 2 + createvisualtask sub_8159210, 5, 215, SOUND_PAN_TARGET + delay 3 + createsprite gUnknown_085973A0, 131, 1, 2 + createvisualtask sub_8159210, 5, 215, SOUND_PAN_TARGET + delay 3 + createsprite gUnknown_085973A0, 131, 1, 2 + createvisualtask sub_8159210, 5, 215, SOUND_PAN_TARGET + delay 3 + createsprite gUnknown_085973A0, 131, 1, 2 + createvisualtask sub_8159210, 5, 215, SOUND_PAN_TARGET waitforvisualfinish - createvisualtask sub_8116664, 0x5, 5, 2, 16, 0, -1 - createvisualtask sub_81152DC, 0x5, 1, 5, 14 + createvisualtask sub_8116664, 5, 5, 2, 16, 0, RGB_WHITEALPHA + createvisualtask sub_81152DC, 5, 1, 5, 14 waitforvisualfinish clearmonbg ANIM_ATTACKER blendoff - call AnimScript_82D7CDD + call UnsetPsychicBackground end Move_MIST_BALL: - loadspritegfx 0x27AB - loadspritegfx 0x281E - delay 0x0 + loadspritegfx ANIM_TAG_155 + loadspritegfx ANIM_TAG_270 + delay 0 playsewithpan SE_W081, SOUND_PAN_ATTACKER - createsprite gUnknown_08595C70, 0x80, 0, 0, 0, 0, 30, 0 + createsprite gUnknown_08595C70, 128, 0, 0, 0, 0, 30, 0 waitforvisualfinish playsewithpan SE_W028, SOUND_PAN_TARGET - createvisualtask sub_80D51AC, 0x2, 1, 5, 0, 10, 0 - createsprite gUnknown_0859728C, 0x0, 1, 1, 1, 32279, 16, 0x7FFF, 16 - delay 0x0 + createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 5, 0, 10, 0 + createsprite gComplexPaletteBlendSpriteTemplate, 0, 1, 1, 1, RGB(23, 16, 31), 16, 0x7FFF, 16 + delay 0 playsewithpan SE_W114, 0 - createvisualtask sub_810C324, 0x5 - createvisualtask sub_8116620, 0xA, 4, 3, 0, 16, 0x7FFF - delay 0x8 - createvisualtask sub_80D51AC, 0x2, 1, 4, 0, 70, 0 - delay 0x46 - createvisualtask sub_8116620, 0xA, 4, 2, 16, 0, 0x7FFF + createvisualtask sub_810C324, 5 + createvisualtask sub_8116620, 10, 4, 3, 0, 16, RGB_WHITE + delay 8 + createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 4, 0, 70, 0 + delay 70 + createvisualtask sub_8116620, 10, 4, 2, 16, 0, RGB_WHITE end Move_FEATHER_DANCE: - loadspritegfx 0x281E + loadspritegfx ANIM_TAG_270 monbg ANIM_DEF_PARTNER monbgprio_29 playsewithpan SE_W080, SOUND_PAN_TARGET - delay 0x0 - createsprite gUnknown_08596388, 0x80, 0, -16, 64, 2, 104, 11304, 32, 1 - delay 0x6 - createsprite gUnknown_08596388, 0x80, 0, -16, 32, 2, 104, 11304, 32, 1 - createsprite gUnknown_08596388, 0x80, 0, -16, 0, 2, 104, 11304, 32, 1 - delay 0x6 - createsprite gUnknown_08596388, 0x80, 0, -16, 224, 2, 104, 11304, 32, 1 - createsprite gUnknown_08596388, 0x80, 0, -16, 128, 2, 104, 11304, 32, 1 - delay 0x6 - createsprite gUnknown_08596388, 0x80, 0, -16, 192, 2, 104, 11304, 32, 1 - createsprite gUnknown_08596388, 0x80, 0, -16, 160, 2, 104, 11304, 32, 1 - delay 0x6 - createsprite gUnknown_08596388, 0x80, 0, -16, 96, 2, 104, 11304, 32, 1 + delay 0 + createsprite gUnknown_08596388, 128, 0, -16, 64, 2, 104, 11304, 32, 1 + delay 6 + createsprite gUnknown_08596388, 128, 0, -16, 32, 2, 104, 11304, 32, 1 + createsprite gUnknown_08596388, 128, 0, -16, 0, 2, 104, 11304, 32, 1 + delay 6 + createsprite gUnknown_08596388, 128, 0, -16, 224, 2, 104, 11304, 32, 1 + createsprite gUnknown_08596388, 128, 0, -16, 128, 2, 104, 11304, 32, 1 + delay 6 + createsprite gUnknown_08596388, 128, 0, -16, 192, 2, 104, 11304, 32, 1 + createsprite gUnknown_08596388, 128, 0, -16, 160, 2, 104, 11304, 32, 1 + delay 6 + createsprite gUnknown_08596388, 128, 0, -16, 96, 2, 104, 11304, 32, 1 waitforvisualfinish clearmonbg ANIM_DEF_PARTNER end Move_TEETER_DANCE: - loadspritegfx 0x2758 - loadspritegfx 0x2759 - createvisualtask sub_8160164, 0x5 - createsprite gUnknown_08593050, 0x2, 0, 16, -2 + loadspritegfx ANIM_TAG_MUSIC_NOTES2 + loadspritegfx ANIM_TAG_DUCK + createvisualtask sub_8160164, 5 + createsprite gUnknown_08593050, 2, 0, 16, -2 playsewithpan SE_W298, SOUND_PAN_ATTACKER - delay 0x18 - createsprite gUnknown_08593050, 0x2, 0, 0, -2 + delay 24 + createsprite gUnknown_08593050, 2, 0, 0, -2 playsewithpan SE_W298, SOUND_PAN_ATTACKER - delay 0x18 - createsprite gUnknown_08593050, 0x2, 0, -16, -2 + delay 24 + createsprite gUnknown_08593050, 2, 0, -16, -2 playsewithpan SE_W298, SOUND_PAN_ATTACKER - delay 0x18 - createsprite gUnknown_08593050, 0x2, 1, -8, -2 + delay 24 + createsprite gUnknown_08593050, 2, 1, -8, -2 playsewithpan SE_W298, SOUND_PAN_ATTACKER - delay 0x18 - createsprite gUnknown_08593050, 0x2, 2, 8, -2 + delay 24 + createsprite gUnknown_08593050, 2, 2, 8, -2 playsewithpan SE_W298, SOUND_PAN_ATTACKER end Move_MUD_SPORT: - loadspritegfx 0x275A - createvisualtask sub_8104938, 0x2, 0, 6 - delay 0x18 - createsprite gUnknown_085971E4, 0x82, 0, -4, -16 - createsprite gUnknown_085971E4, 0x82, 0, 4, -12 + loadspritegfx ANIM_TAG_074 + createvisualtask sub_8104938, 2, 0, 6 + delay 24 + createsprite gUnknown_085971E4, 130, 0, -4, -16 + createsprite gUnknown_085971E4, 130, 0, 4, -12 playsewithpan SE_W091, SOUND_PAN_ATTACKER - delay 0x20 - createsprite gUnknown_085971E4, 0x82, 0, -3, -12 - createsprite gUnknown_085971E4, 0x82, 0, 5, -14 + delay 32 + createsprite gUnknown_085971E4, 130, 0, -3, -12 + createsprite gUnknown_085971E4, 130, 0, 5, -14 playsewithpan SE_W091, SOUND_PAN_ATTACKER - delay 0x20 - createsprite gUnknown_085971E4, 0x82, 0, -5, -18 - createsprite gUnknown_085971E4, 0x82, 0, 3, -14 + delay 32 + createsprite gUnknown_085971E4, 130, 0, -5, -18 + createsprite gUnknown_085971E4, 130, 0, 3, -14 playsewithpan SE_W091, SOUND_PAN_ATTACKER - delay 0x10 - createsprite gUnknown_085971E4, 0x82, 1, 220, 60 - waitplaysewithpan SE_W145B, 0, 0xF - delay 0x2 - createsprite gUnknown_085971E4, 0x82, 1, 60, 100 - waitplaysewithpan SE_W145B, 0, 0x19 - delay 0x2 - createsprite gUnknown_085971E4, 0x82, 1, 140, 55 - waitplaysewithpan SE_W145B, 0, 0xE - delay 0x2 - createsprite gUnknown_085971E4, 0x82, 1, 180, 50 - waitplaysewithpan SE_W145B, 0, 0xA - delay 0x2 - createsprite gUnknown_085971E4, 0x82, 1, 20, 90 - waitplaysewithpan SE_W145B, 0, 0x16 - delay 0x2 - createsprite gUnknown_085971E4, 0x82, 1, 90, 90 - waitplaysewithpan SE_W145B, 0, 0x16 - delay 0x2 - createsprite gUnknown_085971E4, 0x82, 1, 160, 60 - waitplaysewithpan SE_W145B, 0, 0xF - delay 0x2 - createsprite gUnknown_085971E4, 0x82, 1, 30, 90 - waitplaysewithpan SE_W145B, 0, 0x16 - delay 0x2 - createsprite gUnknown_085971E4, 0x82, 1, 120, 60 - waitplaysewithpan SE_W145B, 0, 0xF - delay 0x2 - createsprite gUnknown_085971E4, 0x82, 1, 200, 40 - waitplaysewithpan SE_W145B, 0, 0xA + delay 16 + createsprite gUnknown_085971E4, 130, 1, 220, 60 + waitplaysewithpan SE_W145B, 0, 15 + delay 2 + createsprite gUnknown_085971E4, 130, 1, 60, 100 + waitplaysewithpan SE_W145B, 0, 25 + delay 2 + createsprite gUnknown_085971E4, 130, 1, 140, 55 + waitplaysewithpan SE_W145B, 0, 14 + delay 2 + createsprite gUnknown_085971E4, 130, 1, 180, 50 + waitplaysewithpan SE_W145B, 0, 10 + delay 2 + createsprite gUnknown_085971E4, 130, 1, 20, 90 + waitplaysewithpan SE_W145B, 0, 22 + delay 2 + createsprite gUnknown_085971E4, 130, 1, 90, 90 + waitplaysewithpan SE_W145B, 0, 22 + delay 2 + createsprite gUnknown_085971E4, 130, 1, 160, 60 + waitplaysewithpan SE_W145B, 0, 15 + delay 2 + createsprite gUnknown_085971E4, 130, 1, 30, 90 + waitplaysewithpan SE_W145B, 0, 22 + delay 2 + createsprite gUnknown_085971E4, 130, 1, 120, 60 + waitplaysewithpan SE_W145B, 0, 15 + delay 2 + createsprite gUnknown_085971E4, 130, 1, 200, 40 + waitplaysewithpan SE_W145B, 0, 10 end Move_NEEDLE_ARM: - loadspritegfx 0x281A - loadspritegfx 0x2797 - loadspritegfx 0x279F - loopsewithpan SE_W030, SOUND_PAN_TARGET, 0x2, 0x10 - createsprite gUnknown_08592888, 0x82, 1, 0, 0, -32, 16 - delay 0x2 - createsprite gUnknown_08592888, 0x82, 1, 0, 22, -22, 16 - delay 0x2 - createsprite gUnknown_08592888, 0x82, 1, 0, 30, 0, 16 - delay 0x2 - createsprite gUnknown_08592888, 0x82, 1, 0, 20, 20, 16 - delay 0x2 - createsprite gUnknown_08592888, 0x82, 1, 0, 0, 28, 16 - delay 0x2 - createsprite gUnknown_08592888, 0x82, 1, 0, -19, 19, 16 - delay 0x2 - createsprite gUnknown_08592888, 0x82, 1, 0, -27, 0, 16 - delay 0x2 - createsprite gUnknown_08592888, 0x82, 1, 0, -18, -18, 16 - delay 0x2 - createsprite gUnknown_08592888, 0x82, 1, 0, 0, -25, 16 - delay 0x2 - createsprite gUnknown_08592888, 0x82, 1, 0, 17, -17, 16 - delay 0x2 - createsprite gUnknown_08592888, 0x82, 1, 0, 23, 0, 16 - delay 0x2 - createsprite gUnknown_08592888, 0x82, 1, 0, 16, 16, 16 + loadspritegfx ANIM_TAG_266 + loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_143 + loopsewithpan SE_W030, SOUND_PAN_TARGET, 2, 16 + createsprite gUnknown_08592888, 130, 1, 0, 0, -32, 16 + delay 2 + createsprite gUnknown_08592888, 130, 1, 0, 22, -22, 16 + delay 2 + createsprite gUnknown_08592888, 130, 1, 0, 30, 0, 16 + delay 2 + createsprite gUnknown_08592888, 130, 1, 0, 20, 20, 16 + delay 2 + createsprite gUnknown_08592888, 130, 1, 0, 0, 28, 16 + delay 2 + createsprite gUnknown_08592888, 130, 1, 0, -19, 19, 16 + delay 2 + createsprite gUnknown_08592888, 130, 1, 0, -27, 0, 16 + delay 2 + createsprite gUnknown_08592888, 130, 1, 0, -18, -18, 16 + delay 2 + createsprite gUnknown_08592888, 130, 1, 0, 0, -25, 16 + delay 2 + createsprite gUnknown_08592888, 130, 1, 0, 17, -17, 16 + delay 2 + createsprite gUnknown_08592888, 130, 1, 0, 23, 0, 16 + delay 2 + createsprite gUnknown_08592888, 130, 1, 0, 16, 16, 16 waitforvisualfinish - createvisualtask sub_80D52D0, 0x2, 1, 4, 0, 18, 1 - createsprite gUnknown_08597358, 0x83, 0, 0, 1, 1 - createsprite gUnknown_08595E98, 0x84, 0, 0, 8, 1, 0 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 18, 1 + createsprite gBasicHitSplatSpriteTemplate, 131, 0, 0, 1, 1 + createsprite gFistFootSpriteTemplate, 132, 0, 0, 8, 1, 0 playsewithpan SE_W233B, SOUND_PAN_TARGET - createsprite gUnknown_08592888, 0x82, 1, 1, 0, -24, 10 - createsprite gUnknown_08592888, 0x82, 1, 1, 17, -17, 10 - createsprite gUnknown_08592888, 0x82, 1, 1, 24, 0, 10 - createsprite gUnknown_08592888, 0x82, 1, 1, 17, 17, 10 - createsprite gUnknown_08592888, 0x82, 1, 1, 0, 24, 10 - createsprite gUnknown_08592888, 0x82, 1, 1, -17, 17, 10 - createsprite gUnknown_08592888, 0x82, 1, 1, -24, 0, 10 - createsprite gUnknown_08592888, 0x82, 1, 1, -17, -17, 10 + createsprite gUnknown_08592888, 130, 1, 1, 0, -24, 10 + createsprite gUnknown_08592888, 130, 1, 1, 17, -17, 10 + createsprite gUnknown_08592888, 130, 1, 1, 24, 0, 10 + createsprite gUnknown_08592888, 130, 1, 1, 17, 17, 10 + createsprite gUnknown_08592888, 130, 1, 1, 0, 24, 10 + createsprite gUnknown_08592888, 130, 1, 1, -17, 17, 10 + createsprite gUnknown_08592888, 130, 1, 1, -24, 0, 10 + createsprite gUnknown_08592888, 130, 1, 1, -17, -17, 10 end Move_SLACK_OFF: - loadspritegfx 0x272F - createvisualtask sub_8160544, 0x2, 0 + loadspritegfx ANIM_TAG_BLUE_STAR + createvisualtask sub_8160544, 2, 0 playsewithpan SE_W281, SOUND_PAN_ATTACKER waitforvisualfinish - call AnimScript_82D79DF + call HealingEffect waitforvisualfinish end Move_CRUSH_CLAW: - loadspritegfx 0x27B7 - loadspritegfx 0x2737 - loadspritegfx 0x27E0 + loadspritegfx ANIM_TAG_167 + loadspritegfx ANIM_TAG_CLAW_SLASH + loadspritegfx ANIM_TAG_208 monbg ANIM_TARGET - setalpha 0x80C - createsprite gUnknown_0857FE28, 0x2, 6, 4 - delay 0x4 - createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 18, 1 - createsprite gUnknown_08597138, 0x82, -10, -10, 0 - createsprite gUnknown_08597138, 0x82, -10, 10, 0 + setalpha 12, 8 + createsprite gHorizontalLungeSpriteTemplate, 2, 6, 4 + delay 4 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 18, 1 + createsprite gBattleAnimSpriteTemplate_8597138, 130, -10, -10, 0 + createsprite gBattleAnimSpriteTemplate_8597138, 130, -10, 10, 0 playsewithpan SE_W013, SOUND_PAN_TARGET - delay 0xC - createsprite gUnknown_08597138, 0x82, 10, -10, 1 - createsprite gUnknown_08597138, 0x82, 10, 10, 1 + delay 12 + createsprite gBattleAnimSpriteTemplate_8597138, 130, 10, -10, 1 + createsprite gBattleAnimSpriteTemplate_8597138, 130, 10, 10, 1 playsewithpan SE_W013, SOUND_PAN_TARGET waitforvisualfinish blendoff @@ -4191,189 +4128,189 @@ Move_CRUSH_CLAW: Move_AROMATHERAPY: playsewithpan SE_W080, 0 - loadspritegfx 0x27AF - loadspritegfx 0x27DB - loadspritegfx 0x2741 - createsprite gUnknown_08597274, 0x0, 1, 0, 0, 7, RGB(13, 31, 12) - delay 0x1 + loadspritegfx ANIM_TAG_159 + loadspritegfx ANIM_TAG_203 + loadspritegfx ANIM_TAG_SPARKLE + createsprite gSimplePaletteBlendSpriteTemplate, 0, 1, 0, 0, 7, RGB(13, 31, 12) + delay 1 monbg ANIM_ATTACKER - delay 0x1 - createsprite gUnknown_085927AC, 0x0, 24, 16, 0, 2, 2, 0, 0 - createsprite gUnknown_085927AC, 0x42, 64, 24, 0, 3, 1, 1, 0 - createsprite gUnknown_085927C4, 0x0, 16, 24, 0, 2, 1, 0, 0 - delay 0x14 - createsprite gUnknown_085927AC, 0x42, 48, 12, 0, 4, 3, 1, 0 - createsprite gUnknown_085927AC, 0x0, 100, 16, 0, 3, 2, 0, 0 - createsprite gUnknown_085927AC, 0x0, 74, 24, 180, 3, 2, 0, 0 - delay 0xA - createsprite gUnknown_085927AC, 0x42, 80, 30, 0, 4, 1, 1, 0 - createsprite gUnknown_085927AC, 0x0, 128, 12, 0, 3, 3, 0, 0 - createsprite gUnknown_085927C4, 0x0, 90, 16, 0, 2, 1, 0, 0 + delay 1 + createsprite gUnknown_085927AC, 0, 24, 16, 0, 2, 2, 0, 0 + createsprite gUnknown_085927AC, 66, 64, 24, 0, 3, 1, 1, 0 + createsprite gUnknown_085927C4, 0, 16, 24, 0, 2, 1, 0, 0 + delay 20 + createsprite gUnknown_085927AC, 66, 48, 12, 0, 4, 3, 1, 0 + createsprite gUnknown_085927AC, 0, 100, 16, 0, 3, 2, 0, 0 + createsprite gUnknown_085927AC, 0, 74, 24, 180, 3, 2, 0, 0 + delay 10 + createsprite gUnknown_085927AC, 66, 80, 30, 0, 4, 1, 1, 0 + createsprite gUnknown_085927AC, 0, 128, 12, 0, 3, 3, 0, 0 + createsprite gUnknown_085927C4, 0, 90, 16, 0, 2, 1, 0, 0 waitforvisualfinish clearmonbg ANIM_ATTACKER - delay 0x1 - createsprite gUnknown_08597274, 0x0, 1, 0, 7, 0, RGB(13, 31, 12) - delay 0x1 + delay 1 + createsprite gSimplePaletteBlendSpriteTemplate, 0, 1, 0, 7, 0, RGB(13, 31, 12) + delay 1 playsewithpan SE_W287, SOUND_PAN_ATTACKER - createvisualtask sub_815DFCC, 0x2, 1 + createvisualtask sub_815DFCC, 2, 1 waitforvisualfinish playsewithpan SE_W234, SOUND_PAN_ATTACKER - createsprite gUnknown_08592B94, 0x10, -15, 0, 0, 0, 32, 60, 1 - delay 0x8 - createsprite gUnknown_08592B94, 0x10, 12, -5, 0, 0, 32, 60, 1 + createsprite gUnknown_08592B94, 16, -15, 0, 0, 0, 32, 60, 1 + delay 8 + createsprite gUnknown_08592B94, 16, 12, -5, 0, 0, 32, 60, 1 waitforvisualfinish playsewithpan SE_REAPOKE, SOUND_PAN_ATTACKER - createsprite gUnknown_08597274, 0x0, 43, 3, 10, 0, RGB(13, 31, 12) - createsprite gUnknown_08593868, 0x10, 0, 0, 0, 1 + createsprite gSimplePaletteBlendSpriteTemplate, 0, 43, 3, 10, 0, RGB(13, 31, 12) + createsprite gUnknown_08593868, 16, 0, 0, 0, 1 waitforvisualfinish end Move_FAKE_TEARS: - loadspritegfx 0x27AB - loadspritegfx 0x27E1 - loadspritegfx 0x2758 - createvisualtask sub_8116848, 0x5, 10155, 0, 4, 4, RGB(12, 11, 31) + loadspritegfx ANIM_TAG_155 + loadspritegfx ANIM_TAG_209 + loadspritegfx ANIM_TAG_MUSIC_NOTES2 + createvisualtask AnimTask_BlendParticle, 5, ANIM_TAG_155, 0, 4, 4, RGB(12, 11, 31) waitforvisualfinish - createvisualtask sub_815C478, 0x5, 0, 2, 1 - loopsewithpan SE_W039, SOUND_PAN_ATTACKER, 0xC, 0x4 - delay 0x8 - createsprite gUnknown_085970E8, 0x2, 0, 0 - createsprite gUnknown_085970E8, 0x2, 0, 1 - delay 0x8 - createsprite gUnknown_085970E8, 0x2, 0, 2 - createsprite gUnknown_085970E8, 0x2, 0, 3 - delay 0x8 - createsprite gUnknown_085970E8, 0x2, 0, 0 - createsprite gUnknown_085970E8, 0x2, 0, 1 - delay 0x8 - createsprite gUnknown_085970E8, 0x2, 0, 2 - createsprite gUnknown_085970E8, 0x2, 0, 3 + createvisualtask sub_815C478, 5, 0, 2, 1 + loopsewithpan SE_W039, SOUND_PAN_ATTACKER, 12, 4 + delay 8 + createsprite gUnknown_085970E8, 2, 0, 0 + createsprite gUnknown_085970E8, 2, 0, 1 + delay 8 + createsprite gUnknown_085970E8, 2, 0, 2 + createsprite gUnknown_085970E8, 2, 0, 3 + delay 8 + createsprite gUnknown_085970E8, 2, 0, 0 + createsprite gUnknown_085970E8, 2, 0, 1 + delay 8 + createsprite gUnknown_085970E8, 2, 0, 2 + createsprite gUnknown_085970E8, 2, 0, 3 waitforvisualfinish end Move_AIR_CUTTER: - loadspritegfx 0x2713 - loadspritegfx 0x279A - loadspritegfx 0x2797 - delay 0x0 + loadspritegfx ANIM_TAG_AIR_WAVE + loadspritegfx ANIM_TAG_138 + loadspritegfx ANIM_TAG_135 + delay 0 monbg ANIM_DEF_PARTNER - setalpha 0x80C - delay 0x0 - createvisualtask sub_8103CF0, 0x2, 32, -24, 1536, 2, 128 + setalpha 12, 8 + delay 0 + createvisualtask sub_8103CF0, 2, 32, -24, 1536, 2, 128 waitforvisualfinish playsewithpan SE_W015, SOUND_PAN_TARGET - createsprite gUnknown_08592A34, 0x2, 40, -32, 0, 2 - delay 0x5 - createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 8, 1 - createvisualtask sub_80D52D0, 0x2, 3, 2, 0, 8, 1 + createsprite gUnknown_08592A34, 2, 40, -32, 0, 2 + delay 5 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 8, 1 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_DEF_PARTNER, 2, 0, 8, 1 waitforvisualfinish blendoff clearmonbg ANIM_DEF_PARTNER - delay 0x0 + delay 0 end Move_ODOR_SLEUTH: monbg ANIM_TARGET - createvisualtask sub_815F620, 0x5 - delay 0x18 - createsprite gUnknown_0857FE28, 0x2, 3, 4 + createvisualtask sub_815F620, 5 + delay 24 + createsprite gHorizontalLungeSpriteTemplate, 2, 3, 4 playsewithpan SE_W207, SOUND_PAN_ATTACKER - delay 0x6 - createsprite gUnknown_0857FE28, 0x2, 3, 4 + delay 6 + createsprite gHorizontalLungeSpriteTemplate, 2, 3, 4 playsewithpan SE_W207, SOUND_PAN_ATTACKER waitforvisualfinish clearmonbg ANIM_TARGET - delay 0x1 - createsprite gUnknown_0859728C, 0x2, 1, 3, 1, -1, 16, -1, 0 + delay 1 + createsprite gComplexPaletteBlendSpriteTemplate, 2, 1, 3, 1, RGB_WHITEALPHA, 16, -1, 0 playsewithpan SE_W043, SOUND_PAN_ATTACKER end Move_GRASS_WHISTLE: - loadspritegfx 0x2758 - createsprite gUnknown_08597274, 0x2, 1, 2, 0, 4, RGB(18, 31, 12) + loadspritegfx ANIM_TAG_MUSIC_NOTES2 + createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 2, 0, 4, RGB(18, 31, 12) waitforvisualfinish - createvisualtask sub_8102BE8, 0x2 + createvisualtask sub_8102BE8, 2 waitforvisualfinish - panse_1B SE_W320, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0x0 - createsprite gUnknown_08593008, 0x82, 7, 1, 0 - delay 0x5 - createsprite gUnknown_08593008, 0x82, 6, 1, 0 - delay 0x5 - createsprite gUnknown_08593008, 0x82, 1, 1, 0 - delay 0x5 - createsprite gUnknown_08593008, 0x82, 2, 1, 0 - delay 0x5 - createsprite gUnknown_08593008, 0x82, 3, 1, 0 - delay 0x4 - createsprite gUnknown_08593008, 0x82, 2, 1, 0 - delay 0x4 - createsprite gUnknown_08593008, 0x82, 5, 1, 0 - delay 0x4 - createsprite gUnknown_08593008, 0x82, 6, 1, 0 - delay 0x4 - createsprite gUnknown_08593008, 0x82, 2, 1, 0 - delay 0x4 - createsprite gUnknown_08593008, 0x82, 2, 1, 0 - delay 0x4 - createsprite gUnknown_08593008, 0x82, 1, 1, 0 - delay 0x4 - createsprite gUnknown_08593008, 0x82, 5, 1, 0 - delay 0x4 + panse_1B SE_W320, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0 + createsprite gUnknown_08593008, 130, 7, 1, 0 + delay 5 + createsprite gUnknown_08593008, 130, 6, 1, 0 + delay 5 + createsprite gUnknown_08593008, 130, 1, 1, 0 + delay 5 + createsprite gUnknown_08593008, 130, 2, 1, 0 + delay 5 + createsprite gUnknown_08593008, 130, 3, 1, 0 + delay 4 + createsprite gUnknown_08593008, 130, 2, 1, 0 + delay 4 + createsprite gUnknown_08593008, 130, 5, 1, 0 + delay 4 + createsprite gUnknown_08593008, 130, 6, 1, 0 + delay 4 + createsprite gUnknown_08593008, 130, 2, 1, 0 + delay 4 + createsprite gUnknown_08593008, 130, 2, 1, 0 + delay 4 + createsprite gUnknown_08593008, 130, 1, 1, 0 + delay 4 + createsprite gUnknown_08593008, 130, 5, 1, 0 + delay 4 waitforvisualfinish - createvisualtask sub_8102CA0, 0x2 - createsprite gUnknown_08597274, 0x2, 1, 4, 4, 0, RGB(18, 31, 12) + createvisualtask sub_8102CA0, 2 + createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 4, 4, 0, RGB(18, 31, 12) waitforvisualfinish end Move_TICKLE: - loadspritegfx 0x27EA - createsprite gUnknown_08597274, 0x2, 2, 0, 0, 16, RGB_BLACK + loadspritegfx ANIM_TAG_218 + createsprite gSimplePaletteBlendSpriteTemplate, 2, 2, 0, 0, 16, RGB_BLACK waitforvisualfinish - createsprite gUnknown_08593A84, 0x0, -16, -8 - createsprite gUnknown_08593A84, 0x0, 16, -8 + createsprite gUnknown_08593A84, 0, -16, -8 + createsprite gUnknown_08593A84, 0, 16, -8 playsewithpan SE_W197, SOUND_PAN_ATTACKER waitforvisualfinish - createsprite gUnknown_08597274, 0x2, 2, 0, 16, 0, RGB_BLACK + createsprite gSimplePaletteBlendSpriteTemplate, 2, 2, 0, 16, 0, RGB_BLACK waitforvisualfinish - delay 0x14 - createvisualtask sub_80D5EB8, 0x3, 0, 6, 1280, 3, 0 - delay 0xC - createvisualtask sub_815C478, 0x3, 1, 6, 2 - loopsewithpan SE_W039, SOUND_PAN_TARGET, 0x8, 0x8 + delay 20 + createvisualtask AnimTask_SwayMon, 3, 0, 6, 1280, 3, ANIM_ATTACKER + delay 12 + createvisualtask sub_815C478, 3, 1, 6, 2 + loopsewithpan SE_W039, SOUND_PAN_TARGET, 8, 8 waitforvisualfinish end Move_WATER_SPOUT: - loadspritegfx 0x281C - loadspritegfx 0x27A4 + loadspritegfx ANIM_TAG_268 + loadspritegfx ANIM_TAG_148 monbg ANIM_DEF_PARTNER - setalpha 0x80C - createvisualtask sub_81080E4, 0x5 + setalpha 12, 8 + createvisualtask sub_81080E4, 5 playsewithpan SE_W029, SOUND_PAN_ATTACKER - delay 0x2C + delay 44 playsewithpan SE_W291, SOUND_PAN_ATTACKER waitforvisualfinish - delay 0x10 - createvisualtask sub_81085C8, 0x5 + delay 16 + createvisualtask sub_81085C8, 5 playsewithpan SE_W057, SOUND_PAN_TARGET clearmonbg ANIM_DEF_PARTNER blendoff end Move_SHADOW_PUNCH: - loadspritegfx 0x2797 - loadspritegfx 0x279F + loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_143 fadetobg BG_GHOST waitbgfadein monbg ANIM_ATK_PARTNER - setalpha 0x809 - createvisualtask sub_80A8BC4, 0x2, 0, 13 + setalpha 9, 8 + createvisualtask sub_80A8BC4, 2, 0, 13 playsewithpan SE_W026, SOUND_PAN_ATTACKER - delay 0x6 - createsprite gUnknown_08597358, 0x83, 0, 0, 1, 1 - createsprite gUnknown_08595E98, 0x84, 0, 0, 8, 1, 0 + delay 6 + createsprite gBasicHitSplatSpriteTemplate, 131, 0, 0, 1, 1 + createsprite gFistFootSpriteTemplate, 132, 0, 0, 8, 1, 0 playsewithpan SE_W004, SOUND_PAN_TARGET - createvisualtask sub_80D51AC, 0x2, 1, 3, 0, 6, 1 + createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1 waitforvisualfinish clearmonbg ANIM_ATK_PARTNER blendoff @@ -4382,37 +4319,37 @@ Move_SHADOW_PUNCH: end Move_EXTRASENSORY: - call AnimScript_82D7CD1 + call SetPsychicBackground monbg ANIM_DEF_PARTNER - setalpha 0x80C - createvisualtask sub_80A7B98, 0x5, 0, RGB(27, 27, 0), 12, 1, 1 - createvisualtask sub_810FE14, 0x5, 0 + setalpha 12, 8 + createvisualtask AnimTask_BlendMonInAndOut, 5, ANIM_ATTACKER, RGB(27, 27, 0), 12, 1, 1 + createvisualtask sub_810FE14, 5, 0 playsewithpan SE_W020, SOUND_PAN_TARGET waitforvisualfinish - createvisualtask sub_80A7B98, 0x5, 0, RGB(27, 27, 0), 12, 1, 1 - createvisualtask sub_810FE14, 0x5, 1 + createvisualtask AnimTask_BlendMonInAndOut, 5, ANIM_ATTACKER, RGB(27, 27, 0), 12, 1, 1 + createvisualtask sub_810FE14, 5, 1 playsewithpan SE_W020, SOUND_PAN_TARGET waitforvisualfinish - createvisualtask sub_8110034, 0x5, 0 - createvisualtask sub_810FE14, 0x5, 2 + createvisualtask sub_8110034, 5, 0 + createvisualtask sub_810FE14, 5, 2 playsewithpan SE_W043, SOUND_PAN_ATTACKER waitforvisualfinish blendoff clearmonbg ANIM_DEF_PARTNER - call AnimScript_82D7CDD + call UnsetPsychicBackground end Move_AERIAL_ACE: - loadspritegfx 0x279A + loadspritegfx ANIM_TAG_138 monbg ANIM_TARGET - setalpha 0x80C - createvisualtask sub_80D5830, 0x2, 0, 24, 6, 1, 5 - createvisualtask sub_81169C0, 0x2, 0, 4, 7, 3 - createsprite gUnknown_08592A1C, 0x2, 40, -32, 0 + setalpha 12, 8 + createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_ATTACKER, 24, 6, 1, 5 + createvisualtask sub_81169C0, 2, 0, 4, 7, 3 + createsprite gCuttingSliceSpriteTemplate, 2, 40, -32, 0 playsewithpan SE_W013B, SOUND_PAN_ATTACKER - delay 0x5 - createvisualtask sub_80D51AC, 0x2, 1, 0, 3, 10, 1 - createsprite gUnknown_0859728C, 0x2, 31, 3, 1, 0, 10, 0, 0 + delay 5 + createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 3, 10, 1 + createsprite gComplexPaletteBlendSpriteTemplate, 2, 31, 3, 1, RGB_BLACK, 10, 0, 0 playsewithpan SE_W013, SOUND_PAN_TARGET waitforvisualfinish clearmonbg ANIM_TARGET @@ -4420,157 +4357,157 @@ Move_AERIAL_ACE: end Move_IRON_DEFENSE: - loopsewithpan SE_REAPOKE, SOUND_PAN_ATTACKER, 0x1C, 0x2 - createvisualtask sub_81144F8, 0x5, 0, 0, 0 - createsprite gUnknown_0859728C, 0x2, 1, 8, 2, -1, 14, -1, 0 + loopsewithpan SE_REAPOKE, SOUND_PAN_ATTACKER, 28, 2 + createvisualtask sub_81144F8, 5, 0, 0, 0 + createsprite gComplexPaletteBlendSpriteTemplate, 2, 1, 8, 2, RGB_WHITEALPHA, 14, -1, 0 waitforvisualfinish end Move_BLOCK: - loadspritegfx 0x280A - createsprite gUnknown_085CE90C, 0xC2 + loadspritegfx ANIM_TAG_X_SIGN + createsprite gUnknown_085CE90C, 194 playsewithpan SE_W207, SOUND_PAN_TARGET end Move_HOWL: - loadspritegfx 0x2745 - createvisualtask sub_815D64C, 0x2, 0 - delay 0xC - call AnimScript_82CFECB - createvisualtask sub_8158D8C, 0x2, 0, 3 + loadspritegfx ANIM_TAG_053 + createvisualtask sub_815D64C, 2, 0 + delay 12 + call RoarEffect + createvisualtask sub_8158D8C, 2, 0, 3 waitforvisualfinish - delay 0x1E + delay 30 end Move_BULK_UP: - loadspritegfx 0x2766 - createvisualtask sub_8104AB4, 0x2 + loadspritegfx ANIM_TAG_086 + createvisualtask sub_8104AB4, 2 playsewithpan SE_W207, SOUND_PAN_ATTACKER waitforvisualfinish - createsprite gUnknown_08593658, 0x2 - loopsewithpan SE_W207, SOUND_PAN_ATTACKER, 0x4, 0x2 + createsprite gUnknown_08593658, 2 + loopsewithpan SE_W207, SOUND_PAN_ATTACKER, 4, 2 waitforvisualfinish end Move_COVET: - loadspritegfx 0x27E2 - loadspritegfx 0x27F0 - createvisualtask sub_815C478, 0x5, 0, 2, 0 - createsprite gUnknown_08593970, 0x3, 0, 20 + loadspritegfx ANIM_TAG_PURPLE_HEART + loadspritegfx ANIM_TAG_ITEM_BAG + createvisualtask sub_815C478, 5, 0, 2, 0 + createsprite gUnknown_08593970, 3, 0, 20 playsewithpan SE_W204, SOUND_PAN_ATTACKER - delay 0xF - createsprite gUnknown_08593970, 0x3, -20, 20 + delay 15 + createsprite gUnknown_08593970, 3, -20, 20 playsewithpan SE_W204, SOUND_PAN_ATTACKER - delay 0xF - createsprite gUnknown_08593970, 0x3, 20, 20 + delay 15 + createsprite gUnknown_08593970, 3, 20, 20 playsewithpan SE_W204, SOUND_PAN_ATTACKER waitforvisualfinish - createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 8, 1 - loopsewithpan SE_W146, SOUND_PAN_TARGET, 0x4, 0x3 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 8, 1 + loopsewithpan SE_W146, SOUND_PAN_TARGET, 4, 3 end Move_VOLT_TACKLE: - loadspritegfx 0x2711 - loadspritegfx 0x27E4 - loadspritegfx 0x27E5 + loadspritegfx ANIM_TAG_SPARK + loadspritegfx ANIM_TAG_212 + loadspritegfx ANIM_TAG_213 monbg ANIM_ATTACKER - setalpha 0x80C - createvisualtask sub_8116620, 0xA, 1, 0, 0, 8, 0 + setalpha 12, 8 + createvisualtask sub_8116620, 10, 1, 0, 0, 8, RGB_BLACK waitforvisualfinish - createsprite gUnknown_085959A4, 0x1 + createsprite gUnknown_085959A4, 1 playsewithpan SE_W268, SOUND_PAN_ATTACKER waitforvisualfinish clearmonbg ANIM_ATTACKER blendoff - delay 0x8 - createvisualtask sub_810AFCC, 0x5, 0 + delay 8 + createvisualtask sub_810AFCC, 5, 0 playsewithpan SE_W085, SOUND_PAN_ATTACKER waitforvisualfinish - createvisualtask sub_810AFCC, 0x5, 1 + createvisualtask sub_810AFCC, 5, 1 playsewithpan SE_W085, SOUND_PAN_TARGET waitforvisualfinish - createvisualtask sub_810AFCC, 0x5, 2 + createvisualtask sub_810AFCC, 5, 2 playsewithpan SE_W085, SOUND_PAN_ATTACKER waitforvisualfinish - createvisualtask sub_810AFCC, 0x5, 3 + createvisualtask sub_810AFCC, 5, 3 playsewithpan SE_W085, SOUND_PAN_TARGET waitforvisualfinish - createvisualtask sub_810AFCC, 0x5, 4 + createvisualtask sub_810AFCC, 5, 4 playsewithpan SE_W085, SOUND_PAN_ATTACKER - delay 0x8 - createvisualtask sub_80D52D0, 0x2, 1, 10, 0, 18, 1 + delay 8 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 10, 0, 18, 1 playsewithpan SE_W120, SOUND_PAN_TARGET - createsprite gUnknown_0859598C, 0x2, 1, 16, 16 - delay 0x2 - createsprite gUnknown_0859598C, 0x2, 1, -16, -16 - delay 0x8 - createvisualtask sub_810AE5C, 0x5 + createsprite gUnknown_0859598C, 2, 1, 16, 16 + delay 2 + createsprite gUnknown_0859598C, 2, 1, -16, -16 + delay 8 + createvisualtask sub_810AE5C, 5 waitforvisualfinish - createvisualtask sub_80D52D0, 0x2, 0, 3, 0, 9, 1 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 3, 0, 9, 1 playsewithpan SE_W085B, SOUND_PAN_ATTACKER - createsprite gUnknown_0859598C, 0x2, 0, 16, 16 - delay 0x2 - createsprite gUnknown_0859598C, 0x2, 0, -16, -16 + createsprite gUnknown_0859598C, 2, 0, 16, 16 + delay 2 + createsprite gUnknown_0859598C, 2, 0, -16, -16 waitforvisualfinish - createvisualtask sub_8116620, 0xA, 1, 0, 8, 0, 0 + createvisualtask sub_8116620, 10, 1, 0, 8, 0, RGB_BLACK waitforvisualfinish end Move_WATER_SPORT: - loadspritegfx 0x281C - createvisualtask sub_81088E4, 0x5 - delay 0x8 + loadspritegfx ANIM_TAG_268 + createvisualtask sub_81088E4, 5 + delay 8 playsewithpan SE_W057, SOUND_PAN_ATTACKER - delay 0x2C + delay 44 playsewithpan SE_W057, SOUND_PAN_ATTACKER - delay 0x2C + delay 44 playsewithpan SE_W057, SOUND_PAN_ATTACKER - delay 0x2C - panse_1B SE_W057, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0x0 + delay 44 + panse_1B SE_W057, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0 end Move_CALM_MIND: - loadspritegfx 0x27DB + loadspritegfx ANIM_TAG_203 monbg ANIM_ATK_PARTNER - createvisualtask sub_8116664, 0x5, 0, 0, 0, 16, 0 + createvisualtask sub_8116664, 5, 0, 0, 0, 16, RGB_BLACK waitforvisualfinish - createvisualtask sub_81177E4, 0x5, 1 + createvisualtask sub_81177E4, 5, 1 waitforvisualfinish - createsprite gUnknown_08593850, 0x28, 0, 0, 0, 0 + createsprite gUnknown_08593850, 40, 0, 0, 0, 0 playsewithpan SE_W048, SOUND_PAN_ATTACKER - delay 0xE - createsprite gUnknown_08593850, 0x28, 0, 0, 0, 0 + delay 14 + createsprite gUnknown_08593850, 40, 0, 0, 0, 0 playsewithpan SE_W048, SOUND_PAN_ATTACKER - delay 0xE - createsprite gUnknown_08593850, 0x28, 0, 0, 0, 0 + delay 14 + createsprite gUnknown_08593850, 40, 0, 0, 0, 0 playsewithpan SE_W048, SOUND_PAN_ATTACKER waitforvisualfinish - createvisualtask sub_81177E4, 0x5, 0 + createvisualtask sub_81177E4, 5, 0 waitforvisualfinish - createvisualtask sub_8116664, 0x5, 0, 0, 16, 0, 0 + createvisualtask sub_8116664, 5, 0, 0, 16, 0, RGB_BLACK waitforvisualfinish clearmonbg ANIM_ATK_PARTNER end Move_LEAF_BLADE: - loadspritegfx 0x274F - loadspritegfx 0x282D - createvisualtask sub_80FFFC0, 0x5 - delay 0x2 - createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 8, 1 + loadspritegfx ANIM_TAG_063 + loadspritegfx ANIM_TAG_285 + createvisualtask sub_80FFFC0, 5 + delay 2 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 8, 1 playsewithpan SE_W015, SOUND_PAN_TARGET - delay 0x32 - createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 8, 1 + delay 50 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 8, 1 playsewithpan SE_W015, SOUND_PAN_TARGET - delay 0x32 - createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 8, 1 + delay 50 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 8, 1 playsewithpan SE_W015, SOUND_PAN_TARGET waitforvisualfinish monbg ANIM_TARGET - setalpha 0x80C - delay 0xC - createvisualtask sub_80D52D0, 0x2, 1, 8, 0, 18, 1 - createsprite gUnknown_085973D0, 0x82, 0, 0, 1, 36 + setalpha 12, 8 + delay 12 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 8, 0, 18, 1 + createsprite gUnknown_085973D0, 130, 0, 0, 1, 36 playsewithpan SE_W043, SOUND_PAN_TARGET waitforvisualfinish clearmonbg ANIM_TARGET @@ -4578,180 +4515,180 @@ Move_LEAF_BLADE: end Move_DRAGON_DANCE: - loadspritegfx 0x2809 + loadspritegfx ANIM_TAG_249 monbg ANIM_ATTACKER monbgprio_28 ANIM_ATTACKER - delay 0x1 - createvisualtask sub_81133E8, 0x5 + delay 1 + createvisualtask sub_81133E8, 5 playsewithpan SE_W100, SOUND_PAN_ATTACKER - delay 0x8 - createvisualtask sub_80A7CB4, 0x5, 10249, 19456, 14, 0, 3 - createsprite gUnknown_08596F98, 0x2, 0 - createsprite gUnknown_08596F98, 0x2, 43 - createsprite gUnknown_08596F98, 0x2, 85 - createsprite gUnknown_08596F98, 0x2, 128 - createsprite gUnknown_08596F98, 0x2, 170 - createsprite gUnknown_08596F98, 0x2, 213 - delay 0x1E + delay 8 + createvisualtask sub_80A7CB4, 5, 10249, 19456, 14, 0, 3 + createsprite gUnknown_08596F98, 2, 0 + createsprite gUnknown_08596F98, 2, 43 + createsprite gUnknown_08596F98, 2, 85 + createsprite gUnknown_08596F98, 2, 128 + createsprite gUnknown_08596F98, 2, 170 + createsprite gUnknown_08596F98, 2, 213 + delay 30 playsewithpan SE_W100, SOUND_PAN_ATTACKER - delay 0x1E + delay 30 playsewithpan SE_W100, SOUND_PAN_ATTACKER waitforvisualfinish clearmonbg ANIM_ATTACKER - delay 0x1 + delay 1 end Move_SHOCK_WAVE: - loadspritegfx 0x27E3 - loadspritegfx 0x27E4 - loadspritegfx 0x2711 - loadspritegfx 0x2735 + loadspritegfx ANIM_TAG_211 + loadspritegfx ANIM_TAG_212 + loadspritegfx ANIM_TAG_SPARK + loadspritegfx ANIM_TAG_LIGHTNING monbg ANIM_ATTACKER - setalpha 0x80C - createsprite gUnknown_08597274, 0x2, 1, 2, 0, 4, RGB_BLACK + setalpha 12, 8 + createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 2, 0, 4, RGB_BLACK waitforvisualfinish - createvisualtask sub_810AAFC, 0x2, 0, 20, 0, 2 + createvisualtask sub_810AAFC, 2, 0, 20, 0, 2 playsewithpan SE_W268, SOUND_PAN_ATTACKER - delay 0xC - createsprite gUnknown_08595A18, 0x2 - delay 0x1E - createvisualtask sub_810B29C, 0x5 - delay 0xC + delay 12 + createsprite gUnknown_08595A18, 2 + delay 30 + createvisualtask sub_810B29C, 5 + delay 12 waitforvisualfinish - createvisualtask sub_810B55C, 0x5 + createvisualtask sub_810B55C, 5 playsewithpan SE_W161B, SOUND_PAN_TARGET waitforvisualfinish - createvisualtask sub_80D51AC, 0x2, 1, 0, 6, 18, 1 - createvisualtask sub_8116620, 0x5, 1, 3, 16, 0, 0x7FFF - createvisualtask sub_8116620, 0x5, 4, 0, 16, 16, 0 - delay 0x4 - createvisualtask sub_8116620, 0x5, 4, 0, 0, 0, 0 + createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 6, 18, 1 + createvisualtask sub_8116620, 5, 1, 3, 16, 0, RGB_WHITE + createvisualtask sub_8116620, 5, 4, 0, 16, 16, RGB_BLACK + delay 4 + createvisualtask sub_8116620, 5, 4, 0, 0, 0, RGB_BLACK waitforvisualfinish clearmonbg ANIM_ATTACKER blendoff end Move_HARDEN: - loopsewithpan SE_W231, SOUND_PAN_ATTACKER, 0x1C, 0x2 - createvisualtask sub_81144F8, 0x5, 0, 0, 0 + loopsewithpan SE_W231, SOUND_PAN_ATTACKER, 28, 2 + createvisualtask sub_81144F8, 5, 0, 0, 0 waitforvisualfinish end Move_BELLY_DRUM: - loadspritegfx 0x2758 - loadspritegfx 0x27D1 - createvisualtask sub_8102BE8, 0x2 + loadspritegfx ANIM_TAG_MUSIC_NOTES2 + loadspritegfx ANIM_TAG_193 + createvisualtask sub_8102BE8, 2 waitforvisualfinish - call AnimScript_82CF5A6 - createsprite gUnknown_0859309C, 0x2, 0, 0, 0, 0 + call BellyDrum1 + createsprite gUnknown_0859309C, 2, 0, 0, 0, 0 playsewithpan SE_W187, SOUND_PAN_ATTACKER - delay 0xF - call AnimScript_82CF58B - createsprite gUnknown_0859309C, 0x2, 1, 1, 1, 0 + delay 15 + call BellyDrum2 + createsprite gUnknown_0859309C, 2, 1, 1, 1, 0 playsewithpan SE_W187, SOUND_PAN_ATTACKER - delay 0xF - call AnimScript_82CF5A6 - createsprite gUnknown_0859309C, 0x2, 0, 3, 3, 128 + delay 15 + call BellyDrum1 + createsprite gUnknown_0859309C, 2, 0, 3, 3, 128 playsewithpan SE_W187, SOUND_PAN_ATTACKER - delay 0x7 - call AnimScript_82CF58B - createsprite gUnknown_0859309C, 0x2, 1, 2, 0, 128 + delay 7 + call BellyDrum2 + createsprite gUnknown_0859309C, 2, 1, 2, 0, 128 playsewithpan SE_W187, SOUND_PAN_ATTACKER - delay 0x7 - call AnimScript_82CF5A6 - createsprite gUnknown_0859309C, 0x2, 0, 1, 1, 0 + delay 7 + call BellyDrum1 + createsprite gUnknown_0859309C, 2, 0, 1, 1, 0 playsewithpan SE_W187, SOUND_PAN_ATTACKER - delay 0x7 - call AnimScript_82CF58B - createsprite gUnknown_0859309C, 0x2, 1, 0, 3, 0 + delay 7 + call BellyDrum2 + createsprite gUnknown_0859309C, 2, 1, 0, 3, 0 playsewithpan SE_W187, SOUND_PAN_ATTACKER waitforvisualfinish - createvisualtask sub_8102CA0, 0x2 + createvisualtask sub_8102CA0, 2 waitforvisualfinish end -AnimScript_82CF58B: - createsprite gUnknown_08593068, 0x3, 0 - createvisualtask sub_80D51AC, 0x2, 0, 0, 8, 2, 1 +BellyDrum2: + createsprite gUnknown_08593068, 3, 0 + createvisualtask AnimTask_ShakeMon, 2, ANIM_ATTACKER, 0, 8, 2, 1 return -AnimScript_82CF5A6: - createsprite gUnknown_08593068, 0x3, 1 - createvisualtask sub_80D51AC, 0x2, 0, 0, 8, 2, 1 +BellyDrum1: + createsprite gUnknown_08593068, 3, 1 + createvisualtask AnimTask_ShakeMon, 2, ANIM_ATTACKER, 0, 8, 2, 1 return Move_MIND_READER: - loadspritegfx 0x27CD - loadspritegfx 0x27CE - loadspritegfx 0x27CF + loadspritegfx ANIM_TAG_189 + loadspritegfx ANIM_TAG_OPENING_EYE + loadspritegfx ANIM_TAG_191 monbg ANIM_DEF_PARTNER playsewithpan SE_W109, SOUND_PAN_TARGET - createsprite gUnknown_085CE07C, 0x5, 0, 0, 1, 0 - createsprite gUnknown_085CE094, 0x5 - delay 0x28 + createsprite gUnknown_085CE07C, 5, 0, 0, 1, 0 + createsprite gUnknown_085CE094, 5 + delay 40 playsewithpan SE_W043, SOUND_PAN_TARGET - createvisualtask sub_8115A04, 0x2, 1, 1, 2, 0, 10, 0 - call AnimScript_82CF608 + createvisualtask sub_8115A04, 2, 1, 1, 2, 0, 10, RGB_BLACK + call MindReaderEffect waitforvisualfinish clearmonbg ANIM_DEF_PARTNER end -AnimScript_82CF608: - createsprite gUnknown_085CE0AC, 0x4, 70, 0, 6 - createsprite gUnknown_085CE0AC, 0x4, 40, 40, 6 - createsprite gUnknown_085CE0AC, 0x4, 10, -60, 6 - createsprite gUnknown_085CE0AC, 0x4, -50, -40, 6 - createsprite gUnknown_085CE0AC, 0x4, -40, 40, 6 - createsprite gUnknown_085CE0AC, 0x4, 50, -50, 6 - delay 0x2 - createsprite gUnknown_085CE0AC, 0x4, 50, -30, 6 - createsprite gUnknown_085CE0AC, 0x4, 60, 10, 6 - createsprite gUnknown_085CE0AC, 0x4, 0, 60, 6 - createsprite gUnknown_085CE0AC, 0x4, 0, -40, 6 - createsprite gUnknown_085CE0AC, 0x4, -60, 20, 6 - createsprite gUnknown_085CE0AC, 0x4, -60, -30, 6 - delay 0x2 - createsprite gUnknown_085CE0AC, 0x4, -50, 50, 6 - createsprite gUnknown_085CE0AC, 0x4, -60, 20, 6 - createsprite gUnknown_085CE0AC, 0x4, -40, -40, 6 - createsprite gUnknown_085CE0AC, 0x4, 20, -60, 6 - createsprite gUnknown_085CE0AC, 0x4, 50, -50, 6 - createsprite gUnknown_085CE0AC, 0x4, 35, 40, 6 - delay 0x2 +MindReaderEffect: + createsprite gUnknown_085CE0AC, 4, 70, 0, 6 + createsprite gUnknown_085CE0AC, 4, 40, 40, 6 + createsprite gUnknown_085CE0AC, 4, 10, -60, 6 + createsprite gUnknown_085CE0AC, 4, -50, -40, 6 + createsprite gUnknown_085CE0AC, 4, -40, 40, 6 + createsprite gUnknown_085CE0AC, 4, 50, -50, 6 + delay 2 + createsprite gUnknown_085CE0AC, 4, 50, -30, 6 + createsprite gUnknown_085CE0AC, 4, 60, 10, 6 + createsprite gUnknown_085CE0AC, 4, 0, 60, 6 + createsprite gUnknown_085CE0AC, 4, 0, -40, 6 + createsprite gUnknown_085CE0AC, 4, -60, 20, 6 + createsprite gUnknown_085CE0AC, 4, -60, -30, 6 + delay 2 + createsprite gUnknown_085CE0AC, 4, -50, 50, 6 + createsprite gUnknown_085CE0AC, 4, -60, 20, 6 + createsprite gUnknown_085CE0AC, 4, -40, -40, 6 + createsprite gUnknown_085CE0AC, 4, 20, -60, 6 + createsprite gUnknown_085CE0AC, 4, 50, -50, 6 + createsprite gUnknown_085CE0AC, 4, 35, 40, 6 + delay 2 return Move_ICE_PUNCH: monbg ANIM_DEF_PARTNER - setalpha 0x80C - loadspritegfx 0x279D - loadspritegfx 0x2797 - loadspritegfx 0x279F - createsprite gUnknown_08597274, 0x2, 1, 1, 0, 7, RGB_BLACK - createvisualtask sub_8116620, 0xA, 4, 2, 0, 9, 32588 - delay 0x14 + setalpha 12, 8 + loadspritegfx ANIM_TAG_141 + loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_143 + createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 1, 0, 7, RGB_BLACK + createvisualtask sub_8116620, 10, 4, 2, 0, 9, RGB(12, 26, 31) + delay 20 playsewithpan SE_W081, SOUND_PAN_TARGET - createsprite gUnknown_08595AE8, 0x2, 0 - createsprite gUnknown_08595AE8, 0x2, 64 - createsprite gUnknown_08595AE8, 0x2, 128 - createsprite gUnknown_08595AE8, 0x2, 192 - delay 0x5 - createsprite gUnknown_08595AD0, 0x2, 32 - createsprite gUnknown_08595AD0, 0x2, 96 - createsprite gUnknown_08595AD0, 0x2, 160 - createsprite gUnknown_08595AD0, 0x2, 224 - delay 0x11 - createsprite gUnknown_08595E98, 0x4, 0, -10, 8, 1, 0 - createsprite gUnknown_08597358, 0x3, 0, -10, 1, 1 + createsprite gUnknown_08595AE8, 2, 0 + createsprite gUnknown_08595AE8, 2, 64 + createsprite gUnknown_08595AE8, 2, 128 + createsprite gUnknown_08595AE8, 2, 192 + delay 5 + createsprite gUnknown_08595AD0, 2, 32 + createsprite gUnknown_08595AD0, 2, 96 + createsprite gUnknown_08595AD0, 2, 160 + createsprite gUnknown_08595AD0, 2, 224 + delay 17 + createsprite gFistFootSpriteTemplate, 4, 0, -10, 8, 1, 0 + createsprite gBasicHitSplatSpriteTemplate, 3, 0, -10, 1, 1 playsewithpan SE_W004, SOUND_PAN_TARGET - delay 0x2 - createvisualtask sub_80D51AC, 0x5, 1, 0, 5, 3, 1 + delay 2 + createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 5, 3, 1 waitforvisualfinish - delay 0xF - call AnimScript_82D7720 - delay 0x5 - createvisualtask sub_8116620, 0xA, 4, 2, 9, 0, 32588 + delay 15 + call FreezeEffect1 + delay 5 + createvisualtask sub_8116620, 10, 4, 2, 9, 0, RGB(12, 26, 31) waitforvisualfinish - createsprite gUnknown_08597274, 0x2, 1, 0, 7, 0, RGB_BLACK + createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 0, 7, 0, RGB_BLACK waitforvisualfinish clearmonbg ANIM_DEF_PARTNER blendoff @@ -4759,226 +4696,224 @@ Move_ICE_PUNCH: Move_REST: playsewithpan SE_W173, SOUND_PAN_ATTACKER - loadspritegfx 0x27F4 - createsprite gUnknown_08592C88, 0x2, 4, -10, 16, 0, 0 - delay 0x14 - createsprite gUnknown_08592C88, 0x2, 4, -10, 16, 0, 0 - delay 0x14 - createsprite gUnknown_08592C88, 0x2, 4, -10, 16, 0, 0 + loadspritegfx ANIM_TAG_LETTER_Z + createsprite gUnknown_08592C88, 2, 4, -10, 16, 0, 0 + delay 20 + createsprite gUnknown_08592C88, 2, 4, -10, 16, 0, 0 + delay 20 + createsprite gUnknown_08592C88, 2, 4, -10, 16, 0, 0 waitforvisualfinish end Move_CONFUSION: monbg ANIM_DEF_PARTNER - call AnimScript_82D7CD1 - setalpha 0x808 - createvisualtask sub_80D52D0, 0x2, 0, 1, 0, 10, 1 - createvisualtask sub_8115A04, 0x2, 2, 0, 2, 0, 8, 0x7FFF + call SetPsychicBackground + setalpha 8, 8 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 1, 0, 10, 1 + createvisualtask sub_8115A04, 2, 2, 0, 2, 0, 8, RGB_WHITE waitforvisualfinish playsewithpan SE_W048, SOUND_PAN_TARGET - createvisualtask sub_80D51AC, 0x2, 1, 3, 0, 15, 1 - createvisualtask sub_80D6064, 0x5, -4, -4, 15, 1, 1 + createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 15, 1 + createvisualtask AnimTask_ScaleMonAndRestore, 5, -4, -4, 15, ANIM_TARGET, 1 waitforvisualfinish clearmonbg ANIM_DEF_PARTNER blendoff - delay 0x1 - call AnimScript_82D7CDD + delay 1 + call UnsetPsychicBackground end Move_PSYCHIC: monbg ANIM_DEF_PARTNER - call AnimScript_82D7CD1 - setalpha 0x808 - createvisualtask sub_80D52D0, 0x2, 0, 1, 0, 10, 1 - createvisualtask sub_8115A04, 0x2, 2, 0, 2, 0, 8, 767 + call SetPsychicBackground + setalpha 8, 8 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 1, 0, 10, 1 + createvisualtask sub_8115A04, 2, 2, 0, 2, 0, 8, RGB(31, 23, 0) waitforvisualfinish - loopsewithpan SE_W048, SOUND_PAN_TARGET, 0xA, 0x3 - createvisualtask sub_80D51AC, 0x2, 1, 5, 0, 15, 1 - createvisualtask sub_80D6064, 0x5, -6, -6, 15, 1, 1 + loopsewithpan SE_W048, SOUND_PAN_TARGET, 10, 3 + createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 5, 0, 15, 1 + createvisualtask AnimTask_ScaleMonAndRestore, 5, -6, -6, 15, ANIM_TARGET, 1 waitforvisualfinish clearmonbg ANIM_DEF_PARTNER blendoff - delay 0x1 - call AnimScript_82D7CDD + delay 1 + call UnsetPsychicBackground end Move_FUTURE_SIGHT: - goto AnimScript_82CF8F6 - -AnimScript_82CF8ED: + goto FutureSight +FutureSightContinue: waitforvisualfinish - delay 0x1 - call AnimScript_82D7CDD + delay 1 + call UnsetPsychicBackground end - -AnimScript_82CF8F6: +FutureSight: monbg ANIM_ATK_PARTNER playsewithpan SE_W060, SOUND_PAN_ATTACKER - call AnimScript_82D7CD1 - setalpha 0x808 + call SetPsychicBackground + setalpha 8, 8 playsewithpan SE_W048, SOUND_PAN_ATTACKER - createvisualtask sub_8115A04, 0x2, 2, 0, 2, 0, 8, 0x7FFF - createvisualtask sub_80D6064, 0x5, -4, -4, 15, 0, 1 + createvisualtask sub_8115A04, 2, 2, 0, 2, 0, 8, RGB_WHITE + createvisualtask AnimTask_ScaleMonAndRestore, 5, -4, -4, 15, ANIM_ATTACKER, 1 waitforvisualfinish clearmonbg ANIM_ATK_PARTNER blendoff - goto AnimScript_82CF8ED + goto FutureSightContinue Move_THUNDER: - loadspritegfx 0x2735 + loadspritegfx ANIM_TAG_LIGHTNING fadetobg BG_THUNDER waitbgfadeout - createvisualtask sub_8117660, 0x5, -256, 0, 1, -1 + createvisualtask sub_8117660, 5, -256, 0, 1, -1 waitbgfadein - createsprite gUnknown_08597274, 0x2, 1, 2, 0, 16, RGB_BLACK - delay 0x10 - createvisualtask sub_8115F10, 0x2, 257, 257, 257 + createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 2, 0, 16, RGB_BLACK + delay 16 + createvisualtask sub_8115F10, 2, 257, 257, 257 playsewithpan SE_W086, SOUND_PAN_TARGET - delay 0x1 - createsprite gUnknown_085956C0, 0x82, 16, -36 - delay 0x1 - createsprite gUnknown_085956C0, 0x82, 16, -20 - delay 0x1 - createsprite gUnknown_085956C0, 0x82, 16, 12 - delay 0x14 + delay 1 + createsprite gUnknown_085956C0, 130, 16, -36 + delay 1 + createsprite gUnknown_085956C0, 130, 16, -20 + delay 1 + createsprite gUnknown_085956C0, 130, 16, 12 + delay 20 createsprite gUnknown_085956C0, 0x86, -16, -32 playsewithpan SE_W086, SOUND_PAN_TARGET - delay 0x1 + delay 1 createsprite gUnknown_085956C0, 0x86, -16, -16 - delay 0x1 + delay 1 createsprite gUnknown_085956C0, 0x86, -16, 16 playsewithpan SE_W086, SOUND_PAN_TARGET - delay 0x5 - createvisualtask sub_8115F10, 0x2, 257, 257, 257 - delay 0x1 - createsprite gUnknown_085956C0, 0x82, 24, -32 - delay 0x1 - createsprite gUnknown_085956C0, 0x82, 24, -16 - delay 0x1 - createsprite gUnknown_085956C0, 0x82, 24, 16 - delay 0x1E - createvisualtask sub_8115F10, 0x2, 257, 257, 257 - delay 0x5 - createvisualtask sub_8115F10, 0x2, 257, 257, 257 - delay 0x1 - createsprite gUnknown_085956C0, 0x82, 0, -32 + delay 5 + createvisualtask sub_8115F10, 2, 257, 257, 257 + delay 1 + createsprite gUnknown_085956C0, 130, 24, -32 + delay 1 + createsprite gUnknown_085956C0, 130, 24, -16 + delay 1 + createsprite gUnknown_085956C0, 130, 24, 16 + delay 30 + createvisualtask sub_8115F10, 2, 257, 257, 257 + delay 5 + createvisualtask sub_8115F10, 2, 257, 257, 257 + delay 1 + createsprite gUnknown_085956C0, 130, 0, -32 playsewithpan SE_W161B, SOUND_PAN_TARGET - delay 0x1 - createsprite gUnknown_085956C0, 0x82, 0, -16 - delay 0x1 - createsprite gUnknown_085956C0, 0x82, 0, 16 - delay 0xA - createvisualtask sub_8115F10, 0x2, 257, 257, 257 - delay 0x1 - createvisualtask sub_810A094, 0x2, 30, 3, 1, 0 - delay 0x2 - createvisualtask sub_8115F10, 0x2, 257, 257, 257 - delay 0x1 - createsprite gUnknown_08597274, 0x82, 1, 2, 16, 0, RGB_BLACK + delay 1 + createsprite gUnknown_085956C0, 130, 0, -16 + delay 1 + createsprite gUnknown_085956C0, 130, 0, 16 + delay 10 + createvisualtask sub_8115F10, 2, 257, 257, 257 + delay 1 + createvisualtask sub_810A094, 2, 30, 3, 1, 0 + delay 2 + createvisualtask sub_8115F10, 2, 257, 257, 257 + delay 1 + createsprite gSimplePaletteBlendSpriteTemplate, 130, 1, 2, 16, 0, RGB_BLACK waitforvisualfinish restorebg waitbgfadeout - setarg 0x7, 0xFFFF + setarg 7, -1 waitbgfadein end Move_THUNDER_PUNCH: - loadspritegfx 0x2797 - loadspritegfx 0x279F - loadspritegfx 0x2735 + loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_143 + loadspritegfx ANIM_TAG_LIGHTNING monbg ANIM_TARGET - setalpha 0x80C - createsprite gUnknown_08597274, 0x2, 1, 2, 0, 16, RGB_BLACK + setalpha 12, 8 + createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 2, 0, 16, RGB_BLACK waitforvisualfinish playsewithpan SE_W004, SOUND_PAN_TARGET - createsprite gUnknown_08595E98, 0x84, 0, 0, 8, 1, 0 - createsprite gUnknown_08597358, 0x83, 0, 0, 1, 1 - delay 0x1 - createvisualtask sub_8115F10, 0x2, 257, 257, 257 - delay 0x1 - createsprite gUnknown_085956C0, 0x82, 0, -48 - delay 0x1 - createsprite gUnknown_085956C0, 0x2, 0, -16 - delay 0x1 - createsprite gUnknown_085956C0, 0x2, 0, 16 - delay 0x1 + createsprite gFistFootSpriteTemplate, 132, 0, 0, 8, 1, 0 + createsprite gBasicHitSplatSpriteTemplate, 131, 0, 0, 1, 1 + delay 1 + createvisualtask sub_8115F10, 2, 257, 257, 257 + delay 1 + createsprite gUnknown_085956C0, 130, 0, -48 + delay 1 + createsprite gUnknown_085956C0, 2, 0, -16 + delay 1 + createsprite gUnknown_085956C0, 2, 0, 16 + delay 1 playsewithpan SE_W161B, SOUND_PAN_TARGET - createvisualtask sub_8115F10, 0x2, 257, 257, 257 - delay 0x2 - createvisualtask sub_80D51AC, 0x2, 1, 0, 3, 15, 1 - createsprite gUnknown_08597358, 0x3, 0, 0, 1, 2 - delay 0x1 - createsprite gUnknown_08597274, 0x2, 1, 2, 16, 0, RGB_BLACK - delay 0x14 + createvisualtask sub_8115F10, 2, 257, 257, 257 + delay 2 + createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 3, 15, 1 + createsprite gBasicHitSplatSpriteTemplate, 3, 0, 0, 1, 2 + delay 1 + createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 2, 16, 0, RGB_BLACK + delay 20 waitforvisualfinish clearmonbg ANIM_TARGET blendoff end Move_SACRED_FIRE: - loadspritegfx 0x2731 - loadspritegfx 0x2733 - loopsewithpan SE_W221, SOUND_PAN_ATTACKER, 0x7, 0x5 - createsprite gUnknown_08595428, 0x2, -32, 0, 50, 5, -2, 0 - delay 0x1 - createsprite gUnknown_08595428, 0x42, -20, -10, 50, 5, -1, -1 - delay 0x1 - createsprite gUnknown_08595428, 0x42, 0, -16, 50, 5, 0, -1 - delay 0x1 - createsprite gUnknown_08595428, 0x42, 20, -10, 50, 5, 1, -1 - delay 0x1 - createsprite gUnknown_08595428, 0x2, 32, 0, 50, 5, 2, 0 - delay 0x1 - createsprite gUnknown_08595428, 0x2, 20, 10, 50, 5, 1, 1 - delay 0x1 - createvisualtask sub_8115F10, 0x2, 257, 257, 257 - delay 0x1 - createsprite gUnknown_08595428, 0x2, 0, 16, 50, 5, 0, 1 - delay 0x1 - createsprite gUnknown_08595428, 0x2, -20, 10, 50, 5, -1, 1 - createvisualtask sub_8115F10, 0x2, 257, 257, 257 - delay 0x1 + loadspritegfx ANIM_TAG_FIRE + loadspritegfx ANIM_TAG_035 + loopsewithpan SE_W221, SOUND_PAN_ATTACKER, 7, 5 + createsprite gUnknown_08595428, 2, -32, 0, 50, 5, -2, 0 + delay 1 + createsprite gUnknown_08595428, 66, -20, -10, 50, 5, -1, -1 + delay 1 + createsprite gUnknown_08595428, 66, 0, -16, 50, 5, 0, -1 + delay 1 + createsprite gUnknown_08595428, 66, 20, -10, 50, 5, 1, -1 + delay 1 + createsprite gUnknown_08595428, 2, 32, 0, 50, 5, 2, 0 + delay 1 + createsprite gUnknown_08595428, 2, 20, 10, 50, 5, 1, 1 + delay 1 + createvisualtask sub_8115F10, 2, 257, 257, 257 + delay 1 + createsprite gUnknown_08595428, 2, 0, 16, 50, 5, 0, 1 + delay 1 + createsprite gUnknown_08595428, 2, -20, 10, 50, 5, -1, 1 + createvisualtask sub_8115F10, 2, 257, 257, 257 + delay 1 waitforvisualfinish playsewithpan SE_W221B, SOUND_PAN_TARGET - createsprite gUnknown_085953F8, 0x82, -16, 0, 70, 16, 0, 1 - delay 0xA + createsprite gUnknown_085953F8, 130, -16, 0, 70, 16, 0, 1 + delay 10 playsewithpan SE_W221B, SOUND_PAN_TARGET - createsprite gUnknown_085953F8, 0x82, 0, 0, 70, 16, 0, 1 - delay 0xA + createsprite gUnknown_085953F8, 130, 0, 0, 70, 16, 0, 1 + delay 10 playsewithpan SE_W221B, SOUND_PAN_TARGET - createsprite gUnknown_085953F8, 0x82, 16, 0, 80, 16, 0, 1 - delay 0x1 - createvisualtask sub_8115F10, 0x2, 257, 257, 257 - delay 0x1 + createsprite gUnknown_085953F8, 130, 16, 0, 80, 16, 0, 1 + delay 1 + createvisualtask sub_8115F10, 2, 257, 257, 257 + delay 1 waitforvisualfinish - createvisualtask sub_8115F10, 0x2, 257, 257, 257 - delay 0x1 + createvisualtask sub_8115F10, 2, 257, 257, 257 + delay 1 playsewithpan SE_W172B, SOUND_PAN_TARGET - createsprite gUnknown_08595410, 0x82, 0, 0, 30, 30, -1, 0 - delay 0x1 - createsprite gUnknown_08595410, 0x82, 0, 0, 30, 30, 0, 1 - delay 0x1 - createsprite gUnknown_08595410, 0x82, 0, 0, 30, 30, -1, -1 - delay 0x1 - createsprite gUnknown_08595410, 0x82, 0, 0, 30, 30, 2, 1 - delay 0x1 - createsprite gUnknown_08595410, 0x82, 0, 0, 30, 30, 1, -1 - delay 0x1 - createsprite gUnknown_08595410, 0x82, 0, 0, 30, 30, -1, 1 - delay 0x1 - createsprite gUnknown_08595410, 0x82, 0, 0, 30, 30, 1, -2 - delay 0x1 - createsprite gUnknown_08595410, 0x82, 0, 0, 30, 30, 3, 1 + createsprite gUnknown_08595410, 130, 0, 0, 30, 30, -1, 0 + delay 1 + createsprite gUnknown_08595410, 130, 0, 0, 30, 30, 0, 1 + delay 1 + createsprite gUnknown_08595410, 130, 0, 0, 30, 30, -1, -1 + delay 1 + createsprite gUnknown_08595410, 130, 0, 0, 30, 30, 2, 1 + delay 1 + createsprite gUnknown_08595410, 130, 0, 0, 30, 30, 1, -1 + delay 1 + createsprite gUnknown_08595410, 130, 0, 0, 30, 30, -1, 1 + delay 1 + createsprite gUnknown_08595410, 130, 0, 0, 30, 30, 1, -2 + delay 1 + createsprite gUnknown_08595410, 130, 0, 0, 30, 30, 3, 1 waitforvisualfinish end Move_SCRATCH: - loadspritegfx 0x2799 + loadspritegfx ANIM_TAG_137 monbg ANIM_TARGET - setalpha 0x80C + setalpha 12, 8 playsewithpan SE_W010, SOUND_PAN_TARGET - createsprite gUnknown_085CE020, 0x2, 0, 0, 1, 0 - createvisualtask sub_80D51AC, 0x2, 1, 3, 0, 6, 1 + createsprite gUnknown_085CE020, 2, 0, 0, 1, 0 + createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1 waitforvisualfinish clearmonbg ANIM_TARGET blendoff @@ -4986,423 +4921,419 @@ Move_SCRATCH: end Move_DRAGON_BREATH: - loadspritegfx 0x272D + loadspritegfx ANIM_TAG_SMALL_EMBER monbg ANIM_DEF_PARTNER monbgprio_28 ANIM_TARGET - loopsewithpan SE_W172, SOUND_PAN_ATTACKER, 0x7, 0x7 - createsprite gUnknown_08596EF4, 0x82, 0, 0, 0, 0, 20 - delay 0x2 - createsprite gUnknown_08596EF4, 0x82, 0, 0, 0, 0, 20 - delay 0x2 - createvisualtask sub_8116620, 0xA, 4, 1, 0, 9, 31 - createsprite gUnknown_08596EF4, 0x82, 0, 0, 0, 0, 20 - delay 0x2 - createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 21, 1 - createsprite gUnknown_08596EF4, 0x82, 0, 0, 0, 0, 20 - delay 0x2 - createsprite gUnknown_08596EF4, 0x82, 0, 0, 0, 0, 20 - delay 0x2 - createsprite gUnknown_08596EF4, 0x82, 0, 0, 0, 0, 20 - delay 0x2 - createsprite gUnknown_08596EF4, 0x82, 0, 0, 0, 0, 20 - delay 0x2 - createsprite gUnknown_08596EF4, 0x82, 0, 0, 0, 0, 20 - delay 0x2 - createsprite gUnknown_08596EF4, 0x82, 0, 0, 0, 0, 20 - delay 0x2 - createsprite gUnknown_08596EF4, 0x82, 0, 0, 0, 0, 20 - delay 0x2 - createsprite gUnknown_08596EF4, 0x82, 0, 0, 0, 0, 20 + loopsewithpan SE_W172, SOUND_PAN_ATTACKER, 7, 7 + createsprite gUnknown_08596EF4, 130, 0, 0, 0, 0, 20 + delay 2 + createsprite gUnknown_08596EF4, 130, 0, 0, 0, 0, 20 + delay 2 + createvisualtask sub_8116620, 10, 4, 1, 0, 9, RGB_RED + createsprite gUnknown_08596EF4, 130, 0, 0, 0, 0, 20 + delay 2 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 21, 1 + createsprite gUnknown_08596EF4, 130, 0, 0, 0, 0, 20 + delay 2 + createsprite gUnknown_08596EF4, 130, 0, 0, 0, 0, 20 + delay 2 + createsprite gUnknown_08596EF4, 130, 0, 0, 0, 0, 20 + delay 2 + createsprite gUnknown_08596EF4, 130, 0, 0, 0, 0, 20 + delay 2 + createsprite gUnknown_08596EF4, 130, 0, 0, 0, 0, 20 + delay 2 + createsprite gUnknown_08596EF4, 130, 0, 0, 0, 0, 20 + delay 2 + createsprite gUnknown_08596EF4, 130, 0, 0, 0, 0, 20 + delay 2 + createsprite gUnknown_08596EF4, 130, 0, 0, 0, 0, 20 waitforvisualfinish - createvisualtask sub_8116620, 0xA, 4, 1, 9, 0, 31 + createvisualtask sub_8116620, 10, 4, 1, 9, 0, RGB_RED waitforvisualfinish clearmonbg ANIM_DEF_PARTNER end Move_ROAR: - loadspritegfx 0x2745 + loadspritegfx ANIM_TAG_053 monbg ANIM_ATTACKER monbgprio_28 ANIM_ATTACKER - setalpha 0x808 - createvisualtask sub_8158E9C, 0x2, 0, 2 - createvisualtask sub_80D6064, 0x5, -5, -5, 10, 0, 1 - call AnimScript_82CFECB - delay 0x14 - createvisualtask sub_80D5DB0, 0x5, 1, 2 + setalpha 8, 8 + createvisualtask sub_8158E9C, 2, 0, 2 + createvisualtask AnimTask_ScaleMonAndRestore, 5, -5, -5, 10, ANIM_ATTACKER, 1 + call RoarEffect + delay 20 + createvisualtask sub_80D5DB0, 5, 1, 2 waitforvisualfinish clearmonbg ANIM_ATTACKER blendoff waitforvisualfinish - createvisualtask sub_8159078, 0x5 + createvisualtask sub_8159078, 5 waitforvisualfinish end -AnimScript_82CFECB: - createsprite gUnknown_085CE7D4, 0x2, 24, -8, 0 - createsprite gUnknown_085CE7D4, 0x2, 24, 0, 2 - createsprite gUnknown_085CE7D4, 0x2, 24, 8, 1 - delay 0xF - createsprite gUnknown_085CE7D4, 0x2, 24, -8, 0 - createsprite gUnknown_085CE7D4, 0x2, 24, 0, 2 - createsprite gUnknown_085CE7D4, 0x2, 24, 8, 1 +RoarEffect: + createsprite gUnknown_085CE7D4, 2, 24, -8, 0 + createsprite gUnknown_085CE7D4, 2, 24, 0, 2 + createsprite gUnknown_085CE7D4, 2, 24, 8, 1 + delay 15 + createsprite gUnknown_085CE7D4, 2, 24, -8, 0 + createsprite gUnknown_085CE7D4, 2, 24, 0, 2 + createsprite gUnknown_085CE7D4, 2, 24, 8, 1 return Move_GROWL: - loadspritegfx 0x2745 - createvisualtask sub_8158E9C, 0x2, 0, 255 - call AnimScript_82CFECB - delay 0xA - createvisualtask sub_80D52D0, 0x2, 1, 1, 0, 9, 1 - createvisualtask sub_80D52D0, 0x2, 3, 1, 0, 9, 1 + loadspritegfx ANIM_TAG_053 + createvisualtask sub_8158E9C, 2, 0, 255 + call RoarEffect + delay 10 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 1, 0, 9, 1 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_DEF_PARTNER, 1, 0, 9, 1 waitforvisualfinish - createvisualtask sub_8159078, 0x5 + createvisualtask sub_8159078, 5 waitforvisualfinish end Move_SNORE: - loadspritegfx 0x27D5 + loadspritegfx ANIM_TAG_197 monbg ANIM_ATK_PARTNER - setalpha 0x808 - call AnimScript_82CFF76 - delay 0x1E - call AnimScript_82CFF76 + setalpha 8, 8 + call Snore1 + delay 30 + call Snore1 waitforvisualfinish clearmonbg ANIM_ATK_PARTNER blendoff end - -AnimScript_82CFF76: +Snore1: playsewithpan SE_W173, SOUND_PAN_ATTACKER - createvisualtask sub_80D6064, 0x5, -7, -7, 7, 0, 1 - createvisualtask sub_80D52D0, 0x2, 1, 4, 0, 7, 1 - createsprite gUnknown_085972D8, 0x2, 6, 1, 14, 0, 0 - createsprite gUnknown_085936EC, 0x2, 0, 0, -42, -38, 24, 0, 0 - createsprite gUnknown_085936EC, 0x2, 0, 0, 0, -42, 24, 0, 0 - createsprite gUnknown_085936EC, 0x2, 0, 0, 42, -38, 24, 0, 0 + createvisualtask AnimTask_ScaleMonAndRestore, 5, -7, -7, 7, ANIM_ATTACKER, 1 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 7, 1 + createsprite gBattleAnimSpriteTemplate_85972D8, 2, 6, 1, 14, 0, 0 + createsprite gUnknown_085936EC, 2, 0, 0, -42, -38, 24, 0, 0 + createsprite gUnknown_085936EC, 2, 0, 0, 0, -42, 24, 0, 0 + createsprite gUnknown_085936EC, 2, 0, 0, 42, -38, 24, 0, 0 return Move_LIGHT_SCREEN: - loadspritegfx 0x2756 - loadspritegfx 0x27B6 - setalpha 0x1000 - waitplaysewithpan SE_W115, SOUND_PAN_ATTACKER, 0xF - createsprite gUnknown_08596560, 0x1, 40, 0, 10166 - delay 0xA - call AnimScript_82D0014 + loadspritegfx ANIM_TAG_070 + loadspritegfx ANIM_TAG_166 + setalpha 0, 16 + waitplaysewithpan SE_W115, SOUND_PAN_ATTACKER, 15 + createsprite gUnknown_08596560, 1, 40, 0, 10166 + delay 10 + call SpecialScreenEffect waitforvisualfinish - delay 0x1 + delay 1 blendoff end -AnimScript_82D0014: - createsprite gUnknown_08596624, 0x2, 23, 0, 0, 1 - delay 0x6 - createsprite gUnknown_08596624, 0x2, 31, -8, 0, 1 - delay 0x5 - createsprite gUnknown_08596624, 0x2, 30, 20, 0, 1 - delay 0x7 - createsprite gUnknown_08596624, 0x2, 10, -15, 0, 1 - delay 0x6 - createsprite gUnknown_08596624, 0x2, 20, 10, 0, 1 - delay 0x6 - createsprite gUnknown_08596624, 0x2, 10, 18, 0, 1 +SpecialScreenEffect: + createsprite gUnknown_08596624, 2, 23, 0, 0, 1 + delay 6 + createsprite gUnknown_08596624, 2, 31, -8, 0, 1 + delay 5 + createsprite gUnknown_08596624, 2, 30, 20, 0, 1 + delay 7 + createsprite gUnknown_08596624, 2, 10, -15, 0, 1 + delay 6 + createsprite gUnknown_08596624, 2, 20, 10, 0, 1 + delay 6 + createsprite gUnknown_08596624, 2, 10, 18, 0, 1 return Move_MIRROR_COAT: - loadspritegfx 0x2756 - loadspritegfx 0x27B8 - setalpha 0x1000 - createsprite gUnknown_08596590, 0x1, 40, 0, 10168 - delay 0xA + loadspritegfx ANIM_TAG_070 + loadspritegfx ANIM_TAG_168 + setalpha 0, 16 + createsprite gUnknown_08596590, 1, 40, 0, 10168 + delay 10 playsewithpan SE_W115, SOUND_PAN_ATTACKER - call AnimScript_82D0014 + call SpecialScreenEffect waitforvisualfinish - delay 0x1 + delay 1 blendoff end Move_REFLECT: - loadspritegfx 0x2757 - loadspritegfx 0x27B7 - setalpha 0x1000 - waitplaysewithpan SE_W115, SOUND_PAN_ATTACKER, 0xF - createsprite gUnknown_08596578, 0x1, 40, 0, 10167 - delay 0x14 - createsprite gUnknown_085965F4, 0x2, 30, 0, 0, 1 - delay 0x7 - createsprite gUnknown_085965F4, 0x2, 19, -12, 0, 1 - delay 0x7 - createsprite gUnknown_085965F4, 0x2, 10, 20, 0, 1 + loadspritegfx ANIM_TAG_071 + loadspritegfx ANIM_TAG_167 + setalpha 0, 16 + waitplaysewithpan SE_W115, SOUND_PAN_ATTACKER, 15 + createsprite gUnknown_08596578, 1, 40, 0, 10167 + delay 20 + createsprite gUnknown_085965F4, 2, 30, 0, 0, 1 + delay 7 + createsprite gUnknown_085965F4, 2, 19, -12, 0, 1 + delay 7 + createsprite gUnknown_085965F4, 2, 10, 20, 0, 1 waitforvisualfinish - delay 0x1 + delay 1 blendoff end Move_BARRIER: - loadspritegfx 0x27B9 - setalpha 0x1000 - waitplaysewithpan SE_W112, SOUND_PAN_ATTACKER, 0xF - createsprite gUnknown_085965A8, 0x3, 40, 0, 10169 + loadspritegfx ANIM_TAG_169 + setalpha 0, 16 + waitplaysewithpan SE_W112, SOUND_PAN_ATTACKER, 15 + createsprite gUnknown_085965A8, 3, 40, 0, 10169 waitforvisualfinish - delay 0x1 + delay 1 blendoff end Move_BUBBLE: - loadspritegfx 0x27A2 - loadspritegfx 0x27AB + loadspritegfx ANIM_TAG_146 + loadspritegfx ANIM_TAG_155 monbg ANIM_TARGET - setalpha 0x80C - delay 0x1 - createsprite gUnknown_08595068, 0x2, 18, 0, 15, -15, 10, 128, 100 + setalpha 12, 8 + delay 1 + createsprite gBattleAnimSpriteTemplate_8595068, 2, 18, 0, 15, -15, 10, 128, 100 playsewithpan SE_W145, SOUND_PAN_ATTACKER - waitplaysewithpan SE_W145B, SOUND_PAN_TARGET, 0x64 - delay 0x6 - createsprite gUnknown_08595068, 0x2, 18, 0, 35, 37, 40, 128, 100 + waitplaysewithpan SE_W145B, SOUND_PAN_TARGET, 100 + delay 6 + createsprite gBattleAnimSpriteTemplate_8595068, 2, 18, 0, 35, 37, 40, 128, 100 playsewithpan SE_W145, SOUND_PAN_ATTACKER - waitplaysewithpan SE_W145B, SOUND_PAN_TARGET, 0x64 - delay 0x6 - createsprite gUnknown_08595068, 0x2, 18, 0, 10, -37, 30, 128, 100 + waitplaysewithpan SE_W145B, SOUND_PAN_TARGET, 100 + delay 6 + createsprite gBattleAnimSpriteTemplate_8595068, 2, 18, 0, 10, -37, 30, 128, 100 playsewithpan SE_W145, SOUND_PAN_ATTACKER - waitplaysewithpan SE_W145B, SOUND_PAN_TARGET, 0x64 - delay 0x6 - createsprite gUnknown_08595068, 0x2, 18, 0, 30, 10, 15, 128, 100 + waitplaysewithpan SE_W145B, SOUND_PAN_TARGET, 100 + delay 6 + createsprite gBattleAnimSpriteTemplate_8595068, 2, 18, 0, 30, 10, 15, 128, 100 playsewithpan SE_W145, SOUND_PAN_ATTACKER - waitplaysewithpan SE_W145B, SOUND_PAN_TARGET, 0x64 - delay 0x6 - createsprite gUnknown_08595068, 0x2, 18, 0, 20, 33, 20, 128, 100 + waitplaysewithpan SE_W145B, SOUND_PAN_TARGET, 100 + delay 6 + createsprite gBattleAnimSpriteTemplate_8595068, 2, 18, 0, 20, 33, 20, 128, 100 playsewithpan SE_W145, SOUND_PAN_ATTACKER - waitplaysewithpan SE_W145B, SOUND_PAN_TARGET, 0x64 - delay 0x6 - createsprite gUnknown_08595068, 0x2, 18, 0, 25, -30, 10, 128, 100 + waitplaysewithpan SE_W145B, SOUND_PAN_TARGET, 100 + delay 6 + createsprite gBattleAnimSpriteTemplate_8595068, 2, 18, 0, 25, -30, 10, 128, 100 playsewithpan SE_W145, SOUND_PAN_ATTACKER - waitplaysewithpan SE_W145B, SOUND_PAN_TARGET, 0x64 + waitplaysewithpan SE_W145B, SOUND_PAN_TARGET, 100 waitforvisualfinish - call AnimScript_82D7B53 + call WaterBubbleEffect2 waitforvisualfinish clearmonbg ANIM_TARGET blendoff end Move_SMOG: - loadspritegfx 0x27BC + loadspritegfx ANIM_TAG_172 monbg ANIM_DEF_PARTNER monbgprio_29 - setalpha 0x80C - loopsewithpan SE_W054, SOUND_PAN_TARGET, 0x11, 0xA - call AnimScript_82D024A - call AnimScript_82D024A - call AnimScript_82D024A - call AnimScript_82D024A - call AnimScript_82D024A - call AnimScript_82D024A - call AnimScript_82D024A - delay 0x78 - loopsewithpan SE_W092, SOUND_PAN_TARGET, 0x12, 0x2 - createvisualtask sub_8115A04, 0x2, 4, 2, 2, 0, 12, 26650 - delay 0xA - createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 15, 1 + setalpha 12, 8 + loopsewithpan SE_W054, SOUND_PAN_TARGET, 17, 10 + call Smog1 + call Smog1 + call Smog1 + call Smog1 + call Smog1 + call Smog1 + call Smog1 + delay 120 + loopsewithpan SE_W092, SOUND_PAN_TARGET, 18, 2 + createvisualtask sub_8115A04, 2, 4, 2, 2, 0, 12, RGB(26, 0, 26) + delay 10 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 15, 1 waitforvisualfinish clearmonbg ANIM_DEF_PARTNER blendoff end - -AnimScript_82D024A: - createsprite gUnknown_08595C44, 0x2, 0, -24, 48, 240, 1, 0 - delay 0x7 +Smog1: + createsprite gUnknown_08595C44, 2, 0, -24, 48, 240, 1, 0 + delay 7 return Move_FAINT_ATTACK: - loadspritegfx 0x2797 + loadspritegfx ANIM_TAG_135 monbg ANIM_ATTACKER fadetobg BG_DARK waitbgfadein - delay 0x0 + delay 0 playsewithpan SE_W185, SOUND_PAN_ATTACKER - createvisualtask sub_80D5830, 0x2, 0, 18, 6, 1, 3 - createvisualtask sub_81136E8, 0x2, 1 + createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_ATTACKER, 18, 6, 1, 3 + createvisualtask sub_81136E8, 2, 1 waitforvisualfinish clearmonbg ANIM_ATTACKER invisible ANIM_ATTACKER - delay 0x1 - createvisualtask sub_8117F60, 0x2 - setalpha 0x80C + delay 1 + createvisualtask sub_8117F60, 2 + setalpha 12, 8 monbg ANIM_TARGET - delay 0x1 + delay 1 playsewithpan SE_W233B, SOUND_PAN_TARGET - createsprite gUnknown_08597358, 0x2, 0, 0, 1, 1 - createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 9, 1 + createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 1 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 9, 1 waitforvisualfinish clearmonbg ANIM_TARGET blendoff - delay 0x1 - setarg 0x7, 0x1000 - delay 0x20 - createvisualtask sub_8113888, 0x2 + delay 1 + setarg 7, 0x1000 + delay 32 + createvisualtask sub_8113888, 2 monbg ANIM_ATTACKER - createvisualtask sub_81137E4, 0x2, 1 + createvisualtask sub_81137E4, 2, 1 waitforvisualfinish clearmonbg ANIM_ATTACKER - delay 0x1 + delay 1 restorebg waitbgfadein end Move_SAND_ATTACK: - loadspritegfx 0x275A + loadspritegfx ANIM_TAG_074 monbg ANIM_ATK_PARTNER monbgprio_28 ANIM_ATTACKER - setalpha 0x80C + setalpha 12, 8 playsewithpan SE_W028, SOUND_PAN_ATTACKER - createsprite gUnknown_0857FE70, 0x2, 0, -10, 0, 0, 3 + createsprite gSlideMonToOffsetSpriteTemplate, 2, 0, -10, 0, 0, 3 waitforvisualfinish - createsprite gUnknown_0857FE58, 0x2, 0, 0, 2 - call AnimScript_82D0337 - call AnimScript_82D0337 - call AnimScript_82D0337 - call AnimScript_82D0337 - call AnimScript_82D0337 - call AnimScript_82D0337 + createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 0, 0, 2 + call SandAttack1 + call SandAttack1 + call SandAttack1 + call SandAttack1 + call SandAttack1 + call SandAttack1 waitforvisualfinish clearmonbg ANIM_ATK_PARTNER blendoff end - -AnimScript_82D0337: - createsprite gUnknown_085971A8, 0x82, 15, 15, 20, 0, 0 - createsprite gUnknown_085971A8, 0x82, 15, 15, 20, 10, 10 - createsprite gUnknown_085971A8, 0x82, 15, 15, 20, -10, -10 - createsprite gUnknown_085971A8, 0x82, 15, 15, 20, 20, 5 - createsprite gUnknown_085971A8, 0x82, 15, 15, 20, -20, -5 - delay 0x2 +SandAttack1: + createsprite gUnknown_085971A8, 130, 15, 15, 20, 0, 0 + createsprite gUnknown_085971A8, 130, 15, 15, 20, 10, 10 + createsprite gUnknown_085971A8, 130, 15, 15, 20, -10, -10 + createsprite gUnknown_085971A8, 130, 15, 15, 20, 20, 5 + createsprite gUnknown_085971A8, 130, 15, 15, 20, -20, -5 + delay 2 return Move_MUD_SLAP: - loadspritegfx 0x275A + loadspritegfx ANIM_TAG_074 playsewithpan SE_W028, SOUND_PAN_ATTACKER - createsprite gUnknown_0857FE70, 0x2, 0, -10, 0, 0, 3 + createsprite gSlideMonToOffsetSpriteTemplate, 2, 0, -10, 0, 0, 3 waitforvisualfinish - createsprite gUnknown_0857FE58, 0x2, 0, 0, 2 - call AnimScript_82D03D5 - call AnimScript_82D03D5 - call AnimScript_82D03D5 - call AnimScript_82D03D5 - call AnimScript_82D03D5 - call AnimScript_82D03D5 + createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 0, 0, 2 + call MudSlap1 + call MudSlap1 + call MudSlap1 + call MudSlap1 + call MudSlap1 + call MudSlap1 waitforvisualfinish end - -AnimScript_82D03D5: - createsprite gUnknown_085971CC, 0x82, 15, 15, 20, 0, 0 - createsprite gUnknown_085971CC, 0x82, 15, 15, 20, 10, 5 - createsprite gUnknown_085971CC, 0x82, 15, 15, 20, -10, -5 - createsprite gUnknown_085971CC, 0x82, 15, 15, 20, 20, 10 - createsprite gUnknown_085971CC, 0x82, 15, 15, 20, -20, -10 - delay 0x2 +MudSlap1: + createsprite gUnknown_085971CC, 130, 15, 15, 20, 0, 0 + createsprite gUnknown_085971CC, 130, 15, 15, 20, 10, 5 + createsprite gUnknown_085971CC, 130, 15, 15, 20, -10, -5 + createsprite gUnknown_085971CC, 130, 15, 15, 20, 20, 10 + createsprite gUnknown_085971CC, 130, 15, 15, 20, -20, -10 + delay 2 return Move_DRAGON_RAGE: - loadspritegfx 0x272D - loadspritegfx 0x2733 + loadspritegfx ANIM_TAG_SMALL_EMBER + loadspritegfx ANIM_TAG_035 playsewithpan SE_W082, SOUND_PAN_ATTACKER - createvisualtask sub_80D51AC, 0x5, 0, 0, 2, 40, 1 + createvisualtask AnimTask_ShakeMon, 5, ANIM_ATTACKER, 0, 2, 40, 1 waitforvisualfinish - createsprite gUnknown_0857FE70, 0x82, 0, 15, 0, 0, 4 + createsprite gSlideMonToOffsetSpriteTemplate, 130, 0, 15, 0, 0, 4 waitforvisualfinish - createsprite gUnknown_08596F80, 0x82, 30, 15, 0, 10, 10 + createsprite gUnknown_08596F80, 130, 30, 15, 0, 10, 10 waitforvisualfinish - loopsewithpan SE_W172B, SOUND_PAN_TARGET, 0xB, 0x3 - createvisualtask sub_80D51AC, 0x5, 1, 0, 3, 25, 1 - createsprite gUnknown_08596F28, 0xC2, 1, 5, 0 - delay 0x1 - createsprite gUnknown_08596F28, 0xC2, 1, -10, -15 - delay 0x1 - createsprite gUnknown_08596F28, 0x82, 1, 0, 25 - delay 0x1 - createsprite gUnknown_08596F28, 0xC2, 1, 15, 5 - delay 0x1 - createsprite gUnknown_08596F28, 0xC2, 1, -25, 0 - delay 0x1 - createsprite gUnknown_08596F28, 0x82, 1, 30, 30 - delay 0x1 - createsprite gUnknown_08596F28, 0x82, 1, -27, 25 - delay 0x1 - createsprite gUnknown_08596F28, 0xC2, 1, 0, 8 + loopsewithpan SE_W172B, SOUND_PAN_TARGET, 11, 3 + createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 3, 25, 1 + createsprite gUnknown_08596F28, 194, 1, 5, 0 + delay 1 + createsprite gUnknown_08596F28, 194, 1, -10, -15 + delay 1 + createsprite gUnknown_08596F28, 130, 1, 0, 25 + delay 1 + createsprite gUnknown_08596F28, 194, 1, 15, 5 + delay 1 + createsprite gUnknown_08596F28, 194, 1, -25, 0 + delay 1 + createsprite gUnknown_08596F28, 130, 1, 30, 30 + delay 1 + createsprite gUnknown_08596F28, 130, 1, -27, 25 + delay 1 + createsprite gUnknown_08596F28, 194, 1, 0, 8 waitforvisualfinish - createsprite gUnknown_0857FE58, 0xC2, 0, 0, 4 + createsprite gSlideMonToOriginalPosSpriteTemplate, 194, 0, 0, 4 waitforvisualfinish end Move_RAIN_DANCE: - loadspritegfx 0x2783 + loadspritegfx ANIM_TAG_115 playsewithpan SE_W240, SOUND_PAN_ATTACKER - createvisualtask sub_8116620, 0xA, 1921, 2, 0, 4, 0 + createvisualtask sub_8116620, 10, 0x781, 2, 0, 4, RGB_BLACK waitforvisualfinish - createvisualtask sub_8107188, 0x2, 0, 3, 120 - createvisualtask sub_8107188, 0x2, 0, 3, 120 - delay 0x78 - delay 0x1E + createvisualtask AnimTask_CreateRaindrops, 2, 0, 3, 120 + createvisualtask AnimTask_CreateRaindrops, 2, 0, 3, 120 + delay 120 + delay 30 waitforvisualfinish - createvisualtask sub_8116620, 0xA, 1921, 2, 4, 0, 0 + createvisualtask sub_8116620, 10, 0x781, 2, 4, 0, RGB_BLACK waitforvisualfinish end Move_BITE: - loadspritegfx 0x279B - loadspritegfx 0x2797 + loadspritegfx ANIM_TAG_139 + loadspritegfx ANIM_TAG_135 monbg ANIM_TARGET - setalpha 0x80C + setalpha 12, 8 playsewithpan SE_W044, SOUND_PAN_TARGET - createsprite gUnknown_08597080, 0x2, 0, -32, 0, 0, 819, 10 - createsprite gUnknown_08597080, 0x2, 0, 32, 4, 0, -819, 10 - delay 0xA - createsprite gUnknown_08597358, 0x2, 0, 0, 1, 2 - createvisualtask sub_80D51AC, 0x5, 1, 0, 4, 7, 1 + createsprite gUnknown_08597080, 2, 0, -32, 0, 0, 819, 10 + createsprite gUnknown_08597080, 2, 0, 32, 4, 0, -819, 10 + delay 10 + createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 2 + createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 4, 7, 1 waitforvisualfinish clearmonbg ANIM_TARGET blendoff - delay 0x1 + delay 1 end Move_CRUNCH: - loadspritegfx 0x279B - loadspritegfx 0x2797 + loadspritegfx ANIM_TAG_139 + loadspritegfx ANIM_TAG_135 monbg ANIM_TARGET fadetobg BG_DARK waitbgfadein - setalpha 0x80C + setalpha 12, 8 playsewithpan SE_W044, SOUND_PAN_TARGET - createsprite gUnknown_08597080, 0x2, -32, -32, 1, 819, 819, 10 - createsprite gUnknown_08597080, 0x2, 32, 32, 5, -819, -819, 10 - delay 0xA - createsprite gUnknown_08597358, 0x2, -8, 0, 1, 1 - createvisualtask sub_80D51AC, 0x5, 1, 0, 7, 5, 2 + createsprite gUnknown_08597080, 2, -32, -32, 1, 819, 819, 10 + createsprite gUnknown_08597080, 2, 32, 32, 5, -819, -819, 10 + delay 10 + createsprite gBasicHitSplatSpriteTemplate, 2, -8, 0, 1, 1 + createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 7, 5, 2 waitforvisualfinish playsewithpan SE_W044, SOUND_PAN_TARGET - createsprite gUnknown_08597080, 0x2, 32, -32, 7, -819, 819, 10 - createsprite gUnknown_08597080, 0x2, -32, 32, 3, 819, -819, 10 - delay 0xA - createsprite gUnknown_08597358, 0x2, 8, 0, 1, 1 - createvisualtask sub_80D51AC, 0x5, 1, 0, 8, 4, 2 + createsprite gUnknown_08597080, 2, 32, -32, 7, -819, 819, 10 + createsprite gUnknown_08597080, 2, -32, 32, 3, 819, -819, 10 + delay 10 + createsprite gBasicHitSplatSpriteTemplate, 2, 8, 0, 1, 1 + createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 8, 4, 2 waitforvisualfinish clearmonbg ANIM_TARGET blendoff - delay 0x1 + delay 1 restorebg waitbgfadein end Move_CLAMP: - loadspritegfx 0x27A1 - loadspritegfx 0x2797 + loadspritegfx ANIM_TAG_145 + loadspritegfx ANIM_TAG_135 monbg ANIM_TARGET - setalpha 0x80C + setalpha 12, 8 playsewithpan SE_W011, SOUND_PAN_TARGET - createsprite gUnknown_08597098, 0x2, -32, 0, 2, 819, 0, 10 - createsprite gUnknown_08597098, 0x2, 32, 0, 6, -819, 0, 10 - delay 0xA - createsprite gUnknown_08597358, 0x2, 0, 0, 1, 2 - createvisualtask sub_80D51AC, 0x5, 1, 3, 0, 5, 1 + createsprite gUnknown_08597098, 2, -32, 0, 2, 819, 0, 10 + createsprite gUnknown_08597098, 2, 32, 0, 6, -819, 0, 10 + delay 10 + createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 2 + createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 3, 0, 5, 1 waitforvisualfinish clearmonbg ANIM_TARGET blendoff @@ -5412,738 +5343,722 @@ Move_CLAMP: Move_ICE_BEAM: monbg ANIM_TARGET monbgprio_28 ANIM_TARGET - setalpha 0x80C - loadspritegfx 0x279D - createsprite gUnknown_08597274, 0x2, 1, 1, 0, 7, RGB_BLACK + setalpha 12, 8 + loadspritegfx ANIM_TAG_141 + createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 1, 0, 7, RGB_BLACK waitforvisualfinish - createsoundtask sub_8158C58, 183, -64, 63, 4, 4, 0, 10 - createsprite gUnknown_08595B2C, 0x2, 20, 12, 0, 12, 20 - createsprite gUnknown_08595B2C, 0x2, 20, -12, 0, -12, 20 - delay 0x1 - call AnimScript_82D07C1 - call AnimScript_82D07C1 - call AnimScript_82D07C1 - createsprite gUnknown_08597274, 0x2, 4, -31, 0, 7, RGB(0, 20, 31) - createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 25, 1 - call AnimScript_82D07C1 - call AnimScript_82D07C1 - call AnimScript_82D07C1 - call AnimScript_82D07C1 - call AnimScript_82D07C1 - call AnimScript_82D07C1 - call AnimScript_82D07C1 - call AnimScript_82D07C1 - createsprite gUnknown_08595B14, 0x2, 20, 0, 0, 0, 11 - delay 0x1 - createsprite gUnknown_08595B14, 0x2, 20, 0, 0, 0, 11 + createsoundtask sub_8158C58, 183, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 4, 4, 0, 10 + createsprite gUnknown_08595B2C, 2, 20, 12, 0, 12, 20 + createsprite gUnknown_08595B2C, 2, 20, -12, 0, -12, 20 + delay 1 + call IceBeam1 + call IceBeam1 + call IceBeam1 + createsprite gSimplePaletteBlendSpriteTemplate, 2, 4, -31, 0, 7, RGB(0, 20, 31) + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 25, 1 + call IceBeam1 + call IceBeam1 + call IceBeam1 + call IceBeam1 + call IceBeam1 + call IceBeam1 + call IceBeam1 + call IceBeam1 + createsprite gUnknown_08595B14, 2, 20, 0, 0, 0, 11 + delay 1 + createsprite gUnknown_08595B14, 2, 20, 0, 0, 0, 11 waitforvisualfinish - delay 0x14 - call AnimScript_82D7720 - createsprite gUnknown_08597274, 0x2, 4, 5, 7, 0, RGB(0, 20, 31) + delay 20 + call FreezeEffect1 + createsprite gSimplePaletteBlendSpriteTemplate, 2, 4, 5, 7, 0, RGB(0, 20, 31) waitforvisualfinish - createsprite gUnknown_08597274, 0x2, 1, 0, 7, 0, RGB_BLACK + createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 0, 7, 0, RGB_BLACK waitforvisualfinish clearmonbg ANIM_TARGET blendoff end - -AnimScript_82D07C1: - createsprite gUnknown_08595B2C, 0x2, 20, 12, 0, 12, 20 - createsprite gUnknown_08595B2C, 0x2, 20, -12, 0, -12, 20 - createsprite gUnknown_08595B14, 0x2, 20, 0, 0, 0, 11 - delay 0x1 +IceBeam1: + createsprite gUnknown_08595B2C, 2, 20, 12, 0, 12, 20 + createsprite gUnknown_08595B2C, 2, 20, -12, 0, -12, 20 + createsprite gUnknown_08595B14, 2, 20, 0, 0, 0, 11 + delay 1 return Move_WITHDRAW: playsewithpan SE_W029, SOUND_PAN_ATTACKER - createvisualtask sub_81036A0, 0x5 + createvisualtask sub_81036A0, 5 waitforvisualfinish end Move_AURORA_BEAM: - loadspritegfx 0x279C + loadspritegfx ANIM_TAG_140 fadetobg BG_AURORABEAM waitbgfadein playsewithpan SE_W062, SOUND_PAN_ATTACKER - setarg 0x7, 0x0 - createvisualtask sub_8107528, 0xA, 130 - call AnimScript_82D088B - createvisualtask sub_80D52D0, 0x5, 1, 1, 0, 17, 1 - call AnimScript_82D088B - call AnimScript_82D088B - call AnimScript_82D088B - setarg 0x7, 0xFFFF - createsoundtask sub_8158C58, 183, -64, 63, 3, 6, 0, 10 - createvisualtask sub_80D52D0, 0x5, 1, 2, 0, 40, 1 - call AnimScript_82D088B - call AnimScript_82D088B - call AnimScript_82D088B - call AnimScript_82D088B - call AnimScript_82D088B - call AnimScript_82D088B + setarg 7, 0 + createvisualtask sub_8107528, 10, 130 + call AuroraBeam1 + createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 1, 0, 17, 1 + call AuroraBeam1 + call AuroraBeam1 + call AuroraBeam1 + setarg 7, -1 + createsoundtask sub_8158C58, 183, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 3, 6, 0, 10 + createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 2, 0, 40, 1 + call AuroraBeam1 + call AuroraBeam1 + call AuroraBeam1 + call AuroraBeam1 + call AuroraBeam1 + call AuroraBeam1 waitforvisualfinish restorebg waitbgfadein end - -AnimScript_82D088B: - createsprite gUnknown_085950B4, 0x82, 20, 0, 0, 0, 17 - delay 0x1 - createsprite gUnknown_085950B4, 0x82, 20, 0, 0, 0, 17 - delay 0x1 - createsprite gUnknown_085950B4, 0x82, 20, 0, 0, 0, 17 - delay 0x1 - createsprite gUnknown_085950B4, 0x82, 20, 0, 0, 0, 17 - delay 0x1 +AuroraBeam1: + createsprite gUnknown_085950B4, 130, 20, 0, 0, 0, 17 + delay 1 + createsprite gUnknown_085950B4, 130, 20, 0, 0, 0, 17 + delay 1 + createsprite gUnknown_085950B4, 130, 20, 0, 0, 0, 17 + delay 1 + createsprite gUnknown_085950B4, 130, 20, 0, 0, 0, 17 + delay 1 return Move_SOLAR_BEAM: - loadspritegfx 0x27A3 - choosetwoturnanim AnimScript_82D08E6, AnimScript_82D09E3 - -AnimScript_82D08E4: + loadspritegfx ANIM_TAG_147 + choosetwoturnanim SolarBeamSetUp, SolarBeamUnleash +SolarBeamEnd: waitforvisualfinish end - -AnimScript_82D08E6: +SolarBeamSetUp: monbg ANIM_ATK_PARTNER - setalpha 0x80C - createvisualtask sub_8115A04, 0x2, 2, 1, 4, 0, 11, 12287 + setalpha 12, 8 + createvisualtask sub_8115A04, 2, 2, 1, 4, 0, 11, RGB(31, 31, 11) playsewithpan SE_W025, SOUND_PAN_ATTACKER - call AnimScript_82D0910 + call SolarBeamSetUp1 waitforvisualfinish clearmonbg ANIM_ATK_PARTNER blendoff - goto AnimScript_82D08E4 - -AnimScript_82D0910: - createsprite gUnknown_085921E0, 0x2, 40, 40, 16 - delay 0x2 - createsprite gUnknown_085921E0, 0x2, -40, -40, 16 - delay 0x2 - createsprite gUnknown_085921E0, 0x2, 0, 40, 16 - delay 0x2 - createsprite gUnknown_085921E0, 0x2, 0, -40, 16 - delay 0x2 - createsprite gUnknown_085921E0, 0x2, 40, -20, 16 - delay 0x2 - createsprite gUnknown_085921E0, 0x2, 40, 20, 16 - delay 0x2 - createsprite gUnknown_085921E0, 0x2, -40, -20, 16 - delay 0x2 - createsprite gUnknown_085921E0, 0x2, -40, 20, 16 - delay 0x2 - createsprite gUnknown_085921E0, 0x2, -20, 30, 16 - delay 0x2 - createsprite gUnknown_085921E0, 0x2, 20, -30, 16 - delay 0x2 - createsprite gUnknown_085921E0, 0x2, -20, -30, 16 - delay 0x2 - createsprite gUnknown_085921E0, 0x2, 20, 30, 16 - delay 0x2 - createsprite gUnknown_085921E0, 0x2, -40, 0, 16 - delay 0x2 - createsprite gUnknown_085921E0, 0x2, 40, 0, 16 - delay 0x2 + goto SolarBeamEnd +SolarBeamSetUp1: + createsprite gUnknown_085921E0, 2, 40, 40, 16 + delay 2 + createsprite gUnknown_085921E0, 2, -40, -40, 16 + delay 2 + createsprite gUnknown_085921E0, 2, 0, 40, 16 + delay 2 + createsprite gUnknown_085921E0, 2, 0, -40, 16 + delay 2 + createsprite gUnknown_085921E0, 2, 40, -20, 16 + delay 2 + createsprite gUnknown_085921E0, 2, 40, 20, 16 + delay 2 + createsprite gUnknown_085921E0, 2, -40, -20, 16 + delay 2 + createsprite gUnknown_085921E0, 2, -40, 20, 16 + delay 2 + createsprite gUnknown_085921E0, 2, -20, 30, 16 + delay 2 + createsprite gUnknown_085921E0, 2, 20, -30, 16 + delay 2 + createsprite gUnknown_085921E0, 2, -20, -30, 16 + delay 2 + createsprite gUnknown_085921E0, 2, 20, 30, 16 + delay 2 + createsprite gUnknown_085921E0, 2, -40, 0, 16 + delay 2 + createsprite gUnknown_085921E0, 2, 40, 0, 16 + delay 2 return - -AnimScript_82D09E3: - call AnimScript_82D7D1D - panse_1B SE_W076, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0x0 - createvisualtask sub_80FEA58, 0x5 - createsprite gUnknown_085921F8, 0x83, 15, 0, 20, 0 - delay 0x4 - createsprite gUnknown_085921F8, 0x83, 15, 0, 20, 1 - delay 0x4 - createvisualtask sub_8116620, 0xA, 4, 1, 0, 10, 1017 - createsprite gUnknown_085921F8, 0x83, 15, 0, 20, 2 - delay 0x4 - createvisualtask sub_80D52D0, 0x5, 1, 2, 0, 65, 1 - createsprite gUnknown_085921F8, 0x83, 15, 0, 20, 3 - delay 0x4 - createsprite gUnknown_085921F8, 0x83, 15, 0, 20, 4 - delay 0x4 - createsprite gUnknown_085921F8, 0x83, 15, 0, 20, 5 - delay 0x4 - createsprite gUnknown_085921F8, 0x83, 15, 0, 20, 6 - delay 0x4 - call AnimScript_82D0AB5 - call AnimScript_82D0AB5 +SolarBeamUnleash: + call SetSolarbeamBg + panse_1B SE_W076, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0 + createvisualtask sub_80FEA58, 5 + createsprite gUnknown_085921F8, 131, 15, 0, 20, 0 + delay 4 + createsprite gUnknown_085921F8, 131, 15, 0, 20, 1 + delay 4 + createvisualtask sub_8116620, 10, 4, 1, 0, 10, RGB(25, 31, 0) + createsprite gUnknown_085921F8, 131, 15, 0, 20, 2 + delay 4 + createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 2, 0, 65, 1 + createsprite gUnknown_085921F8, 131, 15, 0, 20, 3 + delay 4 + createsprite gUnknown_085921F8, 131, 15, 0, 20, 4 + delay 4 + createsprite gUnknown_085921F8, 131, 15, 0, 20, 5 + delay 4 + createsprite gUnknown_085921F8, 131, 15, 0, 20, 6 + delay 4 + call SolarBeamUnleash1 + call SolarBeamUnleash1 waitforvisualfinish - createvisualtask sub_8116620, 0xA, 4, 1, 10, 0, 1017 - call AnimScript_82D7D57 - goto AnimScript_82D08E4 - -AnimScript_82D0AB5: - createsprite gUnknown_085921F8, 0x83, 15, 0, 20, 0 - delay 0x4 - createsprite gUnknown_085921F8, 0x83, 15, 0, 20, 1 - delay 0x4 - createsprite gUnknown_085921F8, 0x83, 15, 0, 20, 2 - delay 0x4 - createsprite gUnknown_085921F8, 0x83, 15, 0, 20, 3 - delay 0x4 - createsprite gUnknown_085921F8, 0x83, 15, 0, 20, 4 - delay 0x4 - createsprite gUnknown_085921F8, 0x83, 15, 0, 20, 5 - delay 0x4 - createsprite gUnknown_085921F8, 0x83, 15, 0, 20, 6 - delay 0x4 + createvisualtask sub_8116620, 10, 4, 1, 10, 0, RGB(25, 31, 0) + call UnsetSolarbeamBg + goto SolarBeamEnd +SolarBeamUnleash1: + createsprite gUnknown_085921F8, 131, 15, 0, 20, 0 + delay 4 + createsprite gUnknown_085921F8, 131, 15, 0, 20, 1 + delay 4 + createsprite gUnknown_085921F8, 131, 15, 0, 20, 2 + delay 4 + createsprite gUnknown_085921F8, 131, 15, 0, 20, 3 + delay 4 + createsprite gUnknown_085921F8, 131, 15, 0, 20, 4 + delay 4 + createsprite gUnknown_085921F8, 131, 15, 0, 20, 5 + delay 4 + createsprite gUnknown_085921F8, 131, 15, 0, 20, 6 + delay 4 return Move_BLIZZARD: - loadspritegfx 0x279D + loadspritegfx ANIM_TAG_141 monbg ANIM_DEF_PARTNER - createvisualtask sub_8117754, 0x2 - jumpargeq 0x7, 0x1, AnimScript_82D0CB2 + createvisualtask AnimTask_IsAttackerOpponentSide, 2 + jumprettrue BlizzardAgainstPlayer fadetobg BG_HIGHSPEED_OPPONENT - -AnimScript_82D0B43: +BlizzardContinue: waitbgfadeout - createvisualtask sub_8117660, 0x5, -2304, 0, 1, -1 + createvisualtask sub_8117660, 5, -2304, 0, 1, -1 waitbgfadein waitforvisualfinish - panse_1B SE_W059, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0x0 - call AnimScript_82D0B7D - call AnimScript_82D0B7D + panse_1B SE_W059, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0 + call Blizzard1 + call Blizzard1 playsewithpan SE_W059B, SOUND_PAN_TARGET waitforvisualfinish - call AnimScript_82D77A4 + call FreezeEffect2 waitforvisualfinish - delay 0x14 + delay 20 restorebg waitbgfadeout - setarg 0x7, 0xFFFF + setarg 7, -1 waitbgfadein clearmonbg ANIM_DEF_PARTNER end - -AnimScript_82D0B7D: - createsprite gUnknown_08595B98, 0x28, 0, -10, 0, -10, 72, 1 - createsprite gUnknown_08595BB0, 0x28, 0, 0, 0, 0, 80, 0, 0, 1 - delay 0x3 - createsprite gUnknown_08595B98, 0x28, 0, -15, 0, -15, 72, 1 - createsprite gUnknown_08595BB0, 0x28, 0, -10, 0, -10, 80, 0, 0, 1 - delay 0x3 - createsprite gUnknown_08595B98, 0x28, 0, -5, 0, -5, 72, 1 - createsprite gUnknown_08595BB0, 0x28, 0, 10, 0, 10, 80, 0, 0, 1 - delay 0x3 - createsprite gUnknown_08595B98, 0x28, 0, -10, 0, -10, 72, 1 - createsprite gUnknown_08595BB0, 0x28, 0, -20, 0, -20, 80, 0, 0, 1 - delay 0x3 - createsprite gUnknown_08595B98, 0x28, 0, -20, 0, -20, 72, 1 - createsprite gUnknown_08595BB0, 0x28, 0, 15, 0, 15, 80, 0, 0, 1 - delay 0x3 - createsprite gUnknown_08595B98, 0x28, 0, -15, 0, -15, 72, 1 - createsprite gUnknown_08595BB0, 0x28, 0, -20, 0, -20, 80, 0, 0, 1 - delay 0x3 - createsprite gUnknown_08595B98, 0x28, 0, -25, 0, -25, 72, 1 - createsprite gUnknown_08595BB0, 0x28, 0, 20, 0, 20, 80, 0, 0, 1 - delay 0x3 +Blizzard1: + createsprite gUnknown_08595B98, 40, 0, -10, 0, -10, 72, 1 + createsprite gUnknown_08595BB0, 40, 0, 0, 0, 0, 80, 0, 0, 1 + delay 3 + createsprite gUnknown_08595B98, 40, 0, -15, 0, -15, 72, 1 + createsprite gUnknown_08595BB0, 40, 0, -10, 0, -10, 80, 0, 0, 1 + delay 3 + createsprite gUnknown_08595B98, 40, 0, -5, 0, -5, 72, 1 + createsprite gUnknown_08595BB0, 40, 0, 10, 0, 10, 80, 0, 0, 1 + delay 3 + createsprite gUnknown_08595B98, 40, 0, -10, 0, -10, 72, 1 + createsprite gUnknown_08595BB0, 40, 0, -20, 0, -20, 80, 0, 0, 1 + delay 3 + createsprite gUnknown_08595B98, 40, 0, -20, 0, -20, 72, 1 + createsprite gUnknown_08595BB0, 40, 0, 15, 0, 15, 80, 0, 0, 1 + delay 3 + createsprite gUnknown_08595B98, 40, 0, -15, 0, -15, 72, 1 + createsprite gUnknown_08595BB0, 40, 0, -20, 0, -20, 80, 0, 0, 1 + delay 3 + createsprite gUnknown_08595B98, 40, 0, -25, 0, -25, 72, 1 + createsprite gUnknown_08595BB0, 40, 0, 20, 0, 20, 80, 0, 0, 1 + delay 3 return - -AnimScript_82D0CB2: +BlizzardAgainstPlayer: fadetobg BG_HIGHSPEED_PLAYER - goto AnimScript_82D0B43 + goto BlizzardContinue Move_POWDER_SNOW: - loadspritegfx 0x279D + loadspritegfx ANIM_TAG_141 monbg ANIM_DEF_PARTNER - createsprite gUnknown_08597274, 0x2, 31, 1, 0, 3, RGB_BLACK + createsprite gSimplePaletteBlendSpriteTemplate, 2, 31, 1, 0, 3, RGB_BLACK waitforvisualfinish - panse_1B SE_W016, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0x0 - call AnimScript_82D0D03 - call AnimScript_82D0D03 + panse_1B SE_W016, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0 + call PowderSnow1 + call PowderSnow1 playsewithpan SE_W016B, SOUND_PAN_TARGET waitforvisualfinish waitsound - call AnimScript_82D77A4 + call FreezeEffect2 waitforvisualfinish clearmonbg ANIM_DEF_PARTNER - delay 0x14 - createsprite gUnknown_08597274, 0x2, 31, 1, 3, 0, RGB_BLACK + delay 20 + createsprite gSimplePaletteBlendSpriteTemplate, 2, 31, 1, 3, 0, RGB_BLACK end - -AnimScript_82D0D03: - createsprite gUnknown_08595BC8, 0x28, 0, 0, 0, 0, 56, 4, 4, 1 - delay 0x3 - createsprite gUnknown_08595BC8, 0x28, 0, -10, 0, -10, 56, 4, 4, 1 - delay 0x3 - createsprite gUnknown_08595BC8, 0x28, 0, 10, 0, 10, 56, -4, 3, 1 - delay 0x3 - createsprite gUnknown_08595BC8, 0x28, 0, -20, 0, -20, 56, -4, 5, 1 - delay 0x3 - createsprite gUnknown_08595BC8, 0x28, 0, 15, 0, 15, 56, 4, 4, 1 - delay 0x3 - createsprite gUnknown_08595BC8, 0x28, 0, -20, 0, -20, 56, 4, 4, 1 - delay 0x3 - createsprite gUnknown_08595BC8, 0x28, 0, 20, 0, 20, 56, 4, 4, 1 - delay 0x3 +PowderSnow1: + createsprite gUnknown_08595BC8, 40, 0, 0, 0, 0, 56, 4, 4, 1 + delay 3 + createsprite gUnknown_08595BC8, 40, 0, -10, 0, -10, 56, 4, 4, 1 + delay 3 + createsprite gUnknown_08595BC8, 40, 0, 10, 0, 10, 56, -4, 3, 1 + delay 3 + createsprite gUnknown_08595BC8, 40, 0, -20, 0, -20, 56, -4, 5, 1 + delay 3 + createsprite gUnknown_08595BC8, 40, 0, 15, 0, 15, 56, 4, 4, 1 + delay 3 + createsprite gUnknown_08595BC8, 40, 0, -20, 0, -20, 56, 4, 4, 1 + delay 3 + createsprite gUnknown_08595BC8, 40, 0, 20, 0, 20, 56, 4, 4, 1 + delay 3 return Move_HYDRO_PUMP: - loadspritegfx 0x27A5 - loadspritegfx 0x27A4 + loadspritegfx ANIM_TAG_149 + loadspritegfx ANIM_TAG_148 monbg ANIM_DEF_PARTNER monbgprio_28 ANIM_TARGET - setalpha 0x80C - createvisualtask sub_80D51AC, 0x5, 0, 0, 2, 40, 1 - delay 0x6 - panse_1B SE_W056, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0x0 - createvisualtask sub_81076C8, 0x5, 100 - call AnimScript_82D0E52 - call AnimScript_82D0E52 - call AnimScript_82D0E52 - createvisualtask sub_80D51AC, 0x5, 1, 3, 0, 37, 1 - call AnimScript_82D0E93 - call AnimScript_82D0E52 - call AnimScript_82D0E52 - call AnimScript_82D0E93 - call AnimScript_82D0E52 - call AnimScript_82D0E52 - call AnimScript_82D0E93 - call AnimScript_82D0E52 - call AnimScript_82D0E52 - call AnimScript_82D0E93 - call AnimScript_82D0E52 - call AnimScript_82D0E52 - call AnimScript_82D0E93 - delay 0x1 - delay 0x1 - call AnimScript_82D0E93 + setalpha 12, 8 + createvisualtask AnimTask_ShakeMon, 5, ANIM_ATTACKER, 0, 2, 40, 1 + delay 6 + panse_1B SE_W056, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0 + createvisualtask sub_81076C8, 5, 100 + call HydroPump1 + call HydroPump1 + call HydroPump1 + createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 3, 0, 37, 1 + call HydroPump2 + call HydroPump1 + call HydroPump1 + call HydroPump2 + call HydroPump1 + call HydroPump1 + call HydroPump2 + call HydroPump1 + call HydroPump1 + call HydroPump2 + call HydroPump1 + call HydroPump1 + call HydroPump2 + delay 1 + delay 1 + call HydroPump2 waitforvisualfinish clearmonbg ANIM_DEF_PARTNER blendoff end - -AnimScript_82D0E52: - createsprite gUnknown_085950E4, 0x3, 10, 10, 0, 16 - createsprite gUnknown_085950E4, 0x3, 10, 10, 0, -16 - delay 0x1 - createsprite gUnknown_085950E4, 0x3, 10, 10, 0, 16 - createsprite gUnknown_085950E4, 0x3, 10, 10, 0, -16 - delay 0x1 +HydroPump1: + createsprite gUnknown_085950E4, 3, 10, 10, 0, 16 + createsprite gUnknown_085950E4, 3, 10, 10, 0, -16 + delay 1 + createsprite gUnknown_085950E4, 3, 10, 10, 0, 16 + createsprite gUnknown_085950E4, 3, 10, 10, 0, -16 + delay 1 return - -AnimScript_82D0E93: - createsprite gUnknown_08597388, 0x4, 0, 15, 1, 1 - createsprite gUnknown_08597388, 0x4, 0, -15, 1, 1 +HydroPump2: + createsprite gUnknown_08597388, 4, 0, 15, 1, 1 + createsprite gUnknown_08597388, 4, 0, -15, 1, 1 return Move_SIGNAL_BEAM: - loadspritegfx 0x2818 - loadspritegfx 0x2819 - loadspritegfx 0x2759 - createvisualtask sub_80D51AC, 0x5, 0, 0, 2, 25, 1 - delay 0x6 - panse_1B SE_W062, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +1, 0x0 - createvisualtask sub_81076C8, 0x5, 100 - call AnimScript_82D0F79 - call AnimScript_82D0F79 - call AnimScript_82D0F79 - call AnimScript_82D0F79 - call AnimScript_82D0F79 - call AnimScript_82D0F79 - createvisualtask sub_80D51AC, 0x5, 1, 3, 0, 25, 1 - createsprite gUnknown_0859728C, 0x2, 4, 8, 5, 31, 8, 961, 8 - call AnimScript_82D0F79 - call AnimScript_82D0F79 - call AnimScript_82D0F79 - call AnimScript_82D0F79 - call AnimScript_82D0F79 - call AnimScript_82D0F79 - call AnimScript_82D0F79 - call AnimScript_82D0F79 - call AnimScript_82D0F79 - call AnimScript_82D0F79 - call AnimScript_82D0F79 - call AnimScript_82D0F79 - call AnimScript_82D0F79 - call AnimScript_82D0F79 - call AnimScript_82D0F79 - call AnimScript_82D0F79 - call AnimScript_82D0F79 + loadspritegfx ANIM_TAG_264 + loadspritegfx ANIM_TAG_265 + loadspritegfx ANIM_TAG_DUCK + createvisualtask AnimTask_ShakeMon, 5, ANIM_ATTACKER, 0, 2, 25, 1 + delay 6 + panse_1B SE_W062, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +1, 0 + createvisualtask sub_81076C8, 5, 100 + call SignalBeam1 + call SignalBeam1 + call SignalBeam1 + call SignalBeam1 + call SignalBeam1 + call SignalBeam1 + createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 3, 0, 25, 1 + createsprite gComplexPaletteBlendSpriteTemplate, 2, 4, 8, 5, RGB_RED, 8, 961, 8 + call SignalBeam1 + call SignalBeam1 + call SignalBeam1 + call SignalBeam1 + call SignalBeam1 + call SignalBeam1 + call SignalBeam1 + call SignalBeam1 + call SignalBeam1 + call SignalBeam1 + call SignalBeam1 + call SignalBeam1 + call SignalBeam1 + call SignalBeam1 + call SignalBeam1 + call SignalBeam1 + call SignalBeam1 waitforvisualfinish end - -AnimScript_82D0F79: - createsprite gUnknown_08595114, 0x83, 10, 10, 0, 16 - createsprite gUnknown_0859512C, 0x83, 10, 10, 0, -16 - delay 0x1 +SignalBeam1: + createsprite gUnknown_08595114, 131, 10, 10, 0, 16 + createsprite gUnknown_0859512C, 131, 10, 10, 0, -16 + delay 1 return Move_ABSORB: - loadspritegfx 0x27A3 - loadspritegfx 0x272F - loadspritegfx 0x2797 + loadspritegfx ANIM_TAG_147 + loadspritegfx ANIM_TAG_BLUE_STAR + loadspritegfx ANIM_TAG_135 monbg ANIM_DEF_PARTNER monbgprio_2A ANIM_TARGET - setalpha 0x80C - createsprite gUnknown_08597274, 0x2, 1, 1, 0, 4, RGB(13, 31, 12) + setalpha 12, 8 + createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 1, 0, 4, RGB(13, 31, 12) waitforvisualfinish playsewithpan SE_W071, SOUND_PAN_TARGET - createsprite gUnknown_08597358, 0x2, 0, 0, 1, 2 - delay 0x2 - createvisualtask sub_80D51AC, 0x5, 1, 0, 5, 5, 1 + createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 2 + delay 2 + createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 5, 5, 1 waitforvisualfinish - delay 0x3 - call AnimScript_82D1009 + delay 3 + call AbsorbEffect waitforvisualfinish - delay 0xF - call AnimScript_82D79DF + delay 15 + call HealingEffect waitforvisualfinish - createsprite gUnknown_08597274, 0x2, 1, 1, 4, 0, RGB(13, 31, 12) + createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 1, 4, 0, RGB(13, 31, 12) waitforvisualfinish clearmonbg ANIM_DEF_PARTNER blendoff end -AnimScript_82D1009: +AbsorbEffect: playsewithpan SE_W152, SOUND_PAN_TARGET - createsprite gUnknown_08592270, 0x3, 0, 5, 8, 26 - delay 0x4 + createsprite gUnknown_08592270, 3, 0, 5, 8, 26 + delay 4 playsewithpan SE_W152, SOUND_PAN_TARGET - createsprite gUnknown_08592270, 0x3, 10, -5, -8, 26 - delay 0x4 + createsprite gUnknown_08592270, 3, 10, -5, -8, 26 + delay 4 playsewithpan SE_W152, SOUND_PAN_TARGET - createsprite gUnknown_08592270, 0x3, -5, 15, 16, 33 - delay 0x4 + createsprite gUnknown_08592270, 3, -5, 15, 16, 33 + delay 4 playsewithpan SE_W152, SOUND_PAN_TARGET - createsprite gUnknown_08592270, 0x3, 0, -15, -16, 36 - delay 0x4 + createsprite gUnknown_08592270, 3, 0, -15, -16, 36 + delay 4 playsewithpan SE_W152, SOUND_PAN_TARGET - createsprite gUnknown_08592270, 0x3, 0, 5, 8, 26 - delay 0x4 + createsprite gUnknown_08592270, 3, 0, 5, 8, 26 + delay 4 playsewithpan SE_W152, SOUND_PAN_TARGET - createsprite gUnknown_08592270, 0x3, 10, -5, -8, 26 - delay 0x4 + createsprite gUnknown_08592270, 3, 10, -5, -8, 26 + delay 4 playsewithpan SE_W152, SOUND_PAN_TARGET - createsprite gUnknown_08592270, 0x3, -10, 20, 20, 39 - delay 0x4 + createsprite gUnknown_08592270, 3, -10, 20, 20, 39 + delay 4 playsewithpan SE_W152, SOUND_PAN_TARGET - createsprite gUnknown_08592270, 0x3, 5, -18, -20, 35 - delay 0x4 + createsprite gUnknown_08592270, 3, 5, -18, -20, 35 + delay 4 return Move_MEGA_DRAIN: - loadspritegfx 0x27A3 - loadspritegfx 0x272F - loadspritegfx 0x2797 + loadspritegfx ANIM_TAG_147 + loadspritegfx ANIM_TAG_BLUE_STAR + loadspritegfx ANIM_TAG_135 monbg ANIM_DEF_PARTNER monbgprio_2A ANIM_TARGET - setalpha 0x80C - createsprite gUnknown_08597274, 0x2, 1, 1, 0, 8, RGB(13, 31, 12) + setalpha 12, 8 + createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 1, 0, 8, RGB(13, 31, 12) waitforvisualfinish playsewithpan SE_W071, SOUND_PAN_TARGET - createsprite gUnknown_08597358, 0x2, 0, 0, 1, 1 - delay 0x2 - createvisualtask sub_80D51AC, 0x5, 1, 0, 5, 5, 1 + createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 1 + delay 2 + createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 5, 5, 1 waitforvisualfinish - delay 0x3 - call AnimScript_82D1121 + delay 3 + call MegaDrainEffect waitforvisualfinish - delay 0xF - call AnimScript_82D79DF + delay 15 + call HealingEffect waitforvisualfinish - createsprite gUnknown_08597274, 0x2, 1, 1, 8, 0, RGB(13, 31, 12) + createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 1, 8, 0, RGB(13, 31, 12) waitforvisualfinish clearmonbg ANIM_DEF_PARTNER blendoff end -AnimScript_82D1121: +MegaDrainEffect: playsewithpan SE_W145C, SOUND_PAN_TARGET - createsprite gUnknown_08592270, 0x3, 0, 5, 8, 26 - createsprite gUnknown_08592270, 0x3, 5, -18, -20, 35 - delay 0x4 + createsprite gUnknown_08592270, 3, 0, 5, 8, 26 + createsprite gUnknown_08592270, 3, 5, -18, -20, 35 + delay 4 playsewithpan SE_W145C, SOUND_PAN_TARGET - createsprite gUnknown_08592270, 0x3, 10, -5, -8, 26 - createsprite gUnknown_08592270, 0x3, -10, 20, 20, 39 - delay 0x4 + createsprite gUnknown_08592270, 3, 10, -5, -8, 26 + createsprite gUnknown_08592270, 3, -10, 20, 20, 39 + delay 4 playsewithpan SE_W145C, SOUND_PAN_TARGET - createsprite gUnknown_08592270, 0x3, -5, 15, 16, 33 - createsprite gUnknown_08592270, 0x3, 10, -5, -8, 26 - delay 0x4 + createsprite gUnknown_08592270, 3, -5, 15, 16, 33 + createsprite gUnknown_08592270, 3, 10, -5, -8, 26 + delay 4 playsewithpan SE_W145C, SOUND_PAN_TARGET - createsprite gUnknown_08592270, 0x3, 0, -15, -16, 36 - createsprite gUnknown_08592270, 0x3, 0, 5, 8, 26 - delay 0x4 + createsprite gUnknown_08592270, 3, 0, -15, -16, 36 + createsprite gUnknown_08592270, 3, 0, 5, 8, 26 + delay 4 playsewithpan SE_W145C, SOUND_PAN_TARGET - createsprite gUnknown_08592270, 0x3, 0, 5, 8, 26 - createsprite gUnknown_08592270, 0x3, 0, -15, -16, 36 - delay 0x4 + createsprite gUnknown_08592270, 3, 0, 5, 8, 26 + createsprite gUnknown_08592270, 3, 0, -15, -16, 36 + delay 4 playsewithpan SE_W145C, SOUND_PAN_TARGET - createsprite gUnknown_08592270, 0x3, 10, -5, -8, 26 - createsprite gUnknown_08592270, 0x3, -5, 15, 16, 33 - delay 0x4 + createsprite gUnknown_08592270, 3, 10, -5, -8, 26 + createsprite gUnknown_08592270, 3, -5, 15, 16, 33 + delay 4 playsewithpan SE_W145C, SOUND_PAN_TARGET - createsprite gUnknown_08592270, 0x3, -10, 20, 20, 39 - createsprite gUnknown_08592270, 0x3, 10, -5, -8, 26 - delay 0x4 + createsprite gUnknown_08592270, 3, -10, 20, 20, 39 + createsprite gUnknown_08592270, 3, 10, -5, -8, 26 + delay 4 playsewithpan SE_W145C, SOUND_PAN_TARGET - createsprite gUnknown_08592270, 0x3, 0, 5, 8, 26 - createsprite gUnknown_08592270, 0x3, 5, -18, -20, 35 - delay 0x4 + createsprite gUnknown_08592270, 3, 0, 5, 8, 26 + createsprite gUnknown_08592270, 3, 5, -18, -20, 35 + delay 4 return Move_GIGA_DRAIN: - loadspritegfx 0x27A3 - loadspritegfx 0x272F - loadspritegfx 0x2797 + loadspritegfx ANIM_TAG_147 + loadspritegfx ANIM_TAG_BLUE_STAR + loadspritegfx ANIM_TAG_135 monbg ANIM_DEF_PARTNER monbgprio_2A ANIM_TARGET - setalpha 0x80C - createsprite gUnknown_08597274, 0x2, 1, 1, 0, 12, RGB(13, 31, 12) + setalpha 12, 8 + createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 1, 0, 12, RGB(13, 31, 12) waitforvisualfinish playsewithpan SE_W071, SOUND_PAN_TARGET - createsprite gUnknown_08597358, 0x2, 0, 0, 1, 0 - delay 0x2 - createvisualtask sub_80D51AC, 0x5, 1, 0, 5, 5, 1 + createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 0 + delay 2 + createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 5, 5, 1 waitforvisualfinish - delay 0x3 - call AnimScript_82D12B1 + delay 3 + call GigaDrainEffect waitforvisualfinish - delay 0xF - call AnimScript_82D79DF + delay 15 + call HealingEffect waitforvisualfinish - createsprite gUnknown_08597274, 0x2, 1, 1, 12, 0, RGB(13, 31, 12) + createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 1, 12, 0, RGB(13, 31, 12) waitforvisualfinish clearmonbg ANIM_DEF_PARTNER blendoff end -AnimScript_82D12B1: +GigaDrainEffect: playsewithpan SE_W202, SOUND_PAN_TARGET - createsprite gUnknown_08592270, 0x3, 0, 5, 8, 26 - createsprite gUnknown_08592270, 0x3, 5, -18, -40, 35 - createsprite gUnknown_08592270, 0x3, -10, 20, 20, 39 - delay 0x4 + createsprite gUnknown_08592270, 3, 0, 5, 8, 26 + createsprite gUnknown_08592270, 3, 5, -18, -40, 35 + createsprite gUnknown_08592270, 3, -10, 20, 20, 39 + delay 4 playsewithpan SE_W202, SOUND_PAN_TARGET - createsprite gUnknown_08592270, 0x3, 0, 5, 28, 26 - createsprite gUnknown_08592270, 0x3, 10, -5, -8, 26 - createsprite gUnknown_08592270, 0x3, -10, 20, 40, 39 - delay 0x4 + createsprite gUnknown_08592270, 3, 0, 5, 28, 26 + createsprite gUnknown_08592270, 3, 10, -5, -8, 26 + createsprite gUnknown_08592270, 3, -10, 20, 40, 39 + delay 4 playsewithpan SE_W202, SOUND_PAN_TARGET - createsprite gUnknown_08592270, 0x3, 10, -5, -8, 26 - createsprite gUnknown_08592270, 0x3, -5, 15, 16, 33 - createsprite gUnknown_08592270, 0x3, 10, -5, -32, 26 - delay 0x4 + createsprite gUnknown_08592270, 3, 10, -5, -8, 26 + createsprite gUnknown_08592270, 3, -5, 15, 16, 33 + createsprite gUnknown_08592270, 3, 10, -5, -32, 26 + delay 4 playsewithpan SE_W202, SOUND_PAN_TARGET - createsprite gUnknown_08592270, 0x3, 0, -15, -16, 36 - createsprite gUnknown_08592270, 0x3, 0, 5, 8, 26 - createsprite gUnknown_08592270, 0x3, 10, -5, -8, 26 - delay 0x4 + createsprite gUnknown_08592270, 3, 0, -15, -16, 36 + createsprite gUnknown_08592270, 3, 0, 5, 8, 26 + createsprite gUnknown_08592270, 3, 10, -5, -8, 26 + delay 4 playsewithpan SE_W202, SOUND_PAN_TARGET - createsprite gUnknown_08592270, 0x3, -5, 15, 16, 33 - createsprite gUnknown_08592270, 0x3, 0, -15, -16, 36 - createsprite gUnknown_08592270, 0x3, 0, 5, 8, 26 - delay 0x4 + createsprite gUnknown_08592270, 3, -5, 15, 16, 33 + createsprite gUnknown_08592270, 3, 0, -15, -16, 36 + createsprite gUnknown_08592270, 3, 0, 5, 8, 26 + delay 4 playsewithpan SE_W202, SOUND_PAN_TARGET - createsprite gUnknown_08592270, 0x3, 0, 5, 8, 26 - createsprite gUnknown_08592270, 0x3, -5, 15, 16, 33 - createsprite gUnknown_08592270, 0x3, 10, -5, -40, 26 - delay 0x4 + createsprite gUnknown_08592270, 3, 0, 5, 8, 26 + createsprite gUnknown_08592270, 3, -5, 15, 16, 33 + createsprite gUnknown_08592270, 3, 10, -5, -40, 26 + delay 4 playsewithpan SE_W202, SOUND_PAN_TARGET - createsprite gUnknown_08592270, 0x3, -5, 15, 36, 33 - createsprite gUnknown_08592270, 0x3, 10, -5, -8, 26 - createsprite gUnknown_08592270, 0x3, -10, 20, 20, 39 - delay 0x4 + createsprite gUnknown_08592270, 3, -5, 15, 36, 33 + createsprite gUnknown_08592270, 3, 10, -5, -8, 26 + createsprite gUnknown_08592270, 3, -10, 20, 20, 39 + delay 4 playsewithpan SE_W202, SOUND_PAN_TARGET - createsprite gUnknown_08592270, 0x3, 0, 5, 8, 26 - createsprite gUnknown_08592270, 0x3, 0, 5, 8, 26 - createsprite gUnknown_08592270, 0x3, 5, -18, -20, 35 - delay 0x4 + createsprite gUnknown_08592270, 3, 0, 5, 8, 26 + createsprite gUnknown_08592270, 3, 0, 5, 8, 26 + createsprite gUnknown_08592270, 3, 5, -18, -20, 35 + delay 4 return Move_LEECH_LIFE: - loadspritegfx 0x27B1 - loadspritegfx 0x27A3 - delay 0x1 - loadspritegfx 0x272F - loadspritegfx 0x2797 + loadspritegfx ANIM_TAG_161 + loadspritegfx ANIM_TAG_147 + delay 1 + loadspritegfx ANIM_TAG_BLUE_STAR + loadspritegfx ANIM_TAG_135 monbg ANIM_DEF_PARTNER monbgprio_2A ANIM_TARGET - setalpha 0x80C - delay 0x1 - createsprite gUnknown_085969C8, 0x2, -20, 15, 12 + setalpha 12, 8 + delay 1 + createsprite gUnknown_085969C8, 2, -20, 15, 12 waitforvisualfinish - createsprite gUnknown_08597358, 0x2, 0, 0, 1, 2 + createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 2 playsewithpan SE_W071, SOUND_PAN_TARGET - delay 0x2 - createvisualtask sub_80D51AC, 0x5, 1, 0, 5, 5, 1 + delay 2 + createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 5, 5, 1 waitforvisualfinish - createsprite gUnknown_08597274, 0x2, 1, 1, 0, 7, 0 + createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 1, 0, 7, RGB_BLACK waitforvisualfinish - call AnimScript_82D1009 + call AbsorbEffect waitforvisualfinish - delay 0xF - call AnimScript_82D79DF + delay 15 + call HealingEffect waitforvisualfinish - createsprite gUnknown_08597274, 0x2, 1, 1, 7, 0, 0 + createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 1, 7, 0, RGB_BLACK waitforvisualfinish clearmonbg ANIM_DEF_PARTNER blendoff end Move_SYNTHESIS: - loadspritegfx 0x2741 - createvisualtask sub_8115A04, 0x2, 2, 2, 2, 0, 16, 19451 + loadspritegfx ANIM_TAG_SPARKLE + createvisualtask sub_8115A04, 2, 2, 2, 2, 0, 16, RGB(27, 31, 18) playsewithpan SE_W025, SOUND_PAN_ATTACKER - call AnimScript_82D79B4 + call GrantingStarsEffect waitforvisualfinish - unloadspritegfx 0x2741 - delay 0x1 - loadspritegfx 0x272F - call AnimScript_82D79DF + unloadspritegfx ANIM_TAG_SPARKLE + delay 1 + loadspritegfx ANIM_TAG_BLUE_STAR + call HealingEffect waitforvisualfinish end Move_TOXIC: - loadspritegfx 0x27A7 - loadspritegfx 0x27A6 - call AnimScript_82D1515 - call AnimScript_82D1515 + loadspritegfx ANIM_TAG_TOXIC_BUBBLE + loadspritegfx ANIM_TAG_POISON_BUBBLE + call Toxic1 + call Toxic1 waitforvisualfinish - delay 0xF - call AnimScript_82D7A71 + delay 15 + call PoisonBubblesEffect waitforvisualfinish end - -AnimScript_82D1515: - createsprite gUnknown_08596134, 0x82, -24, 16, 1, 1 +Toxic1: + createsprite gUnknown_08596134, 130, -24, 16, 1, 1 playsewithpan SE_W092, SOUND_PAN_TARGET - delay 0xF - createsprite gUnknown_08596134, 0x82, 8, 16, 1, 1 + delay 15 + createsprite gUnknown_08596134, 130, 8, 16, 1, 1 playsewithpan SE_W092, SOUND_PAN_TARGET - delay 0xF - createsprite gUnknown_08596134, 0x82, -8, 16, 1, 1 + delay 15 + createsprite gUnknown_08596134, 130, -8, 16, 1, 1 playsewithpan SE_W092, SOUND_PAN_TARGET - delay 0xF - createsprite gUnknown_08596134, 0x82, 24, 16, 1, 1 + delay 15 + createsprite gUnknown_08596134, 130, 24, 16, 1, 1 playsewithpan SE_W092, SOUND_PAN_TARGET - delay 0xF + delay 15 return Move_SLUDGE: - loadspritegfx 0x27A6 + loadspritegfx ANIM_TAG_POISON_BUBBLE playsewithpan SE_W145C, SOUND_PAN_ATTACKER - createsprite gUnknown_085961A8, 0x82, 20, 0, 40, 0 + createsprite gUnknown_085961A8, 130, 20, 0, 40, 0 waitforvisualfinish - createvisualtask sub_80D51AC, 0x5, 1, 3, 0, 5, 1 - createvisualtask sub_8115A04, 0x2, 4, 1, 2, 0, 12, 31774 - call AnimScript_82D7A71 + createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 3, 0, 5, 1 + createvisualtask sub_8115A04, 2, 4, 1, 2, 0, 12, RGB(30, 0, 31) + call PoisonBubblesEffect waitforvisualfinish end Move_SLUDGE_BOMB: - loadspritegfx 0x27A6 - call AnimScript_82D16BC - call AnimScript_82D16BC - call AnimScript_82D16BC - call AnimScript_82D16BC - call AnimScript_82D16BC - call AnimScript_82D16BC - call AnimScript_82D16BC - call AnimScript_82D16BC - call AnimScript_82D16BC - call AnimScript_82D16BC - createvisualtask sub_80D52D0, 0x5, 1, 3, 0, 15, 1 - createvisualtask sub_8115A04, 0x2, 4, 1, 2, 0, 12, 31774 - createsprite gUnknown_085961D8, 0x82, 42, 27, 20 - createsprite gUnknown_085961D8, 0x82, -27, 44, 20 - createsprite gUnknown_085961D8, 0x82, 39, -28, 20 - createsprite gUnknown_085961D8, 0x82, -42, -42, 20 + loadspritegfx ANIM_TAG_POISON_BUBBLE + call SludgeBomb1 + call SludgeBomb1 + call SludgeBomb1 + call SludgeBomb1 + call SludgeBomb1 + call SludgeBomb1 + call SludgeBomb1 + call SludgeBomb1 + call SludgeBomb1 + call SludgeBomb1 + createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 3, 0, 15, 1 + createvisualtask sub_8115A04, 2, 4, 1, 2, 0, 12, RGB(30, 0, 31) + createsprite gUnknown_085961D8, 130, 42, 27, 20 + createsprite gUnknown_085961D8, 130, -27, 44, 20 + createsprite gUnknown_085961D8, 130, 39, -28, 20 + createsprite gUnknown_085961D8, 130, -42, -42, 20 playsewithpan SE_W091, SOUND_PAN_TARGET - delay 0x5 - createsprite gUnknown_085961D8, 0x82, 0, 40, 20 - createsprite gUnknown_085961D8, 0x82, -8, -44, 20 - createsprite gUnknown_085961D8, 0x82, -46, -28, 20 - createsprite gUnknown_085961D8, 0x82, 46, 9, 20 + delay 5 + createsprite gUnknown_085961D8, 130, 0, 40, 20 + createsprite gUnknown_085961D8, 130, -8, -44, 20 + createsprite gUnknown_085961D8, 130, -46, -28, 20 + createsprite gUnknown_085961D8, 130, 46, 9, 20 playsewithpan SE_W091, SOUND_PAN_TARGET - delay 0x5 - createsprite gUnknown_085961D8, 0x82, 42, 0, 20 - createsprite gUnknown_085961D8, 0x82, -43, -12, 20 - createsprite gUnknown_085961D8, 0x82, 16, -46, 20 - createsprite gUnknown_085961D8, 0x82, -16, 44, 20 + delay 5 + createsprite gUnknown_085961D8, 130, 42, 0, 20 + createsprite gUnknown_085961D8, 130, -43, -12, 20 + createsprite gUnknown_085961D8, 130, 16, -46, 20 + createsprite gUnknown_085961D8, 130, -16, 44, 20 playsewithpan SE_W091, SOUND_PAN_TARGET - delay 0x0 + delay 0 waitsound waitforvisualfinish - call AnimScript_82D7A71 + call PoisonBubblesEffect waitforvisualfinish end - -AnimScript_82D16BC: +SludgeBomb1: playsewithpan SE_W145C, SOUND_PAN_ATTACKER - createsprite gUnknown_085961A8, 0x82, 20, 0, 40, 0 - delay 0x3 + createsprite gUnknown_085961A8, 130, 20, 0, 40, 0 + delay 3 return Move_ACID: - loadspritegfx 0x27A6 + loadspritegfx ANIM_TAG_POISON_BUBBLE monbg ANIM_DEF_PARTNER - createsprite gUnknown_085961C0, 0x82, 20, 0, 40, 1, 0, 0 + createsprite gUnknown_085961C0, 130, 20, 0, 40, 1, 0, 0 playsewithpan SE_W145C, SOUND_PAN_ATTACKER - delay 0x5 - createsprite gUnknown_085961C0, 0x82, 20, 0, 40, 1, 24, 0 + delay 5 + createsprite gUnknown_085961C0, 130, 20, 0, 40, 1, 24, 0 playsewithpan SE_W145C, SOUND_PAN_ATTACKER - delay 0x5 - createsprite gUnknown_085961C0, 0x82, 20, 0, 40, 1, -24, 0 + delay 5 + createsprite gUnknown_085961C0, 130, 20, 0, 40, 1, -24, 0 playsewithpan SE_W145C, SOUND_PAN_ATTACKER - delay 0xF - createvisualtask sub_80D52D0, 0x5, 1, 2, 0, 10, 1 - createvisualtask sub_80D52D0, 0x5, 3, 2, 0, 10, 1 - createvisualtask sub_8115A04, 0x2, 20, 2, 2, 0, 12, 31774 - createsprite gUnknown_0859620C, 0x82, 0, -22, 0, 15, 55 + delay 15 + createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 2, 0, 10, 1 + createvisualtask AnimTask_ShakeMon2, 5, ANIM_DEF_PARTNER, 2, 0, 10, 1 + createvisualtask sub_8115A04, 2, 20, 2, 2, 0, 12, RGB(30, 0, 31) + createsprite gUnknown_0859620C, 130, 0, -22, 0, 15, 55 playsewithpan SE_W145, SOUND_PAN_TARGET - delay 0xA - createsprite gUnknown_0859620C, 0x82, -26, -24, 0, 15, 55 + delay 10 + createsprite gUnknown_0859620C, 130, -26, -24, 0, 15, 55 playsewithpan SE_W145, SOUND_PAN_TARGET - delay 0xA - createsprite gUnknown_0859620C, 0x82, 15, -27, 0, 15, 50 + delay 10 + createsprite gUnknown_0859620C, 130, 15, -27, 0, 15, 50 playsewithpan SE_W145, SOUND_PAN_TARGET - delay 0xA - createsprite gUnknown_0859620C, 0x82, -15, -17, 0, 10, 45 + delay 10 + createsprite gUnknown_0859620C, 130, -15, -17, 0, 10, 45 playsewithpan SE_W145, SOUND_PAN_TARGET - delay 0xA - createsprite gUnknown_0859620C, 0x82, 27, -22, 0, 15, 50 + delay 10 + createsprite gUnknown_0859620C, 130, 27, -22, 0, 15, 50 playsewithpan SE_W145, SOUND_PAN_TARGET waitforvisualfinish clearmonbg ANIM_DEF_PARTNER end Move_BONEMERANG: - loadspritegfx 0x2710 - loadspritegfx 0x2797 + loadspritegfx ANIM_TAG_BONE + loadspritegfx ANIM_TAG_135 monbg ANIM_DEF_PARTNER monbgprio_28 ANIM_TARGET - setalpha 0x80C + setalpha 12, 8 playsewithpan SE_W155, SOUND_PAN_ATTACKER - createsprite gUnknown_08597178, 0x2 - delay 0x14 + createsprite gUnknown_08597178, 2 + delay 20 playsewithpan SE_W030, SOUND_PAN_TARGET - createsprite gUnknown_08597358, 0x2, 0, 0, 1, 1 - createvisualtask sub_80D51AC, 0x5, 1, 5, 0, 5, 1 - delay 0x11 + createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 1 + createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 5, 0, 5, 1 + delay 17 playsewithpan SE_W233, SOUND_PAN_ATTACKER - createsprite gUnknown_0857FE28, 0x2, 6, -4 + createsprite gHorizontalLungeSpriteTemplate, 2, 6, -4 waitforvisualfinish clearmonbg ANIM_DEF_PARTNER blendoff end Move_BONE_CLUB: - loadspritegfx 0x2710 - loadspritegfx 0x2797 + loadspritegfx ANIM_TAG_BONE + loadspritegfx ANIM_TAG_135 monbg ANIM_DEF_PARTNER monbgprio_28 ANIM_TARGET - setalpha 0x80C + setalpha 12, 8 playsewithpan SE_W155, SOUND_PAN_TARGET - createsprite gUnknown_08597190, 0x2, -42, -25, 0, 0, 15 - delay 0xC - createsprite gUnknown_08597358, 0x2, 0, 0, 1, 1 - createvisualtask sub_80D51AC, 0x5, 1, 0, 5, 5, 1 - createsprite gUnknown_0859728C, 0x2, 7, 5, 1, 0, 10, 0, 0 + createsprite gUnknown_08597190, 2, -42, -25, 0, 0, 15 + delay 12 + createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 1 + createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 5, 5, 1 + createsprite gComplexPaletteBlendSpriteTemplate, 2, 7, 5, 1, RGB_BLACK, 10, 0, 0 playsewithpan SE_W233B, SOUND_PAN_TARGET waitforvisualfinish clearmonbg ANIM_DEF_PARTNER @@ -6151,15 +6066,15 @@ Move_BONE_CLUB: end Move_BONE_RUSH: - loadspritegfx 0x2710 - loadspritegfx 0x2797 + loadspritegfx ANIM_TAG_BONE + loadspritegfx ANIM_TAG_135 monbg ANIM_DEF_PARTNER - setalpha 0x80C + setalpha 12, 8 playsewithpan SE_W155, SOUND_PAN_TARGET - createsprite gUnknown_08597190, 0x2, -42, -25, 0, 0, 15 - delay 0xC - createsprite gUnknown_08597358, 0x2, 0, 0, 1, 2 - createvisualtask sub_80D51AC, 0x5, 1, 0, 3, 5, 1 + createsprite gUnknown_08597190, 2, -42, -25, 0, 0, 15 + delay 12 + createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 2 + createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 3, 5, 1 playsewithpan SE_W030, SOUND_PAN_TARGET waitforvisualfinish clearmonbg ANIM_DEF_PARTNER @@ -6167,79 +6082,77 @@ Move_BONE_RUSH: end Move_SPIKES: - loadspritegfx 0x27A8 + loadspritegfx ANIM_TAG_152 monbg ANIM_DEF_PARTNER playsewithpan SE_W026, SOUND_PAN_ATTACKER - waitplaysewithpan SE_W030, SOUND_PAN_TARGET, 0x1C - createsprite gUnknown_085CE11C, 0x82, 20, 0, 0, 24, 30 - delay 0xA + waitplaysewithpan SE_W030, SOUND_PAN_TARGET, 28 + createsprite gUnknown_085CE11C, 130, 20, 0, 0, 24, 30 + delay 10 playsewithpan SE_W026, SOUND_PAN_ATTACKER - waitplaysewithpan SE_W030, SOUND_PAN_TARGET, 0x1C - createsprite gUnknown_085CE11C, 0x82, 20, 0, -24, 24, 30 - delay 0xA - waitplaysewithpan SE_W030, SOUND_PAN_TARGET, 0x1C - createsprite gUnknown_085CE11C, 0x82, 20, 0, 24, 24, 30 + waitplaysewithpan SE_W030, SOUND_PAN_TARGET, 28 + createsprite gUnknown_085CE11C, 130, 20, 0, -24, 24, 30 + delay 10 + waitplaysewithpan SE_W030, SOUND_PAN_TARGET, 28 + createsprite gUnknown_085CE11C, 130, 20, 0, 24, 24, 30 waitforvisualfinish clearmonbg ANIM_DEF_PARTNER end Move_MEGAHORN: - loadspritegfx 0x27A9 - loadspritegfx 0x2797 + loadspritegfx ANIM_TAG_153 + loadspritegfx ANIM_TAG_135 monbg ANIM_DEF_PARTNER playsewithpan SE_W082, SOUND_PAN_ATTACKER - jumpifcontest AnimScript_82D19FA + jumpifcontest MegahornInContest fadetobg BG_DRILL waitbgfadeout - createvisualtask sub_8117660, 0x5, -2304, 768, 1, -1 - -AnimScript_82D1947: + createvisualtask sub_8117660, 5, -2304, 768, 1, -1 +MegahornContinue: waitbgfadein - setalpha 0x80C - createvisualtask sub_80D51AC, 0x5, 0, 2, 0, 15, 1 + setalpha 12, 8 + createvisualtask AnimTask_ShakeMon, 5, ANIM_ATTACKER, 2, 0, 15, 1 waitforvisualfinish - delay 0xA - createsprite gUnknown_0857FE70, 0x2, 0, 24, 0, 0, 6 - delay 0x3 - createsprite gUnknown_08596974, 0x3, -42, 25, 0, 0, 6 - delay 0x4 + delay 10 + createsprite gSlideMonToOffsetSpriteTemplate, 2, 0, 24, 0, 0, 6 + delay 3 + createsprite gUnknown_08596974, 3, -42, 25, 0, 0, 6 + delay 4 playsewithpan SE_W011, SOUND_PAN_TARGET - createsprite gUnknown_08597358, 0x2, 0, 0, 1, 0 - createsprite gUnknown_0857FE70, 0x2, 1, -16, 4, 1, 4 + createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 0 + createsprite gSlideMonToOffsetSpriteTemplate, 2, 1, -16, 4, 1, 4 waitforvisualfinish - createvisualtask sub_80D5484, 0x2, 1, -4, 1, 12, 1 - createsprite gUnknown_0859728C, 0x2, 7, 5, 1, 0x7FFF, 10, 0, 0 - delay 0xA - createsprite gUnknown_0857FE58, 0x2, 0, 0, 11 - delay 0x3 - createsprite gUnknown_0857FE58, 0x2, 1, 0, 7 + createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, -4, 1, 12, 1 + createsprite gComplexPaletteBlendSpriteTemplate, 2, 7, 5, 1, RGB_WHITE, 10, 0, 0 + delay 10 + createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 0, 0, 11 + delay 3 + createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 1, 0, 7 waitforvisualfinish clearmonbg ANIM_DEF_PARTNER blendoff restorebg waitbgfadeout - setarg 0x7, 0xFFFF + setarg 7, -1 waitbgfadein end - -AnimScript_82D19FA: +MegahornInContest: fadetobg BG_DRILL_CONTESTS waitbgfadeout - createvisualtask sub_8117660, 0x5, 2304, 768, 0, -1 - goto AnimScript_82D1947 + createvisualtask sub_8117660, 5, 2304, 768, 0, -1 + goto MegahornContinue Move_GUST: - loadspritegfx 0x2719 - loadspritegfx 0x2797 + loadspritegfx ANIM_TAG_GUST + loadspritegfx ANIM_TAG_135 monbg ANIM_DEF_PARTNER monbgprio_28 ANIM_TARGET - setalpha 0x80C + setalpha 12, 8 playsewithpan SE_W016, SOUND_PAN_TARGET - createsprite gUnknown_08596270, 0x2, 0, -16 - createvisualtask sub_810DED8, 0x5, 1, 70 + createsprite gUnknown_08596270, 2, 0, -16 + createvisualtask sub_810DED8, 5, 1, 70 waitforvisualfinish - createvisualtask sub_80D52D0, 0x5, 1, 1, 0, 7, 1 - createsprite gUnknown_08597358, 0x2, 0, 0, 1, 2 + createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 1, 0, 7, 1 + createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 2 playsewithpan SE_W016B, SOUND_PAN_TARGET waitforvisualfinish clearmonbg ANIM_DEF_PARTNER @@ -6247,97 +6160,96 @@ Move_GUST: end Move_WING_ATTACK: - loadspritegfx 0x2719 - loadspritegfx 0x2797 + loadspritegfx ANIM_TAG_GUST + loadspritegfx ANIM_TAG_135 monbg ANIM_DEF_PARTNER monbgprio_28 ANIM_TARGET - setalpha 0x80C - loopsewithpan SE_W017, SOUND_PAN_ATTACKER, 0x14, 0x2 - createvisualtask sub_80D5738, 0x2, 0, 12, 4, 1, 4 - createvisualtask sub_810DED8, 0x5, 1, 70 - createsprite gUnknown_085962A4, 0x2, -25, 0, 0, 0, 20 - createsprite gUnknown_085962A4, 0x2, 25, 0, 0, 0, 20 - delay 0x18 - createsprite gUnknown_0857FE70, 0x2, 0, 24, 0, 0, 9 - delay 0x11 - createsprite gUnknown_08597358, 0x2, 16, 0, 1, 1 - createsprite gUnknown_08597358, 0x2, -16, 0, 1, 1 - loopsewithpan SE_W003, SOUND_PAN_TARGET, 0x5, 0x2 + setalpha 12, 8 + loopsewithpan SE_W017, SOUND_PAN_ATTACKER, 20, 2 + createvisualtask AnimTask_TranslateMonElliptical, 2, 0, 12, 4, 1, 4 + createvisualtask sub_810DED8, 5, 1, 70 + createsprite gBattleAnimSpriteTemplate_85962A4, 2, -25, 0, 0, 0, 20 + createsprite gBattleAnimSpriteTemplate_85962A4, 2, 25, 0, 0, 0, 20 + delay 24 + createsprite gSlideMonToOffsetSpriteTemplate, 2, 0, 24, 0, 0, 9 + delay 17 + createsprite gBasicHitSplatSpriteTemplate, 2, 16, 0, 1, 1 + createsprite gBasicHitSplatSpriteTemplate, 2, -16, 0, 1, 1 + loopsewithpan SE_W003, SOUND_PAN_TARGET, 5, 2 waitforvisualfinish - createsprite gUnknown_0857FE58, 0x2, 0, 0, 11 + createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 0, 0, 11 waitforvisualfinish clearmonbg ANIM_DEF_PARTNER blendoff end Move_PECK: - loadspritegfx 0x2797 + loadspritegfx ANIM_TAG_135 playsewithpan SE_W030, SOUND_PAN_TARGET - createvisualtask sub_80D622C, 0x2, 3, -768, 1, 2 - createsprite gUnknown_085973E8, 0x83, -12, 0, 1, 3 + createvisualtask sub_80D622C, 2, 3, -768, 1, 2 + createsprite gUnknown_085973E8, 131, -12, 0, 1, 3 waitforvisualfinish end Move_AEROBLAST: - loadspritegfx 0x27AA - loadspritegfx 0x2797 + loadspritegfx ANIM_TAG_154 + loadspritegfx ANIM_TAG_135 monbg ANIM_DEF_PARTNER - call AnimScript_82D7CE5 + call SetFlyingBg monbgprio_28 ANIM_TARGET - setalpha 0x80C - call AnimScript_82D1B82 - createvisualtask sub_80D51AC, 0x5, 1, 5, 0, 50, 1 - call AnimScript_82D1B82 - call AnimScript_82D1B82 - call AnimScript_82D1B82 - call AnimScript_82D1B82 + setalpha 12, 8 + call Aeroblast1 + createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 5, 0, 50, 1 + call Aeroblast1 + call Aeroblast1 + call Aeroblast1 + call Aeroblast1 waitforvisualfinish - createsprite gUnknown_08597358, 0x2, 0, 0, 1, 0 + createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 0 playsewithpan SE_W013, SOUND_PAN_TARGET waitforvisualfinish clearmonbg ANIM_DEF_PARTNER blendoff - delay 0x0 - call AnimScript_82D7D15 + delay 0 + call UnsetFlyingBg end - -AnimScript_82D1B82: +Aeroblast1: playsewithpan SE_W026, SOUND_PAN_ATTACKER - createsprite gUnknown_085962D4, 0x2, 14, -12, 0, -12, 15, 0, 0 - createsprite gUnknown_085962D4, 0x2, 26, 8, 12, 8, 15, 0, 0 - delay 0x3 + createsprite gUnknown_085962D4, 2, 14, -12, 0, -12, 15, 0, 0 + createsprite gUnknown_085962D4, 2, 26, 8, 12, 8, 15, 0, 0 + delay 3 playsewithpan SE_W026, SOUND_PAN_ATTACKER - createsprite gUnknown_085962D4, 0x2, 14, -12, 0, -12, 15, 1, 0 - createsprite gUnknown_085962D4, 0x2, 26, 8, 12, 8, 15, 1, 0 - delay 0x3 + createsprite gUnknown_085962D4, 2, 14, -12, 0, -12, 15, 1, 0 + createsprite gUnknown_085962D4, 2, 26, 8, 12, 8, 15, 1, 0 + delay 3 playsewithpan SE_W026, SOUND_PAN_ATTACKER - createsprite gUnknown_085962D4, 0x2, 14, -12, 0, -12, 15, 2, 0 - createsprite gUnknown_085962D4, 0x2, 26, 8, 12, 8, 15, 2, 0 - delay 0x3 + createsprite gUnknown_085962D4, 2, 14, -12, 0, -12, 15, 2, 0 + createsprite gUnknown_085962D4, 2, 26, 8, 12, 8, 15, 2, 0 + delay 3 playsewithpan SE_W026, SOUND_PAN_ATTACKER - createsprite gUnknown_085962D4, 0x2, 14, -12, 0, -12, 15, 3, 0 - createsprite gUnknown_085962D4, 0x2, 26, 8, 12, 8, 15, 3, 0 - delay 0x3 + createsprite gUnknown_085962D4, 2, 14, -12, 0, -12, 15, 3, 0 + createsprite gUnknown_085962D4, 2, 26, 8, 12, 8, 15, 3, 0 + delay 3 return Move_WATER_GUN: - loadspritegfx 0x27AB - loadspritegfx 0x27A4 + loadspritegfx ANIM_TAG_155 + loadspritegfx ANIM_TAG_148 monbg ANIM_DEF_PARTNER monbgprio_28 ANIM_TARGET - setalpha 0x80C - createsprite gUnknown_08595208, 0x2, 20, 0, 0, 0, 40, -25 + setalpha 12, 8 + createsprite gUnknown_08595208, 2, 20, 0, 0, 0, 40, -25 playsewithpan SE_W145, SOUND_PAN_ATTACKER waitforvisualfinish - createvisualtask sub_80D52D0, 0x5, 1, 1, 0, 8, 1 - createsprite gUnknown_08597388, 0x4, 0, 0, 1, 2 - createsprite gUnknown_08595220, 0x2, 0, -15, 0, 15, 55 + createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 1, 0, 8, 1 + createsprite gUnknown_08597388, 4, 0, 0, 1, 2 + createsprite gUnknown_08595220, 2, 0, -15, 0, 15, 55 playsewithpan SE_W152, SOUND_PAN_TARGET - delay 0xA - createsprite gUnknown_08595220, 0x2, 15, -20, 0, 15, 50 + delay 10 + createsprite gUnknown_08595220, 2, 15, -20, 0, 15, 50 playsewithpan SE_W152, SOUND_PAN_TARGET - delay 0xA - createsprite gUnknown_08595220, 0x2, -15, -10, 0, 10, 45 + delay 10 + createsprite gUnknown_08595220, 2, -15, -10, 0, 10, 45 playsewithpan SE_W152, SOUND_PAN_TARGET waitforvisualfinish clearmonbg ANIM_DEF_PARTNER @@ -6345,237 +6257,235 @@ Move_WATER_GUN: end Move_CRABHAMMER: - loadspritegfx 0x279D - loadspritegfx 0x27A4 + loadspritegfx ANIM_TAG_141 + loadspritegfx ANIM_TAG_148 monbg ANIM_DEF_PARTNER - setalpha 0x80C - createsprite gUnknown_08597388, 0x4, 0, 0, 1, 0 + setalpha 12, 8 + createsprite gUnknown_08597388, 4, 0, 0, 1, 0 playsewithpan SE_W233B, SOUND_PAN_TARGET - delay 0x1 - createsprite gUnknown_0859728C, 0x2, 31, 3, 1, 32429, 10, 0, 0 - createsprite gUnknown_0857FE70, 0x2, 1, -24, 0, 0, 4 + delay 1 + createsprite gComplexPaletteBlendSpriteTemplate, 2, 31, 3, 1, RGB(13, 21, 31), 10, 0, 0 + createsprite gSlideMonToOffsetSpriteTemplate, 2, 1, -24, 0, 0, 4 waitforvisualfinish - delay 0x8 + delay 8 waitforvisualfinish - createsprite gUnknown_0857FE58, 0x2, 1, 0, 4 + createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 1, 0, 4 waitforvisualfinish - loopsewithpan SE_W152, SOUND_PAN_TARGET, 0x14, 0x3 - createvisualtask sub_80D51AC, 0x5, 1, 0, 4, 8, 1 - createsprite gUnknown_08595238, 0x2, 10, 10, 20, 1 - delay 0x4 - createsprite gUnknown_08595238, 0x2, 20, -20, 20, 1 - delay 0x4 - createsprite gUnknown_08595238, 0x2, -15, 15, 20, 1 - delay 0x4 - createsprite gUnknown_08595238, 0x2, 0, 0, 20, 1 - delay 0x4 - createsprite gUnknown_08595238, 0x2, -10, -20, 20, 1 - delay 0x4 - createsprite gUnknown_08595238, 0x2, 16, -8, 20, 1 - delay 0x4 - createsprite gUnknown_08595238, 0x2, 5, 8, 20, 1 - delay 0x4 - createsprite gUnknown_08595238, 0x2, -16, 0, 20, 1 + loopsewithpan SE_W152, SOUND_PAN_TARGET, 20, 3 + createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 4, 8, 1 + createsprite gUnknown_08595238, 2, 10, 10, 20, 1 + delay 4 + createsprite gUnknown_08595238, 2, 20, -20, 20, 1 + delay 4 + createsprite gUnknown_08595238, 2, -15, 15, 20, 1 + delay 4 + createsprite gUnknown_08595238, 2, 0, 0, 20, 1 + delay 4 + createsprite gUnknown_08595238, 2, -10, -20, 20, 1 + delay 4 + createsprite gUnknown_08595238, 2, 16, -8, 20, 1 + delay 4 + createsprite gUnknown_08595238, 2, 5, 8, 20, 1 + delay 4 + createsprite gUnknown_08595238, 2, -16, 0, 20, 1 waitforvisualfinish clearmonbg ANIM_DEF_PARTNER blendoff end Move_SURF: - createvisualtask sub_8107954, 0x2, 0 - delay 0x18 - panse_1B SE_W057, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0x0 + createvisualtask AnimTask_CreateSurfWave, 2, FALSE + delay 24 + panse_1B SE_W057, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0 waitforvisualfinish end Move_FLAMETHROWER: - loadspritegfx 0x272D + loadspritegfx ANIM_TAG_SMALL_EMBER monbg ANIM_DEF_PARTNER monbgprio_28 ANIM_TARGET - setalpha 0x80C - createvisualtask sub_80D51AC, 0x5, 0, 0, 2, 46, 1 - delay 0x6 - createvisualtask sub_81076C8, 0x5, 100 - panse_1B SE_W053, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0x0 - call AnimScript_82D1E58 - call AnimScript_82D1E58 - call AnimScript_82D1E58 - createvisualtask sub_80D51AC, 0x5, 1, 3, 0, 43, 1 - call AnimScript_82D1E58 - call AnimScript_82D1E58 - call AnimScript_82D1E58 - call AnimScript_82D1E58 - call AnimScript_82D1E58 - call AnimScript_82D1E58 - call AnimScript_82D1E58 - call AnimScript_82D1E58 + setalpha 12, 8 + createvisualtask AnimTask_ShakeMon, 5, ANIM_ATTACKER, 0, 2, 46, 1 + delay 6 + createvisualtask sub_81076C8, 5, 100 + panse_1B SE_W053, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0 + call Flamethrower1 + call Flamethrower1 + call Flamethrower1 + createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 3, 0, 43, 1 + call Flamethrower1 + call Flamethrower1 + call Flamethrower1 + call Flamethrower1 + call Flamethrower1 + call Flamethrower1 + call Flamethrower1 + call Flamethrower1 waitforvisualfinish clearmonbg ANIM_DEF_PARTNER blendoff end -AnimScript_82D1E58: - createsprite gUnknown_08595158, 0x3, 10, 10, 0, 16 - delay 0x2 - createsprite gUnknown_08595158, 0x3, 10, 10, 0, 16 - delay 0x2 +Flamethrower1: + createsprite gUnknown_08595158, 3, 10, 10, 0, 16 + delay 2 + createsprite gUnknown_08595158, 3, 10, 10, 0, 16 + delay 2 return Move_SANDSTORM: - loadspritegfx 0x2815 + loadspritegfx ANIM_TAG_261 playsewithpan SE_W201, 0 - createvisualtask sub_8110BCC, 0x5, 0 - delay 0x10 - createsprite gUnknown_08596BA0, 0x28, 10, 2304, 96, 0 - delay 0xA - createsprite gUnknown_08596BA0, 0x28, 90, 2048, 96, 0 - delay 0xA - createsprite gUnknown_08596BA0, 0x28, 50, 2560, 96, 0 - delay 0xA - createsprite gUnknown_08596BA0, 0x28, 20, 2304, 96, 0 - delay 0xA - createsprite gUnknown_08596BA0, 0x28, 70, 1984, 96, 0 - delay 0xA - createsprite gUnknown_08596BA0, 0x28, 0, 2816, 96, 0 - delay 0xA - createsprite gUnknown_08596BA0, 0x28, 60, 2560, 96, 0 + createvisualtask AnimTask_LoadSandstormBackground, 5, FALSE + delay 16 + createsprite gBattleAnimSpriteTemplate_8596BA0, 40, 10, 2304, 96, 0 + delay 10 + createsprite gBattleAnimSpriteTemplate_8596BA0, 40, 90, 2048, 96, 0 + delay 10 + createsprite gBattleAnimSpriteTemplate_8596BA0, 40, 50, 2560, 96, 0 + delay 10 + createsprite gBattleAnimSpriteTemplate_8596BA0, 40, 20, 2304, 96, 0 + delay 10 + createsprite gBattleAnimSpriteTemplate_8596BA0, 40, 70, 1984, 96, 0 + delay 10 + createsprite gBattleAnimSpriteTemplate_8596BA0, 40, 0, 2816, 96, 0 + delay 10 + createsprite gBattleAnimSpriteTemplate_8596BA0, 40, 60, 2560, 96, 0 end Move_WHIRLPOOL: - loadspritegfx 0x27A5 + loadspritegfx ANIM_TAG_149 monbg ANIM_DEF_PARTNER monbgprio_28 ANIM_TARGET - setalpha 0x80C - delay 0x0 - createsprite gUnknown_08597274, 0x0, 4, 2, 0, 7, RGB(0, 13, 23) + setalpha 12, 8 + delay 0 + createsprite gSimplePaletteBlendSpriteTemplate, 0, 4, 2, 0, 7, RGB(0, 13, 23) playsewithpan SE_W250, SOUND_PAN_TARGET - createvisualtask sub_80D51AC, 0x5, 1, 0, 2, 50, 1 - call AnimScript_82D1F5B - call AnimScript_82D1F5B - call AnimScript_82D1F5B - delay 0xC - createsprite gUnknown_08597274, 0x0, 4, 2, 7, 0, RGB(0, 13, 23) + createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 2, 50, 1 + call WhirlpoolEffect + call WhirlpoolEffect + call WhirlpoolEffect + delay 12 + createsprite gSimplePaletteBlendSpriteTemplate, 0, 4, 2, 7, 0, RGB(0, 13, 23) waitforvisualfinish clearmonbg ANIM_DEF_PARTNER end -AnimScript_82D1F5B: - createsprite gUnknown_08596B70, 0x82, 0, 28, 384, 50, 8, 50, 1 - delay 0x2 - createsprite gUnknown_08596B70, 0x82, 0, 32, 240, 40, 11, -46, 1 - delay 0x2 - createsprite gUnknown_08596B70, 0x82, 0, 33, 416, 40, 4, 42, 1 - delay 0x2 - createsprite gUnknown_08596B70, 0x82, 0, 31, 288, 45, 6, -42, 1 - delay 0x2 - createsprite gUnknown_08596B70, 0x82, 0, 28, 448, 45, 11, 46, 1 - delay 0x2 - createsprite gUnknown_08596B70, 0x82, 0, 33, 464, 50, 10, -50, 1 - delay 0x2 +WhirlpoolEffect: + createsprite gUnknown_08596B70, 130, 0, 28, 384, 50, 8, 50, 1 + delay 2 + createsprite gUnknown_08596B70, 130, 0, 32, 240, 40, 11, -46, 1 + delay 2 + createsprite gUnknown_08596B70, 130, 0, 33, 416, 40, 4, 42, 1 + delay 2 + createsprite gUnknown_08596B70, 130, 0, 31, 288, 45, 6, -42, 1 + delay 2 + createsprite gUnknown_08596B70, 130, 0, 28, 448, 45, 11, 46, 1 + delay 2 + createsprite gUnknown_08596B70, 130, 0, 33, 464, 50, 10, -50, 1 + delay 2 return Move_FLY: - loadspritegfx 0x27AC - loadspritegfx 0x2797 - choosetwoturnanim AnimScript_82D1FF7, AnimScript_82D200F - -AnimScript_82D1FF5: + loadspritegfx ANIM_TAG_156 + loadspritegfx ANIM_TAG_135 + choosetwoturnanim FlySetUp, FlyUnleash +FlyEnd: waitforvisualfinish end -AnimScript_82D1FF7: +FlySetUp: playsewithpan SE_W019, SOUND_PAN_ATTACKER - createsprite gUnknown_08596340, 0x2, 0, 0, 13, 336 - goto AnimScript_82D1FF5 + createsprite gUnknown_08596340, 2, 0, 0, 13, 336 + goto FlyEnd -AnimScript_82D200F: +FlyUnleash: monbg ANIM_DEF_PARTNER - setalpha 0x80C + setalpha 12, 8 playsewithpan SE_W104, SOUND_PAN_ATTACKER - createsprite gUnknown_08596358, 0x2, 20 - delay 0x14 - createsprite gUnknown_08597358, 0x2, 0, 0, 1, 0 - createvisualtask sub_80D51AC, 0x5, 1, 6, 0, 8, 1 + createsprite gUnknown_08596358, 2, 20 + delay 20 + createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 0 + createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 6, 0, 8, 1 playsewithpan SE_W013, SOUND_PAN_TARGET waitforvisualfinish clearmonbg ANIM_DEF_PARTNER blendoff - goto AnimScript_82D1FF5 + goto FlyEnd Move_BOUNCE: - loadspritegfx 0x27AC - loadspritegfx 0x2797 - choosetwoturnanim AnimScript_82D2060, AnimScript_82D2074 - -AnimScript_82D205F: + loadspritegfx ANIM_TAG_156 + loadspritegfx ANIM_TAG_135 + choosetwoturnanim BounceSetUp, BounceUnleash +BounceEnd: end -AnimScript_82D2060: +BounceSetUp: playsewithpan SE_W100, SOUND_PAN_ATTACKER - createsprite gUnknown_08596420, 0x2, 0, 0 - goto AnimScript_82D205F + createsprite gUnknown_08596420, 2, 0, 0 + goto BounceEnd -AnimScript_82D2074: +BounceUnleash: monbg ANIM_DEF_PARTNER - setalpha 0x80C + setalpha 12, 8 playsewithpan SE_W207, SOUND_PAN_TARGET - createsprite gUnknown_0859644C, 0x83 - delay 0x7 + createsprite gUnknown_0859644C, 131 + delay 7 playsewithpan SE_W025B, SOUND_PAN_TARGET - createsprite gUnknown_08597358, 0x82, 0, 0, 1, 0 - createvisualtask sub_80D51AC, 0x5, 1, 0, 5, 11, 1 + createsprite gBasicHitSplatSpriteTemplate, 130, 0, 0, 1, 0 + createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 5, 11, 1 waitforvisualfinish clearmonbg ANIM_DEF_PARTNER blendoff - goto AnimScript_82D205F + goto BounceEnd Move_KARATE_CHOP: - loadspritegfx 0x279F - loadspritegfx 0x2797 + loadspritegfx ANIM_TAG_143 + loadspritegfx ANIM_TAG_135 monbg ANIM_DEF_PARTNER monbgprio_28 ANIM_TARGET - setalpha 0x80C + setalpha 12, 8 playsewithpan SE_W104, SOUND_PAN_TARGET - createsprite gUnknown_08595E68, 0x2, -16, 0, 0, 0, 10, 1, 3, 0 + createsprite gUnknown_08595E68, 2, -16, 0, 0, 0, 10, 1, 3, 0 waitforvisualfinish playsewithpan SE_W004, SOUND_PAN_TARGET - createsprite gUnknown_08597358, 0x3, 0, 0, 1, 2 - createvisualtask sub_80D51AC, 0x5, 1, 4, 0, 6, 1 + createsprite gBasicHitSplatSpriteTemplate, 3, 0, 0, 1, 2 + createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 4, 0, 6, 1 waitforvisualfinish clearmonbg ANIM_DEF_PARTNER blendoff end Move_CROSS_CHOP: - loadspritegfx 0x279F - loadspritegfx 0x282D + loadspritegfx ANIM_TAG_143 + loadspritegfx ANIM_TAG_285 monbg ANIM_DEF_PARTNER - setalpha 0x80C + setalpha 12, 8 playsewithpan SE_W025, SOUND_PAN_TARGET - createsprite gUnknown_08595EC8, 0x2, 0, 0, 0 - createsprite gUnknown_08595EC8, 0x2, 0, 0, 1 - delay 0x28 + createsprite gUnknown_08595EC8, 2, 0, 0, 0 + createsprite gUnknown_08595EC8, 2, 0, 0, 1 + delay 40 playsewithpan SE_W013, SOUND_PAN_TARGET - createsprite gUnknown_0859728C, 0x2, 31, 3, 1, 0x7FFF, 10, 0, 10 - createsprite gUnknown_085973D0, 0x3, 0, 0, 1, 20 - createvisualtask sub_80D51AC, 0x5, 1, 7, 0, 9, 1 + createsprite gComplexPaletteBlendSpriteTemplate, 2, 31, 3, 1, RGB_WHITE, 10, 0, 10 + createsprite gUnknown_085973D0, 3, 0, 0, 1, 20 + createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 7, 0, 9, 1 waitforvisualfinish clearmonbg ANIM_DEF_PARTNER blendoff end Move_JUMP_KICK: - loadspritegfx 0x279F - loadspritegfx 0x2797 + loadspritegfx ANIM_TAG_143 + loadspritegfx ANIM_TAG_135 monbg ANIM_DEF_PARTNER - setalpha 0x80C - createsprite gUnknown_0857FE28, 0x2, 4, 4 - delay 0x3 - createsprite gUnknown_08595E80, 0x2, -16, 8, 0, 0, 10, 1, 1, 1 + setalpha 12, 8 + createsprite gHorizontalLungeSpriteTemplate, 2, 4, 4 + delay 3 + createsprite gUnknown_08595E80, 2, -16, 8, 0, 0, 10, 1, 1, 1 playsewithpan SE_W026, SOUND_PAN_TARGET waitforvisualfinish - createsprite gUnknown_08597358, 0x1, 0, 0, 1, 1 - createvisualtask sub_80D51AC, 0x5, 1, 5, 0, 7, 1 + createsprite gBasicHitSplatSpriteTemplate, 1, 0, 0, 1, 1 + createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 5, 0, 7, 1 playsewithpan SE_W004, SOUND_PAN_TARGET waitforvisualfinish clearmonbg ANIM_DEF_PARTNER @@ -6583,38 +6493,38 @@ Move_JUMP_KICK: end Move_HI_JUMP_KICK: - loadspritegfx 0x279F - loadspritegfx 0x2797 + loadspritegfx ANIM_TAG_143 + loadspritegfx ANIM_TAG_135 monbg ANIM_DEF_PARTNER - setalpha 0x80C - createsprite gUnknown_0857FE70, 0x2, 0, -24, 0, 0, 8 + setalpha 12, 8 + createsprite gSlideMonToOffsetSpriteTemplate, 2, 0, -24, 0, 0, 8 waitforvisualfinish - delay 0xA - createsprite gUnknown_0857FE58, 0x2, 0, 0, 3 - delay 0x2 - createsprite gUnknown_08595E80, 0x2, -16, 8, 0, 0, 10, 1, 1, 1 + delay 10 + createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 0, 0, 3 + delay 2 + createsprite gUnknown_08595E80, 2, -16, 8, 0, 0, 10, 1, 1, 1 playsewithpan SE_W026, SOUND_PAN_TARGET waitforvisualfinish - createsprite gUnknown_08597358, 0x2, 0, 0, 1, 1 + createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 1 playsewithpan SE_W233B, SOUND_PAN_TARGET - createsprite gUnknown_0857FE70, 0x2, 1, -28, 0, 0, 3 - delay 0x3 - createvisualtask sub_80D5484, 0x2, 1, 3, 0, 11, 1 + createsprite gSlideMonToOffsetSpriteTemplate, 2, 1, -28, 0, 0, 3 + delay 3 + createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 3, 0, 11, 1 waitforvisualfinish - delay 0x5 - createsprite gUnknown_0857FE58, 0x2, 1, 0, 6 + delay 5 + createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 1, 0, 6 waitforvisualfinish clearmonbg ANIM_DEF_PARTNER blendoff end Move_DOUBLE_KICK: - loadspritegfx 0x279F - loadspritegfx 0x2797 + loadspritegfx ANIM_TAG_143 + loadspritegfx ANIM_TAG_135 monbg ANIM_DEF_PARTNER - setalpha 0x80C - createsprite gUnknown_08595EB0, 0x3, 1, 20, 1 - createvisualtask sub_80D51AC, 0x5, 1, 4, 0, 6, 1 + setalpha 12, 8 + createsprite gUnknown_08595EB0, 3, 1, 20, 1 + createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 4, 0, 6, 1 playsewithpan SE_W233B, SOUND_PAN_TARGET waitforvisualfinish clearmonbg ANIM_DEF_PARTNER @@ -6622,329 +6532,328 @@ Move_DOUBLE_KICK: end Move_TRIPLE_KICK: - loadspritegfx 0x279F - loadspritegfx 0x2797 + loadspritegfx ANIM_TAG_143 + loadspritegfx ANIM_TAG_135 monbg ANIM_DEF_PARTNER - setalpha 0x80C + setalpha 12, 8 playsewithpan SE_W233B, SOUND_PAN_TARGET - jumpifmoveturn 0x0, AnimScript_82D22B8 - jumpifmoveturn 0x1, AnimScript_82D22EE - goto AnimScript_82D2324 - -AnimScript_82D22B3: + jumpifmoveturn 0, TripleKickLeft + jumpifmoveturn 1, TripleKickRight + goto TripleKickCenter +TripleKickContinue: waitforvisualfinish clearmonbg ANIM_DEF_PARTNER blendoff end -AnimScript_82D22B8: - createsprite gUnknown_08595E98, 0x84, -16, -8, 20, 1, 1 - createsprite gUnknown_08597358, 0x83, -16, -16, 1, 2 - createvisualtask sub_80D51AC, 0x5, 1, 4, 0, 6, 1 - goto AnimScript_82D22B3 +TripleKickLeft: + createsprite gFistFootSpriteTemplate, 132, -16, -8, 20, 1, 1 + createsprite gBasicHitSplatSpriteTemplate, 131, -16, -16, 1, 2 + createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 4, 0, 6, 1 + goto TripleKickContinue -AnimScript_82D22EE: - createsprite gUnknown_08595E98, 0x84, 8, 8, 20, 1, 1 - createsprite gUnknown_08597358, 0x83, 8, 0, 1, 2 - createvisualtask sub_80D51AC, 0x5, 1, 4, 0, 6, 1 - goto AnimScript_82D22B3 +TripleKickRight: + createsprite gFistFootSpriteTemplate, 132, 8, 8, 20, 1, 1 + createsprite gBasicHitSplatSpriteTemplate, 131, 8, 0, 1, 2 + createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 4, 0, 6, 1 + goto TripleKickContinue -AnimScript_82D2324: - createsprite gUnknown_08595E98, 0x84, 0, 0, 20, 1, 1 - createsprite gUnknown_08597358, 0x83, 0, -8, 1, 1 - createvisualtask sub_80D51AC, 0x5, 1, 6, 0, 8, 1 - goto AnimScript_82D22B3 +TripleKickCenter: + createsprite gFistFootSpriteTemplate, 132, 0, 0, 20, 1, 1 + createsprite gBasicHitSplatSpriteTemplate, 131, 0, -8, 1, 1 + createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 6, 0, 8, 1 + goto TripleKickContinue Move_DYNAMIC_PUNCH: - loadspritegfx 0x279F - loadspritegfx 0x2797 - loadspritegfx 0x27D6 - loadspritegfx 0x2717 - delay 0x1 + loadspritegfx ANIM_TAG_143 + loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_EXPLOSION + loadspritegfx ANIM_TAG_007 + delay 1 monbg ANIM_DEF_PARTNER - setalpha 0x80C + setalpha 12, 8 playsewithpan SE_W233B, SOUND_PAN_TARGET - createsprite gUnknown_08595E98, 0x83, 0, 0, 20, 1, 0 - createsprite gUnknown_08597358, 0x82, 0, 0, 1, 0 - createvisualtask sub_80D51AC, 0x5, 1, 5, 0, 7, 1 - delay 0x1 + createsprite gFistFootSpriteTemplate, 131, 0, 0, 20, 1, 0 + createsprite gBasicHitSplatSpriteTemplate, 130, 0, 0, 1, 0 + createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 5, 0, 7, 1 + delay 1 waitsound playsewithpan SE_W120, SOUND_PAN_TARGET - createvisualtask sub_80D52D0, 0x5, 1, 5, 0, 28, 1 - createsprite gUnknown_0859371C, 0x3, 0, 0, 1, 1 - delay 0x6 + createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 5, 0, 28, 1 + createsprite gBattleAnimSpriteTemplate_859371C, 3, 0, 0, 1, 1 + delay 6 playsewithpan SE_W120, SOUND_PAN_TARGET - createsprite gUnknown_0859371C, 0x3, 24, -24, 1, 1 - delay 0x6 + createsprite gBattleAnimSpriteTemplate_859371C, 3, 24, -24, 1, 1 + delay 6 playsewithpan SE_W120, SOUND_PAN_TARGET - createsprite gUnknown_0859371C, 0x3, -16, 16, 1, 1 - delay 0x6 + createsprite gBattleAnimSpriteTemplate_859371C, 3, -16, 16, 1, 1 + delay 6 playsewithpan SE_W120, SOUND_PAN_TARGET - createsprite gUnknown_0859371C, 0x3, -24, -12, 1, 1 - delay 0x6 + createsprite gBattleAnimSpriteTemplate_859371C, 3, -24, -12, 1, 1 + delay 6 playsewithpan SE_W120, SOUND_PAN_TARGET - createsprite gUnknown_0859371C, 0x3, 16, 16, 1, 1 + createsprite gBattleAnimSpriteTemplate_859371C, 3, 16, 16, 1, 1 waitforvisualfinish clearmonbg ANIM_DEF_PARTNER blendoff end Move_COUNTER: - loadspritegfx 0x2797 - loadspritegfx 0x279F + loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_143 monbg ANIM_DEF_PARTNER - setalpha 0x80C - createvisualtask sub_80D5830, 0x2, 0, 18, 6, 1, 4 + setalpha 12, 8 + createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_ATTACKER, 18, 6, 1, 4 playsewithpan SE_W233, SOUND_PAN_ATTACKER waitforvisualfinish - createsprite gUnknown_0857FE70, 0x2, 0, 20, 0, 0, 4 - delay 0x4 - createsprite gUnknown_08597358, 0x2, -15, 18, 1, 0 + createsprite gSlideMonToOffsetSpriteTemplate, 2, 0, 20, 0, 0, 4 + delay 4 + createsprite gBasicHitSplatSpriteTemplate, 2, -15, 18, 1, 0 playsewithpan SE_W233B, SOUND_PAN_TARGET - delay 0x1 - createvisualtask sub_80D51AC, 0x2, 1, 5, 0, 25, 1 - createsprite gUnknown_08595E98, 0x3, -15, 18, 8, 1, 0 - delay 0x3 - createsprite gUnknown_08597358, 0x2, 0, -4, 1, 0 + delay 1 + createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 5, 0, 25, 1 + createsprite gFistFootSpriteTemplate, 3, -15, 18, 8, 1, 0 + delay 3 + createsprite gBasicHitSplatSpriteTemplate, 2, 0, -4, 1, 0 playsewithpan SE_W233B, SOUND_PAN_TARGET - delay 0x1 - createsprite gUnknown_08595E98, 0x3, 0, -4, 8, 1, 0 - delay 0x3 - createsprite gUnknown_08597358, 0x2, 15, 9, 1, 0 + delay 1 + createsprite gFistFootSpriteTemplate, 3, 0, -4, 8, 1, 0 + delay 3 + createsprite gBasicHitSplatSpriteTemplate, 2, 15, 9, 1, 0 playsewithpan SE_W233B, SOUND_PAN_TARGET - delay 0x1 - createsprite gUnknown_08595E98, 0x3, 15, 9, 8, 1, 0 - delay 0x5 - createsprite gUnknown_0857FE58, 0x2, 0, 0, 5 + delay 1 + createsprite gFistFootSpriteTemplate, 3, 15, 9, 8, 1, 0 + delay 5 + createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 0, 0, 5 waitforvisualfinish clearmonbg ANIM_DEF_PARTNER blendoff end Move_VITAL_THROW: - loadspritegfx 0x2797 + loadspritegfx ANIM_TAG_135 monbg ANIM_DEF_PARTNER - setalpha 0x80C + setalpha 12, 8 playsewithpan SE_W233, SOUND_PAN_ATTACKER - createvisualtask sub_80D5830, 0x2, 0, 12, 4, 1, 2 + createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_ATTACKER, 12, 4, 1, 2 waitforvisualfinish - createsprite gUnknown_0857FE70, 0x2, 0, 20, 0, 0, 4 - delay 0x2 - createsprite gUnknown_08597358, 0x3, 0, 0, 1, 1 + createsprite gSlideMonToOffsetSpriteTemplate, 2, 0, 20, 0, 0, 4 + delay 2 + createsprite gBasicHitSplatSpriteTemplate, 3, 0, 0, 1, 1 playsewithpan SE_W233B, SOUND_PAN_TARGET - delay 0x1 - createsprite gUnknown_0857FE70, 0x2, 1, -24, 0, 0, 4 + delay 1 + createsprite gSlideMonToOffsetSpriteTemplate, 2, 1, -24, 0, 0, 4 waitforvisualfinish - delay 0x3 - createsprite gUnknown_0857FE58, 0x2, 0, 0, 7 - delay 0xB - createsprite gUnknown_0857FE58, 0x2, 1, 0, 10 + delay 3 + createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 0, 0, 7 + delay 11 + createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 1, 0, 10 waitforvisualfinish clearmonbg ANIM_DEF_PARTNER blendoff end Move_ROCK_SMASH: - loadspritegfx 0x274A - loadspritegfx 0x2797 - loadspritegfx 0x279F + loadspritegfx ANIM_TAG_058 + loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_143 monbg ANIM_DEF_PARTNER - setalpha 0x80C - delay 0x1 - createsprite gUnknown_08597358, 0x3, 0, 0, 1, 1 - createsprite gUnknown_08595E98, 0x2, 0, 0, 8, 1, 0 + setalpha 12, 8 + delay 1 + createsprite gBasicHitSplatSpriteTemplate, 3, 0, 0, 1, 1 + createsprite gFistFootSpriteTemplate, 2, 0, 0, 8, 1, 0 playsewithpan SE_W233B, SOUND_PAN_TARGET - createvisualtask sub_80D51AC, 0x2, 1, 3, 0, 5, 1 + createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 5, 1 waitforvisualfinish playsewithpan SE_W088, SOUND_PAN_TARGET - createsprite gUnknown_08596B1C, 0x2, 0, 0, 20, 24, 14, 2 - createsprite gUnknown_08596B1C, 0x2, 5, 0, -20, 24, 14, 1 - createsprite gUnknown_08596B1C, 0x2, 0, 5, 20, -24, 14, 2 - createsprite gUnknown_08596B1C, 0x2, -5, 0, -20, -24, 14, 2 - createsprite gUnknown_08596B1C, 0x2, 0, -5, 30, 18, 8, 2 - createsprite gUnknown_08596B1C, 0x2, 0, 0, 30, -18, 8, 2 - createsprite gUnknown_08596B1C, 0x2, 0, 0, -30, 18, 8, 2 - createsprite gUnknown_08596B1C, 0x2, 0, 0, -30, -18, 8, 2 - createvisualtask sub_80D51AC, 0x2, 1, 0, 3, 7, 1 + createsprite gUnknown_08596B1C, 2, 0, 0, 20, 24, 14, 2 + createsprite gUnknown_08596B1C, 2, 5, 0, -20, 24, 14, 1 + createsprite gUnknown_08596B1C, 2, 0, 5, 20, -24, 14, 2 + createsprite gUnknown_08596B1C, 2, -5, 0, -20, -24, 14, 2 + createsprite gUnknown_08596B1C, 2, 0, -5, 30, 18, 8, 2 + createsprite gUnknown_08596B1C, 2, 0, 0, 30, -18, 8, 2 + createsprite gUnknown_08596B1C, 2, 0, 0, -30, 18, 8, 2 + createsprite gUnknown_08596B1C, 2, 0, 0, -30, -18, 8, 2 + createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 3, 7, 1 waitforvisualfinish clearmonbg ANIM_DEF_PARTNER blendoff end Move_SUBMISSION: - loadspritegfx 0x2797 + loadspritegfx ANIM_TAG_135 monbg ANIM_DEF_PARTNER - setalpha 0x80C + setalpha 12, 8 playsewithpan SE_W104, SOUND_PAN_ATTACKER - waitplaysewithpan SE_W004, SOUND_PAN_TARGET, 0xA - waitplaysewithpan SE_W104, SOUND_PAN_ATTACKER, 0x14 - waitplaysewithpan SE_W004, SOUND_PAN_TARGET, 0x1E - waitplaysewithpan SE_W104, SOUND_PAN_ATTACKER, 0x28 - waitplaysewithpan SE_W004, SOUND_PAN_TARGET, 0x32 - waitplaysewithpan SE_W104, SOUND_PAN_ATTACKER, 0x3C - waitplaysewithpan SE_W004, SOUND_PAN_TARGET, 0x46 - waitplaysewithpan SE_W104, SOUND_PAN_ATTACKER, 0x50 + waitplaysewithpan SE_W004, SOUND_PAN_TARGET, 10 + waitplaysewithpan SE_W104, SOUND_PAN_ATTACKER, 20 + waitplaysewithpan SE_W004, SOUND_PAN_TARGET, 30 + waitplaysewithpan SE_W104, SOUND_PAN_ATTACKER, 40 + waitplaysewithpan SE_W004, SOUND_PAN_TARGET, 50 + waitplaysewithpan SE_W104, SOUND_PAN_ATTACKER, 60 + waitplaysewithpan SE_W004, SOUND_PAN_TARGET, 70 + waitplaysewithpan SE_W104, SOUND_PAN_ATTACKER, 80 waitplaysewithpan SE_W004, SOUND_PAN_TARGET, 0x5A - createvisualtask sub_80D5738, 0x2, 0, -18, 6, 6, 4 - createvisualtask sub_80D5738, 0x2, 1, 18, 6, 6, 4 - call AnimScript_82D26D3 - call AnimScript_82D26D3 - call AnimScript_82D26D3 + createvisualtask AnimTask_TranslateMonElliptical, 2, 0, -18, 6, 6, 4 + createvisualtask AnimTask_TranslateMonElliptical, 2, 1, 18, 6, 6, 4 + call Submission1 + call Submission1 + call Submission1 waitforvisualfinish clearmonbg ANIM_DEF_PARTNER blendoff end -AnimScript_82D26D3: - createsprite gUnknown_08597358, 0x3, 0, -12, 1, 1 - delay 0x8 - createsprite gUnknown_08597358, 0x3, -12, 8, 1, 1 - delay 0x8 - createsprite gUnknown_08597358, 0x3, 12, 0, 1, 1 - delay 0x8 +Submission1: + createsprite gBasicHitSplatSpriteTemplate, 3, 0, -12, 1, 1 + delay 8 + createsprite gBasicHitSplatSpriteTemplate, 3, -12, 8, 1, 1 + delay 8 + createsprite gBasicHitSplatSpriteTemplate, 3, 12, 0, 1, 1 + delay 8 return Move_SUNNY_DAY: - loadspritegfx 0x27AD + loadspritegfx ANIM_TAG_157 monbg ANIM_ATK_PARTNER - setalpha 0x30D - createvisualtask sub_8116620, 0xA, 1921, 1, 0, 6, 0x7FFF + setalpha 13, 3 + createvisualtask sub_8116620, 10, 0x781, 1, 0, 6, RGB_WHITE waitforvisualfinish - panse_26 SE_W080, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +1, 0x0 - call AnimScript_82D2753 - call AnimScript_82D2753 - call AnimScript_82D2753 - call AnimScript_82D2753 + panse_26 SE_W080, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +1, 0 + call SunnyDay1 + call SunnyDay1 + call SunnyDay1 + call SunnyDay1 waitforvisualfinish - createvisualtask sub_8116620, 0xA, 1921, 1, 6, 0, 0x7FFF + createvisualtask sub_8116620, 10, 0x781, 1, 6, 0, RGB_WHITE waitforvisualfinish clearmonbg ANIM_ATK_PARTNER blendoff end -AnimScript_82D2753: - createsprite gUnknown_085954A0, 0x28 - delay 0x6 +SunnyDay1: + createsprite gUnknown_085954A0, 40 + delay 6 return Move_COTTON_SPORE: - loadspritegfx 0x27AE + loadspritegfx ANIM_TAG_158 monbg ANIM_DEF_PARTNER monbgprio_28 ANIM_TARGET - loopsewithpan SE_W077, SOUND_PAN_TARGET, 0x12, 0xA - call AnimScript_82D277D - call AnimScript_82D277D - call AnimScript_82D277D + loopsewithpan SE_W077, SOUND_PAN_TARGET, 18, 10 + call CottonSpore1 + call CottonSpore1 + call CottonSpore1 waitforvisualfinish clearmonbg ANIM_DEF_PARTNER end -AnimScript_82D277D: - createsprite gUnknown_085922EC, 0x2, 0, -20, 85, 80, 0 - delay 0xC - createsprite gUnknown_085922EC, 0x2, 0, -10, 170, 80, 0 - delay 0xC - createsprite gUnknown_085922EC, 0x2, 0, -15, 0, 80, 0 - delay 0xC +CottonSpore1: + createsprite gUnknown_085922EC, 2, 0, -20, 85, 80, 0 + delay 12 + createsprite gUnknown_085922EC, 2, 0, -10, 170, 80, 0 + delay 12 + createsprite gUnknown_085922EC, 2, 0, -15, 0, 80, 0 + delay 12 return Move_SPORE: - loadspritegfx 0x27AE + loadspritegfx ANIM_TAG_158 monbg ANIM_DEF_PARTNER - setalpha 0x80C - createvisualtask sub_80FEE1C, 0x2 - loopsewithpan SE_W077, SOUND_PAN_TARGET, 0x10, 0xB - call AnimScript_82D27E2 - call AnimScript_82D27E2 - call AnimScript_82D27E2 + setalpha 12, 8 + createvisualtask sub_80FEE1C, 2 + loopsewithpan SE_W077, SOUND_PAN_TARGET, 16, 11 + call Spore1 + call Spore1 + call Spore1 waitforvisualfinish - delay 0x1 + delay 1 clearmonbg ANIM_DEF_PARTNER blendoff end -AnimScript_82D27E2: - createsprite gUnknown_085922EC, 0x82, 0, -20, 85, 80, 1 - delay 0xC - createsprite gUnknown_085922EC, 0x82, 0, -10, 170, 80, 1 - delay 0xC - createsprite gUnknown_085922EC, 0x82, 0, -15, 0, 80, 1 - delay 0xC +Spore1: + createsprite gUnknown_085922EC, 130, 0, -20, 85, 80, 1 + delay 12 + createsprite gUnknown_085922EC, 130, 0, -10, 170, 80, 1 + delay 12 + createsprite gUnknown_085922EC, 130, 0, -15, 0, 80, 1 + delay 12 return Move_PETAL_DANCE: - loadspritegfx 0x27AF - loadspritegfx 0x2797 + loadspritegfx ANIM_TAG_159 + loadspritegfx ANIM_TAG_135 monbg ANIM_DEF_PARTNER - setalpha 0x80C + setalpha 12, 8 playsewithpan SE_W080, SOUND_PAN_ATTACKER - createvisualtask sub_80D5830, 0x2, 0, 12, 6, 6, 3 - createsprite gUnknown_0859231C, 0x2, 0, -24, 8, 140 - createsprite gUnknown_08592334, 0x2, 16, -24, 8, 100 - createsprite gUnknown_08592334, 0x2, -16, -24, 8, 100 - delay 0xF - createsprite gUnknown_0859231C, 0x2, 0, -24, 8, 140 - createsprite gUnknown_08592334, 0x2, 32, -24, 8, 100 - createsprite gUnknown_08592334, 0x2, -32, -24, 8, 100 - delay 0xF - createsprite gUnknown_0859231C, 0x2, 0, -24, 8, 140 - createsprite gUnknown_08592334, 0x2, 24, -24, 8, 100 - createsprite gUnknown_08592334, 0x2, -24, -24, 8, 100 - delay 0x1E - createsprite gUnknown_08592334, 0x2, 16, -24, 0, 100 - createsprite gUnknown_08592334, 0x2, -16, -24, 0, 100 - delay 0x1E - createsprite gUnknown_08592334, 0x2, 20, -16, 14, 80 - createsprite gUnknown_08592334, 0x2, -20, -14, 16, 80 + createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_ATTACKER, 12, 6, 6, 3 + createsprite gUnknown_0859231C, 2, 0, -24, 8, 140 + createsprite gUnknown_08592334, 2, 16, -24, 8, 100 + createsprite gUnknown_08592334, 2, -16, -24, 8, 100 + delay 15 + createsprite gUnknown_0859231C, 2, 0, -24, 8, 140 + createsprite gUnknown_08592334, 2, 32, -24, 8, 100 + createsprite gUnknown_08592334, 2, -32, -24, 8, 100 + delay 15 + createsprite gUnknown_0859231C, 2, 0, -24, 8, 140 + createsprite gUnknown_08592334, 2, 24, -24, 8, 100 + createsprite gUnknown_08592334, 2, -24, -24, 8, 100 + delay 30 + createsprite gUnknown_08592334, 2, 16, -24, 0, 100 + createsprite gUnknown_08592334, 2, -16, -24, 0, 100 + delay 30 + createsprite gUnknown_08592334, 2, 20, -16, 14, 80 + createsprite gUnknown_08592334, 2, -20, -14, 16, 80 waitforvisualfinish - createsprite gUnknown_0857FE70, 0x2, 0, 24, 0, 0, 5 - delay 0x3 + createsprite gSlideMonToOffsetSpriteTemplate, 2, 0, 24, 0, 0, 5 + delay 3 playsewithpan SE_W025B, SOUND_PAN_TARGET - createsprite gUnknown_08597358, 0x3, 0, 0, 1, 0 - createvisualtask sub_80D51AC, 0x2, 1, 6, 0, 8, 1 + createsprite gBasicHitSplatSpriteTemplate, 3, 0, 0, 1, 0 + createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 6, 0, 8, 1 waitforvisualfinish - delay 0x8 - createsprite gUnknown_0857FE58, 0x2, 0, 0, 7 + delay 8 + createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 0, 0, 7 waitforvisualfinish clearmonbg ANIM_DEF_PARTNER blendoff end Move_RAZOR_LEAF: - loadspritegfx 0x274F - loadspritegfx 0x27B0 - loadspritegfx 0x2797 + loadspritegfx ANIM_TAG_063 + loadspritegfx ANIM_TAG_160 + loadspritegfx ANIM_TAG_135 monbg ANIM_DEF_PARTNER - setalpha 0x80C - delay 0x1 - loopsewithpan SE_W077, SOUND_PAN_ATTACKER, 0xA, 0x5 - createsprite gUnknown_08592390, 0x2, -3, -2, 10 - delay 0x2 - createsprite gUnknown_08592390, 0x2, -1, -1, 15 - delay 0x2 - createsprite gUnknown_08592390, 0x2, -4, -4, 7 - delay 0x2 - createsprite gUnknown_08592390, 0x2, 3, -3, 11 - delay 0x2 - createsprite gUnknown_08592390, 0x2, -1, -6, 8 - delay 0x2 - createsprite gUnknown_08592390, 0x2, 2, -1, 12 - delay 0x2 - createsprite gUnknown_08592390, 0x2, -3, -4, 13 - delay 0x2 - createsprite gUnknown_08592390, 0x2, 4, -5, 7 - delay 0x2 - createsprite gUnknown_08592390, 0x2, 2, -6, 11 - delay 0x2 - createsprite gUnknown_08592390, 0x2, -3, -5, 8 - delay 0x3C + setalpha 12, 8 + delay 1 + loopsewithpan SE_W077, SOUND_PAN_ATTACKER, 10, 5 + createsprite gUnknown_08592390, 2, -3, -2, 10 + delay 2 + createsprite gUnknown_08592390, 2, -1, -1, 15 + delay 2 + createsprite gUnknown_08592390, 2, -4, -4, 7 + delay 2 + createsprite gUnknown_08592390, 2, 3, -3, 11 + delay 2 + createsprite gUnknown_08592390, 2, -1, -6, 8 + delay 2 + createsprite gUnknown_08592390, 2, 2, -1, 12 + delay 2 + createsprite gUnknown_08592390, 2, -3, -4, 13 + delay 2 + createsprite gUnknown_08592390, 2, 4, -5, 7 + delay 2 + createsprite gUnknown_08592390, 2, 2, -6, 11 + delay 2 + createsprite gUnknown_08592390, 2, -3, -5, 8 + delay 60 playsewithpan SE_W013B, SOUND_PAN_ATTACKER - createsprite gUnknown_085923D8, 0x83, 20, -10, 20, 0, 22, 20, 1 - createsprite gUnknown_085923D8, 0x83, 20, -10, 20, 0, 22, -20, 1 - delay 0x14 + createsprite gUnknown_085923D8, 131, 20, -10, 20, 0, 22, 20, 1 + createsprite gUnknown_085923D8, 131, 20, -10, 20, 0, 22, -20, 1 + delay 20 playsewithpan SE_W013, SOUND_PAN_TARGET - createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 8, 1 - createvisualtask sub_80D52D0, 0x2, 3, 2, 0, 8, 1 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 8, 1 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_DEF_PARTNER, 2, 0, 8, 1 waitforvisualfinish clearmonbg ANIM_DEF_PARTNER blendoff @@ -6952,116 +6861,116 @@ Move_RAZOR_LEAF: Move_NATURE_POWER: Move_ANCIENT_POWER: - loadspritegfx 0x274A - loadspritegfx 0x2797 + loadspritegfx ANIM_TAG_058 + loadspritegfx ANIM_TAG_135 monbg ANIM_DEF_PARTNER - setalpha 0x80C - createsprite gUnknown_085972D8, 0x2, 4, 1, 10, 1 - createsprite gUnknown_08596C10, 0x2, 20, 32, -48, 50, 2 - createsprite gUnknown_08596C10, 0x2, 0, 32, -38, 25, 5 - createsprite gUnknown_08596C10, 0x2, 32, 32, -28, 40, 3 - createsprite gUnknown_08596C10, 0x2, -20, 32, -48, 50, 2 - createsprite gUnknown_08596C10, 0x2, 20, 32, -28, 60, 1 - createsprite gUnknown_08596C10, 0x2, 0, 32, -28, 30, 4 - createvisualtask sub_80D52D0, 0x2, 0, 1, 0, 30, 1 + setalpha 12, 8 + createsprite gBattleAnimSpriteTemplate_85972D8, 2, 4, 1, 10, 1 + createsprite gUnknown_08596C10, 2, 20, 32, -48, 50, 2 + createsprite gUnknown_08596C10, 2, 0, 32, -38, 25, 5 + createsprite gUnknown_08596C10, 2, 32, 32, -28, 40, 3 + createsprite gUnknown_08596C10, 2, -20, 32, -48, 50, 2 + createsprite gUnknown_08596C10, 2, 20, 32, -28, 60, 1 + createsprite gUnknown_08596C10, 2, 0, 32, -28, 30, 4 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 1, 0, 30, 1 playsewithpan SE_W082, SOUND_PAN_ATTACKER - delay 0xA - createsprite gUnknown_08596C10, 0x2, 15, 32, -48, 25, 5 - createsprite gUnknown_08596C10, 0x2, -10, 32, -42, 30, 4 - delay 0xA - createsprite gUnknown_08596C10, 0x2, 0, 32, -42, 25, 5 - createsprite gUnknown_08596C10, 0x2, -25, 32, -48, 30, 4 + delay 10 + createsprite gUnknown_08596C10, 2, 15, 32, -48, 25, 5 + createsprite gUnknown_08596C10, 2, -10, 32, -42, 30, 4 + delay 10 + createsprite gUnknown_08596C10, 2, 0, 32, -42, 25, 5 + createsprite gUnknown_08596C10, 2, -25, 32, -48, 30, 4 waitforvisualfinish - createsprite gUnknown_0857FE70, 0x2, 0, 16, 0, 0, 4 - delay 0x3 + createsprite gSlideMonToOffsetSpriteTemplate, 2, 0, 16, 0, 0, 4 + delay 3 playsewithpan SE_W120, SOUND_PAN_TARGET - createsprite gUnknown_08597358, 0x3, 0, 0, 1, 1 - createvisualtask sub_80D52D0, 0x2, 1, 3, 0, 6, 1 + createsprite gBasicHitSplatSpriteTemplate, 3, 0, 0, 1, 1 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 6, 1 waitforvisualfinish - createsprite gUnknown_0857FE58, 0x2, 0, 0, 7 + createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 0, 0, 7 waitforvisualfinish clearmonbg ANIM_DEF_PARTNER blendoff end Move_OCTAZOOKA: - loadspritegfx 0x272E - loadspritegfx 0x2721 + loadspritegfx ANIM_TAG_GRAY_SMOKE + loadspritegfx ANIM_TAG_BLACK_BALL playsewithpan SE_W025B, SOUND_PAN_ATTACKER - createsprite gUnknown_08592DFC, 0x82, 20, 0, 0, 0, 20, 0 + createsprite gUnknown_08592DFC, 130, 20, 0, 0, 0, 20, 0 waitforvisualfinish playsewithpan SE_W120, SOUND_PAN_TARGET - createsprite gUnknown_08592E30, 0x82, 8, 8, 1, 0 - delay 0x2 - createsprite gUnknown_08592E30, 0x82, -8, -8, 1, 0 - delay 0x2 - createsprite gUnknown_08592E30, 0x82, 8, -8, 1, 0 - delay 0x2 - createsprite gUnknown_08592E30, 0x82, -8, 8, 1, 0 + createsprite gUnknown_08592E30, 130, 8, 8, 1, 0 + delay 2 + createsprite gUnknown_08592E30, 130, -8, -8, 1, 0 + delay 2 + createsprite gUnknown_08592E30, 130, 8, -8, 1, 0 + delay 2 + createsprite gUnknown_08592E30, 130, -8, 8, 1, 0 waitforvisualfinish end Move_MIST: - loadspritegfx 0x27A0 + loadspritegfx ANIM_TAG_144 monbg ANIM_ATK_PARTNER - setalpha 0x80C - loopsewithpan SE_W054, SOUND_PAN_ATTACKER, 0x14, 0xF - call AnimScript_82D2C34 - call AnimScript_82D2C34 - call AnimScript_82D2C34 - call AnimScript_82D2C34 - call AnimScript_82D2C34 - call AnimScript_82D2C34 - call AnimScript_82D2C34 - delay 0x20 - createvisualtask sub_8115A04, 0x2, 10, 8, 2, 0, 14, 0x7FFF + setalpha 12, 8 + loopsewithpan SE_W054, SOUND_PAN_ATTACKER, 20, 15 + call Mist1 + call Mist1 + call Mist1 + call Mist1 + call Mist1 + call Mist1 + call Mist1 + delay 32 + createvisualtask sub_8115A04, 2, 10, 8, 2, 0, 14, RGB_WHITE waitforvisualfinish clearmonbg ANIM_ATK_PARTNER blendoff end -AnimScript_82D2C34: - createsprite gUnknown_08595C2C, 0x2, 0, -24, 48, 240, 0, 1 - delay 0x7 +Mist1: + createsprite gUnknown_08595C2C, 2, 0, -24, 48, 240, 0, 1 + delay 7 return Move_HAZE: waitforvisualfinish playsewithpan SE_W114, 0 - createvisualtask sub_810C0A0, 0x5 - delay 0x1E - createvisualtask sub_8116620, 0xA, 1920, 2, 0, 16, 0 + createvisualtask sub_810C0A0, 5 + delay 30 + createvisualtask sub_8116620, 10, 0x780, 2, 0, 16, RGB_BLACK delay 0x5A - createvisualtask sub_8116620, 0xA, 1920, 1, 16, 0, 0 + createvisualtask sub_8116620, 10, 0x780, 1, 16, 0, RGB_BLACK end Move_FIRE_PUNCH: - loadspritegfx 0x279F - loadspritegfx 0x272D - loadspritegfx 0x2797 + loadspritegfx ANIM_TAG_143 + loadspritegfx ANIM_TAG_SMALL_EMBER + loadspritegfx ANIM_TAG_135 monbg ANIM_DEF_PARTNER - setalpha 0x80C - createvisualtask sub_8116620, 0xA, 4, 2, 0, 9, 31 + setalpha 12, 8 + createvisualtask sub_8116620, 10, 4, 2, 0, 9, RGB_RED createsprite gUnknown_08595368, 0x81, 0 createsprite gUnknown_08595368, 0x81, 64 createsprite gUnknown_08595368, 0x81, 128 createsprite gUnknown_08595368, 0x81, 196 playsewithpan SE_W172, SOUND_PAN_TARGET waitforvisualfinish - createsprite gUnknown_08595E98, 0x83, 0, 0, 8, 1, 0 - createsprite gUnknown_08597358, 0x82, 0, 0, 1, 1 - createvisualtask sub_80D51AC, 0x2, 1, 0, 3, 15, 1 - call AnimScript_82D2D18 - delay 0x4 + createsprite gFistFootSpriteTemplate, 131, 0, 0, 8, 1, 0 + createsprite gBasicHitSplatSpriteTemplate, 130, 0, 0, 1, 1 + createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 3, 15, 1 + call FireMoveEffect + delay 4 playsewithpan SE_W007, SOUND_PAN_TARGET waitforvisualfinish - createvisualtask sub_8116620, 0xA, 4, 0, 9, 0, 31 + createvisualtask sub_8116620, 10, 4, 0, 9, 0, RGB_RED waitforvisualfinish clearmonbg ANIM_DEF_PARTNER blendoff end -AnimScript_82D2D18: +FireMoveEffect: createsprite gUnknown_08595380, 0x81, 0, 10, 192, 176, 40 createsprite gUnknown_08595380, 0x81, 0, 10, -192, 240, 40 createsprite gUnknown_08595380, 0x81, 0, 10, 192, -160, 40 @@ -7072,324 +6981,319 @@ AnimScript_82D2D18: return Move_LEER: - loadspritegfx 0x272B + loadspritegfx ANIM_TAG_GLARE monbg ANIM_ATTACKER monbgprio_28 ANIM_ATTACKER - setalpha 0x808 + setalpha 8, 8 playsewithpan SE_W043, SOUND_PAN_ATTACKER - createsprite gUnknown_085CE150, 0x2, 24, -12 - createvisualtask sub_80D6064, 0x5, -5, -5, 10, 0, 1 + createsprite gUnknown_085CE150, 2, 24, -12 + createvisualtask AnimTask_ScaleMonAndRestore, 5, -5, -5, 10, ANIM_ATTACKER, 1 waitforvisualfinish - delay 0xA - createvisualtask sub_80D52D0, 0x2, 1, 1, 0, 9, 1 - createvisualtask sub_80D52D0, 0x2, 3, 1, 0, 9, 1 + delay 10 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 1, 0, 9, 1 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_DEF_PARTNER, 1, 0, 9, 1 waitforvisualfinish clearmonbg ANIM_ATTACKER blendoff - delay 0x1 + delay 1 waitforvisualfinish end Move_DREAM_EATER: - loadspritegfx 0x27A3 - loadspritegfx 0x272F + loadspritegfx ANIM_TAG_147 + loadspritegfx ANIM_TAG_BLUE_STAR monbg ANIM_DEF_PARTNER monbgprio_2A ANIM_TARGET playsewithpan SE_W060, SOUND_PAN_ATTACKER - call AnimScript_82D7CD1 - setalpha 0x808 + call SetPsychicBackground + setalpha 8, 8 playsewithpan SE_W107, SOUND_PAN_TARGET - createvisualtask sub_80D51AC, 0x2, 1, 5, 0, 15, 1 - createvisualtask sub_80D6064, 0x5, -6, -6, 15, 1, 1 + createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 5, 0, 15, 1 + createvisualtask AnimTask_ScaleMonAndRestore, 5, -6, -6, 15, ANIM_TARGET, 1 waitforvisualfinish - setalpha 0x80C - createvisualtask sub_80D51AC, 0x2, 1, 0, 2, 25, 1 - call AnimScript_82D2E51 + setalpha 12, 8 + createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 2, 25, 1 + call DreamEaterEffect waitforvisualfinish - delay 0xF - call AnimScript_82D79DF + delay 15 + call HealingEffect waitforvisualfinish clearmonbg ANIM_DEF_PARTNER blendoff - delay 0x1 - call AnimScript_82D7CDD + delay 1 + call UnsetPsychicBackground end - -AnimScript_82D2E51: +DreamEaterEffect: playsewithpan SE_W207, SOUND_PAN_TARGET - createsprite gUnknown_08592270, 0x3, 0, 5, 8, 26 - createsprite gUnknown_08592270, 0x3, 5, -18, -40, 35 - createsprite gUnknown_08592270, 0x3, -10, 20, 20, 39 - delay 0x4 + createsprite gUnknown_08592270, 3, 0, 5, 8, 26 + createsprite gUnknown_08592270, 3, 5, -18, -40, 35 + createsprite gUnknown_08592270, 3, -10, 20, 20, 39 + delay 4 playsewithpan SE_W207, SOUND_PAN_TARGET - createsprite gUnknown_08592270, 0x3, 0, 5, 28, 26 - createsprite gUnknown_08592270, 0x3, 10, -5, -8, 26 - createsprite gUnknown_08592270, 0x3, -10, 20, 40, 39 - delay 0x4 + createsprite gUnknown_08592270, 3, 0, 5, 28, 26 + createsprite gUnknown_08592270, 3, 10, -5, -8, 26 + createsprite gUnknown_08592270, 3, -10, 20, 40, 39 + delay 4 playsewithpan SE_W207, SOUND_PAN_TARGET - createsprite gUnknown_08592270, 0x3, 10, -5, -8, 26 - createsprite gUnknown_08592270, 0x3, -5, 15, 16, 33 - createsprite gUnknown_08592270, 0x3, 10, -5, -32, 26 - delay 0x4 + createsprite gUnknown_08592270, 3, 10, -5, -8, 26 + createsprite gUnknown_08592270, 3, -5, 15, 16, 33 + createsprite gUnknown_08592270, 3, 10, -5, -32, 26 + delay 4 playsewithpan SE_W207, SOUND_PAN_TARGET - createsprite gUnknown_08592270, 0x3, 0, -15, -16, 36 - createsprite gUnknown_08592270, 0x3, 0, 5, 8, 26 - createsprite gUnknown_08592270, 0x3, 10, -5, -8, 26 - delay 0x4 + createsprite gUnknown_08592270, 3, 0, -15, -16, 36 + createsprite gUnknown_08592270, 3, 0, 5, 8, 26 + createsprite gUnknown_08592270, 3, 10, -5, -8, 26 + delay 4 playsewithpan SE_W207, SOUND_PAN_TARGET - createsprite gUnknown_08592270, 0x3, -5, 15, 16, 33 - createsprite gUnknown_08592270, 0x3, 0, -15, -16, 36 - createsprite gUnknown_08592270, 0x3, 0, 5, 8, 26 - delay 0x4 + createsprite gUnknown_08592270, 3, -5, 15, 16, 33 + createsprite gUnknown_08592270, 3, 0, -15, -16, 36 + createsprite gUnknown_08592270, 3, 0, 5, 8, 26 + delay 4 playsewithpan SE_W207, SOUND_PAN_TARGET - createsprite gUnknown_08592270, 0x3, 0, 5, 8, 26 - createsprite gUnknown_08592270, 0x3, -5, 15, 16, 33 - createsprite gUnknown_08592270, 0x3, 10, -5, -40, 26 - delay 0x4 + createsprite gUnknown_08592270, 3, 0, 5, 8, 26 + createsprite gUnknown_08592270, 3, -5, 15, 16, 33 + createsprite gUnknown_08592270, 3, 10, -5, -40, 26 + delay 4 playsewithpan SE_W207, SOUND_PAN_TARGET - createsprite gUnknown_08592270, 0x3, -5, 15, 36, 33 - createsprite gUnknown_08592270, 0x3, 10, -5, -8, 26 - createsprite gUnknown_08592270, 0x3, -10, 20, 20, 39 - delay 0x4 + createsprite gUnknown_08592270, 3, -5, 15, 36, 33 + createsprite gUnknown_08592270, 3, 10, -5, -8, 26 + createsprite gUnknown_08592270, 3, -10, 20, 20, 39 + delay 4 playsewithpan SE_W207, SOUND_PAN_TARGET - createsprite gUnknown_08592270, 0x3, 0, 5, 8, 26 - createsprite gUnknown_08592270, 0x3, 0, 5, 8, 26 - createsprite gUnknown_08592270, 0x3, 5, -18, -20, 35 - delay 0x4 + createsprite gUnknown_08592270, 3, 0, 5, 8, 26 + createsprite gUnknown_08592270, 3, 0, 5, 8, 26 + createsprite gUnknown_08592270, 3, 5, -18, -20, 35 + delay 4 return Move_POISON_GAS: - loadspritegfx 0x27BC - loadspritegfx 0x27A6 - delay 0x0 + loadspritegfx ANIM_TAG_172 + loadspritegfx ANIM_TAG_POISON_BUBBLE + delay 0 monbg ANIM_DEF_PARTNER monbgprio_29 - setalpha 0x80C - delay 0x0 + setalpha 12, 8 + delay 0 playsewithpan SE_W054, SOUND_PAN_ATTACKER - createsprite gUnknown_08595C9C, 0x80, 64, 0, 0, -32, -6, 4192, 1072, 0 - delay 0x4 + createsprite gUnknown_08595C9C, 128, 64, 0, 0, -32, -6, 4192, 1072, 0 + delay 4 playsewithpan SE_W054, SOUND_PAN_ATTACKER - createsprite gUnknown_08595C9C, 0x80, 64, 0, 0, -32, -6, 4192, 1072, 0 - delay 0x4 + createsprite gUnknown_08595C9C, 128, 64, 0, 0, -32, -6, 4192, 1072, 0 + delay 4 playsewithpan SE_W054, SOUND_PAN_ATTACKER - createsprite gUnknown_08595C9C, 0x80, 64, 0, 0, -32, -6, 4192, 1072, 0 - delay 0x4 + createsprite gUnknown_08595C9C, 128, 64, 0, 0, -32, -6, 4192, 1072, 0 + delay 4 playsewithpan SE_W054, SOUND_PAN_ATTACKER - createsprite gUnknown_08595C9C, 0x80, 64, 0, 0, -32, -6, 4192, 1072, 0 - delay 0x4 + createsprite gUnknown_08595C9C, 128, 64, 0, 0, -32, -6, 4192, 1072, 0 + delay 4 playsewithpan SE_W054, SOUND_PAN_ATTACKER - createsprite gUnknown_08595C9C, 0x80, 64, 0, 0, -32, -6, 4192, 1072, 0 - delay 0x4 + createsprite gUnknown_08595C9C, 128, 64, 0, 0, -32, -6, 4192, 1072, 0 + delay 4 playsewithpan SE_W054, SOUND_PAN_ATTACKER - createsprite gUnknown_08595C9C, 0x80, 64, 0, 0, -32, -6, 4192, 1072, 0 - delay 0x28 - loopsewithpan SE_W054, SOUND_PAN_TARGET, 0x1C, 0x6 - createvisualtask sub_8115A04, 0x2, 4, 6, 2, 0, 12, 26650 + createsprite gUnknown_08595C9C, 128, 64, 0, 0, -32, -6, 4192, 1072, 0 + delay 40 + loopsewithpan SE_W054, SOUND_PAN_TARGET, 28, 6 + createvisualtask sub_8115A04, 2, 4, 6, 2, 0, 12, RGB(26, 0, 26) waitforvisualfinish blendoff clearmonbg ANIM_DEF_PARTNER - delay 0x0 + delay 0 end Move_BIND: - createvisualtask sub_80D5EB8, 0x5, 0, 6, 3328, 4, 0 - goto AnimScript_82D30DE + createvisualtask AnimTask_SwayMon, 5, 0, 6, 3328, 4, ANIM_ATTACKER + goto BindWrap -AnimScript_82D30DE: +BindWrap: playsewithpan SE_W020, SOUND_PAN_TARGET - call AnimScript_82D30EE - call AnimScript_82D30EE + call BindWrap1 + call BindWrap1 waitforvisualfinish end - -AnimScript_82D30EE: - createvisualtask sub_80D6064, 0x5, 10, -5, 5, 1, 0 - delay 0x10 +BindWrap1: + createvisualtask AnimTask_ScaleMonAndRestore, 5, 10, -5, 5, ANIM_TARGET, 0 + delay 16 return Move_WRAP: - createvisualtask sub_80D5830, 0x2, 0, 6, 4, 2, 4 - goto AnimScript_82D30DE + createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_ATTACKER, 6, 4, 2, 4 + goto BindWrap Move_PSYBEAM: - loadspritegfx 0x27B3 + loadspritegfx ANIM_TAG_163 playsewithpan SE_W060, SOUND_PAN_ATTACKER - call AnimScript_82D7CD1 - createsoundtask sub_8158C58, 200, -64, 63, 3, 4, 0, 15 - call AnimScript_82D319C - call AnimScript_82D319C - createvisualtask sub_80D5EB8, 0x5, 0, 6, 2048, 4, 1 - createvisualtask sub_8115A04, 0x2, 4, 2, 2, 0, 12, 32351 - call AnimScript_82D319C - call AnimScript_82D319C - call AnimScript_82D319C - call AnimScript_82D319C - call AnimScript_82D319C - call AnimScript_82D319C - call AnimScript_82D319C - call AnimScript_82D319C - call AnimScript_82D319C + call SetPsychicBackground + createsoundtask sub_8158C58, 200, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 3, 4, 0, 15 + call Psybeam1 + call Psybeam1 + createvisualtask AnimTask_SwayMon, 5, 0, 6, 2048, 4, ANIM_TARGET + createvisualtask sub_8115A04, 2, 4, 2, 2, 0, 12, RGB(31, 18, 31) + call Psybeam1 + call Psybeam1 + call Psybeam1 + call Psybeam1 + call Psybeam1 + call Psybeam1 + call Psybeam1 + call Psybeam1 + call Psybeam1 waitforvisualfinish - delay 0x1 - call AnimScript_82D7CDD + delay 1 + call UnsetPsychicBackground end - -AnimScript_82D319C: - createsprite gUnknown_0859663C, 0x82, 16, 0, 0, 0, 13, 0 - delay 0x4 +Psybeam1: + createsprite gUnknown_0859663C, 130, 16, 0, 0, 0, 13, 0 + delay 4 return Move_HYPNOSIS: - loadspritegfx 0x27B3 - call AnimScript_82D7CD1 - call AnimScript_82D31E5 - call AnimScript_82D31E5 - call AnimScript_82D31E5 - createvisualtask sub_8115A04, 0x2, 4, 2, 2, 0, 12, 32351 + loadspritegfx ANIM_TAG_163 + call SetPsychicBackground + call Hypnosis1 + call Hypnosis1 + call Hypnosis1 + createvisualtask sub_8115A04, 2, 4, 2, 2, 0, 12, RGB(31, 18, 31) waitforvisualfinish - delay 0x1 - call AnimScript_82D7CDD + delay 1 + call UnsetPsychicBackground end - -AnimScript_82D31E5: +Hypnosis1: playsewithpan SE_W048, SOUND_PAN_ATTACKER - createsprite gUnknown_0859663C, 0x82, 0, 8, 0, 8, 27, 0 - createsprite gUnknown_0859663C, 0x82, 16, -8, 0, -8, 27, 0 - delay 0x6 + createsprite gUnknown_0859663C, 130, 0, 8, 0, 8, 27, 0 + createsprite gUnknown_0859663C, 130, 16, -8, 0, -8, 27, 0 + delay 6 return Move_PSYWAVE: - loadspritegfx 0x27B5 + loadspritegfx ANIM_TAG_165 playsewithpan SE_W060, SOUND_PAN_ATTACKER - call AnimScript_82D7CD1 - createvisualtask sub_81076C8, 0x5, 100 - createsoundtask sub_8158C58, 203, -64, 63, 2, 9, 0, 10 - call AnimScript_82D3275 - call AnimScript_82D3275 - createvisualtask sub_8115A04, 0x2, 4, 1, 4, 0, 12, 32351 - call AnimScript_82D3275 - call AnimScript_82D3275 - call AnimScript_82D3275 - call AnimScript_82D3275 + call SetPsychicBackground + createvisualtask sub_81076C8, 5, 100 + createsoundtask sub_8158C58, 203, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 2, 9, 0, 10 + call Psywave1 + call Psywave1 + createvisualtask sub_8115A04, 2, 4, 1, 4, 0, 12, RGB(31, 18, 31) + call Psywave1 + call Psywave1 + call Psywave1 + call Psywave1 waitforvisualfinish - delay 0x1 - call AnimScript_82D7CDD + delay 1 + call UnsetPsychicBackground end - -AnimScript_82D3275: - createsprite gUnknown_08595170, 0x83, 10, 10, 0, 16 - delay 0x4 - createsprite gUnknown_08595170, 0x83, 10, 10, 0, 16 - delay 0x4 +Psywave1: + createsprite gUnknown_08595170, 131, 10, 10, 0, 16 + delay 4 + createsprite gUnknown_08595170, 131, 10, 10, 0, 16 + delay 4 return Move_ZAP_CANNON: - loadspritegfx 0x27BB - loadspritegfx 0x271B + loadspritegfx ANIM_TAG_171 + loadspritegfx ANIM_TAG_SPARK_2 playsewithpan SE_W086, SOUND_PAN_ATTACKER - createsprite gUnknown_08595764, 0x83, 10, 0, 0, 0, 30, 0 - createsprite gUnknown_08595790, 0x84, 10, 0, 16, 30, 0, 40, 0 - createsprite gUnknown_08595790, 0x84, 10, 0, 16, 30, 64, 40, 1 - createsprite gUnknown_08595790, 0x84, 10, 0, 16, 30, 128, 40, 0 - createsprite gUnknown_08595790, 0x84, 10, 0, 16, 30, 192, 40, 2 - createsprite gUnknown_08595790, 0x84, 10, 0, 8, 30, 32, 40, 0 - createsprite gUnknown_08595790, 0x84, 10, 0, 8, 30, 96, 40, 1 - createsprite gUnknown_08595790, 0x84, 10, 0, 8, 30, 160, 40, 0 - createsprite gUnknown_08595790, 0x84, 10, 0, 8, 30, 224, 40, 2 + createsprite gUnknown_08595764, 131, 10, 0, 0, 0, 30, 0 + createsprite gUnknown_08595790, 132, 10, 0, 16, 30, 0, 40, 0 + createsprite gUnknown_08595790, 132, 10, 0, 16, 30, 64, 40, 1 + createsprite gUnknown_08595790, 132, 10, 0, 16, 30, 128, 40, 0 + createsprite gUnknown_08595790, 132, 10, 0, 16, 30, 192, 40, 2 + createsprite gUnknown_08595790, 132, 10, 0, 8, 30, 32, 40, 0 + createsprite gUnknown_08595790, 132, 10, 0, 8, 30, 96, 40, 1 + createsprite gUnknown_08595790, 132, 10, 0, 8, 30, 160, 40, 0 + createsprite gUnknown_08595790, 132, 10, 0, 8, 30, 224, 40, 2 waitforvisualfinish - createvisualtask sub_80D52D0, 0x2, 1, 4, 0, 5, 1 - delay 0xF - waitplaysewithpan SE_W085B, SOUND_PAN_TARGET, 0x13 - call AnimScript_82D7BEA + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 5, 1 + delay 15 + waitplaysewithpan SE_W085B, SOUND_PAN_TARGET, 19 + call ElectricityEffect waitforvisualfinish end Move_STEEL_WING: - loadspritegfx 0x2719 - loadspritegfx 0x2797 - loopsewithpan SE_W231, SOUND_PAN_ATTACKER, 0x1C, 0x2 - createvisualtask sub_81144F8, 0x5, 0, 0, 0 + loadspritegfx ANIM_TAG_GUST + loadspritegfx ANIM_TAG_135 + loopsewithpan SE_W231, SOUND_PAN_ATTACKER, 28, 2 + createvisualtask sub_81144F8, 5, 0, 0, 0 waitforvisualfinish monbg ANIM_DEF_PARTNER monbgprio_28 ANIM_TARGET - setalpha 0x80C - loopsewithpan SE_W017, SOUND_PAN_ATTACKER, 0x14, 0x2 - createvisualtask sub_80D5738, 0x2, 0, 12, 4, 1, 4 - createvisualtask sub_810DED8, 0x5, 1, 70 - createsprite gUnknown_085962A4, 0x2, -25, 0, 0, 0, 20 - createsprite gUnknown_085962A4, 0x2, 25, 0, 0, 0, 20 - delay 0x18 - createsprite gUnknown_0857FE70, 0x2, 0, 24, 0, 0, 9 - delay 0x11 - createsprite gUnknown_08597358, 0x2, 16, 0, 1, 1 - createsprite gUnknown_08597358, 0x2, -16, 0, 1, 1 + setalpha 12, 8 + loopsewithpan SE_W017, SOUND_PAN_ATTACKER, 20, 2 + createvisualtask AnimTask_TranslateMonElliptical, 2, 0, 12, 4, 1, 4 + createvisualtask sub_810DED8, 5, 1, 70 + createsprite gBattleAnimSpriteTemplate_85962A4, 2, -25, 0, 0, 0, 20 + createsprite gBattleAnimSpriteTemplate_85962A4, 2, 25, 0, 0, 0, 20 + delay 24 + createsprite gSlideMonToOffsetSpriteTemplate, 2, 0, 24, 0, 0, 9 + delay 17 + createsprite gBasicHitSplatSpriteTemplate, 2, 16, 0, 1, 1 + createsprite gBasicHitSplatSpriteTemplate, 2, -16, 0, 1, 1 playsewithpan SE_W013, SOUND_PAN_TARGET waitforvisualfinish - createsprite gUnknown_0857FE58, 0x2, 0, 0, 11 + createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 0, 0, 11 waitforvisualfinish clearmonbg ANIM_DEF_PARTNER blendoff end Move_IRON_TAIL: - loadspritegfx 0x2797 - loopsewithpan SE_W231, SOUND_PAN_ATTACKER, 0x1C, 0x2 - createvisualtask sub_81144F8, 0x5, 1, 0, 0 + loadspritegfx ANIM_TAG_135 + loopsewithpan SE_W231, SOUND_PAN_ATTACKER, 28, 2 + createvisualtask sub_81144F8, 5, 1, 0, 0 waitforvisualfinish monbg ANIM_TARGET - setalpha 0x80C - createsprite gUnknown_0857FE28, 0x2, 4, 4 - delay 0x6 - createsprite gUnknown_08597358, 0x82, 0, 0, 1, 2 - createvisualtask sub_80D51AC, 0x2, 1, 3, 0, 6, 1 + setalpha 12, 8 + createsprite gHorizontalLungeSpriteTemplate, 2, 4, 4 + delay 6 + createsprite gBasicHitSplatSpriteTemplate, 130, 0, 0, 1, 2 + createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1 playsewithpan SE_W233B, SOUND_PAN_TARGET waitforvisualfinish - createvisualtask sub_811489C, 0x5, 0, 1 + createvisualtask sub_811489C, 5, 0, 1 clearmonbg ANIM_TARGET blendoff waitforvisualfinish end Move_POISON_TAIL: - loadspritegfx 0x2797 - loadspritegfx 0x27A6 - loopsewithpan SE_W231, SOUND_PAN_ATTACKER, 0x1C, 0x2 - createvisualtask sub_81144F8, 0x5, 1, 1, RGB(24, 6, 23) + loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_POISON_BUBBLE + loopsewithpan SE_W231, SOUND_PAN_ATTACKER, 28, 2 + createvisualtask sub_81144F8, 5, 1, 1, RGB(24, 6, 23) waitforvisualfinish monbg ANIM_TARGET - setalpha 0x80C - createsprite gUnknown_0857FE28, 0x2, 4, 4 - delay 0x6 - createsprite gUnknown_08597358, 0x82, 0, 0, 1, 2 - createvisualtask sub_80D51AC, 0x2, 1, 3, 0, 6, 1 + setalpha 12, 8 + createsprite gHorizontalLungeSpriteTemplate, 2, 4, 4 + delay 6 + createsprite gBasicHitSplatSpriteTemplate, 130, 0, 0, 1, 2 + createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1 playsewithpan SE_W233B, SOUND_PAN_TARGET waitforvisualfinish - createvisualtask sub_811489C, 0x5, 0, 1 + createvisualtask sub_811489C, 5, 0, 1 clearmonbg ANIM_TARGET blendoff - call AnimScript_82D7A71 + call PoisonBubblesEffect waitforvisualfinish end Move_METAL_CLAW: - loadspritegfx 0x2737 - loopsewithpan SE_W231, SOUND_PAN_ATTACKER, 0x1C, 0x2 - createvisualtask sub_81144F8, 0x5, 0, 0, 0 + loadspritegfx ANIM_TAG_CLAW_SLASH + loopsewithpan SE_W231, SOUND_PAN_ATTACKER, 28, 2 + createvisualtask sub_81144F8, 5, 0, 0, 0 waitforvisualfinish - createsprite gUnknown_0857FE28, 0x2, 6, 4 - delay 0x2 + createsprite gHorizontalLungeSpriteTemplate, 2, 6, 4 + delay 2 playsewithpan SE_W013, SOUND_PAN_TARGET - createsprite gUnknown_08597138, 0x82, -10, -10, 0 - createsprite gUnknown_08597138, 0x82, -10, 10, 0 - createsprite gUnknown_085972D8, 0x2, -4, 1, 10, 3, 1 - delay 0x8 - createsprite gUnknown_0857FE28, 0x2, 6, 4 - delay 0x2 + createsprite gBattleAnimSpriteTemplate_8597138, 130, -10, -10, 0 + createsprite gBattleAnimSpriteTemplate_8597138, 130, -10, 10, 0 + createsprite gBattleAnimSpriteTemplate_85972D8, 2, -4, 1, 10, 3, 1 + delay 8 + createsprite gHorizontalLungeSpriteTemplate, 2, 6, 4 + delay 2 playsewithpan SE_W013, SOUND_PAN_TARGET - createsprite gUnknown_08597138, 0x82, 10, -10, 1 - createsprite gUnknown_08597138, 0x82, 10, 10, 1 - createsprite gUnknown_085972D8, 0x2, -4, 1, 10, 3, 1 + createsprite gBattleAnimSpriteTemplate_8597138, 130, 10, -10, 1 + createsprite gBattleAnimSpriteTemplate_8597138, 130, 10, 10, 1 + createsprite gBattleAnimSpriteTemplate_85972D8, 2, -4, 1, 10, 3, 1 waitforvisualfinish end @@ -7399,1265 +7303,1241 @@ Move_NIGHT_SHADE: playsewithpan SE_W060, SOUND_PAN_ATTACKER fadetobg BG_GHOST waitbgfadein - delay 0xA + delay 10 playsewithpan SE_W043, SOUND_PAN_ATTACKER - createvisualtask sub_811188C, 0x5, 85 - delay 0x46 - createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 12, 1 - createvisualtask sub_8115A04, 0x2, 4, 0, 2, 0, 13, 0 + createvisualtask sub_811188C, 5, 85 + delay 70 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 12, 1 + createvisualtask sub_8115A04, 2, 4, 0, 2, 0, 13, RGB_BLACK waitforvisualfinish clearmonbg ANIM_ATTACKER - delay 0x1 + delay 1 restorebg waitbgfadein end Move_EGG_BOMB: - loadspritegfx 0x27D6 - loadspritegfx 0x27BF + loadspritegfx ANIM_TAG_EXPLOSION + loadspritegfx ANIM_TAG_175 playsewithpan SE_W039, SOUND_PAN_ATTACKER - createsprite gUnknown_08593488, 0x82, 10, 0, 0, 0, 25, -32 + createsprite gUnknown_08593488, 130, 10, 0, 0, 0, 25, -32 waitforvisualfinish - createvisualtask sub_80D52D0, 0x2, 1, 4, 0, 16, 1 - createsprite gUnknown_0859371C, 0x84, 6, 5, 1, 0 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 16, 1 + createsprite gBattleAnimSpriteTemplate_859371C, 132, 6, 5, 1, 0 playsewithpan SE_W120, SOUND_PAN_TARGET - delay 0x3 - createsprite gUnknown_0859371C, 0x84, -16, -15, 1, 0 + delay 3 + createsprite gBattleAnimSpriteTemplate_859371C, 132, -16, -15, 1, 0 playsewithpan SE_W120, SOUND_PAN_TARGET - delay 0x3 - createsprite gUnknown_0859371C, 0x84, 16, -5, 1, 0 + delay 3 + createsprite gBattleAnimSpriteTemplate_859371C, 132, 16, -5, 1, 0 playsewithpan SE_W120, SOUND_PAN_TARGET - delay 0x3 - createsprite gUnknown_0859371C, 0x84, -12, 18, 1, 0 + delay 3 + createsprite gBattleAnimSpriteTemplate_859371C, 132, -12, 18, 1, 0 playsewithpan SE_W120, SOUND_PAN_TARGET - delay 0x3 - createsprite gUnknown_0859371C, 0x84, 0, 5, 1, 0 + delay 3 + createsprite gBattleAnimSpriteTemplate_859371C, 132, 0, 5, 1, 0 playsewithpan SE_W120, SOUND_PAN_TARGET - delay 0x3 + delay 3 waitforvisualfinish end Move_SHADOW_BALL: - loadspritegfx 0x27C0 + loadspritegfx ANIM_TAG_176 fadetobg BG_GHOST waitbgfadein - delay 0xF - createsoundtask sub_8158C58, 168, -64, 63, 5, 5, 0, 5 - createsprite gUnknown_08596D58, 0x82, 16, 16, 8 + delay 15 + createsoundtask sub_8158C58, 168, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 5, 5, 0, 5 + createsprite gUnknown_08596D58, 130, 16, 16, 8 waitforvisualfinish playsewithpan SE_W028, SOUND_PAN_TARGET - createvisualtask sub_80D52D0, 0x2, 1, 4, 0, 8, 1 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 8, 1 waitforvisualfinish restorebg waitbgfadein end Move_LICK: - loadspritegfx 0x27C1 - delay 0xF + loadspritegfx ANIM_TAG_177 + delay 15 playsewithpan SE_W122, SOUND_PAN_TARGET - createsprite gUnknown_08596D8C, 0x82, 0, 0 - createvisualtask sub_80D52D0, 0x2, 1, 1, 0, 16, 1 + createsprite gUnknown_08596D8C, 130, 0, 0 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 1, 0, 16, 1 waitforvisualfinish end Move_FOCUS_ENERGY: - loadspritegfx 0x27C8 + loadspritegfx ANIM_TAG_184 playsewithpan SE_W082, SOUND_PAN_ATTACKER - call AnimScript_82CD6C7 - delay 0x8 - createvisualtask sub_8115A04, 0x2, 2, 2, 2, 0, 11, 0x7FFF - createvisualtask sub_80D52D0, 0x2, 0, 1, 0, 32, 1 - call AnimScript_82CD6C7 - delay 0x8 - call AnimScript_82CD6C7 + call EndureEffect + delay 8 + createvisualtask sub_8115A04, 2, 2, 2, 2, 0, 11, RGB_WHITE + createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 1, 0, 32, 1 + call EndureEffect + delay 8 + call EndureEffect waitforvisualfinish end Move_BIDE: - choosetwoturnanim AnimScript_82D3719, AnimScript_82D3745 + choosetwoturnanim BideSetUp, BideUnleash end - -AnimScript_82D3719: - loopsewithpan SE_W036, SOUND_PAN_ATTACKER, 0x9, 0x2 - createvisualtask sub_8115A04, 0x2, 2, 2, 2, 0, 11, 31 - createvisualtask sub_80D52D0, 0x2, 0, 1, 0, 32, 1 +BideSetUp: + loopsewithpan SE_W036, SOUND_PAN_ATTACKER, 9, 2 + createvisualtask sub_8115A04, 2, 2, 2, 2, 0, 11, RGB_RED + createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 1, 0, 32, 1 waitforvisualfinish end -AnimScript_82D3745: - loadspritegfx 0x2797 +BideUnleash: + loadspritegfx ANIM_TAG_135 monbg ANIM_DEF_PARTNER - setalpha 0x80C - loopsewithpan SE_W036, SOUND_PAN_ATTACKER, 0x9, 0x2 - createvisualtask sub_8116620, 0xA, 2, 2, 0, 11, 31 - createvisualtask sub_80D52D0, 0x2, 0, 1, 0, 32, 1 + setalpha 12, 8 + loopsewithpan SE_W036, SOUND_PAN_ATTACKER, 9, 2 + createvisualtask sub_8116620, 10, 2, 2, 0, 11, RGB_RED + createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 1, 0, 32, 1 waitforvisualfinish - createsprite gUnknown_0857FE70, 0x2, 0, 24, 0, 0, 4 + createsprite gSlideMonToOffsetSpriteTemplate, 2, 0, 24, 0, 0, 4 waitforvisualfinish - createvisualtask sub_80D5484, 0x2, 0, 2, 0, 12, 1 - createvisualtask sub_80D52D0, 0x2, 1, 3, 0, 16, 1 + createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_ATTACKER, 2, 0, 12, 1 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 16, 1 playsewithpan SE_W004, SOUND_PAN_TARGET - createsprite gUnknown_08597358, 0x1, 18, -8, 1, 1 - delay 0x5 + createsprite gBasicHitSplatSpriteTemplate, 1, 18, -8, 1, 1 + delay 5 playsewithpan SE_W004, SOUND_PAN_TARGET - createsprite gUnknown_08597358, 0x1, -18, 8, 1, 1 - delay 0x5 + createsprite gBasicHitSplatSpriteTemplate, 1, -18, 8, 1, 1 + delay 5 playsewithpan SE_W004, SOUND_PAN_TARGET - createsprite gUnknown_08597358, 0x1, -8, -5, 1, 1 + createsprite gBasicHitSplatSpriteTemplate, 1, -8, -5, 1, 1 waitforvisualfinish - delay 0x5 - createsprite gUnknown_0857FE58, 0x2, 0, 0, 7 + delay 5 + createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 0, 0, 7 waitforvisualfinish - createvisualtask sub_8116620, 0xA, 2, 2, 11, 0, 31 + createvisualtask sub_8116620, 10, 2, 2, 11, 0, RGB_RED waitforvisualfinish clearmonbg ANIM_DEF_PARTNER blendoff end Move_STRING_SHOT: - loadspritegfx 0x27C3 - loadspritegfx 0x27C4 + loadspritegfx ANIM_TAG_179 + loadspritegfx ANIM_TAG_WEB_THREAD monbg ANIM_DEF_PARTNER - delay 0x0 - createsprite gUnknown_08597274, 0x5, 1, 2, 0, 9, 0 + delay 0 + createsprite gSimplePaletteBlendSpriteTemplate, 5, 1, 2, 0, 9, RGB_BLACK waitforvisualfinish - loopsewithpan SE_W081, SOUND_PAN_ATTACKER, 0x9, 0x6 - call AnimScript_82D38CC - call AnimScript_82D38CC - call AnimScript_82D38CC - call AnimScript_82D38CC - call AnimScript_82D38CC - call AnimScript_82D38CC - call AnimScript_82D38CC - call AnimScript_82D38CC - call AnimScript_82D38CC - call AnimScript_82D38CC - call AnimScript_82D38CC - call AnimScript_82D38CC - call AnimScript_82D38CC - call AnimScript_82D38CC - call AnimScript_82D38CC - call AnimScript_82D38CC - call AnimScript_82D38CC - call AnimScript_82D38CC + loopsewithpan SE_W081, SOUND_PAN_ATTACKER, 9, 6 + call StringShot1 + call StringShot1 + call StringShot1 + call StringShot1 + call StringShot1 + call StringShot1 + call StringShot1 + call StringShot1 + call StringShot1 + call StringShot1 + call StringShot1 + call StringShot1 + call StringShot1 + call StringShot1 + call StringShot1 + call StringShot1 + call StringShot1 + call StringShot1 waitforvisualfinish playsewithpan SE_W081B, SOUND_PAN_TARGET - createsprite gUnknown_085969F8, 0x82, 0, 10 - delay 0x4 - createsprite gUnknown_085969F8, 0x82, 0, -2 - delay 0x4 - createsprite gUnknown_085969F8, 0x82, 0, 22 + createsprite gUnknown_085969F8, 130, 0, 10 + delay 4 + createsprite gUnknown_085969F8, 130, 0, -2 + delay 4 + createsprite gUnknown_085969F8, 130, 0, 22 waitforvisualfinish clearmonbg ANIM_DEF_PARTNER - delay 0x1 + delay 1 waitforvisualfinish - createsprite gUnknown_08597274, 0x5, 1, 2, 9, 0, 0 + createsprite gSimplePaletteBlendSpriteTemplate, 5, 1, 2, 9, 0, RGB_BLACK end -AnimScript_82D38CC: - createsprite gUnknown_085969E0, 0x82, 20, 0, 512, 20, 1 - delay 0x1 +StringShot1: + createsprite gUnknown_085969E0, 130, 20, 0, 512, 20, 1 + delay 1 return Move_SPIDER_WEB: - loadspritegfx 0x27C5 - loadspritegfx 0x27C4 + loadspritegfx ANIM_TAG_SPIDER_WEB + loadspritegfx ANIM_TAG_WEB_THREAD monbg ANIM_DEF_PARTNER - delay 0x0 - createsprite gUnknown_08597274, 0x5, 1, 2, 0, 9, 0 + delay 0 + createsprite gSimplePaletteBlendSpriteTemplate, 5, 1, 2, 0, 9, RGB_BLACK waitforvisualfinish monbgprio_28 ANIM_TARGET - loopsewithpan SE_W081, SOUND_PAN_ATTACKER, 0x9, 0x6 - call AnimScript_82D396D - call AnimScript_82D396D - call AnimScript_82D396D - call AnimScript_82D396D - call AnimScript_82D396D - call AnimScript_82D396D - call AnimScript_82D396D - call AnimScript_82D396D - call AnimScript_82D396D - call AnimScript_82D396D - call AnimScript_82D396D - call AnimScript_82D396D - call AnimScript_82D396D - call AnimScript_82D396D + loopsewithpan SE_W081, SOUND_PAN_ATTACKER, 9, 6 + call SpiderWeb1 + call SpiderWeb1 + call SpiderWeb1 + call SpiderWeb1 + call SpiderWeb1 + call SpiderWeb1 + call SpiderWeb1 + call SpiderWeb1 + call SpiderWeb1 + call SpiderWeb1 + call SpiderWeb1 + call SpiderWeb1 + call SpiderWeb1 + call SpiderWeb1 waitforvisualfinish playsewithpan SE_W081B, SOUND_PAN_TARGET - createsprite gUnknown_08596A2C, 0x2 + createsprite gUnknown_08596A2C, 2 waitforvisualfinish clearmonbg ANIM_DEF_PARTNER - delay 0x1 - createsprite gUnknown_08597274, 0x5, 1, 2, 9, 0, 0 + delay 1 + createsprite gSimplePaletteBlendSpriteTemplate, 5, 1, 2, 9, 0, RGB_BLACK end -AnimScript_82D396D: - createsprite gUnknown_085969E0, 0x82, 20, 0, 512, 20, 0 - delay 0x1 +SpiderWeb1: + createsprite gUnknown_085969E0, 130, 20, 0, 512, 20, 0 + delay 1 return Move_RAZOR_WIND: - choosetwoturnanim AnimScript_82D398C, AnimScript_82D39DC - -AnimScript_82D398A: + choosetwoturnanim RazorWindSetUp, RazorWindUnleash +RazorWindContinue: waitforvisualfinish end -AnimScript_82D398C: - loadspritegfx 0x2719 +RazorWindSetUp: + loadspritegfx ANIM_TAG_GUST playsewithpan SE_W016, SOUND_PAN_ATTACKER - createsprite gUnknown_08593550, 0x2, 32, 0, 16, 16, 0, 7, 40 - createsprite gUnknown_08593550, 0x2, 32, 0, 16, 16, 85, 7, 40 - createsprite gUnknown_08593550, 0x2, 32, 0, 16, 16, 170, 7, 40 + createsprite gUnknown_08593550, 2, 32, 0, 16, 16, 0, 7, 40 + createsprite gUnknown_08593550, 2, 32, 0, 16, 16, 85, 7, 40 + createsprite gUnknown_08593550, 2, 32, 0, 16, 16, 170, 7, 40 waitforvisualfinish playsewithpan SE_W016B, SOUND_PAN_ATTACKER - goto AnimScript_82D398A + goto RazorWindContinue -AnimScript_82D39DC: - loadspritegfx 0x27AA - loadspritegfx 0x2797 +RazorWindUnleash: + loadspritegfx ANIM_TAG_154 + loadspritegfx ANIM_TAG_135 monbg ANIM_TARGET - setalpha 0x80C + setalpha 12, 8 playsewithpan SE_W013B, SOUND_PAN_ATTACKER - createsprite gUnknown_085962D4, 0x2, 14, 8, 0, 0, 22, 2, 1 - delay 0x2 + createsprite gUnknown_085962D4, 2, 14, 8, 0, 0, 22, 2, 1 + delay 2 playsewithpan SE_W013B, SOUND_PAN_ATTACKER - createsprite gUnknown_085962D4, 0x2, 14, -8, 16, 14, 22, 1, 1 - delay 0x2 + createsprite gUnknown_085962D4, 2, 14, -8, 16, 14, 22, 1, 1 + delay 2 playsewithpan SE_W013B, SOUND_PAN_ATTACKER - createsprite gUnknown_085962D4, 0x2, 14, 12, -16, -14, 22, 0, 1 - delay 0x11 + createsprite gUnknown_085962D4, 2, 14, 12, -16, -14, 22, 0, 1 + delay 17 playsewithpan SE_W013, SOUND_PAN_TARGET - createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 10, 1 - createvisualtask sub_80D52D0, 0x2, 3, 2, 0, 10, 1 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 10, 1 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_DEF_PARTNER, 2, 0, 10, 1 waitforvisualfinish clearmonbg ANIM_TARGET blendoff - goto AnimScript_82D398A + goto RazorWindContinue Move_DISABLE: - loadspritegfx 0x2757 + loadspritegfx ANIM_TAG_071 monbg ANIM_TARGET monbgprio_28 ANIM_TARGET - setalpha 0x808 + setalpha 8, 8 playsewithpan SE_W197, SOUND_PAN_ATTACKER - createsprite gUnknown_0853EE84, 0xD, 24, -16 + createsprite gUnknown_0853EE84, 13, 24, -16 waitforvisualfinish - createvisualtask sub_81045B0, 0x5 - loopsewithpan SE_W020, SOUND_PAN_TARGET, 0xF, 0x4 + createvisualtask sub_81045B0, 5 + loopsewithpan SE_W020, SOUND_PAN_TARGET, 15, 4 waitforvisualfinish - delay 0x1 + delay 1 clearmonbg ANIM_TARGET blendoff end Move_RECOVER: - loadspritegfx 0x27A3 - loadspritegfx 0x272F + loadspritegfx ANIM_TAG_147 + loadspritegfx ANIM_TAG_BLUE_STAR monbg ANIM_ATK_PARTNER - setalpha 0x80C - loopsewithpan SE_W025, SOUND_PAN_ATTACKER, 0xD, 0x3 - createvisualtask sub_8115A04, 0x2, 2, 0, 6, 0, 11, 12287 - call AnimScript_82D3AD5 - call AnimScript_82D3AD5 - call AnimScript_82D3AD5 + setalpha 12, 8 + loopsewithpan SE_W025, SOUND_PAN_ATTACKER, 13, 3 + createvisualtask sub_8115A04, 2, 2, 0, 6, 0, 11, RGB(31, 31, 11) + call Recover1 + call Recover1 + call Recover1 waitforvisualfinish clearmonbg ANIM_ATK_PARTNER blendoff - delay 0x1 - call AnimScript_82D79DF + delay 1 + call HealingEffect waitforvisualfinish end -AnimScript_82D3AD5: - createsprite gUnknown_085921E0, 0x2, 40, -10, 13 - delay 0x3 - createsprite gUnknown_085921E0, 0x2, -35, -10, 13 - delay 0x3 - createsprite gUnknown_085921E0, 0x2, 15, -40, 13 - delay 0x3 - createsprite gUnknown_085921E0, 0x2, -10, -32, 13 - delay 0x3 - createsprite gUnknown_085921E0, 0x2, 25, -20, 13 - delay 0x3 - createsprite gUnknown_085921E0, 0x2, -40, -20, 13 - delay 0x3 - createsprite gUnknown_085921E0, 0x2, 5, -40, 13 - delay 0x3 +Recover1: + createsprite gUnknown_085921E0, 2, 40, -10, 13 + delay 3 + createsprite gUnknown_085921E0, 2, -35, -10, 13 + delay 3 + createsprite gUnknown_085921E0, 2, 15, -40, 13 + delay 3 + createsprite gUnknown_085921E0, 2, -10, -32, 13 + delay 3 + createsprite gUnknown_085921E0, 2, 25, -20, 13 + delay 3 + createsprite gUnknown_085921E0, 2, -40, -20, 13 + delay 3 + createsprite gUnknown_085921E0, 2, 5, -40, 13 + delay 3 return Move_MIMIC: - loadspritegfx 0x27A3 - setalpha 0x50B + loadspritegfx ANIM_TAG_147 + setalpha 11, 5 monbg_22 ANIM_DEF_PARTNER monbgprio_29 - panse_1B SE_W107, SOUND_PAN_TARGET, SOUND_PAN_ATTACKER, -3, 0x0 - createvisualtask sub_80FF458, 0x5, 128, 24 - delay 0xF - createsprite gUnknown_085924DC, 0x82, -12, 24 - delay 0xA - setarg 0x7, 0xFFFF + panse_1B SE_W107, SOUND_PAN_TARGET, SOUND_PAN_ATTACKER, -3, 0 + createvisualtask sub_80FF458, 5, 128, 24 + delay 15 + createsprite gUnknown_085924DC, 130, -12, 24 + delay 10 + setarg 7, -1 waitforvisualfinish playsewithpan SE_W036, SOUND_PAN_ATTACKER - createvisualtask sub_8115A04, 0x2, 2, 0, 2, 0, 11, 0x7FFF + createvisualtask sub_8115A04, 2, 2, 0, 2, 0, 11, RGB_WHITE waitforvisualfinish clearmonbg_23 ANIM_DEF_PARTNER blendoff end Move_CONSTRICT: - loadspritegfx 0x27CA - loopsewithpan SE_W010, SOUND_PAN_TARGET, 0x6, 0x4 - createsprite gUnknown_08592494, 0x84, 0, 16, 0, 2 - delay 0x7 - createsprite gUnknown_08592494, 0x83, 0, 0, 0, 2 - createsprite gUnknown_08592494, 0x82, 0, 8, 1, 2 - delay 0x7 - createsprite gUnknown_08592494, 0x83, 0, -8, 1, 2 - delay 0x8 - createvisualtask sub_80D52D0, 0x2, 1, 3, 0, 6, 1 - delay 0x14 + loadspritegfx ANIM_TAG_186 + loopsewithpan SE_W010, SOUND_PAN_TARGET, 6, 4 + createsprite gUnknown_08592494, 132, 0, 16, 0, 2 + delay 7 + createsprite gUnknown_08592494, 131, 0, 0, 0, 2 + createsprite gUnknown_08592494, 130, 0, 8, 1, 2 + delay 7 + createsprite gUnknown_08592494, 131, 0, -8, 1, 2 + delay 8 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 6, 1 + delay 20 playsewithpan SE_W020, SOUND_PAN_TARGET - setarg 0x7, 0xFFFF + setarg 7, -1 waitforvisualfinish end Move_CURSE: - choosetwoturnanim AnimScript_82D3BFB, AnimScript_82D3C78 - -AnimScript_82D3BFB: - loadspritegfx 0x27D7 - loadspritegfx 0x27D8 + choosetwoturnanim CurseGhost, CurseStats +CurseGhost: + loadspritegfx ANIM_TAG_NAIL + loadspritegfx ANIM_TAG_200 monbg ANIM_ATK_PARTNER - createvisualtask sub_8112758, 0x5 + createvisualtask sub_8112758, 5 waitforvisualfinish - delay 0x14 - createsprite gUnknown_08596DD0, 0x2 - delay 0x3C - call AnimScript_82D3C62 - delay 0x29 - call AnimScript_82D3C62 - delay 0x29 - call AnimScript_82D3C62 + delay 20 + createsprite gUnknown_08596DD0, 2 + delay 60 + call CurseGhost1 + delay 41 + call CurseGhost1 + delay 41 + call CurseGhost1 waitforvisualfinish clearmonbg ANIM_ATK_PARTNER - delay 0x1 + delay 1 monbg ANIM_DEF_PARTNER playsewithpan SE_W171, SOUND_PAN_TARGET - createsprite gUnknown_08596DE8, 0x82 - createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 14, 1 + createsprite gBattleAnimSpriteTemplate_8596DE8, 130 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 14, 1 waitforvisualfinish - createsprite gUnknown_08597274, 0x2, 1, 1, 16, 0, 0 + createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 1, 16, 0, RGB_BLACK waitforvisualfinish clearmonbg ANIM_DEF_PARTNER end - -AnimScript_82D3C62: - createvisualtask sub_80D52D0, 0x2, 0, 4, 0, 10, 0 +CurseGhost1: + createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 4, 0, 10, 0 playsewithpan SE_W020, SOUND_PAN_ATTACKER return - -AnimScript_82D3C78: - createvisualtask sub_80D5EB8, 0x5, 0, 10, 1536, 3, 0 +CurseStats: + createvisualtask AnimTask_SwayMon, 5, 0, 10, 1536, 3, ANIM_ATTACKER waitforvisualfinish - delay 0xA - call AnimScript_82D3C93 + delay 10 + call CurseStats1 waitforvisualfinish end - -AnimScript_82D3C93: +CurseStats1: playsewithpan SE_W082, SOUND_PAN_ATTACKER - createvisualtask sub_8116B14, 0x5 - createvisualtask sub_8115A04, 0x5, 2, 4, 2, 0, 10, 31 + createvisualtask sub_8116B14, 5 + createvisualtask sub_8115A04, 5, 2, 4, 2, 0, 10, RGB_RED return Move_SOFT_BOILED: - loadspritegfx 0x27DA - loadspritegfx 0x27DB - loadspritegfx 0x272F + loadspritegfx ANIM_TAG_BREAKING_EGG + loadspritegfx ANIM_TAG_203 + loadspritegfx ANIM_TAG_BLUE_STAR monbg ANIM_ATK_PARTNER playsewithpan SE_W039, SOUND_PAN_ATTACKER - createvisualtask sub_80D51AC, 0x2, 0, 0, 2, 6, 1 - createsprite gUnknown_085937B0, 0x4, 0, 16, 0 - createsprite gUnknown_085937B0, 0x4, 0, 16, 1 - delay 0x78 - delay 0x7 + createvisualtask AnimTask_ShakeMon, 2, ANIM_ATTACKER, 0, 2, 6, 1 + createsprite gUnknown_085937B0, 4, 0, 16, 0 + createsprite gUnknown_085937B0, 4, 0, 16, 1 + delay 120 + delay 7 playsewithpan SE_W030, SOUND_PAN_ATTACKER - createsprite gUnknown_08597274, 0x2, 31, 3, 10, 0, RGB(12, 24, 30) - createsprite gUnknown_0859381C, 0x3, 31, 16, 0, 1 - delay 0x8 - createsprite gUnknown_0859381C, 0x3, 31, 16, 0, 1 - delay 0x3C - setarg 0x7, 0xFFFF + createsprite gSimplePaletteBlendSpriteTemplate, 2, 31, 3, 10, 0, RGB(12, 24, 30) + createsprite gUnknown_0859381C, 3, 31, 16, 0, 1 + delay 8 + createsprite gUnknown_0859381C, 3, 31, 16, 0, 1 + delay 60 + setarg 7, -1 waitforvisualfinish clearmonbg ANIM_ATK_PARTNER - call AnimScript_82D7A28 + call HealingEffect2 end Move_HEAL_BELL: - loadspritegfx 0x27DD - loadspritegfx 0x27DE - loadspritegfx 0x27DB - createvisualtask sub_8116620, 0xA, 10, 0, 0, 10, 0x7FFF + loadspritegfx ANIM_TAG_BELL + loadspritegfx ANIM_TAG_MUSIC_NOTES + loadspritegfx ANIM_TAG_203 + createvisualtask sub_8116620, 10, 10, 0, 0, 10, RGB_WHITE waitforvisualfinish - createvisualtask sub_8105CB4, 0x5 - createsprite gUnknown_08593938, 0x2, 0, -24, 0, 1 - delay 0xC - createsprite gUnknown_08593958, 0x28, 0, -24, 48, -18, 35, 0, 0 - createsprite gUnknown_08593958, 0x28, 0, -24, -48, 20, 30, 1, 1 - createsprite gUnknown_08593958, 0x28, 0, -24, -38, -29, 30, 2, 2 - createsprite gUnknown_08593958, 0x28, 0, -24, 36, 18, 30, 3, 3 - call AnimScript_82D3EF8 + createvisualtask sub_8105CB4, 5 + createsprite gUnknown_08593938, 2, 0, -24, 0, 1 + delay 12 + createsprite gUnknown_08593958, 40, 0, -24, 48, -18, 35, 0, 0 + createsprite gUnknown_08593958, 40, 0, -24, -48, 20, 30, 1, 1 + createsprite gUnknown_08593958, 40, 0, -24, -38, -29, 30, 2, 2 + createsprite gUnknown_08593958, 40, 0, -24, 36, 18, 30, 3, 3 + call HealBell1 delay 0x21 - createsprite gUnknown_08593958, 0x28, 0, -24, 19, 26, 35, 4, 4 - createsprite gUnknown_08593958, 0x28, 0, -24, -34, -12, 30, 5, 5 - createsprite gUnknown_08593958, 0x28, 0, -24, 41, -20, 34, 6, 2 - createsprite gUnknown_08593958, 0x28, 0, -24, -15, 26, 32, 7, 0 - call AnimScript_82D3EF8 + createsprite gUnknown_08593958, 40, 0, -24, 19, 26, 35, 4, 4 + createsprite gUnknown_08593958, 40, 0, -24, -34, -12, 30, 5, 5 + createsprite gUnknown_08593958, 40, 0, -24, 41, -20, 34, 6, 2 + createsprite gUnknown_08593958, 40, 0, -24, -15, 26, 32, 7, 0 + call HealBell1 delay 0x21 - createsprite gUnknown_08593958, 0x28, 0, -24, -48, 18, 31, 0, 2 - createsprite gUnknown_08593958, 0x28, 0, -24, 48, -20, 30, 2, 5 - createsprite gUnknown_08593958, 0x28, 0, -24, 38, 29, 33, 4, 3 - createsprite gUnknown_08593958, 0x28, 0, -24, -36, -18, 30, 6, 1 - call AnimScript_82D3EF8 + createsprite gUnknown_08593958, 40, 0, -24, -48, 18, 31, 0, 2 + createsprite gUnknown_08593958, 40, 0, -24, 48, -20, 30, 2, 5 + createsprite gUnknown_08593958, 40, 0, -24, 38, 29, 33, 4, 3 + createsprite gUnknown_08593958, 40, 0, -24, -36, -18, 30, 6, 1 + call HealBell1 waitforvisualfinish - createvisualtask sub_8105D60, 0x5 + createvisualtask sub_8105D60, 5 waitforvisualfinish - unloadspritegfx 0x27DD - unloadspritegfx 0x27DE - unloadspritegfx 0x27DB - loadspritegfx 0x2741 + unloadspritegfx ANIM_TAG_BELL + unloadspritegfx ANIM_TAG_MUSIC_NOTES + unloadspritegfx ANIM_TAG_203 + loadspritegfx ANIM_TAG_SPARKLE playsewithpan SE_W234, SOUND_PAN_ATTACKER - createsprite gUnknown_08592B94, 0x10, -15, 0, 0, 0, 32, 60, 1 - delay 0x8 - createsprite gUnknown_08592B94, 0x10, 12, -5, 0, 0, 32, 60, 1 + createsprite gUnknown_08592B94, 16, -15, 0, 0, 0, 32, 60, 1 + delay 8 + createsprite gUnknown_08592B94, 16, 12, -5, 0, 0, 32, 60, 1 waitforvisualfinish - unloadspritegfx 0x2741 - loadspritegfx 0x27DB + unloadspritegfx ANIM_TAG_SPARKLE + loadspritegfx ANIM_TAG_203 playsewithpan SE_REAPOKE, SOUND_PAN_ATTACKER - createvisualtask sub_8116664, 0xA, 4, 3, 10, 0, 31500 - createvisualtask sub_8116620, 0xA, 10, 3, 10, 0, 0x7FFF - createsprite gUnknown_08593868, 0x10, 0, 0, 0, 1 + createvisualtask sub_8116664, 10, 4, 3, 10, 0, RGB(12, 24, 30) + createvisualtask sub_8116620, 10, 10, 3, 10, 0, RGB_WHITE + createsprite gUnknown_08593868, 16, 0, 0, 0, 1 end - -AnimScript_82D3EF8: - createvisualtask sub_8116664, 0xA, 4, 3, 8, 0, 31500 - createvisualtask sub_8116620, 0xA, 10, 3, 2, 10, 0x7FFF - createsprite gUnknown_0859381C, 0x28, 0, -24, 0, 1 +HealBell1: + createvisualtask sub_8116664, 10, 4, 3, 8, 0, RGB(12, 24, 30) + createvisualtask sub_8116620, 10, 10, 3, 2, 10, RGB_WHITE + createsprite gUnknown_0859381C, 40, 0, -24, 0, 1 playsewithpan SE_W215, SOUND_PAN_ATTACKER return Move_FAKE_OUT: playsewithpan SE_W260, 0 - createvisualtask sub_8105EB0, 0x5 + createvisualtask sub_8105EB0, 5 waitforvisualfinish playsewithpan SE_W166, SOUND_PAN_TARGET - createvisualtask sub_80D52D0, 0x2, 1, 4, 0, 5, 1 - createvisualtask sub_8106020, 0x3 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 5, 1 + createvisualtask sub_8106020, 3 waitforvisualfinish - createsprite gUnknown_08597274, 0x2, 1, 3, 16, 0, RGB_WHITE + createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 3, 16, 0, RGB_WHITE end Move_SCARY_FACE: - loadspritegfx 0x27EA - createsprite gUnknown_08597274, 0x2, 27, 3, 0, 16, 0 + loadspritegfx ANIM_TAG_218 + createsprite gSimplePaletteBlendSpriteTemplate, 2, 27, 3, 0, 16, RGB_BLACK playsewithpan SE_W060, SOUND_PAN_ATTACKER waitforvisualfinish - delay 0xA + delay 10 playsewithpan SE_W043, SOUND_PAN_ATTACKER - createvisualtask sub_81064F8, 0x5 - delay 0xD - createsprite gUnknown_08593A84, 0x0, -16, -8 - createsprite gUnknown_08593A84, 0x0, 16, -8 + createvisualtask sub_81064F8, 5 + delay 13 + createsprite gUnknown_08593A84, 0, -16, -8 + createsprite gUnknown_08593A84, 0, 16, -8 waitforvisualfinish - createvisualtask sub_810A094, 0x3, 20, 1, 0 + createvisualtask sub_810A094, 3, 20, 1, 0 playsewithpan SE_W081B, SOUND_PAN_TARGET - createsprite gUnknown_08597274, 0x2, 27, 3, 16, 0, 0 + createsprite gSimplePaletteBlendSpriteTemplate, 2, 27, 3, 16, 0, RGB_BLACK waitforvisualfinish end Move_SWEET_KISS: - loadspritegfx 0x27E8 - loadspritegfx 0x27EC - createsprite gUnknown_08593AA8, 0x82, 16, -48 + loadspritegfx ANIM_TAG_216 + loadspritegfx ANIM_TAG_ANGEL + createsprite gUnknown_08593AA8, 130, 16, -48 playsewithpan SE_W215, SOUND_PAN_TARGET - delay 0x17 + delay 23 playsewithpan SE_W215, SOUND_PAN_TARGET - delay 0x17 + delay 23 playsewithpan SE_W215, SOUND_PAN_TARGET waitforvisualfinish - createsprite gUnknown_085939B8, 0x83, 160, -30 + createsprite gBattleAnimSpriteTemplate_85939B8, 131, 160, -30 playsewithpan SE_W213, SOUND_PAN_TARGET - createsprite gUnknown_085939B8, 0x83, -256, -42 - createsprite gUnknown_085939B8, 0x83, 128, -14 - createsprite gUnknown_085939B8, 0x83, 416, -38 - createsprite gUnknown_085939B8, 0x83, -128, -22 - createsprite gUnknown_085939B8, 0x83, -384, -31 + createsprite gBattleAnimSpriteTemplate_85939B8, 131, -256, -42 + createsprite gBattleAnimSpriteTemplate_85939B8, 131, 128, -14 + createsprite gBattleAnimSpriteTemplate_85939B8, 131, 416, -38 + createsprite gBattleAnimSpriteTemplate_85939B8, 131, -128, -22 + createsprite gBattleAnimSpriteTemplate_85939B8, 131, -384, -31 end Move_LOVELY_KISS: - loadspritegfx 0x27EB - loadspritegfx 0x27ED - createsprite gUnknown_08593AF0, 0x82, 0, -24 + loadspritegfx ANIM_TAG_219 + loadspritegfx ANIM_TAG_EVIL_ANGEL + createsprite gUnknown_08593AF0, 130, 0, -24 playsewithpan SE_W060B, SOUND_PAN_TARGET waitforvisualfinish playsewithpan SE_W213, SOUND_PAN_TARGET - createsprite gUnknown_08593AC0, 0x83, -256, -42 - createsprite gUnknown_08593AC0, 0x83, 128, -14 - createsprite gUnknown_08593AC0, 0x83, 416, -38 - createsprite gUnknown_08593AC0, 0x83, -128, -22 + createsprite gUnknown_08593AC0, 131, -256, -42 + createsprite gUnknown_08593AC0, 131, 128, -14 + createsprite gUnknown_08593AC0, 131, 416, -38 + createsprite gUnknown_08593AC0, 131, -128, -22 end Move_FURY_SWIPES: - loadspritegfx 0x27EE - createsprite gUnknown_0857FE28, 0x2, 5, 5 - delay 0x4 + loadspritegfx ANIM_TAG_222 + createsprite gHorizontalLungeSpriteTemplate, 2, 5, 5 + delay 4 playsewithpan SE_W010, SOUND_PAN_TARGET - createsprite gUnknown_08593B38, 0x82, 16, 0, 1 - createvisualtask sub_80D52D0, 0x2, 1, 3, 0, 5, 1 - delay 0xA - createsprite gUnknown_0857FE28, 0x82, 5, 5 - delay 0x4 + createsprite gUnknown_08593B38, 130, 16, 0, 1 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 5, 1 + delay 10 + createsprite gHorizontalLungeSpriteTemplate, 130, 5, 5 + delay 4 playsewithpan SE_W010, SOUND_PAN_TARGET - createsprite gUnknown_08593B38, 0x82, -16, 0, 0 - createvisualtask sub_80D52D0, 0x2, 1, 4, 0, 7, 1 + createsprite gUnknown_08593B38, 130, -16, 0, 0 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 7, 1 end Move_INGRAIN: - loadspritegfx 0x27EF - loadspritegfx 0x27A3 - createsprite gUnknown_0859254C, 0x2, 16, 26, -1, 2, 150 + loadspritegfx ANIM_TAG_223 + loadspritegfx ANIM_TAG_147 + createsprite gUnknown_0859254C, 2, 16, 26, -1, 2, 150 playsewithpan SE_W010, SOUND_PAN_ATTACKER - delay 0xA - createsprite gUnknown_0859254C, 0x2, -32, 20, 1, 1, 140 + delay 10 + createsprite gUnknown_0859254C, 2, -32, 20, 1, 1, 140 playsewithpan SE_W010, SOUND_PAN_ATTACKER - delay 0xA - createsprite gUnknown_0859254C, 0x2, 32, 22, 1, 0, 130 + delay 10 + createsprite gUnknown_0859254C, 2, 32, 22, 1, 0, 130 playsewithpan SE_W010, SOUND_PAN_ATTACKER - delay 0xA - createsprite gUnknown_0859254C, 0x2, -16, 25, -1, 3, 120 + delay 10 + createsprite gUnknown_0859254C, 2, -16, 25, -1, 3, 120 playsewithpan SE_W010, SOUND_PAN_ATTACKER - delay 0x28 - createsprite gUnknown_0859258C, 0x3, 32, 26, -1, 3, 30 - delay 0x5 + delay 40 + createsprite gUnknown_0859258C, 3, 32, 26, -1, 3, 30 + delay 5 playsewithpan SE_W145C, SOUND_PAN_ATTACKER - delay 0x5 - createsprite gUnknown_0859258C, 0x3, -48, 20, 1, 2, 30 + delay 5 + createsprite gUnknown_0859258C, 3, -48, 20, 1, 2, 30 playsewithpan SE_W145C, SOUND_PAN_ATTACKER - delay 0x5 + delay 5 playsewithpan SE_W145C, SOUND_PAN_ATTACKER - delay 0x5 - createsprite gUnknown_0859258C, 0x3, 48, 26, -2, 3, 18 + delay 5 + createsprite gUnknown_0859258C, 3, 48, 26, -2, 3, 18 playsewithpan SE_W145C, SOUND_PAN_ATTACKER - delay 0xA + delay 10 waitforvisualfinish end Move_PRESENT: - loadspritegfx 0x27F0 - createvisualtask sub_815A904, 0x2 - createsprite gUnknown_08592610, 0x82, 0, -5, 10, 2, -1 + loadspritegfx ANIM_TAG_ITEM_BAG + createvisualtask AnimTask_IsHealingMove, 2 + createsprite gUnknown_08592610, 130, 0, -5, 10, 2, -1 playsewithpan SE_W039, SOUND_PAN_ATTACKER - delay 0xE + delay 14 playsewithpan SE_W145B, SOUND_PAN_ATTACKER - delay 0xE + delay 14 playsewithpan SE_W145B, 0 - delay 0x14 + delay 20 playsewithpan SE_W145B, SOUND_PAN_TARGET waitforvisualfinish - jumpargeq 0x7, 0x0, AnimScript_82D41D4 - jumpargeq 0x7, 0x1, AnimScript_82D423F + jumpretfalse PresentDamage + jumprettrue PresentHeal end -AnimScript_82D41D4: - loadspritegfx 0x27D6 +PresentDamage: + loadspritegfx ANIM_TAG_EXPLOSION playsewithpan SE_W120, SOUND_PAN_TARGET - createsprite gUnknown_0859371C, 0x83, 0, 0, 1, 1 - delay 0x6 + createsprite gBattleAnimSpriteTemplate_859371C, 131, 0, 0, 1, 1 + delay 6 playsewithpan SE_W120, SOUND_PAN_TARGET - createsprite gUnknown_0859371C, 0x83, 24, -24, 1, 1 - delay 0x6 + createsprite gBattleAnimSpriteTemplate_859371C, 131, 24, -24, 1, 1 + delay 6 playsewithpan SE_W120, SOUND_PAN_TARGET - createsprite gUnknown_0859371C, 0x83, -16, 16, 1, 1 - delay 0x6 + createsprite gBattleAnimSpriteTemplate_859371C, 131, -16, 16, 1, 1 + delay 6 playsewithpan SE_W120, SOUND_PAN_TARGET - createsprite gUnknown_0859371C, 0x83, -24, -12, 1, 1 - delay 0x6 + createsprite gBattleAnimSpriteTemplate_859371C, 131, -24, -12, 1, 1 + delay 6 playsewithpan SE_W120, SOUND_PAN_TARGET - createsprite gUnknown_0859371C, 0x83, 16, 16, 1, 1 + createsprite gBattleAnimSpriteTemplate_859371C, 131, 16, 16, 1, 1 end -AnimScript_82D423F: - loadspritegfx 0x27D3 - loadspritegfx 0x272F +PresentHeal: + loadspritegfx ANIM_TAG_GREEN_SPARKLE + loadspritegfx ANIM_TAG_BLUE_STAR playsewithpan SE_W234, SOUND_PAN_TARGET - createsprite gUnknown_08592658, 0x84, -16, 32, -3, 1 - delay 0x3 - createsprite gUnknown_08592658, 0x84, 16, 32, -3, -1 - delay 0x3 - createsprite gUnknown_08592658, 0x84, 32, 32, -3, 1 - delay 0x3 - createsprite gUnknown_08592658, 0x84, -32, 32, -3, 1 - delay 0x3 - createsprite gUnknown_08592658, 0x84, 0, 32, -3, 1 - delay 0x3 - createsprite gUnknown_08592658, 0x84, -8, 32, -3, 1 - delay 0x3 - createsprite gUnknown_08592658, 0x84, -8, 32, -3, 1 - delay 0x3 - createsprite gUnknown_08592658, 0x84, 24, 32, -3, 1 - delay 0x3 - createsprite gUnknown_08592658, 0x84, -24, 32, -3, 1 + createsprite gUnknown_08592658, 132, -16, 32, -3, 1 + delay 3 + createsprite gUnknown_08592658, 132, 16, 32, -3, -1 + delay 3 + createsprite gUnknown_08592658, 132, 32, 32, -3, 1 + delay 3 + createsprite gUnknown_08592658, 132, -32, 32, -3, 1 + delay 3 + createsprite gUnknown_08592658, 132, 0, 32, -3, 1 + delay 3 + createsprite gUnknown_08592658, 132, -8, 32, -3, 1 + delay 3 + createsprite gUnknown_08592658, 132, -8, 32, -3, 1 + delay 3 + createsprite gUnknown_08592658, 132, 24, 32, -3, 1 + delay 3 + createsprite gUnknown_08592658, 132, -24, 32, -3, 1 waitforvisualfinish waitsound - call AnimScript_82D7A28 + call HealingEffect2 end Move_BATON_PASS: - loadspritegfx 0x27F2 + loadspritegfx ANIM_TAG_226 playsewithpan SE_W226, SOUND_PAN_ATTACKER - createvisualtask sub_8115A04, 0x2, 31, 1, 2, 0, 11, 31455 - createsprite gUnknown_085CE370, 0x2 + createvisualtask sub_8115A04, 2, 31, 1, 2, 0, 11, RGB(31, 22, 30) + createsprite gUnknown_085CE370, 2 end Move_PERISH_SONG: - loadspritegfx 0x27DE - createsprite gUnknown_08593C0C, 0x4, 0, 0, 0 - createsprite gUnknown_08593C0C, 0x4, 1, 1, 16 - createsprite gUnknown_08593C0C, 0x4, 2, 1, 32 - createsprite gUnknown_08593C0C, 0x4, 3, 2, 48 - createsprite gUnknown_08593C0C, 0x4, 4, 2, 64 - createsprite gUnknown_08593C0C, 0x4, 5, 0, 80 - createsprite gUnknown_08593C0C, 0x4, 6, 0, 96 - createsprite gUnknown_08593C0C, 0x4, 7, 1, 112 - createsprite gUnknown_08593C0C, 0x4, 8, 2, 128 - createsprite gUnknown_08593C0C, 0x4, 9, 0, 144 - createsprite gUnknown_08593C0C, 0x4, 10, 2, 160 - createsprite gUnknown_08593C0C, 0x4, 11, 0, 176 - createsprite gUnknown_08593C0C, 0x4, 12, 1, 192 - createsprite gUnknown_08593C0C, 0x4, 13, 3, 208 - createsprite gUnknown_08593C0C, 0x4, 14, 3, 224 - createsprite gUnknown_08593C0C, 0x4, 15, 0, 240 - createsprite gUnknown_08593C24, 0x4, 15, 0, 0 - delay 0x14 - panse_1B SE_W195, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0x0 - delay 0x50 - createsprite gUnknown_08597274, 0x2, 1, 3, 0, 16, 0 - createvisualtask sub_811489C, 0x5, 4, 0 - createvisualtask sub_811489C, 0x5, 5, 0 - createvisualtask sub_811489C, 0x5, 6, 0 - createvisualtask sub_811489C, 0x5, 7, 0 - delay 0x64 - createsprite gUnknown_08597274, 0x2, 1, 3, 16, 0, 0 - createvisualtask sub_811489C, 0x5, 4, 1 - createvisualtask sub_811489C, 0x5, 5, 1 - createvisualtask sub_811489C, 0x5, 6, 1 - createvisualtask sub_811489C, 0x5, 7, 1 + loadspritegfx ANIM_TAG_MUSIC_NOTES + createsprite gUnknown_08593C0C, 4, 0, 0, 0 + createsprite gUnknown_08593C0C, 4, 1, 1, 16 + createsprite gUnknown_08593C0C, 4, 2, 1, 32 + createsprite gUnknown_08593C0C, 4, 3, 2, 48 + createsprite gUnknown_08593C0C, 4, 4, 2, 64 + createsprite gUnknown_08593C0C, 4, 5, 0, 80 + createsprite gUnknown_08593C0C, 4, 6, 0, 96 + createsprite gUnknown_08593C0C, 4, 7, 1, 112 + createsprite gUnknown_08593C0C, 4, 8, 2, 128 + createsprite gUnknown_08593C0C, 4, 9, 0, 144 + createsprite gUnknown_08593C0C, 4, 10, 2, 160 + createsprite gUnknown_08593C0C, 4, 11, 0, 176 + createsprite gUnknown_08593C0C, 4, 12, 1, 192 + createsprite gUnknown_08593C0C, 4, 13, 3, 208 + createsprite gUnknown_08593C0C, 4, 14, 3, 224 + createsprite gUnknown_08593C0C, 4, 15, 0, 240 + createsprite gUnknown_08593C24, 4, 15, 0, 0 + delay 20 + panse_1B SE_W195, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0 + delay 80 + createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 3, 0, 16, RGB_BLACK + createvisualtask sub_811489C, 5, 4, 0 + createvisualtask sub_811489C, 5, 5, 0 + createvisualtask sub_811489C, 5, 6, 0 + createvisualtask sub_811489C, 5, 7, 0 + delay 100 + createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 3, 16, 0, RGB_BLACK + createvisualtask sub_811489C, 5, 4, 1 + createvisualtask sub_811489C, 5, 5, 1 + createvisualtask sub_811489C, 5, 6, 1 + createvisualtask sub_811489C, 5, 7, 1 waitforvisualfinish end Move_SLEEP_TALK: - loadspritegfx 0x27F4 - createvisualtask sub_80D5EB8, 0x5, 0, 4, 4096, 2, 0 - delay 0x14 - createsprite gUnknown_085CE190, 0x82, 0, 20, 5, -1 + loadspritegfx ANIM_TAG_LETTER_Z + createvisualtask AnimTask_SwayMon, 5, 0, 4, 4096, 2, ANIM_ATTACKER + delay 20 + createsprite gUnknown_085CE190, 130, 0, 20, 5, -1 playsewithpan SE_W173, SOUND_PAN_ATTACKER - delay 0x6 - createsprite gUnknown_085CE190, 0x82, 0, 20, 5, -1 - delay 0x6 - createsprite gUnknown_085CE190, 0x82, 0, 20, 5, -1 - delay 0x14 - createsprite gUnknown_085CE190, 0x82, 0, 20, 5, -5 + delay 6 + createsprite gUnknown_085CE190, 130, 0, 20, 5, -1 + delay 6 + createsprite gUnknown_085CE190, 130, 0, 20, 5, -1 + delay 20 + createsprite gUnknown_085CE190, 130, 0, 20, 5, -5 playsewithpan SE_W173, SOUND_PAN_ATTACKER - delay 0x6 - createsprite gUnknown_085CE190, 0x82, 0, 20, 5, -5 - delay 0x6 - createsprite gUnknown_085CE190, 0x82, 0, 20, 5, -5 - delay 0x14 - createsprite gUnknown_085CE190, 0x82, 0, 20, 5, -3 + delay 6 + createsprite gUnknown_085CE190, 130, 0, 20, 5, -5 + delay 6 + createsprite gUnknown_085CE190, 130, 0, 20, 5, -5 + delay 20 + createsprite gUnknown_085CE190, 130, 0, 20, 5, -3 playsewithpan SE_W173, SOUND_PAN_ATTACKER - delay 0x6 - createsprite gUnknown_085CE190, 0x82, 0, 20, 5, -3 - delay 0x6 - createsprite gUnknown_085CE190, 0x82, 0, 20, 5, -3 + delay 6 + createsprite gUnknown_085CE190, 130, 0, 20, 5, -3 + delay 6 + createsprite gUnknown_085CE190, 130, 0, 20, 5, -3 waitforvisualfinish end Move_HYPER_FANG: - loadspritegfx 0x27D0 + loadspritegfx ANIM_TAG_192 playsewithpan SE_W044, SOUND_PAN_TARGET - delay 0x1 - delay 0x2 - createvisualtask sub_8117E60, 0x2 - jumpargeq 0x7, 0x1, AnimScript_82D458E - createvisualtask sub_815A8C8, 0x2 - jumpargeq 0x7, 0x0, AnimScript_82D4580 - goto AnimScript_82D4587 - -AnimScript_82D455C: + delay 1 + delay 2 + createvisualtask AnimTask_IsContest, 2 + jumprettrue HyperFangInContest + createvisualtask AnimTask_IsTargetPlayerSide, 2 + jumpretfalse HyperFangOnOpponent + goto HyperFangOnPlayer +HyperFangContinue: waitbgfadeout - createsprite gUnknown_085CE1DC, 0x82 + createsprite gUnknown_085CE1DC, 130 waitbgfadein - createvisualtask sub_80D51AC, 0x3, 1, 0, 10, 10, 1 + createvisualtask AnimTask_ShakeMon, 3, ANIM_TARGET, 0, 10, 10, 1 playsewithpan SE_W043, SOUND_PAN_TARGET - delay 0x14 + delay 20 restorebg waitbgfadein waitforvisualfinish end - -AnimScript_82D4580: +HyperFangOnOpponent: fadetobg BG_IMPACT_OPPONENT - goto AnimScript_82D455C - -AnimScript_82D4587: + goto HyperFangContinue +HyperFangOnPlayer: fadetobg BG_IMPACT_PLAYER - goto AnimScript_82D455C - -AnimScript_82D458E: + goto HyperFangContinue +HyperFangInContest: fadetobg BG_IMPACT_CONTESTS - goto AnimScript_82D455C + goto HyperFangContinue Move_TRI_ATTACK: - loadspritegfx 0x27F6 - createsprite gUnknown_085CE2F8, 0x82, 16, 0 + loadspritegfx ANIM_TAG_TRI_FORCE_TRIANGLE + createsprite gUnknown_085CE2F8, 130, 16, 0 playsewithpan SE_W161, SOUND_PAN_ATTACKER - delay 0x14 + delay 20 playsewithpan SE_W161, SOUND_PAN_ATTACKER - delay 0x14 - createsoundtask sub_8158C58, 220, -64, 63, 5, 6, 0, 7 + delay 20 + createsoundtask sub_8158C58, 220, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 5, 6, 0, 7 waitforvisualfinish - createsprite gUnknown_08597274, 0x2, 1, 2, 0, 16, 0 - delay 0x10 - loadspritegfx 0x2731 - createsprite gUnknown_08595410, 0x82, 0, 0, 30, 30, -1, 0 + createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 2, 0, 16, RGB_BLACK + delay 16 + loadspritegfx ANIM_TAG_FIRE + createsprite gUnknown_08595410, 130, 0, 0, 30, 30, -1, 0 playsewithpan SE_W172B, SOUND_PAN_TARGET - createsprite gUnknown_08595410, 0x82, 0, 0, 30, 30, 0, 1 - delay 0x1 - createsprite gUnknown_08595410, 0x82, 0, 0, 30, 30, -1, -1 - delay 0x1 - createsprite gUnknown_08595410, 0x82, 0, 0, 30, 30, 2, 1 - delay 0x1 - createsprite gUnknown_08595410, 0x82, 0, 0, 30, 30, 1, -1 - delay 0x1 - createsprite gUnknown_08595410, 0x82, 0, 0, 30, 30, -1, 1 - delay 0x1 - createsprite gUnknown_08595410, 0x82, 0, 0, 30, 30, 1, -2 - delay 0x1 - createsprite gUnknown_08595410, 0x82, 0, 0, 30, 30, 3, 1 - delay 0x2 - createvisualtask sub_810A094, 0x2, 20, 3, 1, 1 + createsprite gUnknown_08595410, 130, 0, 0, 30, 30, 0, 1 + delay 1 + createsprite gUnknown_08595410, 130, 0, 0, 30, 30, -1, -1 + delay 1 + createsprite gUnknown_08595410, 130, 0, 0, 30, 30, 2, 1 + delay 1 + createsprite gUnknown_08595410, 130, 0, 0, 30, 30, 1, -1 + delay 1 + createsprite gUnknown_08595410, 130, 0, 0, 30, 30, -1, 1 + delay 1 + createsprite gUnknown_08595410, 130, 0, 0, 30, 30, 1, -2 + delay 1 + createsprite gUnknown_08595410, 130, 0, 0, 30, 30, 3, 1 + delay 2 + createvisualtask sub_810A094, 2, 20, 3, 1, 1 waitforvisualfinish - loadspritegfx 0x2735 - createvisualtask sub_8115F10, 0x2, 257, 257, 257 + loadspritegfx ANIM_TAG_LIGHTNING + createvisualtask sub_8115F10, 2, 257, 257, 257 playsewithpan SE_W161B, SOUND_PAN_TARGET - createsprite gUnknown_085956C0, 0x82, 0, -48 - delay 0x1 - createsprite gUnknown_085956C0, 0x82, 0, -16 - delay 0x1 - createsprite gUnknown_085956C0, 0x82, 0, 16 - delay 0x14 - createvisualtask sub_810A094, 0x2, 20, 3, 1, 0 - delay 0x2 - createvisualtask sub_8115F10, 0x2, 257, 257, 257 + createsprite gUnknown_085956C0, 130, 0, -48 + delay 1 + createsprite gUnknown_085956C0, 130, 0, -16 + delay 1 + createsprite gUnknown_085956C0, 130, 0, 16 + delay 20 + createvisualtask sub_810A094, 2, 20, 3, 1, 0 + delay 2 + createvisualtask sub_8115F10, 2, 257, 257, 257 waitforvisualfinish - loadspritegfx 0x279D - call AnimScript_82D7720 - createsprite gUnknown_08597274, 0x2, 1, 2, 16, 0, 0 + loadspritegfx ANIM_TAG_141 + call FreezeEffect1 + createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 2, 16, 0, RGB_BLACK waitforvisualfinish end Move_WILL_O_WISP: - loadspritegfx 0x27F8 - loadspritegfx 0x27F7 + loadspritegfx ANIM_TAG_232 + loadspritegfx ANIM_TAG_231 monbg ANIM_DEF_PARTNER monbgprio_2A ANIM_TARGET playsewithpan SE_W052, SOUND_PAN_ATTACKER - waitplaysewithpan SE_W052, SOUND_PAN_ATTACKER, 0xA - createvisualtask sub_8159278, 0x2, -64, -64, 1, 0 - createsprite gUnknown_0859563C, 0x2, 0, 0, 0 - delay 0x3 - createsprite gUnknown_0859563C, 0x3, 0, 0, 1 - delay 0x3 - createsprite gUnknown_0859563C, 0x4, 0, 0, 2 - delay 0x3 - createsprite gUnknown_0859563C, 0x4, 0, 0, 3 - delay 0x28 - createvisualtask sub_8159278, 0x2, -64, 63, 2, 0 + waitplaysewithpan SE_W052, SOUND_PAN_ATTACKER, 10 + createvisualtask sub_8159278, 2, SOUND_PAN_ATTACKER, SOUND_PAN_ATTACKER, 1, 0 + createsprite gUnknown_0859563C, 2, 0, 0, 0 + delay 3 + createsprite gUnknown_0859563C, 3, 0, 0, 1 + delay 3 + createsprite gUnknown_0859563C, 4, 0, 0, 2 + delay 3 + createsprite gUnknown_0859563C, 4, 0, 0, 3 + delay 40 + createvisualtask sub_8159278, 2, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 2, 0 waitforvisualfinish monbgprio_29 playsewithpan SE_W172B, SOUND_PAN_TARGET - createvisualtask sub_80D52D0, 0x2, 1, 4, 0, 13, 1 - createsprite gUnknown_0859566C, 0x2, 0 - createsprite gUnknown_0859566C, 0x2, 42 - createsprite gUnknown_0859566C, 0x2, 84 - createsprite gUnknown_0859566C, 0x2, 126 - createsprite gUnknown_0859566C, 0x2, 168 - createsprite gUnknown_0859566C, 0x2, 210 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 13, 1 + createsprite gUnknown_0859566C, 2, 0 + createsprite gUnknown_0859566C, 2, 42 + createsprite gUnknown_0859566C, 2, 84 + createsprite gUnknown_0859566C, 2, 126 + createsprite gUnknown_0859566C, 2, 168 + createsprite gUnknown_0859566C, 2, 210 waitforvisualfinish clearmonbg ANIM_DEF_PARTNER end Move_ENCORE: - loadspritegfx 0x27F3 - loadspritegfx 0x2807 - createvisualtask sub_815ABEC, 0x2 - createvisualtask sub_8116960, 0x2, 248, 3, 0, 10, 0 + loadspritegfx ANIM_TAG_227 + loadspritegfx ANIM_TAG_HAND + createvisualtask sub_815ABEC, 2 + createvisualtask sub_8116960, 2, 248, 3, 0, 10, 0 waitforvisualfinish - createsprite gUnknown_085CE22C, 0x82, 0, -8 - createsprite gUnknown_085CE244, 0x2, -2, 0, 0, 0, 9 - createsprite gUnknown_085CE244, 0x2, 2, 0, 1, 0, 9 - createsprite gUnknown_085CE25C, 0x3, -2, 0, 0, 0, 9 - createsprite gUnknown_085CE25C, 0x3, 2, 0, 1, 0, 9 - delay 0x10 - createvisualtask sub_8159244, 0x5, 223, 63 - createvisualtask sub_80D5EB8, 0x5, 1, 8, 1536, 5, 1 + createsprite gUnknown_085CE22C, 130, 0, -8 + createsprite gUnknown_085CE244, 2, -2, 0, 0, 0, 9 + createsprite gUnknown_085CE244, 2, 2, 0, 1, 0, 9 + createsprite gUnknown_085CE25C, 3, -2, 0, 0, 0, 9 + createsprite gUnknown_085CE25C, 3, 2, 0, 1, 0, 9 + delay 16 + createvisualtask sub_8159244, 5, 223, SOUND_PAN_TARGET + createvisualtask AnimTask_SwayMon, 5, 1, 8, 1536, 5, ANIM_TARGET waitforvisualfinish - createvisualtask sub_8116960, 0x2, 248, 3, 10, 0, 1 + createvisualtask sub_8116960, 2, 248, 3, 10, 0, 1 waitforvisualfinish - createvisualtask sub_815AC8C, 0x2 + createvisualtask sub_815AC8C, 2 end Move_TRICK: - loadspritegfx 0x27F0 - loadspritegfx 0x27DF - createsprite gUnknown_085926E8, 0x2, -40, 80 - createsprite gUnknown_085926E8, 0x2, -40, 208 - delay 0x10 + loadspritegfx ANIM_TAG_ITEM_BAG + loadspritegfx ANIM_TAG_207 + createsprite gUnknown_085926E8, 2, -40, 80 + createsprite gUnknown_085926E8, 2, -40, 208 + delay 16 playsewithpan SE_W166, 0 - createvisualtask sub_8106020, 0x3 - createvisualtask sub_81060B0, 0x3 - delay 0x1E + createvisualtask sub_8106020, 3 + createvisualtask sub_81060B0, 3 + delay 30 playsewithpan SE_W104, 0 - delay 0x18 + delay 24 playsewithpan SE_W104, 0 - delay 0x10 + delay 16 playsewithpan SE_W104, 0 - delay 0x10 + delay 16 playsewithpan SE_W104, 0 - delay 0x10 + delay 16 playsewithpan SE_W104, 0 - delay 0x10 + delay 16 playsewithpan SE_W104, 0 - delay 0x10 + delay 16 playsewithpan SE_W213, 0 - createvisualtask sub_80D51AC, 0x3, 0, 5, 0, 7, 2 - createvisualtask sub_80D51AC, 0x3, 1, 5, 0, 7, 2 + createvisualtask AnimTask_ShakeMon, 3, ANIM_ATTACKER, 5, 0, 7, 2 + createvisualtask AnimTask_ShakeMon, 3, ANIM_TARGET, 5, 0, 7, 2 waitforvisualfinish end Move_WISH: - loadspritegfx 0x27F9 - loadspritegfx 0x2741 - createsprite gUnknown_08597274, 0x2, 1, 3, 0, 10, 0 + loadspritegfx ANIM_TAG_233 + loadspritegfx ANIM_TAG_SPARKLE + createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 3, 0, 10, RGB_BLACK waitforvisualfinish - panse_27 SE_W115, SOUND_PAN_TARGET, SOUND_PAN_ATTACKER, -3, 0x0 - createsprite gUnknown_085CE388, 0x28 + panse_27 SE_W115, SOUND_PAN_TARGET, SOUND_PAN_ATTACKER, -3, 0 + createsprite gUnknown_085CE388, 40 waitforvisualfinish - delay 0x3C - loopsewithpan SE_W215, SOUND_PAN_ATTACKER, 0x10, 0x3 - call AnimScript_82D79B4 + delay 60 + loopsewithpan SE_W215, SOUND_PAN_ATTACKER, 16, 3 + call GrantingStarsEffect waitforvisualfinish - createsprite gUnknown_08597274, 0x2, 1, 3, 10, 0, 0 + createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 3, 10, 0, RGB_BLACK waitforvisualfinish end Move_STOCKPILE: - loadspritegfx 0x27FB + loadspritegfx ANIM_TAG_235 playsewithpan SE_W025, SOUND_PAN_ATTACKER - createvisualtask sub_8115A04, 0x2, 2, 8, 1, 0, 12, 0x7FFF - createvisualtask sub_815B65C, 0x5 - call AnimScript_82D4972 - call AnimScript_82D4972 + createvisualtask sub_8115A04, 2, 2, 8, 1, 0, 12, RGB_WHITE + createvisualtask sub_815B65C, 5 + call Stockpile1 + call Stockpile1 waitforvisualfinish - createsprite gUnknown_08597274, 0x2, 2, 0, 12, 0, RGB_WHITE + createsprite gSimplePaletteBlendSpriteTemplate, 2, 2, 0, 12, 0, RGB_WHITE end - -AnimScript_82D4972: - createsprite gUnknown_08592244, 0x2, 55, 55, 13 - delay 0x1 - createsprite gUnknown_08592244, 0x2, -55, -55, 13 - delay 0x1 - createsprite gUnknown_08592244, 0x2, 0, 55, 13 - delay 0x1 - createsprite gUnknown_08592244, 0x2, 0, -55, 13 - delay 0x1 - createsprite gUnknown_08592244, 0x2, 55, -34, 13 - delay 0x1 - createsprite gUnknown_08592244, 0x2, 55, 34, 13 - delay 0x1 - createsprite gUnknown_08592244, 0x2, -55, -34, 13 - delay 0x1 - createsprite gUnknown_08592244, 0x2, -55, 34, 13 - delay 0x1 +Stockpile1: + createsprite gUnknown_08592244, 2, 55, 55, 13 + delay 1 + createsprite gUnknown_08592244, 2, -55, -55, 13 + delay 1 + createsprite gUnknown_08592244, 2, 0, 55, 13 + delay 1 + createsprite gUnknown_08592244, 2, 0, -55, 13 + delay 1 + createsprite gUnknown_08592244, 2, 55, -34, 13 + delay 1 + createsprite gUnknown_08592244, 2, 55, 34, 13 + delay 1 + createsprite gUnknown_08592244, 2, -55, -34, 13 + delay 1 + createsprite gUnknown_08592244, 2, -55, 34, 13 + delay 1 return Move_SPIT_UP: - loadspritegfx 0x27FD - loadspritegfx 0x2797 + loadspritegfx ANIM_TAG_237 + loadspritegfx ANIM_TAG_135 playsewithpan SE_W036, SOUND_PAN_ATTACKER - createvisualtask sub_815B6B4, 0x5 - createvisualtask sub_80D52D0, 0x2, 0, 1, 0, 8, 2 - delay 0x2D + createvisualtask sub_815B6B4, 5 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 1, 0, 8, 2 + delay 45 playsewithpan SE_W255, SOUND_PAN_ATTACKER - delay 0x3 - createsprite gUnknown_08593A50, 0x2, 0, 12 - createsprite gUnknown_08593A50, 0x2, 32, 12 - createsprite gUnknown_08593A50, 0x2, 64, 12 - createsprite gUnknown_08593A50, 0x2, 96, 12 - createsprite gUnknown_08593A50, 0x2, 128, 12 - createsprite gUnknown_08593A50, 0x2, 160, 12 - createsprite gUnknown_08593A50, 0x2, 192, 12 - createsprite gUnknown_08593A50, 0x2, 224, 12 - delay 0x5 - jumpifmoveturn 0x2, AnimScript_82D4AB8 - jumpifmoveturn 0x3, AnimScript_82D4AE1 - -AnimScript_82D4A7B: - delay 0x5 - createvisualtask sub_80D6388, 0x2, 0, 1, 8, 1, 0 + delay 3 + createsprite gUnknown_08593A50, 2, 0, 12 + createsprite gUnknown_08593A50, 2, 32, 12 + createsprite gUnknown_08593A50, 2, 64, 12 + createsprite gUnknown_08593A50, 2, 96, 12 + createsprite gUnknown_08593A50, 2, 128, 12 + createsprite gUnknown_08593A50, 2, 160, 12 + createsprite gUnknown_08593A50, 2, 192, 12 + createsprite gUnknown_08593A50, 2, 224, 12 + delay 5 + jumpifmoveturn 2, SpitUpStrong + jumpifmoveturn 3, SpitUpStrongest +SpitUpContinue: + delay 5 + createvisualtask sub_80D6388, 2, 0, 1, 8, 1, 0 playsewithpan SE_W003, SOUND_PAN_TARGET - createsprite gUnknown_085973E8, 0x83, -12, 10, 1, 1 - delay 0x5 + createsprite gUnknown_085973E8, 131, -12, 10, 1, 1 + delay 5 playsewithpan SE_W003, SOUND_PAN_TARGET - createsprite gUnknown_085973E8, 0x83, 12, -10, 1, 1 + createsprite gUnknown_085973E8, 131, 12, -10, 1, 1 waitforvisualfinish end - -AnimScript_82D4AB8: - createsprite gUnknown_08593A50, 0x2, 16 - createsprite gUnknown_08593A50, 0x2, 80 - createsprite gUnknown_08593A50, 0x2, 144 - createsprite gUnknown_08593A50, 0x2, 208 - goto AnimScript_82D4A7B - -AnimScript_82D4AE1: - createsprite gUnknown_08593A50, 0x2, 16 - createsprite gUnknown_08593A50, 0x2, 48 - createsprite gUnknown_08593A50, 0x2, 80 - createsprite gUnknown_08593A50, 0x2, 112 - createsprite gUnknown_08593A50, 0x2, 144 - createsprite gUnknown_08593A50, 0x2, 176 - createsprite gUnknown_08593A50, 0x2, 208 - createsprite gUnknown_08593A50, 0x2, 240 - goto AnimScript_82D4A7B +SpitUpStrong: + createsprite gUnknown_08593A50, 2, 16 + createsprite gUnknown_08593A50, 2, 80 + createsprite gUnknown_08593A50, 2, 144 + createsprite gUnknown_08593A50, 2, 208 + goto SpitUpContinue +SpitUpStrongest: + createsprite gUnknown_08593A50, 2, 16 + createsprite gUnknown_08593A50, 2, 48 + createsprite gUnknown_08593A50, 2, 80 + createsprite gUnknown_08593A50, 2, 112 + createsprite gUnknown_08593A50, 2, 144 + createsprite gUnknown_08593A50, 2, 176 + createsprite gUnknown_08593A50, 2, 208 + createsprite gUnknown_08593A50, 2, 240 + goto SpitUpContinue Move_SWALLOW: - loadspritegfx 0x27FC - loadspritegfx 0x272F + loadspritegfx ANIM_TAG_236 + loadspritegfx ANIM_TAG_BLUE_STAR playsewithpan SE_W036, SOUND_PAN_ATTACKER - createvisualtask sub_815B778, 0x5 - createvisualtask sub_80D52D0, 0x2, 0, 1, 0, 8, 2 - delay 0x26 + createvisualtask sub_815B778, 5 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 1, 0, 8, 2 + delay 38 playsewithpan SE_W255, SOUND_PAN_ATTACKER - createvisualtask sub_80D52D0, 0x2, 0, 2, 0, 12, 1 - call AnimScript_82D4B7F - jumpifmoveturn 0x2, AnimScript_82D4BC1 - jumpifmoveturn 0x3, AnimScript_82D4BCB - -AnimScript_82D4B78: + createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 2, 0, 12, 1 + call SwallowEffect + jumpifmoveturn 2, SwallowGood + jumpifmoveturn 3, SwallowBest +SwallowContinue: waitforvisualfinish - call AnimScript_82D79DF + call HealingEffect end - -AnimScript_82D4B7F: - createsprite gUnknown_085CE418, 0x2, 0, -8 - delay 0x1 - createsprite gUnknown_085CE418, 0x2, -24, -8 - delay 0x1 - createsprite gUnknown_085CE418, 0x2, 16, -8 - delay 0x1 - createsprite gUnknown_085CE418, 0x2, -16, -8 - delay 0x1 - createsprite gUnknown_085CE418, 0x2, 24, -8 - delay 0x1 +SwallowEffect: + createsprite gUnknown_085CE418, 2, 0, -8 + delay 1 + createsprite gUnknown_085CE418, 2, -24, -8 + delay 1 + createsprite gUnknown_085CE418, 2, 16, -8 + delay 1 + createsprite gUnknown_085CE418, 2, -16, -8 + delay 1 + createsprite gUnknown_085CE418, 2, 24, -8 + delay 1 return - -AnimScript_82D4BC1: - call AnimScript_82D4B7F - goto AnimScript_82D4B78 - -AnimScript_82D4BCB: - call AnimScript_82D4B7F - call AnimScript_82D4B7F - goto AnimScript_82D4B78 +SwallowGood: + call SwallowEffect + goto SwallowContinue +SwallowBest: + call SwallowEffect + call SwallowEffect + goto SwallowContinue Move_TRANSFORM: monbg ANIM_ATTACKER playsewithpan SE_W100, SOUND_PAN_ATTACKER - waitplaysewithpan SE_W107, SOUND_PAN_ATTACKER, 0x30 - createvisualtask sub_815B7D0, 0x2, 0 + waitplaysewithpan SE_W107, SOUND_PAN_ATTACKER, 48 + createvisualtask sub_815B7D0, 2, 0 waitforvisualfinish clearmonbg ANIM_ATTACKER end Move_MORNING_SUN: - loadspritegfx 0x2801 - loadspritegfx 0x272F - createvisualtask sub_815BB84, 0x5 - delay 0x8 - createvisualtask sub_8116620, 0xA, 1921, 8, 0, 12, 0x7FFF - delay 0xE - call AnimScript_82D4C78 - call AnimScript_82D4C78 - call AnimScript_82D4C78 - call AnimScript_82D4C78 - call AnimScript_82D4C78 - call AnimScript_82D4C78 - call AnimScript_82D4C78 - call AnimScript_82D4C78 - call AnimScript_82D4C78 - call AnimScript_82D4C78 - call AnimScript_82D4C78 - call AnimScript_82D4C78 - call AnimScript_82D4C78 - call AnimScript_82D4C78 - call AnimScript_82D4C78 - createvisualtask sub_8116620, 0xA, 1921, 3, 12, 0, 0x7FFF + loadspritegfx ANIM_TAG_GREEN_STAR + loadspritegfx ANIM_TAG_BLUE_STAR + createvisualtask sub_815BB84, 5 + delay 8 + createvisualtask sub_8116620, 10, 0x781, 8, 0, 12, RGB_WHITE + delay 14 + call MorningSun1 + call MorningSun1 + call MorningSun1 + call MorningSun1 + call MorningSun1 + call MorningSun1 + call MorningSun1 + call MorningSun1 + call MorningSun1 + call MorningSun1 + call MorningSun1 + call MorningSun1 + call MorningSun1 + call MorningSun1 + call MorningSun1 + createvisualtask sub_8116620, 10, 0x781, 3, 12, 0, RGB_WHITE waitforvisualfinish waitsound - call AnimScript_82D79DF + call HealingEffect end - -AnimScript_82D4C78: - createsprite gUnknown_085CE48C, 0x2, 30, 640 - delay 0x5 +MorningSun1: + createsprite gUnknown_085CE48C, 2, 30, 640 + delay 5 return Move_SWEET_SCENT: - loadspritegfx 0x27FE + loadspritegfx ANIM_TAG_238 playsewithpan SE_W230, SOUND_PAN_ATTACKER - createsprite gUnknown_085CE544, 0x2, 100, 0, 100 - delay 0x19 + createsprite gUnknown_085CE544, 2, 100, 0, 100 + delay 25 setpan 0 - call AnimScript_82D4CCA - createsprite gUnknown_085CE544, 0x2, 55, 0 + call SweetScentEffect + createsprite gUnknown_085CE544, 2, 55, 0 setpan SOUND_PAN_TARGET - createvisualtask sub_8115A04, 0x2, 20, 1, 5, 5, 13, 22207 - call AnimScript_82D4CCA + createvisualtask sub_8115A04, 2, 20, 1, 5, 5, 13, RGB(31, 21, 21) + call SweetScentEffect waitforvisualfinish end - -AnimScript_82D4CCA: - createsprite gUnknown_085CE544, 0x2, 70, 1, 64 - delay 0x2 - createsprite gUnknown_085CE544, 0x2, 60, 0, 64 - delay 0x5 - createsprite gUnknown_085CE544, 0x2, 80, 1, 64 - delay 0x2 - createsprite gUnknown_085CE544, 0x2, 58, 0, 120 - delay 0x2 - createsprite gUnknown_085CE544, 0x2, 100, 0, 120 - delay 0x2 - createsprite gUnknown_085CE544, 0x2, 90, 0, 64 - delay 0x2 - createsprite gUnknown_085CE544, 0x2, 48, 0, 64 - delay 0x2 - createsprite gUnknown_085CE544, 0x2, 95, 1, 80 - delay 0x2 - createsprite gUnknown_085CE544, 0x2, 100, 0, 120 - delay 0x2 - createsprite gUnknown_085CE544, 0x2, 75, 1, 64 - delay 0x2 - createsprite gUnknown_085CE544, 0x2, 85, 0, 120 - delay 0x2 +SweetScentEffect: + createsprite gUnknown_085CE544, 2, 70, 1, 64 + delay 2 + createsprite gUnknown_085CE544, 2, 60, 0, 64 + delay 5 + createsprite gUnknown_085CE544, 2, 80, 1, 64 + delay 2 + createsprite gUnknown_085CE544, 2, 58, 0, 120 + delay 2 + createsprite gUnknown_085CE544, 2, 100, 0, 120 + delay 2 + createsprite gUnknown_085CE544, 2, 90, 0, 64 + delay 2 + createsprite gUnknown_085CE544, 2, 48, 0, 64 + delay 2 + createsprite gUnknown_085CE544, 2, 95, 1, 80 + delay 2 + createsprite gUnknown_085CE544, 2, 100, 0, 120 + delay 2 + createsprite gUnknown_085CE544, 2, 75, 1, 64 + delay 2 + createsprite gUnknown_085CE544, 2, 85, 0, 120 + delay 2 return Move_HYPER_BEAM: - loadspritegfx 0x27A3 - createsprite gUnknown_08597274, 0x2, 1, 4, 0, 16, 0 + loadspritegfx ANIM_TAG_147 + createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 4, 0, 16, RGB_BLACK waitforvisualfinish - delay 0xA + delay 10 playsewithpan SE_W063, SOUND_PAN_ATTACKER - createvisualtask sub_80D52D0, 0x2, 0, 1, 0, 4, 1 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 1, 0, 4, 1 waitforvisualfinish - delay 0x1E - createsoundtask sub_8158C58, 247, -64, 63, 1, 15, 0, 5 - createvisualtask sub_80D51AC, 0x2, 0, 0, 4, 50, 1 - createvisualtask sub_8115D94, 0x2, 10147, 1, 12, 31, 16, 0, 0 - call AnimScript_82D4EA1 - call AnimScript_82D4EA1 - call AnimScript_82D4EA1 - call AnimScript_82D4EA1 - call AnimScript_82D4EA1 - createvisualtask sub_80D52D0, 0x2, 1, 4, 0, 50, 1 - createvisualtask sub_8116620, 0xA, 4, 2, 0, 11, 26425 - call AnimScript_82D4EA1 - call AnimScript_82D4EA1 - call AnimScript_82D4EA1 - call AnimScript_82D4EA1 - call AnimScript_82D4EA1 - call AnimScript_82D4EA1 - call AnimScript_82D4EA1 - call AnimScript_82D4EA1 - call AnimScript_82D4EA1 - call AnimScript_82D4EA1 - call AnimScript_82D4EA1 - call AnimScript_82D4EA1 - call AnimScript_82D4EA1 - call AnimScript_82D4EA1 - call AnimScript_82D4EA1 - call AnimScript_82D4EA1 - call AnimScript_82D4EA1 - call AnimScript_82D4EA1 - call AnimScript_82D4EA1 - call AnimScript_82D4EA1 - call AnimScript_82D4EA1 - createvisualtask sub_8116620, 0xA, 4, 2, 11, 0, 26425 + delay 30 + createsoundtask sub_8158C58, 247, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 1, 15, 0, 5 + createvisualtask AnimTask_ShakeMon, 2, ANIM_ATTACKER, 0, 4, 50, 1 + createvisualtask sub_8115D94, 2, ANIM_TAG_147, 1, 12, 31, 16, 0, 0 + call HyperBeam1 + call HyperBeam1 + call HyperBeam1 + call HyperBeam1 + call HyperBeam1 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 50, 1 + createvisualtask sub_8116620, 10, 4, 2, 0, 11, RGB(25, 25, 25) + call HyperBeam1 + call HyperBeam1 + call HyperBeam1 + call HyperBeam1 + call HyperBeam1 + call HyperBeam1 + call HyperBeam1 + call HyperBeam1 + call HyperBeam1 + call HyperBeam1 + call HyperBeam1 + call HyperBeam1 + call HyperBeam1 + call HyperBeam1 + call HyperBeam1 + call HyperBeam1 + call HyperBeam1 + call HyperBeam1 + call HyperBeam1 + call HyperBeam1 + call HyperBeam1 + createvisualtask sub_8116620, 10, 4, 2, 11, 0, RGB(25, 25, 25) waitforvisualfinish - createsprite gUnknown_08597274, 0x2, 1, 4, 16, 0, 0 + createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 4, 16, 0, RGB_BLACK end - -AnimScript_82D4EA1: - createsprite gUnknown_08592288, 0x82 - createsprite gUnknown_08592288, 0x82 - delay 0x1 +HyperBeam1: + createsprite gUnknown_08592288, 130 + createsprite gUnknown_08592288, 130 + delay 1 return Move_FLATTER: - loadspritegfx 0x27F3 - loadspritegfx 0x2800 - createvisualtask sub_8159244, 0x5, 223, 63 - createvisualtask sub_815ABEC, 0x2 - createvisualtask sub_8116960, 0x2, 248, 3, 0, 10, 0 + loadspritegfx ANIM_TAG_227 + loadspritegfx ANIM_TAG_240 + createvisualtask sub_8159244, 5, 223, SOUND_PAN_TARGET + createvisualtask sub_815ABEC, 2 + createvisualtask sub_8116960, 2, 248, 3, 0, 10, 0 waitforvisualfinish - createsprite gUnknown_085CE5C0, 0x82, 0, -8, 80 - delay 0x0 - createsprite gUnknown_0857FE40, 0x2, 5, 2, 1 - delay 0xA - createsprite gUnknown_0857FE40, 0x2, 5, 2, 1 - delay 0x0 - createvisualtask sub_8159210, 0x5, 229, -64 - call AnimScript_82D4F9B - call AnimScript_82D4F9B - call AnimScript_82D4F9B - call AnimScript_82D4F9B - call AnimScript_82D4F9B - call AnimScript_82D4F9B - call AnimScript_82D4F9B - call AnimScript_82D4F9B - call AnimScript_82D4F9B - call AnimScript_82D4F9B - call AnimScript_82D4F9B - call AnimScript_82D4F9B - call AnimScript_82D4F9B - call AnimScript_82D4F9B - call AnimScript_82D4F9B - call AnimScript_82D4F9B - call AnimScript_82D4F9B - call AnimScript_82D4F9B - call AnimScript_82D4F9B - delay 0x5 - createvisualtask sub_8159210, 0x5, 229, 63 + createsprite gUnknown_085CE5C0, 130, 0, -8, 80 + delay 0 + createsprite gVerticalDipSpriteTemplate, 2, 5, 2, ANIM_TARGET + delay 10 + createsprite gVerticalDipSpriteTemplate, 2, 5, 2, ANIM_TARGET + delay 0 + createvisualtask sub_8159210, 5, 229, SOUND_PAN_ATTACKER + call Flatter1 + call Flatter1 + call Flatter1 + call Flatter1 + call Flatter1 + call Flatter1 + call Flatter1 + call Flatter1 + call Flatter1 + call Flatter1 + call Flatter1 + call Flatter1 + call Flatter1 + call Flatter1 + call Flatter1 + call Flatter1 + call Flatter1 + call Flatter1 + call Flatter1 + delay 5 + createvisualtask sub_8159210, 5, 229, SOUND_PAN_TARGET waitforvisualfinish - createvisualtask sub_8116960, 0x2, 248, 3, 10, 0, 1 + createvisualtask sub_8116960, 2, 248, 3, 10, 0, 1 waitforvisualfinish - createvisualtask sub_815AC8C, 0x2 + createvisualtask sub_815AC8C, 2 end - -AnimScript_82D4F9B: - createsprite gUnknown_085CE5A8, 0x28, 0 - createsprite gUnknown_085CE5A8, 0x28, 1 +Flatter1: + createsprite gUnknown_085CE5A8, 40, 0 + createsprite gUnknown_085CE5A8, 40, 1 return Move_ROLE_PLAY: monbg ANIM_ATK_PARTNER - createvisualtask sub_8116620, 0xA, 4, 2, 0, 16, 0x7FFF - createsprite gUnknown_08597274, 0x2, 1, 2, 0, 10, 0 + createvisualtask sub_8116620, 10, 4, 2, 0, 16, RGB_WHITE + createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 2, 0, 10, RGB_BLACK waitforvisualfinish playsewithpan SE_W161, SOUND_PAN_ATTACKER - waitplaysewithpan SE_W197, SOUND_PAN_ATTACKER, 0x1E - createvisualtask sub_815CED8, 0x2 + waitplaysewithpan SE_W197, SOUND_PAN_ATTACKER, 30 + createvisualtask sub_815CED8, 2 waitforvisualfinish clearmonbg ANIM_ATK_PARTNER - createvisualtask sub_8116620, 0xA, 4, 2, 16, 0, 0x7FFF - delay 0x8 - createsprite gUnknown_08597274, 0x2, 1, 2, 10, 0, 0 + createvisualtask sub_8116620, 10, 4, 2, 16, 0, RGB_WHITE + delay 8 + createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 2, 10, 0, RGB_BLACK end Move_REFRESH: - loadspritegfx 0x27DB - loadspritegfx 0x2741 + loadspritegfx ANIM_TAG_203 + loadspritegfx ANIM_TAG_SPARKLE playsewithpan SE_W287, SOUND_PAN_ATTACKER - createvisualtask sub_815DFCC, 0x2, 0 + createvisualtask sub_815DFCC, 2, 0 waitforvisualfinish playsewithpan SE_W234, SOUND_PAN_ATTACKER - call AnimScript_82D79B4 + call GrantingStarsEffect waitforvisualfinish playsewithpan SE_REAPOKE, SOUND_PAN_ATTACKER - createsprite gUnknown_08597274, 0x2, 31, 3, 10, 0, RGB(12, 24, 30) - createsprite gUnknown_0859381C, 0x3, 0, 0, 0, 0 + createsprite gSimplePaletteBlendSpriteTemplate, 2, 31, 3, 10, 0, RGB(12, 24, 30) + createsprite gUnknown_0859381C, 3, 0, 0, 0, 0 end Move_BLAZE_KICK: - loadspritegfx 0x2797 - loadspritegfx 0x279F - loadspritegfx 0x272D + loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_143 + loadspritegfx ANIM_TAG_SMALL_EMBER monbg ANIM_TARGET - setalpha 0x80C + setalpha 12, 8 playsewithpan SE_W172, SOUND_PAN_TARGET - createsprite gUnknown_08595F14, 0x83, 0, 0, 1, 30 - createvisualtask sub_8116620, 0xA, 4, 2, 0, 7, 0x7FFF - delay 0x1E + createsprite gUnknown_08595F14, 131, 0, 0, 1, 30 + createvisualtask sub_8116620, 10, 4, 2, 0, 7, RGB_WHITE + delay 30 playsewithpan SE_W007, SOUND_PAN_TARGET - createsprite gUnknown_08597358, 0x82, 0, 0, 1, 0 - createvisualtask sub_80D52D0, 0x2, 1, 3, 0, 14, 1 - createvisualtask sub_8116620, 0xA, 4, 2, 0, 0, 0x7FFF - createsprite gUnknown_0859728C, 0x2, 31, 3, 1, 0, 8, 0, 0 - call AnimScript_82D2D18 + createsprite gBasicHitSplatSpriteTemplate, 130, 0, 0, 1, 0 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 14, 1 + createvisualtask sub_8116620, 10, 4, 2, 0, 0, RGB_WHITE + createsprite gComplexPaletteBlendSpriteTemplate, 2, 31, 3, 1, RGB_BLACK, 8, 0, 0 + call FireMoveEffect waitforvisualfinish clearmonbg ANIM_TARGET blendoff end Move_HYPER_VOICE: - loadspritegfx 0x27DB - createvisualtask sub_81590B8, 0x5, 0 - call AnimScript_82D50FA + loadspritegfx ANIM_TAG_203 + createvisualtask sub_81590B8, 5, 0 + call HyperVoiceEffect waitforvisualfinish - delay 0x8 - createvisualtask sub_81590B8, 0x5, 1 - call AnimScript_82D50FA + delay 8 + createvisualtask sub_81590B8, 5, 1 + call HyperVoiceEffect waitforvisualfinish end - -AnimScript_82D50FA: - createsprite gUnknown_08597274, 0x2, 31, 3, 8, 0, RGB_YELLOW - createvisualtask sub_80D6064, 0x5, -5, -5, 5, 0, 0 - createsprite gUnknown_08593880, 0x0, 45, 0, 0, 0, 0, 0, 1 - createvisualtask sub_80D52D0, 0x2, 1, 1, 0, 6, 1 - createvisualtask sub_80D52D0, 0x2, 3, 1, 0, 6, 1 - createvisualtask sub_81162A4, 0x2, 1, 0, 6, 1 - createvisualtask sub_8159078, 0x5 +HyperVoiceEffect: + createsprite gSimplePaletteBlendSpriteTemplate, 2, 31, 3, 8, 0, RGB_YELLOW + createvisualtask AnimTask_ScaleMonAndRestore, 5, -5, -5, 5, ANIM_ATTACKER, 0 + createsprite gUnknown_08593880, 0, 45, 0, 0, 0, 0, 0, 1 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 1, 0, 6, 1 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_DEF_PARTNER, 1, 0, 6, 1 + createvisualtask sub_81162A4, 2, 1, 0, 6, 1 + createvisualtask sub_8159078, 5 return Move_SAND_TOMB: - loadspritegfx 0x275A - createsprite gUnknown_08597274, 0x0, 4, 2, 0, 7, RGB(19, 17, 0) - createvisualtask sub_80D51AC, 0x5, 1, 0, 2, 43, 1 + loadspritegfx ANIM_TAG_074 + createsprite gSimplePaletteBlendSpriteTemplate, 0, 4, 2, 0, 7, RGB(19, 17, 0) + createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 2, 43, 1 playsewithpan SE_W328, SOUND_PAN_TARGET - call AnimScript_82D51B7 - call AnimScript_82D51B7 - call AnimScript_82D51B7 - delay 0x16 - createsprite gUnknown_08597274, 0x0, 4, 2, 7, 0, RGB(19, 17, 0) + call SandTombEffect + call SandTombEffect + call SandTombEffect + delay 22 + createsprite gSimplePaletteBlendSpriteTemplate, 0, 4, 2, 7, 0, RGB(19, 17, 0) waitforvisualfinish end -AnimScript_82D51B7: - createsprite gUnknown_08596B34, 0x82, 0, 32, 528, 30, 10, 50, 1 - delay 0x2 - createsprite gUnknown_08596B34, 0x82, 0, 36, 480, 20, 13, -46, 1 - delay 0x2 - createsprite gUnknown_08596B34, 0x82, 0, 37, 576, 20, 5, 42, 1 - delay 0x2 - createsprite gUnknown_08596B34, 0x82, 0, 35, 400, 25, 8, -42, 1 - delay 0x2 - createsprite gUnknown_08596B34, 0x82, 0, 32, 512, 25, 13, 46, 1 - delay 0x2 - createsprite gUnknown_08596B34, 0x82, 0, 37, 464, 30, 12, -50, 1 - delay 0x2 +SandTombEffect: + createsprite gUnknown_08596B34, 130, 0, 32, 528, 30, 10, 50, 1 + delay 2 + createsprite gUnknown_08596B34, 130, 0, 36, 480, 20, 13, -46, 1 + delay 2 + createsprite gUnknown_08596B34, 130, 0, 37, 576, 20, 5, 42, 1 + delay 2 + createsprite gUnknown_08596B34, 130, 0, 35, 400, 25, 8, -42, 1 + delay 2 + createsprite gUnknown_08596B34, 130, 0, 32, 512, 25, 13, 46, 1 + delay 2 + createsprite gUnknown_08596B34, 130, 0, 37, 464, 30, 12, -50, 1 + delay 2 return Move_SHEER_COLD: @@ -8665,12 +8545,12 @@ Move_SHEER_COLD: waitbgfadeout playsewithpan SE_W196, 0 waitbgfadein - loadspritegfx 0x271A + loadspritegfx ANIM_TAG_ICE_CUBE monbg ANIM_DEF_PARTNER monbgprio_28 ANIM_TARGET - setalpha 0x80C - createvisualtask sub_80A9EF4, 0x2 - waitplaysewithpan SE_W258, SOUND_PAN_TARGET, 0x11 + setalpha 12, 8 + createvisualtask sub_80A9EF4, 2 + waitplaysewithpan SE_W258, SOUND_PAN_TARGET, 17 waitforvisualfinish clearmonbg ANIM_DEF_PARTNER blendoff @@ -8679,210 +8559,205 @@ Move_SHEER_COLD: end Move_ARM_THRUST: - loadspritegfx 0x279F - loadspritegfx 0x2797 + loadspritegfx ANIM_TAG_143 + loadspritegfx ANIM_TAG_135 monbgprio_28 ANIM_TARGET - setalpha 0x80C - createvisualtask sub_80D6134, 0x5, 8, 5, 0, 0 - delay 0x6 - createsprite gUnknown_0857FE28, 0x2, 4, 3 - delay 0x4 + setalpha 12, 8 + createvisualtask sub_80D6134, 5, 8, 5, 0, 0 + delay 6 + createsprite gHorizontalLungeSpriteTemplate, 2, 4, 3 + delay 4 playsewithpan SE_W207, SOUND_PAN_TARGET - createsprite gUnknown_08596034, 0x82, 10, -8, 14, 3 + createsprite gUnknown_08596034, 130, 10, -8, 14, 3 waitforvisualfinish - createvisualtask sub_80D6134, 0x5, 8, 5, 0, 1 + createvisualtask sub_80D6134, 5, 8, 5, 0, 1 playsewithpan SE_W003, SOUND_PAN_TARGET - choosetwoturnanim AnimScript_82D52D4, AnimScript_82D52E8 - -AnimScript_82D52C0: - createvisualtask sub_80D51AC, 0x5, 1, 4, 0, 6, 1 + choosetwoturnanim ArmThrustRight, ArmThrustLeft +ArmThrustContinue: + createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 4, 0, 6, 1 waitforvisualfinish blendoff end - -AnimScript_82D52D4: - createsprite gUnknown_08597358, 0x82, 8, 0, 1, 2 - goto AnimScript_82D52C0 - -AnimScript_82D52E8: - createsprite gUnknown_08597358, 0x82, -8, 0, 1, 2 - goto AnimScript_82D52C0 +ArmThrustRight: + createsprite gBasicHitSplatSpriteTemplate, 130, 8, 0, 1, 2 + goto ArmThrustContinue +ArmThrustLeft: + createsprite gBasicHitSplatSpriteTemplate, 130, -8, 0, 1, 2 + goto ArmThrustContinue Move_MUDDY_WATER: - panse_1B SE_W250, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0x0 - createvisualtask sub_8107954, 0x2, 1 + panse_1B SE_W250, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0 + createvisualtask AnimTask_CreateSurfWave, 2, TRUE waitforvisualfinish end Move_BULLET_SEED: - loadspritegfx 0x2716 - createsprite gUnknown_0859351C, 0x82, 20, 0 - delay 0x5 - createsprite gUnknown_0859351C, 0x82, 20, 0 - delay 0x5 - createsprite gUnknown_0859351C, 0x82, 20, 0 - delay 0x5 - createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 30, 1 - createsprite gUnknown_0859351C, 0x82, 20, 0 - delay 0x5 - createsprite gUnknown_0859351C, 0x82, 20, 0 - delay 0x5 - createsprite gUnknown_0859351C, 0x82, 20, 0 - delay 0x5 - createsprite gUnknown_0859351C, 0x82, 20, 0 - delay 0x5 - createsprite gUnknown_0859351C, 0x82, 20, 0 - delay 0x5 - createsprite gUnknown_0859351C, 0x82, 20, 0 - delay 0x5 - createsprite gUnknown_0859351C, 0x82, 20, 0 + loadspritegfx ANIM_TAG_SEED + createsprite gUnknown_0859351C, 130, 20, 0 + delay 5 + createsprite gUnknown_0859351C, 130, 20, 0 + delay 5 + createsprite gUnknown_0859351C, 130, 20, 0 + delay 5 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 30, 1 + createsprite gUnknown_0859351C, 130, 20, 0 + delay 5 + createsprite gUnknown_0859351C, 130, 20, 0 + delay 5 + createsprite gUnknown_0859351C, 130, 20, 0 + delay 5 + createsprite gUnknown_0859351C, 130, 20, 0 + delay 5 + createsprite gUnknown_0859351C, 130, 20, 0 + delay 5 + createsprite gUnknown_0859351C, 130, 20, 0 + delay 5 + createsprite gUnknown_0859351C, 130, 20, 0 waitforvisualfinish end Move_DRAGON_CLAW: - loadspritegfx 0x272D - loadspritegfx 0x2737 + loadspritegfx ANIM_TAG_SMALL_EMBER + loadspritegfx ANIM_TAG_CLAW_SLASH playsewithpan SE_W221B, SOUND_PAN_ATTACKER - createvisualtask sub_8116620, 0xA, 2, 4, 0, 8, 639 - createvisualtask sub_80D51AC, 0x5, 0, 0, 2, 15, 1 - call AnimScript_82D5581 - call AnimScript_82D5581 - createsprite gUnknown_0857FE28, 0x2, 6, 4 - createsprite gUnknown_08596B88, 0x2, 0, 28, 528, 30, 13, 50, 0 - delay 0x2 - createvisualtask sub_8159210, 0x5, 136, 63 - createsprite gUnknown_08597138, 0x82, -10, -10, 0 - createsprite gUnknown_08597138, 0x82, -10, 10, 0 - createsprite gUnknown_085972D8, 0x2, -4, 1, 10, 3, 1 - createsprite gUnknown_08596B88, 0x2, 0, 32, 480, 20, 16, -46, 0 - delay 0x2 - createsprite gUnknown_08596B88, 0x2, 0, 33, 576, 20, 8, 42, 0 - delay 0x2 - createsprite gUnknown_08596B88, 0x2, 0, 31, 400, 25, 11, -42, 0 - delay 0x2 - createsprite gUnknown_0857FE28, 0x2, 6, 4 - createsprite gUnknown_08596B88, 0x2, 0, 28, 512, 25, 16, 46, 0 - delay 0x2 - createvisualtask sub_8159210, 0x5, 136, 63 - createsprite gUnknown_08597138, 0x82, 10, -10, 1 - createsprite gUnknown_08597138, 0x82, 10, 10, 1 - createsprite gUnknown_085972D8, 0x2, -4, 1, 10, 3, 1 - createsprite gUnknown_08596B88, 0x2, 0, 33, 464, 30, 15, -50, 0 - delay 0x2 - createsprite gUnknown_08596B88, 0x2, 0, 28, 528, 30, 13, 50, 0 - delay 0x2 - createsprite gUnknown_08596B88, 0x2, 0, 32, 480, 20, 16, -46, 0 - delay 0x2 - createsprite gUnknown_08596B88, 0x2, 0, 33, 576, 20, 8, 42, 0 - delay 0x2 - createsprite gUnknown_08596B88, 0x2, 0, 31, 400, 25, 11, -42, 0 - delay 0x2 - createsprite gUnknown_08596B88, 0x2, 0, 28, 512, 25, 16, 46, 0 - delay 0x2 - createsprite gUnknown_08596B88, 0x2, 0, 33, 464, 30, 15, -50, 0 - createvisualtask sub_8116620, 0xA, 2, 4, 8, 0, 639 + createvisualtask sub_8116620, 10, 2, 4, 0, 8, RGB(31, 19, 0) + createvisualtask AnimTask_ShakeMon, 5, ANIM_ATTACKER, 0, 2, 15, 1 + call DragonClawEffect + call DragonClawEffect + createsprite gHorizontalLungeSpriteTemplate, 2, 6, 4 + createsprite gUnknown_08596B88, 2, 0, 28, 528, 30, 13, 50, 0 + delay 2 + createvisualtask sub_8159210, 5, 136, SOUND_PAN_TARGET + createsprite gBattleAnimSpriteTemplate_8597138, 130, -10, -10, 0 + createsprite gBattleAnimSpriteTemplate_8597138, 130, -10, 10, 0 + createsprite gBattleAnimSpriteTemplate_85972D8, 2, -4, 1, 10, 3, 1 + createsprite gUnknown_08596B88, 2, 0, 32, 480, 20, 16, -46, 0 + delay 2 + createsprite gUnknown_08596B88, 2, 0, 33, 576, 20, 8, 42, 0 + delay 2 + createsprite gUnknown_08596B88, 2, 0, 31, 400, 25, 11, -42, 0 + delay 2 + createsprite gHorizontalLungeSpriteTemplate, 2, 6, 4 + createsprite gUnknown_08596B88, 2, 0, 28, 512, 25, 16, 46, 0 + delay 2 + createvisualtask sub_8159210, 5, 136, SOUND_PAN_TARGET + createsprite gBattleAnimSpriteTemplate_8597138, 130, 10, -10, 1 + createsprite gBattleAnimSpriteTemplate_8597138, 130, 10, 10, 1 + createsprite gBattleAnimSpriteTemplate_85972D8, 2, -4, 1, 10, 3, 1 + createsprite gUnknown_08596B88, 2, 0, 33, 464, 30, 15, -50, 0 + delay 2 + createsprite gUnknown_08596B88, 2, 0, 28, 528, 30, 13, 50, 0 + delay 2 + createsprite gUnknown_08596B88, 2, 0, 32, 480, 20, 16, -46, 0 + delay 2 + createsprite gUnknown_08596B88, 2, 0, 33, 576, 20, 8, 42, 0 + delay 2 + createsprite gUnknown_08596B88, 2, 0, 31, 400, 25, 11, -42, 0 + delay 2 + createsprite gUnknown_08596B88, 2, 0, 28, 512, 25, 16, 46, 0 + delay 2 + createsprite gUnknown_08596B88, 2, 0, 33, 464, 30, 15, -50, 0 + createvisualtask sub_8116620, 10, 2, 4, 8, 0, RGB(31, 19, 0) waitforvisualfinish end - -AnimScript_82D5581: - createsprite gUnknown_08596B88, 0x2, 0, 28, 528, 30, 13, 50, 0 - delay 0x2 - createsprite gUnknown_08596B88, 0x2, 0, 32, 480, 20, 16, -46, 0 - delay 0x2 - createsprite gUnknown_08596B88, 0x2, 0, 33, 576, 20, 8, 42, 0 - delay 0x2 - createsprite gUnknown_08596B88, 0x2, 0, 31, 400, 25, 11, -42, 0 - delay 0x2 - createsprite gUnknown_08596B88, 0x2, 0, 28, 512, 25, 16, 46, 0 - delay 0x2 - createsprite gUnknown_08596B88, 0x2, 0, 33, 464, 30, 15, -50, 0 - delay 0x2 +DragonClawEffect: + createsprite gUnknown_08596B88, 2, 0, 28, 528, 30, 13, 50, 0 + delay 2 + createsprite gUnknown_08596B88, 2, 0, 32, 480, 20, 16, -46, 0 + delay 2 + createsprite gUnknown_08596B88, 2, 0, 33, 576, 20, 8, 42, 0 + delay 2 + createsprite gUnknown_08596B88, 2, 0, 31, 400, 25, 11, -42, 0 + delay 2 + createsprite gUnknown_08596B88, 2, 0, 28, 512, 25, 16, 46, 0 + delay 2 + createsprite gUnknown_08596B88, 2, 0, 33, 464, 30, 15, -50, 0 + delay 2 return -AnimScript_82D560C: +End: end Move_MUD_SHOT: - loadspritegfx 0x2813 + loadspritegfx ANIM_TAG_259 monbg ANIM_DEF_PARTNER monbgprio_28 ANIM_TARGET - setalpha 0x80C - createvisualtask sub_80D51AC, 0x5, 0, 0, 2, 46, 1 - delay 0x6 - createvisualtask sub_81076C8, 0x5, 100 - panse_1B SE_W250, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +1, 0x0 - call AnimScript_82D5687 - call AnimScript_82D5687 - call AnimScript_82D5687 - createvisualtask sub_80D51AC, 0x5, 1, 3, 0, 43, 1 - call AnimScript_82D5687 - call AnimScript_82D5687 - call AnimScript_82D5687 - call AnimScript_82D5687 - call AnimScript_82D5687 - call AnimScript_82D5687 - call AnimScript_82D5687 - call AnimScript_82D5687 + setalpha 12, 8 + createvisualtask AnimTask_ShakeMon, 5, ANIM_ATTACKER, 0, 2, 46, 1 + delay 6 + createvisualtask sub_81076C8, 5, 100 + panse_1B SE_W250, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +1, 0 + call MudShot1 + call MudShot1 + call MudShot1 + createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 3, 0, 43, 1 + call MudShot1 + call MudShot1 + call MudShot1 + call MudShot1 + call MudShot1 + call MudShot1 + call MudShot1 + call MudShot1 waitforvisualfinish clearmonbg ANIM_DEF_PARTNER blendoff end - -AnimScript_82D5687: - createsprite gUnknown_085950FC, 0x3, 10, 10, 0, 16 - delay 0x2 - createsprite gUnknown_085950FC, 0x3, 10, 10, 0, 16 - delay 0x2 +MudShot1: + createsprite gUnknown_085950FC, 3, 10, 10, 0, 16 + delay 2 + createsprite gUnknown_085950FC, 3, 10, 10, 0, 16 + delay 2 return Move_METEOR_MASH: - loadspritegfx 0x27F9 - loadspritegfx 0x2797 - loadspritegfx 0x279F - panse_1B SE_W112, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +3, 0x0 + loadspritegfx ANIM_TAG_233 + loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_143 + panse_1B SE_W112, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +3, 0 fadetobg BG_COSMIC waitbgfadein waitforvisualfinish - createsprite gUnknown_085CE8DC, 0x83, -48, -64, 72, 32, 30 - delay 0xA - createsprite gUnknown_085CE8DC, 0x83, -112, -64, 8, 32, 30 - delay 0x28 - createsprite gUnknown_08595F14, 0x83, 0, 0, 0, 30 - createsprite gUnknown_085CE8DC, 0x83, -80, -64, 40, 32, 30 - delay 0x14 + createsprite gUnknown_085CE8DC, 131, -48, SOUND_PAN_ATTACKER, 72, 32, 30 + delay 10 + createsprite gUnknown_085CE8DC, 131, -112, SOUND_PAN_ATTACKER, 8, 32, 30 + delay 40 + createsprite gUnknown_08595F14, 131, 0, 0, 0, 30 + createsprite gUnknown_085CE8DC, 131, -80, SOUND_PAN_ATTACKER, 40, 32, 30 + delay 20 playsewithpan SE_W233B, SOUND_PAN_TARGET - createsprite gUnknown_08597358, 0x83, 0, 0, 1, 1 - createvisualtask sub_80D52D0, 0x2, 1, 5, 0, 20, 1 + createsprite gBasicHitSplatSpriteTemplate, 131, 0, 0, 1, 1 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 5, 0, 20, 1 waitforvisualfinish - delay 0xA + delay 10 restorebg waitbgfadein waitforvisualfinish end Move_REVENGE: - loadspritegfx 0x2805 + loadspritegfx ANIM_TAG_245 monbg ANIM_TARGET - setalpha 0x80C + setalpha 12, 8 playsewithpan SE_W036, SOUND_PAN_ATTACKER - createsprite gUnknown_08596088, 0x2, 10, -10 + createsprite gUnknown_08596088, 2, 10, -10 waitforvisualfinish - createvisualtask sub_8115A04, 0x2, 2, 0, 4, 2, 8, 31 + createvisualtask sub_8115A04, 2, 2, 0, 4, 2, 8, RGB_RED waitforvisualfinish - unloadspritegfx 0x2805 - loadspritegfx 0x2806 - createsprite gUnknown_0857FE28, 0x2, 6, 4 - delay 0x4 + unloadspritegfx ANIM_TAG_245 + loadspritegfx ANIM_TAG_246 + createsprite gHorizontalLungeSpriteTemplate, 2, 6, 4 + delay 4 playsewithpan SE_W207, SOUND_PAN_TARGET - createsprite gUnknown_085960D0, 0x82, 10, -10 + createsprite gUnknown_085960D0, 130, 10, -10 waitforvisualfinish - unloadspritegfx 0x2806 - loadspritegfx 0x2797 - createvisualtask sub_80D52D0, 0x2, 1, 3, 0, 10, 1 - createsprite gUnknown_08597400, 0x83, -10, -8, 1, 1, 8 + unloadspritegfx ANIM_TAG_246 + loadspritegfx ANIM_TAG_135 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 10, 1 + createsprite gUnknown_08597400, 131, -10, -8, 1, 1, 8 playsewithpan SE_W233B, SOUND_PAN_TARGET - delay 0x8 - createsprite gUnknown_08597400, 0x83, 10, 8, 1, 1, 8 + delay 8 + createsprite gUnknown_08597400, 131, 10, 8, 1, 1, 8 playsewithpan SE_W025B, SOUND_PAN_TARGET waitforvisualfinish clearmonbg ANIM_TARGET @@ -8890,949 +8765,923 @@ Move_REVENGE: end Move_POISON_FANG: - loadspritegfx 0x27D0 - loadspritegfx 0x27A6 + loadspritegfx ANIM_TAG_192 + loadspritegfx ANIM_TAG_POISON_BUBBLE playsewithpan SE_W044, SOUND_PAN_TARGET - createsprite gUnknown_085CE1DC, 0x82 - delay 0xA - createvisualtask sub_80D51AC, 0x3, 1, 3, 0, 10, 1 + createsprite gUnknown_085CE1DC, 130 + delay 10 + createvisualtask AnimTask_ShakeMon, 3, ANIM_TARGET, 3, 0, 10, 1 waitforvisualfinish - createvisualtask sub_8115A04, 0x2, 4, 0, 4, 0, 12, 26650 - call AnimScript_82D7A71 + createvisualtask sub_8115A04, 2, 4, 0, 4, 0, 12, RGB(26, 0, 26) + call PoisonBubblesEffect waitforvisualfinish end Move_SUBSTITUTE: playsewithpan SE_W213, SOUND_PAN_ATTACKER - createvisualtask sub_815F20C, 0x2 + createvisualtask AnimTask_MonToSubstitute, 2 end Move_FRENZY_PLANT: - loadspritegfx 0x27EF - loadspritegfx 0x2797 + loadspritegfx ANIM_TAG_223 + loadspritegfx ANIM_TAG_135 monbg ANIM_TARGET monbgprio_28 ANIM_TARGET - setalpha 0x80C - createsprite gUnknown_08597274, 0x0, 1, 2, 0, 5, 0 + setalpha 12, 8 + createsprite gSimplePaletteBlendSpriteTemplate, 0, 1, 2, 0, 5, RGB_BLACK waitforvisualfinish - createsprite gUnknown_08592564, 0x2, 10, 8, 2, 0, 0, 100 + createsprite gUnknown_08592564, 2, 10, 8, 2, 0, 0, 100 playsewithpan SE_W010, SOUND_PAN_ATTACKER - delay 0x5 - createsprite gUnknown_08592564, 0x2, 20, -8, -2, 0, 1, 95 + delay 5 + createsprite gUnknown_08592564, 2, 20, -8, -2, 0, 1, 95 playsewithpan SE_W010, -43 - delay 0x5 - createsprite gUnknown_08592564, 0x2, 30, 8, -4, 0, 0, 90 + delay 5 + createsprite gUnknown_08592564, 2, 30, 8, -4, 0, 0, 90 playsewithpan SE_W010, -22 - delay 0x5 - createsprite gUnknown_08592564, 0x2, 40, -8, 4, 0, 1, 85 + delay 5 + createsprite gUnknown_08592564, 2, 40, -8, 4, 0, 1, 85 playsewithpan SE_W010, 0 - delay 0x5 - createsprite gUnknown_08592564, 0x2, 50, 8, 0, 0, 0, 85 + delay 5 + createsprite gUnknown_08592564, 2, 50, 8, 0, 0, 0, 85 playsewithpan SE_W010, +21 - delay 0x5 - createsprite gUnknown_08592564, 0x2, 60, -8, -2, 0, 1, 85 + delay 5 + createsprite gUnknown_08592564, 2, 60, -8, -2, 0, 1, 85 playsewithpan SE_W010, +42 - delay 0x5 - createsprite gUnknown_08592564, 0x2, 75, 8, 0, 0, 0, 85 + delay 5 + createsprite gUnknown_08592564, 2, 75, 8, 0, 0, 0, 85 playsewithpan SE_W010, SOUND_PAN_TARGET - delay 0x5 - createsprite gUnknown_08592564, 0x2, 85, 16, 6, 0, 3, 80 + delay 5 + createsprite gUnknown_08592564, 2, 85, 16, 6, 0, 3, 80 playsewithpan SE_W010, SOUND_PAN_TARGET - delay 0x5 - createsprite gUnknown_08592564, 0x2, 85, -16, -6, 0, 2, 75 + delay 5 + createsprite gUnknown_08592564, 2, 85, -16, -6, 0, 2, 75 playsewithpan SE_W010, SOUND_PAN_TARGET - delay 0x5 - createsprite gUnknown_08597358, 0x2, -10, -10, 1, 3 + delay 5 + createsprite gBasicHitSplatSpriteTemplate, 2, -10, -10, 1, 3 playsewithpan SE_W003, SOUND_PAN_TARGET - createvisualtask sub_80D51AC, 0x3, 1, 8, 0, 20, 1 - delay 0x3 - createsprite gUnknown_08597358, 0x2, 10, 8, 1, 3 + createvisualtask AnimTask_ShakeMon, 3, ANIM_TARGET, 8, 0, 20, 1 + delay 3 + createsprite gBasicHitSplatSpriteTemplate, 2, 10, 8, 1, 3 playsewithpan SE_W003, SOUND_PAN_TARGET - delay 0x3 - createsprite gUnknown_08597358, 0x2, 10, -3, 1, 2 + delay 3 + createsprite gBasicHitSplatSpriteTemplate, 2, 10, -3, 1, 2 playsewithpan SE_W003, SOUND_PAN_TARGET - delay 0x3 - createsprite gUnknown_08597358, 0x2, -3, 1, 1, 2 + delay 3 + createsprite gBasicHitSplatSpriteTemplate, 2, -3, 1, 1, 2 playsewithpan SE_W003, SOUND_PAN_TARGET - delay 0x2 - createsprite gUnknown_08597358, 0x2, -10, 1, 1, 1 + delay 2 + createsprite gBasicHitSplatSpriteTemplate, 2, -10, 1, 1, 1 playsewithpan SE_W003, SOUND_PAN_TARGET - delay 0x2 - createsprite gUnknown_08597358, 0x2, 0, 10, 1, 1 + delay 2 + createsprite gBasicHitSplatSpriteTemplate, 2, 0, 10, 1, 1 playsewithpan SE_W003, SOUND_PAN_TARGET waitforvisualfinish - createsprite gUnknown_08597274, 0x0, 1, 2, 5, 0, 0 + createsprite gSimplePaletteBlendSpriteTemplate, 0, 1, 2, 5, 0, RGB_BLACK waitforvisualfinish clearmonbg ANIM_TARGET blendoff end Move_METAL_SOUND: - loadspritegfx 0x2814 + loadspritegfx ANIM_TAG_260 monbg ANIM_DEF_PARTNER monbgprio_2A ANIM_TARGET - createvisualtask sub_80D52D0, 0x2, 0, 2, 0, 8, 1 - call AnimScript_82D59EA - call AnimScript_82D59EA - call AnimScript_82D59EA - call AnimScript_82D59EA + createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 2, 0, 8, 1 + call MetalSound1 + call MetalSound1 + call MetalSound1 + call MetalSound1 waitforvisualfinish clearmonbg ANIM_DEF_PARTNER - delay 0x0 + delay 0 waitforvisualfinish end - -AnimScript_82D59EA: - panse_1B SE_W103, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0x0 - createsprite gUnknown_08593458, 0x82, 16, 0, 0, 0, 30, 0 - delay 0x2 +MetalSound1: + panse_1B SE_W103, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0 + createsprite gUnknown_08593458, 130, 16, 0, 0, 0, 30, 0 + delay 2 return Move_FOCUS_PUNCH: - goto AnimScript_82D5A0E - -AnimScript_82D5A0C: + goto FocusPunch +FocusPunchEnd: waitforvisualfinish end - -AnimScript_82D5A0E: - loadspritegfx 0x2797 - loadspritegfx 0x279F - delay 0x1 - createvisualtask sub_8117E60, 0x2 - jumpargeq 0x7, 0x1, AnimScript_82D5AC7 - createvisualtask sub_815A8C8, 0x2 - jumpargeq 0x7, 0x0, AnimScript_82D5AB9 - jumpargeq 0x7, 0x1, AnimScript_82D5AC0 - -AnimScript_82D5A3C: +FocusPunch: + loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_143 + delay 1 + createvisualtask AnimTask_IsContest, 2 + jumprettrue FocusPunchInContest + createvisualtask AnimTask_IsTargetPlayerSide, 2 + jumpretfalse FocusPunchOnOpponent + jumprettrue FocusPunchOnPlayer +FocusPunchContinue: waitbgfadein monbg ANIM_DEF_PARTNER - setalpha 0x80C + setalpha 12, 8 playsewithpan SE_W207, SOUND_PAN_TARGET - createsprite gUnknown_08596104, 0x82 - delay 0xA - createsprite gUnknown_08597358, 0x2, -10, -8, 1, 0 - createvisualtask sub_80D51AC, 0x5, 1, 8, 0, 24, 1 - delay 0x8 - createsprite gUnknown_08597358, 0x2, 10, 2, 1, 0 + createsprite gUnknown_08596104, 130 + delay 10 + createsprite gBasicHitSplatSpriteTemplate, 2, -10, -8, 1, 0 + createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 8, 0, 24, 1 + delay 8 + createsprite gBasicHitSplatSpriteTemplate, 2, 10, 2, 1, 0 playsewithpan SE_W233B, SOUND_PAN_TARGET - delay 0x8 - createsprite gUnknown_08597358, 0x2, 10, -6, 1, 0 + delay 8 + createsprite gBasicHitSplatSpriteTemplate, 2, 10, -6, 1, 0 playsewithpan SE_W233B, SOUND_PAN_TARGET - delay 0x8 - createsprite gUnknown_08597358, 0x2, 0, 8, 1, 0 + delay 8 + createsprite gBasicHitSplatSpriteTemplate, 2, 0, 8, 1, 0 playsewithpan SE_W025B, SOUND_PAN_TARGET waitforvisualfinish restorebg waitbgfadein clearmonbg ANIM_DEF_PARTNER blendoff - goto AnimScript_82D5A0C - -AnimScript_82D5AB9: + goto FocusPunchEnd +FocusPunchOnOpponent: fadetobg BG_IMPACT_OPPONENT - goto AnimScript_82D5A3C - -AnimScript_82D5AC0: + goto FocusPunchContinue +FocusPunchOnPlayer: fadetobg BG_IMPACT_PLAYER - goto AnimScript_82D5A3C - -AnimScript_82D5AC7: + goto FocusPunchContinue +FocusPunchInContest: fadetobg BG_IMPACT_CONTESTS - goto AnimScript_82D5A3C + goto FocusPunchContinue Move_RETURN: - loadspritegfx 0x2797 + loadspritegfx ANIM_TAG_135 monbg ANIM_DEF_PARTNER - setalpha 0x80C - createvisualtask sub_815F8A0, 0x2 - delay 0x2 - jumpargeq 0x7, 0x0, AnimScript_82D5B04 - jumpargeq 0x7, 0x1, AnimScript_82D5B56 - jumpargeq 0x7, 0x2, AnimScript_82D5BB6 - jumpargeq 0x7, 0x3, AnimScript_82D5CD1 - -AnimScript_82D5AFF: + setalpha 12, 8 + createvisualtask AnimTask_GetReturnPowerLevel, 2 + delay 2 + jumpreteq 0, ReturnWeak + jumpreteq 1, ReturnMedium + jumpreteq 2, ReturnStrong + jumpreteq 3, ReturnStrongest +ReturnContinue: waitforvisualfinish clearmonbg ANIM_DEF_PARTNER blendoff end - -AnimScript_82D5B04: - createsprite gUnknown_0857FE40, 0x2, 16, 1, 0 - createvisualtask sub_8159244, 0x5, 167, -64 +ReturnWeak: + createsprite gVerticalDipSpriteTemplate, 2, 16, 1, ANIM_ATTACKER + createvisualtask sub_8159244, 5, 167, SOUND_PAN_ATTACKER waitforvisualfinish - createsprite gUnknown_0857FE40, 0x2, 16, 1, 0 - createvisualtask sub_8159244, 0x5, 167, -64 - delay 0x5 - createsprite gUnknown_08597358, 0x2, -10, -8, 1, 2 - createvisualtask sub_8159210, 0x5, 139, 63 - goto AnimScript_82D5AFF - -AnimScript_82D5B56: - createsprite gUnknown_0857FE40, 0x2, 6, 1, 0 - createvisualtask sub_8159244, 0x5, 167, -64 + createsprite gVerticalDipSpriteTemplate, 2, 16, 1, ANIM_ATTACKER + createvisualtask sub_8159244, 5, 167, SOUND_PAN_ATTACKER + delay 5 + createsprite gBasicHitSplatSpriteTemplate, 2, -10, -8, 1, 2 + createvisualtask sub_8159210, 5, 139, SOUND_PAN_TARGET + goto ReturnContinue +ReturnMedium: + createsprite gVerticalDipSpriteTemplate, 2, 6, 1, ANIM_ATTACKER + createvisualtask sub_8159244, 5, 167, SOUND_PAN_ATTACKER waitforvisualfinish - createsprite gUnknown_0857FE40, 0x2, 6, 1, 0 - createvisualtask sub_8159244, 0x5, 167, -64 + createsprite gVerticalDipSpriteTemplate, 2, 6, 1, ANIM_ATTACKER + createvisualtask sub_8159244, 5, 167, SOUND_PAN_ATTACKER waitforvisualfinish - delay 0xB - createsprite gUnknown_0857FE28, 0x2, 5, 4 - delay 0x6 - createsprite gUnknown_08597358, 0x3, 0, 0, 1, 2 - createvisualtask sub_8159210, 0x5, 141, 63 - goto AnimScript_82D5AFF - -AnimScript_82D5BB6: - createsprite gUnknown_0857FE40, 0x2, 6, 1, 0 - createvisualtask sub_8159244, 0x5, 167, -64 + delay 11 + createsprite gHorizontalLungeSpriteTemplate, 2, 5, 4 + delay 6 + createsprite gBasicHitSplatSpriteTemplate, 3, 0, 0, 1, 2 + createvisualtask sub_8159210, 5, 141, SOUND_PAN_TARGET + goto ReturnContinue +ReturnStrong: + createsprite gVerticalDipSpriteTemplate, 2, 6, 1, ANIM_ATTACKER + createvisualtask sub_8159244, 5, 167, SOUND_PAN_ATTACKER waitforvisualfinish - createsprite gUnknown_0857FE40, 0x2, 6, 1, 0 - createvisualtask sub_8159244, 0x5, 167, -64 + createsprite gVerticalDipSpriteTemplate, 2, 6, 1, ANIM_ATTACKER + createvisualtask sub_8159244, 5, 167, SOUND_PAN_ATTACKER waitforvisualfinish - createsprite gUnknown_0857FE40, 0x2, 6, 1, 0 - createvisualtask sub_8159244, 0x5, 167, -64 + createsprite gVerticalDipSpriteTemplate, 2, 6, 1, ANIM_ATTACKER + createvisualtask sub_8159244, 5, 167, SOUND_PAN_ATTACKER waitforvisualfinish - createsprite gUnknown_0857FE40, 0x2, 6, 1, 0 - createvisualtask sub_8159244, 0x5, 167, -64 + createsprite gVerticalDipSpriteTemplate, 2, 6, 1, ANIM_ATTACKER + createvisualtask sub_8159244, 5, 167, SOUND_PAN_ATTACKER waitforvisualfinish - createsprite gUnknown_08597358, 0x2, -10, -8, 1, 2 - createvisualtask sub_8159210, 0x5, 123, 63 - createvisualtask sub_80D51AC, 0x5, 1, 6, 0, 8, 1 - delay 0x8 - createsprite gUnknown_08597358, 0x2, 10, 10, 1, 2 - createvisualtask sub_8159210, 0x5, 123, 63 - createvisualtask sub_80D51AC, 0x5, 1, 6, 0, 8, 1 - delay 0x8 - createsprite gUnknown_08597358, 0x2, 3, -5, 1, 2 - createvisualtask sub_8159210, 0x5, 123, 63 - createvisualtask sub_80D51AC, 0x5, 1, 6, 0, 8, 1 - delay 0x8 - createsprite gUnknown_08597358, 0x2, -5, 3, 1, 2 - createvisualtask sub_8159210, 0x5, 123, 63 - createvisualtask sub_80D51AC, 0x5, 1, 6, 0, 8, 1 - goto AnimScript_82D5AFF - -AnimScript_82D5CD1: - createsprite gUnknown_08597274, 0x2, 1, 0, 0, 6, 0 + createsprite gBasicHitSplatSpriteTemplate, 2, -10, -8, 1, 2 + createvisualtask sub_8159210, 5, 123, SOUND_PAN_TARGET + createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 6, 0, 8, 1 + delay 8 + createsprite gBasicHitSplatSpriteTemplate, 2, 10, 10, 1, 2 + createvisualtask sub_8159210, 5, 123, SOUND_PAN_TARGET + createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 6, 0, 8, 1 + delay 8 + createsprite gBasicHitSplatSpriteTemplate, 2, 3, -5, 1, 2 + createvisualtask sub_8159210, 5, 123, SOUND_PAN_TARGET + createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 6, 0, 8, 1 + delay 8 + createsprite gBasicHitSplatSpriteTemplate, 2, -5, 3, 1, 2 + createvisualtask sub_8159210, 5, 123, SOUND_PAN_TARGET + createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 6, 0, 8, 1 + goto ReturnContinue +ReturnStrongest: + createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 0, 0, 6, RGB_BLACK waitforvisualfinish - createsprite gUnknown_0857FE40, 0x2, 16, 1, 0 - createvisualtask sub_8159244, 0x5, 167, -64 - delay 0x8 - createsprite gUnknown_08597358, 0x2, 3, -5, 1, 2 - createvisualtask sub_8159210, 0x5, 123, 63 + createsprite gVerticalDipSpriteTemplate, 2, 16, 1, ANIM_ATTACKER + createvisualtask sub_8159244, 5, 167, SOUND_PAN_ATTACKER + delay 8 + createsprite gBasicHitSplatSpriteTemplate, 2, 3, -5, 1, 2 + createvisualtask sub_8159210, 5, 123, SOUND_PAN_TARGET waitforvisualfinish - createsprite gUnknown_0857FE40, 0x2, 12, 1, 0 - createvisualtask sub_8159244, 0x5, 167, -64 - delay 0x5 - createsprite gUnknown_08597358, 0x2, -10, -8, 1, 2 - createvisualtask sub_8159210, 0x5, 123, 63 - createvisualtask sub_80D51AC, 0x5, 1, 6, 0, 8, 1 + createsprite gVerticalDipSpriteTemplate, 2, 12, 1, ANIM_ATTACKER + createvisualtask sub_8159244, 5, 167, SOUND_PAN_ATTACKER + delay 5 + createsprite gBasicHitSplatSpriteTemplate, 2, -10, -8, 1, 2 + createvisualtask sub_8159210, 5, 123, SOUND_PAN_TARGET + createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 6, 0, 8, 1 waitforvisualfinish - delay 0x4 - createsprite gUnknown_0857FE40, 0x2, 8, 1, 0 - createvisualtask sub_8159244, 0x5, 167, -64 - delay 0x5 - createsprite gUnknown_08597358, 0x2, -10, -8, 1, 2 - createvisualtask sub_8159210, 0x5, 123, 63 - createvisualtask sub_80D51AC, 0x5, 1, 6, 0, 8, 1 + delay 4 + createsprite gVerticalDipSpriteTemplate, 2, 8, 1, ANIM_ATTACKER + createvisualtask sub_8159244, 5, 167, SOUND_PAN_ATTACKER + delay 5 + createsprite gBasicHitSplatSpriteTemplate, 2, -10, -8, 1, 2 + createvisualtask sub_8159210, 5, 123, SOUND_PAN_TARGET + createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 6, 0, 8, 1 waitforvisualfinish - delay 0x2 - createvisualtask sub_81169C0, 0x2, 0, 4, 5, 1 - createsprite gUnknown_0857FE40, 0x2, 4, 1, 0 - createvisualtask sub_8159244, 0x5, 167, -64 - createsprite gUnknown_08597358, 0x2, -10, -8, 1, 2 - createvisualtask sub_8159210, 0x5, 123, 63 - createvisualtask sub_80D51AC, 0x5, 1, 6, 0, 8, 1 - createvisualtask sub_81169C0, 0x2, 0, 4, 5, 1 + delay 2 + createvisualtask sub_81169C0, 2, 0, 4, 5, 1 + createsprite gVerticalDipSpriteTemplate, 2, 4, 1, ANIM_ATTACKER + createvisualtask sub_8159244, 5, 167, SOUND_PAN_ATTACKER + createsprite gBasicHitSplatSpriteTemplate, 2, -10, -8, 1, 2 + createvisualtask sub_8159210, 5, 123, SOUND_PAN_TARGET + createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 6, 0, 8, 1 + createvisualtask sub_81169C0, 2, 0, 4, 5, 1 waitforvisualfinish - createsprite gUnknown_0857FE40, 0x2, 4, 2, 0 - createvisualtask sub_8159244, 0x5, 167, -64 - delay 0x5 - createsprite gUnknown_08597358, 0x2, -10, -8, 1, 2 - createvisualtask sub_8159210, 0x5, 123, 63 - createvisualtask sub_80D51AC, 0x5, 1, 6, 0, 8, 1 - createvisualtask sub_81169C0, 0x2, 0, 4, 5, 1 + createsprite gVerticalDipSpriteTemplate, 2, 4, 2, ANIM_ATTACKER + createvisualtask sub_8159244, 5, 167, SOUND_PAN_ATTACKER + delay 5 + createsprite gBasicHitSplatSpriteTemplate, 2, -10, -8, 1, 2 + createvisualtask sub_8159210, 5, 123, SOUND_PAN_TARGET + createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 6, 0, 8, 1 + createvisualtask sub_81169C0, 2, 0, 4, 5, 1 waitforvisualfinish - call AnimScript_82D5F09 - call AnimScript_82D5F09 - call AnimScript_82D5F09 - call AnimScript_82D5F09 - createsprite gUnknown_08597358, 0x2, -10, -8, 1, 0 - createvisualtask sub_8159210, 0x5, 141, 63 - createvisualtask sub_80D51AC, 0x5, 1, 8, 0, 24, 1 - delay 0x6 - createsprite gUnknown_08597358, 0x2, 10, 10, 1, 0 - createvisualtask sub_8159210, 0x5, 141, 63 - delay 0x6 - createsprite gUnknown_08597358, 0x2, 3, -5, 1, 0 - createvisualtask sub_8159210, 0x5, 141, 63 - delay 0x6 - createsprite gUnknown_08597358, 0x2, -5, 3, 1, 0 - createvisualtask sub_8159210, 0x5, 141, 63 + call ReturnStrongest1 + call ReturnStrongest1 + call ReturnStrongest1 + call ReturnStrongest1 + createsprite gBasicHitSplatSpriteTemplate, 2, -10, -8, 1, 0 + createvisualtask sub_8159210, 5, 141, SOUND_PAN_TARGET + createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 8, 0, 24, 1 + delay 6 + createsprite gBasicHitSplatSpriteTemplate, 2, 10, 10, 1, 0 + createvisualtask sub_8159210, 5, 141, SOUND_PAN_TARGET + delay 6 + createsprite gBasicHitSplatSpriteTemplate, 2, 3, -5, 1, 0 + createvisualtask sub_8159210, 5, 141, SOUND_PAN_TARGET + delay 6 + createsprite gBasicHitSplatSpriteTemplate, 2, -5, 3, 1, 0 + createvisualtask sub_8159210, 5, 141, SOUND_PAN_TARGET waitforvisualfinish - createsprite gUnknown_08597274, 0x2, 1, 0, 6, 0, 0 - goto AnimScript_82D5AFF - -AnimScript_82D5F09: - createsprite gUnknown_0857FE40, 0x2, 4, 3, 0 - createvisualtask sub_8159244, 0x5, 167, -64 - createsprite gUnknown_08597358, 0x2, 0, 0, 1, 2 - createvisualtask sub_8159210, 0x5, 123, 63 - createvisualtask sub_80D51AC, 0x5, 1, 6, 0, 8, 1 - createvisualtask sub_81169C0, 0x2, 0, 4, 5, 1 + createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 0, 6, 0, RGB_BLACK + goto ReturnContinue +ReturnStrongest1: + createsprite gVerticalDipSpriteTemplate, 2, 4, 3, ANIM_ATTACKER + createvisualtask sub_8159244, 5, 167, SOUND_PAN_ATTACKER + createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 2 + createvisualtask sub_8159210, 5, 123, SOUND_PAN_TARGET + createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 6, 0, 8, 1 + createvisualtask sub_81169C0, 2, 0, 4, 5, 1 waitforvisualfinish return Move_COSMIC_POWER: - loadspritegfx 0x2741 - createvisualtask sub_8159244, 0x5, 243, 0 + loadspritegfx ANIM_TAG_SPARKLE + createvisualtask sub_8159244, 5, 243, 0 playsewithpan SE_W322, 0 - createvisualtask sub_8117610, 0x2, 0, 0, 15, 0 + createvisualtask sub_8117610, 2, 0, 0, 15, 0 waitforvisualfinish fadetobg BG_COSMIC waitbgfadeout - createvisualtask sub_8117660, 0x2, 0, 128, 0, -1 + createvisualtask sub_8117660, 2, 0, 128, 0, -1 waitbgfadein - delay 0x46 - createvisualtask sub_8159210, 0x5, 228, -64 - createsprite gUnknown_08592B7C, 0x2, -15, 0, 0, 0, 32, 60 - delay 0x8 - createsprite gUnknown_08592B7C, 0x2, 12, -5, 0, 0, 32, 60 - delay 0x28 - createvisualtask sub_8117610, 0x2, 0, 15, 0, 0 + delay 70 + createvisualtask sub_8159210, 5, 228, SOUND_PAN_ATTACKER + createsprite gUnknown_08592B7C, 2, -15, 0, 0, 0, 32, 60 + delay 8 + createsprite gUnknown_08592B7C, 2, 12, -5, 0, 0, 32, 60 + delay 40 + createvisualtask sub_8117610, 2, 0, 15, 0, 0 waitforvisualfinish restorebg waitbgfadeout - setarg 0x7, 0xFFFF + setarg 7, -1 waitbgfadein waitforvisualfinish end Move_BLAST_BURN: - loadspritegfx 0x2733 - loadspritegfx 0x2797 + loadspritegfx ANIM_TAG_035 + loadspritegfx ANIM_TAG_135 monbg ANIM_DEF_PARTNER - setalpha 0x80C + setalpha 12, 8 playsewithpan SE_W221, SOUND_PAN_ATTACKER - createsprite gUnknown_08595428, 0x2, -32, 0, 24, 0, 0, 0 - createsprite gUnknown_08595428, 0x2, -20, -10, 24, 0, 0, 0 - createsprite gUnknown_08595428, 0x42, 0, -16, 24, 0, 0, 0 - createsprite gUnknown_08595428, 0x42, 20, -10, 24, 0, 0, 0 - createsprite gUnknown_08595428, 0x42, 32, 0, 24, 0, 0, 0 - createsprite gUnknown_08595428, 0x42, 20, 10, 24, 0, 0, 0 - createsprite gUnknown_08595428, 0x2, 0, 16, 24, 0, 0, 0 - createsprite gUnknown_08595428, 0x2, -20, 10, 24, 0, 0, 0 - delay 0x19 + createsprite gUnknown_08595428, 2, -32, 0, 24, 0, 0, 0 + createsprite gUnknown_08595428, 2, -20, -10, 24, 0, 0, 0 + createsprite gUnknown_08595428, 66, 0, -16, 24, 0, 0, 0 + createsprite gUnknown_08595428, 66, 20, -10, 24, 0, 0, 0 + createsprite gUnknown_08595428, 66, 32, 0, 24, 0, 0, 0 + createsprite gUnknown_08595428, 66, 20, 10, 24, 0, 0, 0 + createsprite gUnknown_08595428, 2, 0, 16, 24, 0, 0, 0 + createsprite gUnknown_08595428, 2, -20, 10, 24, 0, 0, 0 + delay 25 playsewithpan SE_W172B, SOUND_PAN_ATTACKER - createsprite gUnknown_08595428, 0x2, -64, 0, 24, 0, 0, 0 - createsprite gUnknown_08595428, 0x6, -40, -20, 24, 0, 0, 0 - createsprite gUnknown_08595428, 0x46, 0, -32, 24, 0, 0, 0 - createsprite gUnknown_08595428, 0x46, 40, -20, 24, 0, 0, 0 - createvisualtask sub_80D51AC, 0x5, 1, 6, 0, 8, 1 - createsprite gUnknown_08595428, 0x42, 64, 0, 24, 0, 0, 0 - createsprite gUnknown_08595428, 0x42, 40, 20, 24, 0, 0, 0 - createsprite gUnknown_08595428, 0x2, 0, 32, 24, 0, 0, 0 - createsprite gUnknown_08595428, 0x2, -40, 20, 24, 0, 0, 0 - createvisualtask sub_8115F10, 0x2, 257, 257, 257 - delay 0x19 + createsprite gUnknown_08595428, 2, -64, 0, 24, 0, 0, 0 + createsprite gUnknown_08595428, 6, -40, -20, 24, 0, 0, 0 + createsprite gUnknown_08595428, 70, 0, -32, 24, 0, 0, 0 + createsprite gUnknown_08595428, 70, 40, -20, 24, 0, 0, 0 + createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 6, 0, 8, 1 + createsprite gUnknown_08595428, 66, 64, 0, 24, 0, 0, 0 + createsprite gUnknown_08595428, 66, 40, 20, 24, 0, 0, 0 + createsprite gUnknown_08595428, 2, 0, 32, 24, 0, 0, 0 + createsprite gUnknown_08595428, 2, -40, 20, 24, 0, 0, 0 + createvisualtask sub_8115F10, 2, 257, 257, 257 + delay 25 playsewithpan SE_W172B, SOUND_PAN_ATTACKER - createsprite gUnknown_08595428, 0x2, -96, 0, 24, 0, 0, 0 - createsprite gUnknown_08595428, 0x6, -60, -30, 24, 0, 0, 0 - createsprite gUnknown_08595428, 0x46, 0, -48, 24, 0, 0, 0 - createsprite gUnknown_08595428, 0x46, 60, -30, 24, 0, 0, 0 - createsprite gUnknown_08597358, 0x82, -4, 3, 1, 0 - createvisualtask sub_80D51AC, 0x5, 1, 12, 0, 20, 1 - createvisualtask sub_81162A4, 0x2, 2, 0, 10, 1 - createsprite gUnknown_08595428, 0x42, 96, 0, 24, 0, 0, 0 - createsprite gUnknown_08595428, 0x42, 60, 30, 24, 0, 0, 0 - createsprite gUnknown_08595428, 0x2, 0, 48, 24, 0, 0, 0 - createsprite gUnknown_08595428, 0x2, -60, 30, 24, 0, 0, 0 - createvisualtask sub_8115F10, 0x2, 257, 257, 257 + createsprite gUnknown_08595428, 2, -96, 0, 24, 0, 0, 0 + createsprite gUnknown_08595428, 6, -60, -30, 24, 0, 0, 0 + createsprite gUnknown_08595428, 70, 0, -48, 24, 0, 0, 0 + createsprite gUnknown_08595428, 70, 60, -30, 24, 0, 0, 0 + createsprite gBasicHitSplatSpriteTemplate, 130, -4, 3, 1, 0 + createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 12, 0, 20, 1 + createvisualtask sub_81162A4, 2, 2, 0, 10, 1 + createsprite gUnknown_08595428, 66, 96, 0, 24, 0, 0, 0 + createsprite gUnknown_08595428, 66, 60, 30, 24, 0, 0, 0 + createsprite gUnknown_08595428, 2, 0, 48, 24, 0, 0, 0 + createsprite gUnknown_08595428, 2, -60, 30, 24, 0, 0, 0 + createvisualtask sub_8115F10, 2, 257, 257, 257 waitforvisualfinish clearmonbg ANIM_DEF_PARTNER blendoff end Move_ROCK_TOMB: - loadspritegfx 0x280A - loadspritegfx 0x274A - createvisualtask sub_81162A4, 0x2, 2, 0, 10, 1 + loadspritegfx ANIM_TAG_X_SIGN + loadspritegfx ANIM_TAG_058 + createvisualtask sub_81162A4, 2, 2, 0, 10, 1 waitforvisualfinish - createsprite gUnknown_08596C58, 0x82, 20, 12, 64, 114, 0 - delay 0x8 - createvisualtask sub_81162A4, 0x2, 0, 2, 3, 1 + createsprite gUnknown_08596C58, 130, 20, 12, 64, 114, 0 + delay 8 + createvisualtask sub_81162A4, 2, 0, 2, 3, 1 playsewithpan SE_W070, SOUND_PAN_TARGET - delay 0x8 - createsprite gUnknown_08596C58, 0x82, -20, 12, 64, 98, 0 - delay 0x8 - createvisualtask sub_81162A4, 0x2, 0, 2, 3, 1 + delay 8 + createsprite gUnknown_08596C58, 130, -20, 12, 64, 98, 0 + delay 8 + createvisualtask sub_81162A4, 2, 0, 2, 3, 1 playsewithpan SE_W070, SOUND_PAN_TARGET - delay 0x8 - createsprite gUnknown_08596C58, 0xC2, 3, 6, 64, 82, 0 - delay 0x8 - createvisualtask sub_81162A4, 0x2, 0, 2, 3, 1 + delay 8 + createsprite gUnknown_08596C58, 194, 3, 6, 64, 82, 0 + delay 8 + createvisualtask sub_81162A4, 2, 0, 2, 3, 1 playsewithpan SE_W070, SOUND_PAN_TARGET - delay 0x8 - createsprite gUnknown_08596C58, 0x82, -3, 13, 64, 66, 0 - delay 0x8 - createvisualtask sub_81162A4, 0x2, 0, 2, 3, 1 + delay 8 + createsprite gUnknown_08596C58, 130, -3, 13, 64, 66, 0 + delay 8 + createvisualtask sub_81162A4, 2, 0, 2, 3, 1 playsewithpan SE_W070, SOUND_PAN_TARGET - delay 0x18 + delay 24 playsewithpan SE_W063, SOUND_PAN_TARGET - createsprite gUnknown_085967AC, 0x85, 1, 50 - createvisualtask sub_80D51AC, 0x5, 1, 3, 0, 20, 1 - createvisualtask sub_81162A4, 0x2, 2, 0, 10, 1 + createsprite gUnknown_085967AC, 133, 1, 50 + createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 3, 0, 20, 1 + createvisualtask sub_81162A4, 2, 2, 0, 10, 1 waitforvisualfinish end Move_SILVER_WIND: - loadspritegfx 0x281F - panse_1B SE_W016, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0x0 + loadspritegfx ANIM_TAG_271 + panse_1B SE_W016, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0 playsewithpan SE_W234, 0 - delay 0x0 + delay 0 monbg ANIM_DEF_PARTNER monbgprio_29 - delay 0x0 - createvisualtask sub_8116664, 0xA, 1, 0, 0, 4, 0 - createvisualtask sub_8117780, 0x2 - jumpargeq 0x7, 0x1, AnimScript_82D650C + delay 0 + createvisualtask sub_8116664, 10, 1, 0, 0, 4, RGB_BLACK + createvisualtask AnimTask_IsTargetOpponentSide, 2 + jumprettrue SilverWindOnPlayer fadetobg BG_BUG_OPPONENT waitbgfadeout - createvisualtask sub_8117660, 0x5, 1536, 0, 0, -1 - -AnimScript_82D6352: - delay 0x0 - createvisualtask sub_8116620, 0xA, 1, 0, 4, 4, 0 + createvisualtask sub_8117660, 5, 1536, 0, 0, -1 +SilverWindContinue: + delay 0 + createvisualtask sub_8116620, 10, 1, 0, 4, 4, RGB_BLACK waitbgfadein - createsprite gUnknown_08592830, 0xC2, -32, 16, 0, 6, 2, 3, 1 - createsprite gUnknown_08592830, 0xC2, -8, 18, 64, 3, 2, 2, 1 - createsprite gUnknown_08592830, 0x78, -24, 18, 90, 5, 1, 2, 1 - createsprite gUnknown_08592830, 0x78, -40, 14, 128, 4, 1, 2, 1 - delay 0x0 - createsprite gUnknown_08592848, 0xC2, -32, 16, 0, 6, 2, 3, 1 - createsprite gUnknown_08592848, 0xC2, -8, 18, 64, 3, 2, 2, 1 - createsprite gUnknown_08592848, 0x78, -24, 18, 90, 5, 1, 2, 1 - createsprite gUnknown_08592848, 0x78, -40, 14, 128, 4, 1, 2, 1 - delay 0x0 - createsprite gUnknown_08592860, 0xC2, -32, 16, 0, 6, 2, 3, 1 - createsprite gUnknown_08592860, 0xC2, -8, 18, 64, 3, 2, 2, 1 - createsprite gUnknown_08592860, 0x78, -24, 18, 90, 5, 1, 2, 1 - createsprite gUnknown_08592860, 0x78, -40, 14, 128, 4, 1, 2, 1 - delay 0x6 - createsprite gUnknown_08592830, 0xC2, -4, 16, 0, 6, 1, 2, 1 - createsprite gUnknown_08592830, 0xC2, -16, 12, 192, 5, 2, 3, 1 - delay 0x0 - createsprite gUnknown_08592848, 0xC2, -4, 16, 0, 6, 1, 2, 1 - createsprite gUnknown_08592848, 0xC2, -16, 12, 192, 5, 2, 3, 1 - delay 0x0 - createsprite gUnknown_08592860, 0xC2, -4, 16, 0, 6, 1, 2, 1 - createsprite gUnknown_08592860, 0xC2, -16, 12, 192, 5, 2, 3, 1 + createsprite gUnknown_08592830, -62, -32, 16, 0, 6, 2, 3, 1 + createsprite gUnknown_08592830, -62, -8, 18, 64, 3, 2, 2, 1 + createsprite gUnknown_08592830, 120, -24, 18, 90, 5, 1, 2, 1 + createsprite gUnknown_08592830, 120, -40, 14, 128, 4, 1, 2, 1 + delay 0 + createsprite gUnknown_08592848, -62, -32, 16, 0, 6, 2, 3, 1 + createsprite gUnknown_08592848, -62, -8, 18, 64, 3, 2, 2, 1 + createsprite gUnknown_08592848, 120, -24, 18, 90, 5, 1, 2, 1 + createsprite gUnknown_08592848, 120, -40, 14, 128, 4, 1, 2, 1 + delay 0 + createsprite gUnknown_08592860, -62, -32, 16, 0, 6, 2, 3, 1 + createsprite gUnknown_08592860, -62, -8, 18, 64, 3, 2, 2, 1 + createsprite gUnknown_08592860, 120, -24, 18, 90, 5, 1, 2, 1 + createsprite gUnknown_08592860, 120, -40, 14, 128, 4, 1, 2, 1 + delay 6 + createsprite gUnknown_08592830, -62, -4, 16, 0, 6, 1, 2, 1 + createsprite gUnknown_08592830, -62, -16, 12, 192, 5, 2, 3, 1 + delay 0 + createsprite gUnknown_08592848, -62, -4, 16, 0, 6, 1, 2, 1 + createsprite gUnknown_08592848, -62, -16, 12, 192, 5, 2, 3, 1 + delay 0 + createsprite gUnknown_08592860, -62, -4, 16, 0, 6, 1, 2, 1 + createsprite gUnknown_08592860, -62, -16, 12, 192, 5, 2, 3, 1 waitforvisualfinish playsewithpan SE_W016B, SOUND_PAN_TARGET clearmonbg ANIM_DEF_PARTNER - delay 0x0 + delay 0 restorebg waitbgfadeout - createvisualtask sub_8116664, 0xA, 1, 0, 4, 0, 0 - setarg 0x7, 0xFFFF + createvisualtask sub_8116664, 10, 1, 0, 4, 0, RGB_BLACK + setarg 7, -1 waitbgfadein end - -AnimScript_82D650C: +SilverWindOnPlayer: fadetobg BG_BUG_PLAYER waitbgfadeout - createvisualtask sub_8117660, 0x5, -1536, 0, 0, -1 - goto AnimScript_82D6352 + createvisualtask sub_8117660, 5, -1536, 0, 0, -1 + goto SilverWindContinue Move_SNATCH: playsewithpan SE_W036, SOUND_PAN_ATTACKER - createvisualtask sub_80D5C50, 0x5, 0, -12, 4, 10, 10, 12, 6 + createvisualtask AnimTask_WindUpLunge, 5, ANIM_ATTACKER, -12, 4, 10, 10, 12, 6 end Move_DIVE: - loadspritegfx 0x2820 - loadspritegfx 0x2821 - choosetwoturnanim AnimScript_82D654C, AnimScript_82D65A1 - -AnimScript_82D654C: - loadspritegfx 0x27AC + loadspritegfx ANIM_TAG_272 + loadspritegfx ANIM_TAG_273 + choosetwoturnanim DiveSetUp, DiveAttack +DiveSetUp: + loadspritegfx ANIM_TAG_156 playsewithpan SE_W029, SOUND_PAN_ATTACKER - createsprite gUnknown_08596490, 0x2, 0, 0, 13, 336 + createsprite gUnknown_08596490, 2, 0, 0, 13, 336 waitforvisualfinish playsewithpan SE_W291, SOUND_PAN_ATTACKER - createsprite gUnknown_085964CC, 0x3, 0 - call AnimScript_82D658A - call AnimScript_82D658A - call AnimScript_82D658A - call AnimScript_82D658A - call AnimScript_82D658A + createsprite gUnknown_085964CC, 3, 0 + call DiveSetUp1 + call DiveSetUp1 + call DiveSetUp1 + call DiveSetUp1 + call DiveSetUp1 end - -AnimScript_82D658A: - createsprite gUnknown_085964E4, 0x5, 0, 0 - createsprite gUnknown_085964E4, 0x5, 1, 0 +DiveSetUp1: + createsprite gUnknown_085964E4, 5, 0, 0 + createsprite gUnknown_085964E4, 5, 1, 0 return - -AnimScript_82D65A1: - loadspritegfx 0x27A4 - loadspritegfx 0x27AB +DiveAttack: + loadspritegfx ANIM_TAG_148 + loadspritegfx ANIM_TAG_155 monbg ANIM_DEF_PARTNER - setalpha 0x80C + setalpha 12, 8 playsewithpan SE_W153, SOUND_PAN_TARGET - createsprite gUnknown_085964CC, 0x83, 1 - call AnimScript_82D65E0 - call AnimScript_82D65E0 - call AnimScript_82D65E0 - call AnimScript_82D65E0 - call AnimScript_82D65E0 - delay 0xC - call AnimScript_82CB102 + createsprite gUnknown_085964CC, 131, 1 + call DiveAttack1 + call DiveAttack1 + call DiveAttack1 + call DiveAttack1 + call DiveAttack1 + delay 12 + call UnderWaterAttack1 waitforvisualfinish visible ANIM_ATTACKER clearmonbg ANIM_DEF_PARTNER blendoff end - -AnimScript_82D65E0: - createsprite gUnknown_085964E4, 0x85, 0, 1 - createsprite gUnknown_085964E4, 0x85, 1, 1 +DiveAttack1: + createsprite gUnknown_085964E4, 133, 0, 1 + createsprite gUnknown_085964E4, 133, 1, 1 return Move_ROCK_BLAST: - loadspritegfx 0x274A - loadspritegfx 0x2797 - createsprite gUnknown_0857FE28, 0x2, 4, 6 - delay 0x3 + loadspritegfx ANIM_TAG_058 + loadspritegfx ANIM_TAG_135 + createsprite gHorizontalLungeSpriteTemplate, 2, 4, 6 + delay 3 playsewithpan SE_W207, SOUND_PAN_ATTACKER - createsprite gUnknown_08596C98, 0x82, 16, 0, 0, 0, 25, 257 + createsprite gUnknown_08596C98, 130, 16, 0, 0, 0, 25, 257 waitforvisualfinish - createsprite gUnknown_08597358, 0x83, 0, 0, 1, 1 + createsprite gBasicHitSplatSpriteTemplate, 131, 0, 0, 1, 1 playsewithpan SE_W088, SOUND_PAN_TARGET - createsprite gUnknown_08596B1C, 0x82, 0, 0, 20, 24, 14, 2 - createvisualtask sub_80D51AC, 0x2, 1, 3, 0, 5, 1 - createsprite gUnknown_08596B1C, 0x82, 5, 0, -20, 24, 14, 1 - createsprite gUnknown_08596B1C, 0x82, 0, 5, 20, -24, 14, 2 - createsprite gUnknown_08596B1C, 0x82, -5, 0, -20, -24, 14, 2 + createsprite gUnknown_08596B1C, 130, 0, 0, 20, 24, 14, 2 + createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 5, 1 + createsprite gUnknown_08596B1C, 130, 5, 0, -20, 24, 14, 1 + createsprite gUnknown_08596B1C, 130, 0, 5, 20, -24, 14, 2 + createsprite gUnknown_08596B1C, 130, -5, 0, -20, -24, 14, 2 waitforvisualfinish end Move_OVERHEAT: - loadspritegfx 0x272D - loadspritegfx 0x2797 + loadspritegfx ANIM_TAG_SMALL_EMBER + loadspritegfx ANIM_TAG_135 monbg ANIM_DEF_PARTNER - setalpha 0x120C - createsprite gUnknown_08597274, 0x2, 1, 1, 0, 5, RGB(28, 0, 0) + setalpha 12, 18 + createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 1, 0, 5, RGB(28, 0, 0) waitforvisualfinish - createvisualtask sub_8117C44, 0x5 + createvisualtask sub_8117C44, 5 waitforvisualfinish - createvisualtask sub_8117CA0, 0x5, 0, 1 - delay 0x1 - createvisualtask sub_8117DD8, 0x5, 0 - delay 0x1 + createvisualtask sub_8117CA0, 5, 0, 1 + delay 1 + createvisualtask sub_8117DD8, 5, 0 + delay 1 playsewithpan SE_W082, SOUND_PAN_ATTACKER - createvisualtask sub_8117CA0, 0x5, 1, 0 - delay 0x1 - createsprite gUnknown_08597274, 0x2, 2, 1, 0, 13, RGB(28, 0, 0) - createvisualtask sub_80D51AC, 0x5, 0, 2, 0, 15, 1 + createvisualtask sub_8117CA0, 5, 1, 0 + delay 1 + createsprite gSimplePaletteBlendSpriteTemplate, 2, 2, 1, 0, 13, RGB(28, 0, 0) + createvisualtask AnimTask_ShakeMon, 5, ANIM_ATTACKER, 2, 0, 15, 1 waitforvisualfinish playsewithpan SE_W172B, SOUND_PAN_ATTACKER - createsprite gUnknown_08596FB0, 0x2, 1, 0, 30, 25, -20 - createsprite gUnknown_08596FB0, 0x2, 1, 32, 30, 25, -20 - createsprite gUnknown_08596FB0, 0x2, 1, 64, 30, 25, -20 - createsprite gUnknown_08596FB0, 0x2, 1, 96, 30, 25, -20 - createsprite gUnknown_08596FB0, 0x2, 1, 128, 30, 25, -20 - createsprite gUnknown_08596FB0, 0x42, 1, 160, 30, 25, -20 - createsprite gUnknown_08596FB0, 0x42, 1, 192, 30, 25, -20 - createsprite gUnknown_08596FB0, 0x42, 1, 224, 30, 25, -20 - delay 0x5 - createsprite gUnknown_08596FB0, 0x2, 1, 0, 30, 25, 0 - createsprite gUnknown_08596FB0, 0x2, 1, 32, 30, 25, 0 - createsprite gUnknown_08596FB0, 0x2, 1, 64, 30, 25, 0 - createsprite gUnknown_08596FB0, 0x2, 1, 96, 30, 25, 0 - createsprite gUnknown_08596FB0, 0x2, 1, 128, 30, 25, 0 - createsprite gUnknown_08596FB0, 0x42, 1, 160, 30, 25, 0 - createsprite gUnknown_08596FB0, 0x42, 1, 192, 30, 25, 0 - createsprite gUnknown_08596FB0, 0x42, 1, 224, 30, 25, 0 - delay 0x5 - createsprite gUnknown_08596FB0, 0x2, 1, 0, 30, 25, 10 - createsprite gUnknown_08596FB0, 0x2, 1, 32, 30, 25, 10 - createsprite gUnknown_08596FB0, 0x2, 1, 64, 30, 25, 10 - createsprite gUnknown_08596FB0, 0x2, 1, 96, 30, 25, 10 - createsprite gUnknown_08596FB0, 0x2, 1, 128, 30, 25, 10 - createsprite gUnknown_08596FB0, 0x42, 1, 160, 30, 25, 10 - createsprite gUnknown_08596FB0, 0x42, 1, 192, 30, 25, 10 - createsprite gUnknown_08596FB0, 0x42, 1, 224, 30, 25, 10 - delay 0x5 + createsprite gUnknown_08596FB0, 2, 1, 0, 30, 25, -20 + createsprite gUnknown_08596FB0, 2, 1, 32, 30, 25, -20 + createsprite gUnknown_08596FB0, 2, 1, 64, 30, 25, -20 + createsprite gUnknown_08596FB0, 2, 1, 96, 30, 25, -20 + createsprite gUnknown_08596FB0, 2, 1, 128, 30, 25, -20 + createsprite gUnknown_08596FB0, 66, 1, 160, 30, 25, -20 + createsprite gUnknown_08596FB0, 66, 1, 192, 30, 25, -20 + createsprite gUnknown_08596FB0, 66, 1, 224, 30, 25, -20 + delay 5 + createsprite gUnknown_08596FB0, 2, 1, 0, 30, 25, 0 + createsprite gUnknown_08596FB0, 2, 1, 32, 30, 25, 0 + createsprite gUnknown_08596FB0, 2, 1, 64, 30, 25, 0 + createsprite gUnknown_08596FB0, 2, 1, 96, 30, 25, 0 + createsprite gUnknown_08596FB0, 2, 1, 128, 30, 25, 0 + createsprite gUnknown_08596FB0, 66, 1, 160, 30, 25, 0 + createsprite gUnknown_08596FB0, 66, 1, 192, 30, 25, 0 + createsprite gUnknown_08596FB0, 66, 1, 224, 30, 25, 0 + delay 5 + createsprite gUnknown_08596FB0, 2, 1, 0, 30, 25, 10 + createsprite gUnknown_08596FB0, 2, 1, 32, 30, 25, 10 + createsprite gUnknown_08596FB0, 2, 1, 64, 30, 25, 10 + createsprite gUnknown_08596FB0, 2, 1, 96, 30, 25, 10 + createsprite gUnknown_08596FB0, 2, 1, 128, 30, 25, 10 + createsprite gUnknown_08596FB0, 66, 1, 160, 30, 25, 10 + createsprite gUnknown_08596FB0, 66, 1, 192, 30, 25, 10 + createsprite gUnknown_08596FB0, 66, 1, 224, 30, 25, 10 + delay 5 waitforvisualfinish - createsprite gUnknown_08597358, 0x83, -5, 3, 1, 0 + createsprite gBasicHitSplatSpriteTemplate, 131, -5, 3, 1, 0 playsewithpan SE_W007, SOUND_PAN_TARGET - createvisualtask sub_80D51AC, 0x2, 1, 10, 0, 25, 1 - delay 0x6 - createsprite gUnknown_08597358, 0x83, 8, -5, 1, 0 + createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 10, 0, 25, 1 + delay 6 + createsprite gBasicHitSplatSpriteTemplate, 131, 8, -5, 1, 0 playsewithpan SE_W007, SOUND_PAN_TARGET - delay 0x8 - createsprite gUnknown_08597358, 0x83, 10, 10, 1, 0 + delay 8 + createsprite gBasicHitSplatSpriteTemplate, 131, 10, 10, 1, 0 playsewithpan SE_W007, SOUND_PAN_TARGET - delay 0x8 - createsprite gUnknown_08597358, 0x83, 0, 0, 1, 0 + delay 8 + createsprite gBasicHitSplatSpriteTemplate, 131, 0, 0, 1, 0 playsewithpan SE_W007, SOUND_PAN_TARGET - createvisualtask sub_8117DD8, 0x5, 1 - delay 0x1 - createsprite gUnknown_08597274, 0x2, 2, -1, 0, 13, RGB(18, 18, 18) - createvisualtask sub_80D51AC, 0x5, 0, 3, 0, 15, 1 + createvisualtask sub_8117DD8, 5, 1 + delay 1 + createsprite gSimplePaletteBlendSpriteTemplate, 2, 2, -1, 0, 13, RGB(18, 18, 18) + createvisualtask AnimTask_ShakeMon, 5, ANIM_ATTACKER, 3, 0, 15, 1 waitforvisualfinish - createvisualtask sub_8117D3C, 0x5, 0, 1 - delay 0x1 - createsprite gUnknown_08597274, 0x2, 1, 1, 5, 0, RGB(28, 0, 0) + createvisualtask sub_8117D3C, 5, 0, 1 + delay 1 + createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 1, 5, 0, RGB(28, 0, 0) waitforvisualfinish clearmonbg ANIM_DEF_PARTNER blendoff waitforvisualfinish - delay 0xF - createvisualtask sub_8117D3C, 0x5, 1, 0 - delay 0x1 - createsprite gUnknown_08597274, 0x2, 2, 0, 13, 0, RGB(18, 18, 18) + delay 15 + createvisualtask sub_8117D3C, 5, 1, 0 + delay 1 + createsprite gSimplePaletteBlendSpriteTemplate, 2, 2, 0, 13, 0, RGB(18, 18, 18) waitforvisualfinish - createvisualtask sub_8117C70, 0x5 + createvisualtask sub_8117C70, 5 waitforvisualfinish end Move_HYDRO_CANNON: - loadspritegfx 0x27A5 - loadspritegfx 0x27A4 + loadspritegfx ANIM_TAG_149 + loadspritegfx ANIM_TAG_148 monbg ANIM_DEF_PARTNER - setalpha 0x80C + setalpha 12, 8 playsewithpan SE_W057, SOUND_PAN_ATTACKER - createsprite gUnknown_085951C0, 0x82 - delay 0xA - createvisualtask sub_8115F10, 0x2, 257, 257, 257 - delay 0x1E - panse_1B SE_W056, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0x0 - call AnimScript_82D6A50 - createvisualtask sub_80D51AC, 0x5, 1, 10, 0, 40, 1 - createsprite gUnknown_08597388, 0x82, 0, 0, 1, 0 - call AnimScript_82D6A50 - createsprite gUnknown_08597388, 0x82, 0, 0, 1, 0 - call AnimScript_82D6A50 - createsprite gUnknown_08597388, 0x82, 0, 0, 1, 0 - call AnimScript_82D6A50 - createsprite gUnknown_08597388, 0x82, 0, 0, 1, 0 - call AnimScript_82D6A50 - createsprite gUnknown_08597388, 0x82, 0, 0, 1, 0 - call AnimScript_82D6A50 - createsprite gUnknown_08597388, 0x82, 0, 0, 1, 0 + createsprite gUnknown_085951C0, 130 + delay 10 + createvisualtask sub_8115F10, 2, 257, 257, 257 + delay 30 + panse_1B SE_W056, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0 + call HydroCannon1 + createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 10, 0, 40, 1 + createsprite gUnknown_08597388, 130, 0, 0, 1, 0 + call HydroCannon1 + createsprite gUnknown_08597388, 130, 0, 0, 1, 0 + call HydroCannon1 + createsprite gUnknown_08597388, 130, 0, 0, 1, 0 + call HydroCannon1 + createsprite gUnknown_08597388, 130, 0, 0, 1, 0 + call HydroCannon1 + createsprite gUnknown_08597388, 130, 0, 0, 1, 0 + call HydroCannon1 + createsprite gUnknown_08597388, 130, 0, 0, 1, 0 waitforvisualfinish - createvisualtask sub_8115F10, 0x2, 257, 257, 257 + createvisualtask sub_8115F10, 2, 257, 257, 257 waitforvisualfinish clearmonbg ANIM_DEF_PARTNER blendoff end - -AnimScript_82D6A50: - createsprite gUnknown_085951D8, 0x82, 10, -10, 0, 0, 15, 257 - delay 0x1 - createsprite gUnknown_085951D8, 0x82, 10, -10, 0, 0, 15, 257 - delay 0x1 - createsprite gUnknown_085951D8, 0x82, 10, -10, 0, 0, 15, 257 - delay 0x1 - createsprite gUnknown_085951D8, 0x82, 10, -10, 0, 0, 15, 257 - delay 0x1 - createsprite gUnknown_085951D8, 0x82, 10, -10, 0, 0, 15, 257 +HydroCannon1: + createsprite gUnknown_085951D8, 130, 10, -10, 0, 0, 15, 257 + delay 1 + createsprite gUnknown_085951D8, 130, 10, -10, 0, 0, 15, 257 + delay 1 + createsprite gUnknown_085951D8, 130, 10, -10, 0, 0, 15, 257 + delay 1 + createsprite gUnknown_085951D8, 130, 10, -10, 0, 0, 15, 257 + delay 1 + createsprite gUnknown_085951D8, 130, 10, -10, 0, 0, 15, 257 return Move_ASTONISH: - loadspritegfx 0x2821 + loadspritegfx ANIM_TAG_273 playsewithpan SE_W227, SOUND_PAN_ATTACKER - createsprite gUnknown_0857FE28, 0x2, 4, 6 - delay 0x19 - createsprite gUnknown_085964E4, 0x85, 0, 1 + createsprite gHorizontalLungeSpriteTemplate, 2, 4, 6 + delay 25 + createsprite gUnknown_085964E4, -123, 0, 1 playsewithpan SE_W166, SOUND_PAN_TARGET - createsprite gUnknown_085964E4, 0x85, 1, 1 - createvisualtask sub_80D52D0, 0x2, 1, 4, 0, 5, 1 - createvisualtask sub_8106020, 0x3 + createsprite gUnknown_085964E4, -123, 1, 1 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 5, 1 + createvisualtask sub_8106020, 3 waitforvisualfinish end Move_SEISMIC_TOSS: - loadspritegfx 0x2797 - loadspritegfx 0x274A - setarg 0x7, 0x0 + loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_058 + setarg 7, 0 monbg ANIM_DEF_PARTNER - setalpha 0x80C + setalpha 12, 8 waitforvisualfinish - createvisualtask sub_81114EC, 0x3 - delay 0x1 + createvisualtask AnimTask_GetSeismicTossDamageLevel, 3 + delay 1 fadetobg BG_SEISMICTOSS_SKUUPPERCUT waitbgfadeout - createvisualtask sub_811152C, 0x3 + createvisualtask sub_811152C, 3 playsewithpan SE_W327, 0 waitbgfadein waitforvisualfinish - createvisualtask sub_8111590, 0x3 - jumpargeq 0x7, 0x0, AnimScript_82D6B53 - jumpargeq 0x7, 0x1, AnimScript_82D6B64 - jumpargeq 0x7, 0x2, AnimScript_82D6B7C - -AnimScript_82D6B48: + createvisualtask sub_8111590, 3 + jumpreteq 0, SeismicTossWeak + jumpreteq 1, SeismicTossMedium + jumpreteq 2, SeismicTossStrong +SeismicTossContinue: restorebg waitbgfadeout - setarg 0x7, 0xFFF + setarg 7, 0xFFF waitbgfadein clearmonbg ANIM_DEF_PARTNER blendoff end - -AnimScript_82D6B53: - call AnimScript_82D6B9B - delay 0x10 - call AnimScript_82D6BFC - goto AnimScript_82D6B48 - -AnimScript_82D6B64: - call AnimScript_82D6B9B - delay 0xE - call AnimScript_82D6BFC - delay 0xE - call AnimScript_82D6B9B - goto AnimScript_82D6B48 - -AnimScript_82D6B7C: - call AnimScript_82D6BFC - delay 0xA - call AnimScript_82D6B9B - delay 0xA - call AnimScript_82D6BFC - delay 0xA - call AnimScript_82D6B9B - goto AnimScript_82D6B48 - -AnimScript_82D6B9B: - createsprite gUnknown_08597358, 0x83, -10, -8, 1, 1 +SeismicTossWeak: + call SeismicToss1 + delay 16 + call SeismicToss2 + goto SeismicTossContinue +SeismicTossMedium: + call SeismicToss1 + delay 14 + call SeismicToss2 + delay 14 + call SeismicToss1 + goto SeismicTossContinue +SeismicTossStrong: + call SeismicToss2 + delay 10 + call SeismicToss1 + delay 10 + call SeismicToss2 + delay 10 + call SeismicToss1 + goto SeismicTossContinue +SeismicToss1: + createsprite gBasicHitSplatSpriteTemplate, 131, -10, -8, 1, 1 playsewithpan SE_W070, SOUND_PAN_TARGET - createvisualtask sub_80D51AC, 0x2, 1, 0, 3, 5, 1 - createsprite gUnknown_08596CB0, 0x82, -12, 27, 2, 3 - createsprite gUnknown_08596CB0, 0x82, 8, 28, 3, 4 - createsprite gUnknown_08596CB0, 0x82, -4, 30, 2, 3 - createsprite gUnknown_08596CB0, 0x82, 12, 25, 4, 4 + createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 3, 5, 1 + createsprite gUnknown_08596CB0, 130, -12, 27, 2, 3 + createsprite gUnknown_08596CB0, 130, 8, 28, 3, 4 + createsprite gUnknown_08596CB0, 130, -4, 30, 2, 3 + createsprite gUnknown_08596CB0, 130, 12, 25, 4, 4 return - -AnimScript_82D6BFC: - createsprite gUnknown_08597358, 0x83, 10, -8, 1, 1 +SeismicToss2: + createsprite gBasicHitSplatSpriteTemplate, 131, 10, -8, 1, 1 playsewithpan SE_W088, SOUND_PAN_TARGET - createvisualtask sub_80D51AC, 0x2, 1, 0, 3, 5, 1 - createsprite gUnknown_08596CB0, 0x82, -12, 32, 3, 4 - createsprite gUnknown_08596CB0, 0x82, 8, 31, 2, 2 - createsprite gUnknown_08596CB0, 0x82, -4, 28, 2, 3 - createsprite gUnknown_08596CB0, 0x82, 12, 30, 4, 3 + createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 3, 5, 1 + createsprite gUnknown_08596CB0, 130, -12, 32, 3, 4 + createsprite gUnknown_08596CB0, 130, 8, 31, 2, 2 + createsprite gUnknown_08596CB0, 130, -4, 28, 2, 3 + createsprite gUnknown_08596CB0, 130, 12, 30, 4, 3 return Move_MAGIC_COAT: - loadspritegfx 0x27BA - setalpha 0x1000 - waitplaysewithpan SE_W112, SOUND_PAN_ATTACKER, 0xF - createsprite gUnknown_085965C0, 0x3, 40, 0, 10170 + loadspritegfx ANIM_TAG_170 + setalpha 0, 16 + waitplaysewithpan SE_W112, SOUND_PAN_ATTACKER, 15 + createsprite gUnknown_085965C0, 3, 40, 0, 10170 waitforvisualfinish - delay 0x1 + delay 1 blendoff end Move_WATER_PULSE: - loadspritegfx 0x27AB - loadspritegfx 0x2830 + loadspritegfx ANIM_TAG_155 + loadspritegfx ANIM_TAG_288 monbg ANIM_TARGET monbgprio_28 ANIM_TARGET playsewithpan SE_W145C, SOUND_PAN_ATTACKER - createsprite gUnknown_08597274, 0x2, 1, 0, 0, 7, RGB(0, 25, 28) - delay 0xA - createsprite gUnknown_085952F8, 0x42, 100, 100, 8, 1, 20, 40, 0 - createsprite gUnknown_085952F8, 0x42, 20, 100, 16, 2, 10, 35, 1 - createsprite gUnknown_085952F8, 0x42, 200, 80, 8, 1, 40, 20, 0 - createsprite gUnknown_085952F8, 0x42, 80, 60, 10, 3, 20, 50, 0 - createsprite gUnknown_085952F8, 0x42, 140, 100, 16, 1, 20, 30, 1 + createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 0, 0, 7, RGB(0, 25, 28) + delay 10 + createsprite gUnknown_085952F8, 66, 100, 100, 8, 1, 20, 40, 0 + createsprite gUnknown_085952F8, 66, 20, 100, 16, 2, 10, 35, 1 + createsprite gUnknown_085952F8, 66, 200, 80, 8, 1, 40, 20, 0 + createsprite gUnknown_085952F8, 66, 80, 60, 10, 3, 20, 50, 0 + createsprite gUnknown_085952F8, 66, 140, 100, 16, 1, 20, 30, 1 playsewithpan SE_W145C, SOUND_PAN_TARGET waitforvisualfinish playsewithpan SE_W202, SOUND_PAN_ATTACKER - createsprite gUnknown_08593470, 0x82, 0, 0, 40, 15 - delay 0x5 + createsprite gUnknown_08593470, 130, 0, 0, 40, 15 + delay 5 playsewithpan SE_W202, SOUND_PAN_ATTACKER - createsprite gUnknown_08593470, 0x82, 0, 0, 40, 15 - delay 0x5 + createsprite gUnknown_08593470, 130, 0, 0, 40, 15 + delay 5 playsewithpan SE_W202, SOUND_PAN_ATTACKER - createsprite gUnknown_08593470, 0x82, 0, 0, 40, 15 - delay 0xD - createvisualtask sub_80D51AC, 0x2, 1, 0, 8, 18, 1 + createsprite gUnknown_08593470, 130, 0, 0, 40, 15 + delay 13 + createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 8, 18, 1 waitforvisualfinish - createsprite gUnknown_08597274, 0x2, 1, 1, 7, 0, RGB(0, 25, 28) + createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 1, 7, 0, RGB(0, 25, 28) waitforvisualfinish clearmonbg ANIM_DEF_PARTNER end Move_PSYCHO_BOOST: - loadspritegfx 0x27E4 + loadspritegfx ANIM_TAG_212 monbg ANIM_ATK_PARTNER fadetobg BG_PSYCHIC waitbgfadeout - createvisualtask sub_815A5C8, 0x5 + createvisualtask sub_815A5C8, 5 waitbgfadein - delay 0x6 - createvisualtask sub_8115A04, 0x2, 1, 2, 8, 0, 10, 0 - delay 0x0 + delay 6 + createvisualtask sub_8115A04, 2, 1, 2, 8, 0, 10, RGB_BLACK + delay 0 monbgprio_28 ANIM_ATTACKER - setalpha 0x808 - delay 0xA - createvisualtask sub_80D51AC, 0x2, 0, 3, 0, 240, 0 - loopsewithpan SE_W060B, SOUND_PAN_ATTACKER, 0xE, 0xA - createsprite gUnknown_08596920, 0x2 - delay 0x6E - loopsewithpan SE_W060B, SOUND_PAN_ATTACKER, 0x7, 0xA + setalpha 8, 8 + delay 10 + createvisualtask AnimTask_ShakeMon, 2, ANIM_ATTACKER, 3, 0, 240, 0 + loopsewithpan SE_W060B, SOUND_PAN_ATTACKER, 14, 10 + createsprite gUnknown_08596920, 2 + delay 110 + loopsewithpan SE_W060B, SOUND_PAN_ATTACKER, 7, 10 waitforvisualfinish - createvisualtask sub_80D52D0, 0x2, 1, -8, 1, 24, 1 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, -8, 1, 24, 1 playsewithpan SE_W043, SOUND_PAN_TARGET waitforvisualfinish clearmonbg ANIM_ATK_PARTNER blendoff - call AnimScript_82D7CDD + call UnsetPsychicBackground end Move_KNOCK_OFF: - loadspritegfx 0x2825 - loadspritegfx 0x2797 - createsprite gUnknown_0857FE28, 0x2, 4, 6 - delay 0x4 + loadspritegfx ANIM_TAG_277 + loadspritegfx ANIM_TAG_135 + createsprite gHorizontalLungeSpriteTemplate, 2, 4, 6 + delay 4 playsewithpan SE_W233, SOUND_PAN_TARGET - createsprite gUnknown_085CE984, 0x82, -16, -16 - delay 0x8 - createsprite gUnknown_0859728C, 0x2, 31, 5, 1, 0x7FFF, 10, 0, 0 - createsprite gUnknown_08597358, 0x83, 0, 0, 1, 2 + createsprite gUnknown_085CE984, 130, -16, -16 + delay 8 + createsprite gComplexPaletteBlendSpriteTemplate, 2, 31, 5, 1, RGB_WHITE, 10, 0, 0 + createsprite gBasicHitSplatSpriteTemplate, 131, 0, 0, 1, 2 playsewithpan SE_W004, SOUND_PAN_TARGET - createsprite gUnknown_0857FE70, 0x2, 1, -12, 10, 0, 3 - createsprite gUnknown_0857FE58, 0x2, 0, 0, 5 - delay 0x3 - createvisualtask sub_80D5484, 0x2, 1, 0, 3, 6, 1 - delay 0x5 - createsprite gUnknown_0857FE58, 0x2, 1, 0, 6 - delay 0xA + createsprite gSlideMonToOffsetSpriteTemplate, 2, 1, -12, 10, 0, 3 + createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 0, 0, 5 + delay 3 + createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 0, 3, 6, 1 + delay 5 + createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 1, 0, 6 + delay 10 waitforvisualfinish end Move_DOOM_DESIRE: - createvisualtask sub_8114960, 0x2 - delay 0x1 + createvisualtask sub_8114960, 2 + delay 1 monbg ANIM_ATK_PARTNER - createvisualtask sub_811489C, 0x5, 1, 0 - createsprite gUnknown_08597274, 0x2, 1, 1, 0, 4, 0 + createvisualtask sub_811489C, 5, 1, 0 + createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 1, 0, 4, RGB_BLACK waitforvisualfinish - setalpha 0x808 + setalpha 8, 8 playsewithpan SE_W060, SOUND_PAN_ATTACKER - createvisualtask sub_80D6064, 0x5, -4, -4, 15, 0, 1 + createvisualtask AnimTask_ScaleMonAndRestore, 5, -4, -4, 15, ANIM_ATTACKER, 1 waitforvisualfinish - delay 0x14 - createvisualtask sub_811489C, 0x5, 1, 1 - createsprite gUnknown_08597274, 0x2, 1, 1, 4, 0, 0 + delay 20 + createvisualtask sub_811489C, 5, 1, 1 + createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 1, 4, 0, RGB_BLACK waitforvisualfinish clearmonbg ANIM_ATK_PARTNER blendoff end Move_SKY_UPPERCUT: - loadspritegfx 0x2797 + loadspritegfx ANIM_TAG_135 monbg ANIM_DEF_PARTNER monbgprio_28 ANIM_TARGET fadetobg BG_SEISMICTOSS_SKUUPPERCUT waitbgfadeout playsewithpan SE_W327, SOUND_PAN_ATTACKER - createvisualtask sub_810DABC, 0x5, 55 + createvisualtask sub_810DABC, 5, 55 waitbgfadein - setalpha 0x80C - delay 0x26 - createsprite gUnknown_0857FE70, 0x2, 0, 28, 0, 0, 5 - delay 0x4 - createvisualtask sub_80D52D0, 0x2, 1, 4, 0, 6, 1 + setalpha 12, 8 + delay 38 + createsprite gSlideMonToOffsetSpriteTemplate, 2, 0, 28, 0, 0, 5 + delay 4 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 6, 1 playsewithpan SE_W233B, SOUND_PAN_TARGET - createsprite gUnknown_08597358, 0x83, -28, 28, 1, 1 - delay 0x1 + createsprite gBasicHitSplatSpriteTemplate, 131, -28, 28, 1, 1 + delay 1 playsewithpan SE_W233B, SOUND_PAN_TARGET - createsprite gUnknown_08597358, 0x83, -15, 8, 1, 1 + createsprite gBasicHitSplatSpriteTemplate, 131, -15, 8, 1, 1 playsewithpan SE_W233B, SOUND_PAN_TARGET - delay 0x1 + delay 1 playsewithpan SE_W233B, SOUND_PAN_TARGET - createsprite gUnknown_08597358, 0x83, -5, -12, 1, 1 - delay 0x1 + createsprite gBasicHitSplatSpriteTemplate, 131, -5, -12, 1, 1 + delay 1 playsewithpan SE_W233B, SOUND_PAN_TARGET - createsprite gUnknown_08597358, 0x83, 0, -32, 1, 1 - delay 0x1 + createsprite gBasicHitSplatSpriteTemplate, 131, 0, -32, 1, 1 + delay 1 playsewithpan SE_W233B, SOUND_PAN_TARGET - createsprite gUnknown_08597358, 0x83, 5, -52, 1, 1 - createsprite gUnknown_0857FE70, 0x2, 1, -26, 16, 1, 4 - delay 0x4 - createvisualtask sub_80D5484, 0x2, 1, 0, 3, 6, 1 - delay 0x1E - createsprite gUnknown_0857FE58, 0x2, 0, 0, 6 - delay 0x4 - createsprite gUnknown_0857FE58, 0x2, 1, 0, 6 + createsprite gBasicHitSplatSpriteTemplate, 131, 5, -52, 1, 1 + createsprite gSlideMonToOffsetSpriteTemplate, 2, 1, -26, 16, 1, 4 + delay 4 + createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 0, 3, 6, 1 + delay 30 + createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 0, 0, 6 + delay 4 + createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 1, 0, 6 clearmonbg ANIM_DEF_PARTNER blendoff restorebg waitbgfadeout - setarg 0x7, 0xFFFF + setarg 7, -1 waitbgfadein end Move_SECRET_POWER: - createvisualtask sub_8117C24, 0x5 - jumpargeq 0x0, 0x0, Move_NEEDLE_ARM - jumpargeq 0x0, 0x1, Move_MAGICAL_LEAF - jumpargeq 0x0, 0x2, Move_MUD_SHOT - jumpargeq 0x0, 0x3, Move_WATERFALL - jumpargeq 0x0, 0x4, Move_SURF - jumpargeq 0x0, 0x5, Move_BUBBLE_BEAM - jumpargeq 0x0, 0x6, Move_ROCK_THROW - jumpargeq 0x0, 0x7, Move_BITE - jumpargeq 0x0, 0x8, Move_STRENGTH + createvisualtask AnimTask_GetBattleTerrain, 5 + jumpargeq 0, BATTLE_TERRAIN_GRASS, Move_NEEDLE_ARM + jumpargeq 0, BATTLE_TERRAIN_LONG_GRASS, Move_MAGICAL_LEAF + jumpargeq 0, BATTLE_TERRAIN_SAND, Move_MUD_SHOT + jumpargeq 0, BATTLE_TERRAIN_UNDERWATER, Move_WATERFALL + jumpargeq 0, BATTLE_TERRAIN_WATER, Move_SURF + jumpargeq 0, BATTLE_TERRAIN_POND, Move_BUBBLE_BEAM + jumpargeq 0, BATTLE_TERRAIN_MOUNTAIN, Move_ROCK_THROW + jumpargeq 0, BATTLE_TERRAIN_CAVE, Move_BITE + jumpargeq 0, BATTLE_TERRAIN_BUILDING, Move_STRENGTH goto Move_SLAM Move_TWISTER: - loadspritegfx 0x274F - loadspritegfx 0x2797 - loadspritegfx 0x274A + loadspritegfx ANIM_TAG_063 + loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_058 monbg ANIM_DEF_PARTNER monbgprio_28 ANIM_TARGET playsewithpan SE_W239, SOUND_PAN_TARGET - createsprite gUnknown_085923A8, 0x82, 120, 70, 5, 70, 30 - delay 0x1 - createsprite gUnknown_085923A8, 0x82, 115, 55, 6, 60, 25 - delay 0x1 - createsprite gUnknown_085923A8, 0x82, 115, 60, 7, 60, 30 - createsprite gUnknown_085923A8, 0x82, 115, 55, 10, 60, 30 - delay 0x3 - createsprite gUnknown_08596CC8, 0x82, 100, 50, 4, 50, 26 - delay 0x1 - createsprite gUnknown_085923A8, 0x82, 105, 25, 8, 60, 20 - delay 0x1 - createsprite gUnknown_085923A8, 0x82, 115, 40, 10, 48, 30 - delay 0x3 - createsprite gUnknown_08596CC8, 0x82, 120, 30, 6, 45, 25 - createsprite gUnknown_085923A8, 0x82, 115, 35, 10, 60, 30 - delay 0x3 - createsprite gUnknown_08596CC8, 0x82, 105, 20, 8, 40, 0 - delay 0x3 - createsprite gUnknown_085923A8, 0x82, 20, 255, 15, 32, 0 - createsprite gUnknown_085923A8, 0x82, 110, 10, 8, 32, 20 + createsprite gUnknown_085923A8, 130, 120, 70, 5, 70, 30 + delay 1 + createsprite gUnknown_085923A8, 130, 115, 55, 6, 60, 25 + delay 1 + createsprite gUnknown_085923A8, 130, 115, 60, 7, 60, 30 + createsprite gUnknown_085923A8, 130, 115, 55, 10, 60, 30 + delay 3 + createsprite gUnknown_08596CC8, 130, 100, 50, 4, 50, 26 + delay 1 + createsprite gUnknown_085923A8, 130, 105, 25, 8, 60, 20 + delay 1 + createsprite gUnknown_085923A8, 130, 115, 40, 10, 48, 30 + delay 3 + createsprite gUnknown_08596CC8, 130, 120, 30, 6, 45, 25 + createsprite gUnknown_085923A8, 130, 115, 35, 10, 60, 30 + delay 3 + createsprite gUnknown_08596CC8, 130, 105, 20, 8, 40, 0 + delay 3 + createsprite gUnknown_085923A8, 130, 20, 255, 15, 32, 0 + createsprite gUnknown_085923A8, 130, 110, 10, 8, 32, 20 waitforvisualfinish - createsprite gUnknown_08597358, 0x83, -32, -16, 1, 3 + createsprite gBasicHitSplatSpriteTemplate, 131, -32, -16, 1, 3 playsewithpan SE_W004, SOUND_PAN_TARGET - createvisualtask sub_80D5484, 0x2, 1, 3, 0, 12, 1 - createvisualtask sub_80D5484, 0x2, 3, 3, 0, 12, 1 - delay 0x4 - createsprite gUnknown_085973A0, 0x83, 1, 3 + createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 3, 0, 12, 1 + createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_DEF_PARTNER, 3, 0, 12, 1 + delay 4 + createsprite gUnknown_085973A0, 131, 1, 3 playsewithpan SE_W004, SOUND_PAN_TARGET - delay 0x4 - createsprite gUnknown_085973A0, 0x83, 1, 3 + delay 4 + createsprite gUnknown_085973A0, 131, 1, 3 playsewithpan SE_W004, SOUND_PAN_TARGET - delay 0x4 - createsprite gUnknown_08597358, 0x83, 32, 20, 1, 3 + delay 4 + createsprite gBasicHitSplatSpriteTemplate, 131, 32, 20, 1, 3 playsewithpan SE_W004, SOUND_PAN_TARGET waitforvisualfinish clearmonbg ANIM_DEF_PARTNER @@ -9840,1098 +9689,1059 @@ Move_TWISTER: end Move_MAGICAL_LEAF: - loadspritegfx 0x274F - loadspritegfx 0x27B0 - loadspritegfx 0x2797 + loadspritegfx ANIM_TAG_063 + loadspritegfx ANIM_TAG_160 + loadspritegfx ANIM_TAG_135 monbg ANIM_DEF_PARTNER - setalpha 0x80C - delay 0x1 - loopsewithpan SE_W077, SOUND_PAN_ATTACKER, 0xA, 0x5 - createvisualtask sub_81007C4, 0x5 - createsprite gUnknown_08592390, 0x2, -3, -2, 10 - delay 0x2 - createsprite gUnknown_08592390, 0x2, -1, -1, 15 - delay 0x2 - createsprite gUnknown_08592390, 0x2, -4, -4, 7 - delay 0x2 - createsprite gUnknown_08592390, 0x2, 3, -3, 11 - delay 0x2 - createsprite gUnknown_08592390, 0x2, -1, -6, 8 - delay 0x2 - createsprite gUnknown_08592390, 0x2, 2, -1, 12 - delay 0x2 - createsprite gUnknown_08592390, 0x2, -3, -4, 13 - delay 0x2 - createsprite gUnknown_08592390, 0x2, 4, -5, 7 - delay 0x2 - createsprite gUnknown_08592390, 0x2, 2, -6, 11 - delay 0x2 - createsprite gUnknown_08592390, 0x2, -3, -5, 8 - delay 0x3C + setalpha 12, 8 + delay 1 + loopsewithpan SE_W077, SOUND_PAN_ATTACKER, 10, 5 + createvisualtask sub_81007C4, 5 + createsprite gUnknown_08592390, 2, -3, -2, 10 + delay 2 + createsprite gUnknown_08592390, 2, -1, -1, 15 + delay 2 + createsprite gUnknown_08592390, 2, -4, -4, 7 + delay 2 + createsprite gUnknown_08592390, 2, 3, -3, 11 + delay 2 + createsprite gUnknown_08592390, 2, -1, -6, 8 + delay 2 + createsprite gUnknown_08592390, 2, 2, -1, 12 + delay 2 + createsprite gUnknown_08592390, 2, -3, -4, 13 + delay 2 + createsprite gUnknown_08592390, 2, 4, -5, 7 + delay 2 + createsprite gUnknown_08592390, 2, 2, -6, 11 + delay 2 + createsprite gUnknown_08592390, 2, -3, -5, 8 + delay 60 playsewithpan SE_W013B, SOUND_PAN_ATTACKER - createsprite gUnknown_085923D8, 0x83, 20, -10, 20, 0, 32, 20, 0 - createsprite gUnknown_085923D8, 0x83, 20, -10, 20, 0, 32, -20, 0 - delay 0x1E + createsprite gUnknown_085923D8, 131, 20, -10, 20, 0, 32, 20, 0 + createsprite gUnknown_085923D8, 131, 20, -10, 20, 0, 32, -20, 0 + delay 30 playsewithpan SE_W013, SOUND_PAN_TARGET - createsprite gUnknown_08597358, 0x84, -10, -4, 1, 2 - createsprite gUnknown_08597358, 0x84, 10, 4, 1, 2 - createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 8, 1 - delay 0x14 - setarg 0x7, 0xFFFF + createsprite gBasicHitSplatSpriteTemplate, 132, -10, -4, 1, 2 + createsprite gBasicHitSplatSpriteTemplate, 132, 10, 4, 1, 2 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 8, 1 + delay 20 + setarg 7, -1 waitforvisualfinish clearmonbg ANIM_DEF_PARTNER blendoff end Move_ICE_BALL: - loadspritegfx 0x273B - loadspritegfx 0x279D - createvisualtask sub_810CDFC, 0x5, 0 - jumpargeq 0x0, 0x4, AnimScript_82D731B - -AnimScript_82D72BB: + loadspritegfx ANIM_TAG_ICE_CHUNK + loadspritegfx ANIM_TAG_141 + createvisualtask AnimTask_GetRolloutCounter, 5, 0 + jumpargeq 0, 4, IceBallSetIceBg +IceBallContinue: playsewithpan SE_W196, SOUND_PAN_ATTACKER - createsprite gUnknown_08595DE4, 0x82, 15, 0, -12, -16, 30, -40 - delay 0x1C + createsprite gUnknown_08595DE4, 130, 15, 0, -12, -16, 30, -40 + delay 28 playsewithpan SE_W280, SOUND_PAN_TARGET - createvisualtask sub_810CDFC, 0x5, 0 - jumpargeq 0x0, 0x0, AnimScript_82D732C - jumpargeq 0x0, 0x1, AnimScript_82D735B - jumpargeq 0x0, 0x2, AnimScript_82D7394 - jumpargeq 0x0, 0x3, AnimScript_82D73D7 - jumpargeq 0x0, 0x4, AnimScript_82D741F - -AnimScript_82D7309: - createvisualtask sub_810CDFC, 0x5, 0 - jumpargeq 0x0, 0x4, AnimScript_82D7322 - -AnimScript_82D731A: + createvisualtask AnimTask_GetRolloutCounter, 5, 0 + jumpargeq 0, 0, IceBallWeakest + jumpargeq 0, 1, IceBallWeak + jumpargeq 0, 2, IceBallMediun + jumpargeq 0, 3, IceBallStrong + jumpargeq 0, 4, IceBallStrongest +IceBallContinue2: + createvisualtask AnimTask_GetRolloutCounter, 5, 0 + jumpargeq 0, 4, IceBallUnsetIceBg +IceBallEnd: end - -AnimScript_82D731B: +IceBallSetIceBg: fadetobg BG_ICE - goto AnimScript_82D72BB - -AnimScript_82D7322: + goto IceBallContinue +IceBallUnsetIceBg: waitbgfadein - delay 0x2D + delay 45 restorebg waitbgfadein - goto AnimScript_82D731A - -AnimScript_82D732C: - createvisualtask sub_80D6388, 0x2, 0, 1, 8, 1, 0 - call AnimScript_82D7467 - call AnimScript_82D7467 - call AnimScript_82D7467 - call AnimScript_82D7467 - call AnimScript_82D7467 - goto AnimScript_82D7309 - -AnimScript_82D735B: - createvisualtask sub_80D6388, 0x2, 0, 1, 10, 1, 0 - call AnimScript_82D7467 - call AnimScript_82D7467 - call AnimScript_82D7467 - call AnimScript_82D7467 - call AnimScript_82D7467 - call AnimScript_82D7467 - call AnimScript_82D7467 - goto AnimScript_82D7309 - -AnimScript_82D7394: - createvisualtask sub_80D6388, 0x2, 0, 1, 14, 1, 0 - call AnimScript_82D7467 - call AnimScript_82D7467 - call AnimScript_82D7467 - call AnimScript_82D7467 - call AnimScript_82D7467 - call AnimScript_82D7467 - call AnimScript_82D7467 - call AnimScript_82D7467 - call AnimScript_82D7467 - goto AnimScript_82D7309 - -AnimScript_82D73D7: - createvisualtask sub_80D6388, 0x2, 0, 1, 18, 1, 0 - call AnimScript_82D7467 - call AnimScript_82D7467 - call AnimScript_82D7467 - call AnimScript_82D7467 - call AnimScript_82D7467 - call AnimScript_82D7467 - call AnimScript_82D7467 - call AnimScript_82D7467 - call AnimScript_82D7467 - call AnimScript_82D7467 - goto AnimScript_82D7309 - -AnimScript_82D741F: - createvisualtask sub_80D6388, 0x2, 0, 1, 30, 1, 0 - call AnimScript_82D7467 - call AnimScript_82D7467 - call AnimScript_82D7467 - call AnimScript_82D7467 - call AnimScript_82D7467 - call AnimScript_82D7467 - call AnimScript_82D7467 - call AnimScript_82D7467 - call AnimScript_82D7467 - call AnimScript_82D7467 - goto AnimScript_82D7309 - -AnimScript_82D7467: - createsprite gUnknown_08595DFC, 0x84, -12, -16 + goto IceBallEnd +IceBallWeakest: + createvisualtask sub_80D6388, 2, 0, 1, 8, 1, 0 + call IceBall1 + call IceBall1 + call IceBall1 + call IceBall1 + call IceBall1 + goto IceBallContinue2 +IceBallWeak: + createvisualtask sub_80D6388, 2, 0, 1, 10, 1, 0 + call IceBall1 + call IceBall1 + call IceBall1 + call IceBall1 + call IceBall1 + call IceBall1 + call IceBall1 + goto IceBallContinue2 +IceBallMediun: + createvisualtask sub_80D6388, 2, 0, 1, 14, 1, 0 + call IceBall1 + call IceBall1 + call IceBall1 + call IceBall1 + call IceBall1 + call IceBall1 + call IceBall1 + call IceBall1 + call IceBall1 + goto IceBallContinue2 +IceBallStrong: + createvisualtask sub_80D6388, 2, 0, 1, 18, 1, 0 + call IceBall1 + call IceBall1 + call IceBall1 + call IceBall1 + call IceBall1 + call IceBall1 + call IceBall1 + call IceBall1 + call IceBall1 + call IceBall1 + goto IceBallContinue2 +IceBallStrongest: + createvisualtask sub_80D6388, 2, 0, 1, 30, 1, 0 + call IceBall1 + call IceBall1 + call IceBall1 + call IceBall1 + call IceBall1 + call IceBall1 + call IceBall1 + call IceBall1 + call IceBall1 + call IceBall1 + goto IceBallContinue2 +IceBall1: + createsprite gUnknown_08595DFC, 132, -12, -16 return Move_WEATHER_BALL: - loadspritegfx 0x282B - createsprite gUnknown_0857FE40, 0x2, 8, 1, 0 - delay 0x8 + loadspritegfx ANIM_TAG_283 + createsprite gVerticalDipSpriteTemplate, 2, 8, 1, ANIM_ATTACKER + delay 8 playsewithpan SE_W207, SOUND_PAN_ATTACKER - createsprite gUnknown_0853EE38, 0x2 + createsprite gUnknown_0853EE38, 2 waitforvisualfinish - delay 0xF + delay 15 playsewithpan SE_W197, 0 - createsprite gUnknown_0859728C, 0x2, 31, 5, 1, 0x7FFF, 10, 0, 0 + createsprite gComplexPaletteBlendSpriteTemplate, 2, 31, 5, 1, RGB_WHITE, 10, 0, 0 waitforvisualfinish - createvisualtask sub_81604F0, 0x2 - delay 0x1 - jumpargeq 0x7, 0x0, AnimScript_82D74DE - jumpargeq 0x7, 0x1, AnimScript_82D751B - jumpargeq 0x7, 0x2, AnimScript_82D757F - jumpargeq 0x7, 0x3, AnimScript_82D75E3 - jumpargeq 0x7, 0x4, AnimScript_82D7683 - -AnimScript_82D74DE: - loadspritegfx 0x2797 - createsprite gUnknown_0853EE50, 0x82, -30, -100, 25, 1, 0, 0 + createvisualtask AnimTask_GetWeather, 2 + delay 1 + jumpreteq ANIM_WEATHER_NONE, WeatherBallNormal + jumpreteq ANIM_WEATHER_SUN, WeatherBallFire + jumpreteq ANIM_WEATHER_RAIN, WeatherBallWater + jumpreteq ANIM_WEATHER_SANDSTORM, WeatherBallSandstorm + jumpreteq ANIM_WEATHER_HAIL, WeatherBallIce +WeatherBallNormal: + loadspritegfx ANIM_TAG_135 + createsprite gUnknown_0853EE50, 130, -30, -100, 25, 1, 0, 0 waitforvisualfinish playsewithpan SE_W025B, SOUND_PAN_TARGET - createsprite gUnknown_08597358, 0x84, -10, 0, 1, 2 - createvisualtask sub_80D51AC, 0x2, 1, 0, 3, 8, 1 + createsprite gBasicHitSplatSpriteTemplate, 132, -10, 0, 1, 2 + createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 3, 8, 1 waitforvisualfinish end - -AnimScript_82D751B: - loadspritegfx 0x272D - createsprite gUnknown_0859559C, 0x82, -30, -100, 25, 1, 40, 10 +WeatherBallFire: + loadspritegfx ANIM_TAG_SMALL_EMBER + createsprite gUnknown_0859559C, 130, -30, -100, 25, 1, 40, 10 playsewithpan SE_W172, SOUND_PAN_TARGET - delay 0xA - createsprite gUnknown_0859559C, 0x82, -30, -100, 25, 1, -40, 20 + delay 10 + createsprite gUnknown_0859559C, 130, -30, -100, 25, 1, -40, 20 playsewithpan SE_W172, SOUND_PAN_TARGET - delay 0xA - createsprite gUnknown_0859559C, 0x82, -30, -100, 25, 1, 0, 0 + delay 10 + createsprite gUnknown_0859559C, 130, -30, -100, 25, 1, 0, 0 playsewithpan SE_W172, SOUND_PAN_TARGET waitforvisualfinish playsewithpan SE_W172B, SOUND_PAN_TARGET - createvisualtask sub_80D51AC, 0x2, 1, 0, 3, 8, 1 + createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 3, 8, 1 waitforvisualfinish end - -AnimScript_82D757F: - loadspritegfx 0x27AB - createsprite gUnknown_08595328, 0x82, -30, -100, 25, 1, 50, 10 +WeatherBallWater: + loadspritegfx ANIM_TAG_155 + createsprite gUnknown_08595328, 130, -30, -100, 25, 1, 50, 10 playsewithpan SE_W152, SOUND_PAN_TARGET - delay 0x8 - createsprite gUnknown_08595328, 0x82, -30, -100, 25, 1, -20, 20 + delay 8 + createsprite gUnknown_08595328, 130, -30, -100, 25, 1, -20, 20 playsewithpan SE_W152, SOUND_PAN_TARGET - delay 0xD - createsprite gUnknown_08595328, 0x82, -30, -100, 25, 1, 0, 0 + delay 13 + createsprite gUnknown_08595328, 130, -30, -100, 25, 1, 0, 0 playsewithpan SE_W152, SOUND_PAN_TARGET waitforvisualfinish - createvisualtask sub_80D51AC, 0x2, 1, 0, 3, 8, 1 + createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 3, 8, 1 playsewithpan SE_W202, SOUND_PAN_TARGET waitforvisualfinish end - -AnimScript_82D75E3: - loadspritegfx 0x274A - createsprite gUnknown_08596CE0, 0x82, -30, -100, 25, 1, 30, 0 +WeatherBallSandstorm: + loadspritegfx ANIM_TAG_058 + createsprite gUnknown_08596CE0, 130, -30, -100, 25, 1, 30, 0 playsewithpan SE_W088, SOUND_PAN_TARGET - delay 0x5 - createsprite gUnknown_08596CE0, 0x82, -30, -100, 25, 1, -40, 20 + delay 5 + createsprite gUnknown_08596CE0, 130, -30, -100, 25, 1, -40, 20 playsewithpan SE_W088, SOUND_PAN_TARGET - delay 0xE - createsprite gUnknown_08596CE0, 0x82, -30, -100, 25, 1, 0, 0 + delay 14 + createsprite gUnknown_08596CE0, 130, -30, -100, 25, 1, 0, 0 playsewithpan SE_W088, SOUND_PAN_TARGET waitforvisualfinish playsewithpan SE_W070, SOUND_PAN_TARGET - createsprite gUnknown_08596CB0, 0x82, -12, 27, 2, 3 - createsprite gUnknown_08596CB0, 0x82, 8, 28, 3, 4 - createsprite gUnknown_08596CB0, 0x82, -4, 30, 2, 3 - createsprite gUnknown_08596CB0, 0x82, 12, 25, 4, 4 - createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 8, 1 + createsprite gUnknown_08596CB0, 130, -12, 27, 2, 3 + createsprite gUnknown_08596CB0, 130, 8, 28, 3, 4 + createsprite gUnknown_08596CB0, 130, -4, 30, 2, 3 + createsprite gUnknown_08596CB0, 130, 12, 25, 4, 4 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 8, 1 waitforvisualfinish end - -AnimScript_82D7683: - loadspritegfx 0x2817 - loadspritegfx 0x279D - createsprite gUnknown_08595D44, 0x82, -30, -100, 25, 25, -40, 20 +WeatherBallIce: + loadspritegfx ANIM_TAG_263 + loadspritegfx ANIM_TAG_141 + createsprite gUnknown_08595D44, 130, -30, -100, 25, 25, -40, 20 playsewithpan SE_W258, SOUND_PAN_TARGET - delay 0xA - createsprite gUnknown_08595D44, 0x82, -30, -100, 25, 25, 40, 0 + delay 10 + createsprite gUnknown_08595D44, 130, -30, -100, 25, 25, 40, 0 playsewithpan SE_W258, SOUND_PAN_TARGET - delay 0xA - createsprite gUnknown_08595D44, 0x82, -30, -100, 25, 25, 0, 0 + delay 10 + createsprite gUnknown_08595D44, 130, -30, -100, 25, 25, 0, 0 playsewithpan SE_W258, SOUND_PAN_TARGET waitforvisualfinish - createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 8, 1 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 8, 1 playsewithpan SE_W196, SOUND_PAN_TARGET - call AnimScript_82D7720 + call FreezeEffect1 waitforvisualfinish end Move_COUNT: - loadspritegfx 0x2797 + loadspritegfx ANIM_TAG_135 monbg ANIM_TARGET - setalpha 0x80C + setalpha 12, 8 playsewithpan SE_W003, SOUND_PAN_TARGET - createsprite gUnknown_08597358, 0x2, 0, 0, 1, 2 - createvisualtask sub_80D51AC, 0x2, 1, 3, 0, 6, 1 + createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 2 + createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1 waitforvisualfinish clearmonbg ANIM_TARGET blendoff end -AnimScript_82D7720: - createsprite gUnknown_08595B68, 0x82, -10, -10, 0 +FreezeEffect1: + createsprite gUnknown_08595B68, 130, -10, -10, 0 playsewithpan SE_W196, SOUND_PAN_TARGET - delay 0x4 - createsprite gUnknown_08595B80, 0x82, 10, 20, 0 + delay 4 + createsprite gUnknown_08595B80, 130, 10, 20, 0 playsewithpan SE_W196, SOUND_PAN_TARGET - delay 0x4 - createsprite gUnknown_08595B68, 0x82, -5, 10, 0 + delay 4 + createsprite gUnknown_08595B68, 130, -5, 10, 0 playsewithpan SE_W196, SOUND_PAN_TARGET - delay 0x4 - createsprite gUnknown_08595B80, 0x82, 17, -12, 0 + delay 4 + createsprite gUnknown_08595B80, 130, 17, -12, 0 playsewithpan SE_W196, SOUND_PAN_TARGET - delay 0x4 - createsprite gUnknown_08595B80, 0x82, -15, 15, 0 + delay 4 + createsprite gUnknown_08595B80, 130, -15, 15, 0 playsewithpan SE_W196, SOUND_PAN_TARGET - delay 0x4 - createsprite gUnknown_08595B80, 0x82, 0, 0, 0 + delay 4 + createsprite gUnknown_08595B80, 130, 0, 0, 0 playsewithpan SE_W196, SOUND_PAN_TARGET - delay 0x4 - createsprite gUnknown_08595B68, 0x82, 20, 2, 0 + delay 4 + createsprite gUnknown_08595B68, 130, 20, 2, 0 playsewithpan SE_W196, SOUND_PAN_TARGET return -AnimScript_82D77A4: - createsprite gUnknown_08595B68, 0x82, -10, -10, 1 +FreezeEffect2: + createsprite gUnknown_08595B68, 130, -10, -10, 1 playsewithpan SE_W196, SOUND_PAN_TARGET - delay 0x4 - createsprite gUnknown_08595B80, 0x82, 10, 20, 1 + delay 4 + createsprite gUnknown_08595B80, 130, 10, 20, 1 playsewithpan SE_W196, SOUND_PAN_TARGET - delay 0x4 - createsprite gUnknown_08595B68, 0x82, -29, 0, 1 + delay 4 + createsprite gUnknown_08595B68, 130, -29, 0, 1 playsewithpan SE_W196, SOUND_PAN_TARGET - delay 0x4 - createsprite gUnknown_08595B80, 0x82, 29, -20, 1 + delay 4 + createsprite gUnknown_08595B80, 130, 29, -20, 1 playsewithpan SE_W196, SOUND_PAN_TARGET - delay 0x4 - createsprite gUnknown_08595B68, 0x82, -5, 10, 1 + delay 4 + createsprite gUnknown_08595B68, 130, -5, 10, 1 playsewithpan SE_W196, SOUND_PAN_TARGET - delay 0x4 - createsprite gUnknown_08595B80, 0x82, 17, -12, 1 + delay 4 + createsprite gUnknown_08595B80, 130, 17, -12, 1 playsewithpan SE_W196, SOUND_PAN_TARGET - delay 0x4 - createsprite gUnknown_08595B68, 0x82, -20, 0, 1 + delay 4 + createsprite gUnknown_08595B68, 130, -20, 0, 1 playsewithpan SE_W196, SOUND_PAN_TARGET - delay 0x4 - createsprite gUnknown_08595B80, 0x82, -15, 15, 1 + delay 4 + createsprite gUnknown_08595B80, 130, -15, 15, 1 playsewithpan SE_W196, SOUND_PAN_TARGET - delay 0x4 - createsprite gUnknown_08595B80, 0x82, 26, -5, 1 + delay 4 + createsprite gUnknown_08595B80, 130, 26, -5, 1 playsewithpan SE_W196, SOUND_PAN_TARGET - delay 0x4 - createsprite gUnknown_08595B80, 0x82, 0, 0, 1 + delay 4 + createsprite gUnknown_08595B80, 130, 0, 0, 1 playsewithpan SE_W196, SOUND_PAN_TARGET - delay 0x4 - createsprite gUnknown_08595B68, 0x82, 20, 2, 1 + delay 4 + createsprite gUnknown_08595B68, 130, 20, 2, 1 playsewithpan SE_W196, SOUND_PAN_TARGET return -AnimScript_82D7874: - loopsewithpan SE_W196, SOUND_PAN_TARGET, 0x6, 0x4 - createsprite gUnknown_08595C04, 0x82, 0, 24, 0 - delay 0x4 - createsprite gUnknown_08595C04, 0x82, 8, 24, 0 - createsprite gUnknown_08595C04, 0x82, -8, 24, 0 - delay 0x4 - createsprite gUnknown_08595C04, 0x82, 16, 24, 0 - createsprite gUnknown_08595C04, 0x82, -16, 24, 0 - delay 0x4 - createsprite gUnknown_08595C04, 0x82, 24, 24, 0 - createsprite gUnknown_08595C04, 0x82, -24, 24, 0 - delay 0x4 - createsprite gUnknown_08595C04, 0x82, 32, 24, 0 - createsprite gUnknown_08595C04, 0x82, -32, 24, 0 +IcyWindEffect1: @ Unused + loopsewithpan SE_W196, SOUND_PAN_TARGET, 6, 4 + createsprite gUnknown_08595C04, 130, 0, 24, 0 + delay 4 + createsprite gUnknown_08595C04, 130, 8, 24, 0 + createsprite gUnknown_08595C04, 130, -8, 24, 0 + delay 4 + createsprite gUnknown_08595C04, 130, 16, 24, 0 + createsprite gUnknown_08595C04, 130, -16, 24, 0 + delay 4 + createsprite gUnknown_08595C04, 130, 24, 24, 0 + createsprite gUnknown_08595C04, 130, -24, 24, 0 + delay 4 + createsprite gUnknown_08595C04, 130, 32, 24, 0 + createsprite gUnknown_08595C04, 130, -32, 24, 0 return -AnimScript_82D78F8: - loopsewithpan SE_W196, SOUND_PAN_TARGET, 0x6, 0x4 - createsprite gUnknown_08595C04, 0x82, 0, 24, 1 - delay 0x4 - createsprite gUnknown_08595C04, 0x82, 8, 24, 1 - createsprite gUnknown_08595C04, 0x82, -8, 24, 1 - delay 0x4 - createsprite gUnknown_08595C04, 0x82, 16, 24, 1 - createsprite gUnknown_08595C04, 0x82, -16, 24, 1 - delay 0x4 - createsprite gUnknown_08595C04, 0x82, 24, 24, 1 - createsprite gUnknown_08595C04, 0x82, -24, 24, 1 - delay 0x4 - createsprite gUnknown_08595C04, 0x82, 32, 24, 1 - createsprite gUnknown_08595C04, 0x82, -32, 24, 1 - delay 0x4 - createsprite gUnknown_08595C04, 0x82, 40, 24, 1 - createsprite gUnknown_08595C04, 0x82, -40, 24, 1 - delay 0x4 - createsprite gUnknown_08595C04, 0x82, 48, 24, 1 - createsprite gUnknown_08595C04, 0x82, -48, 24, 1 +IcyWindEffect2: + loopsewithpan SE_W196, SOUND_PAN_TARGET, 6, 4 + createsprite gUnknown_08595C04, 130, 0, 24, 1 + delay 4 + createsprite gUnknown_08595C04, 130, 8, 24, 1 + createsprite gUnknown_08595C04, 130, -8, 24, 1 + delay 4 + createsprite gUnknown_08595C04, 130, 16, 24, 1 + createsprite gUnknown_08595C04, 130, -16, 24, 1 + delay 4 + createsprite gUnknown_08595C04, 130, 24, 24, 1 + createsprite gUnknown_08595C04, 130, -24, 24, 1 + delay 4 + createsprite gUnknown_08595C04, 130, 32, 24, 1 + createsprite gUnknown_08595C04, 130, -32, 24, 1 + delay 4 + createsprite gUnknown_08595C04, 130, 40, 24, 1 + createsprite gUnknown_08595C04, 130, -40, 24, 1 + delay 4 + createsprite gUnknown_08595C04, 130, 48, 24, 1 + createsprite gUnknown_08595C04, 130, -48, 24, 1 return -AnimScript_82D79B4: - createsprite gUnknown_08592B7C, 0x2, -15, 0, 0, 0, 32, 60 - delay 0x8 - createsprite gUnknown_08592B7C, 0x2, 12, -5, 0, 0, 32, 60 - delay 0x8 +GrantingStarsEffect: + createsprite gUnknown_08592B7C, 2, -15, 0, 0, 0, 32, 60 + delay 8 + createsprite gUnknown_08592B7C, 2, 12, -5, 0, 0, 32, 60 + delay 8 return -AnimScript_82D79DF: +HealingEffect: playsewithpan SE_W071B, SOUND_PAN_ATTACKER - createsprite gUnknown_08592F2C, 0x2, 0, -5, 0, 0 - delay 0x7 - createsprite gUnknown_08592F2C, 0x2, -15, 10, 0, 0 - delay 0x7 - createsprite gUnknown_08592F2C, 0x2, -15, -15, 0, 0 - delay 0x7 - createsprite gUnknown_08592F2C, 0x2, 10, -5, 0, 0 - delay 0x7 + createsprite gUnknown_08592F2C, 2, 0, -5, 0, 0 + delay 7 + createsprite gUnknown_08592F2C, 2, -15, 10, 0, 0 + delay 7 + createsprite gUnknown_08592F2C, 2, -15, -15, 0, 0 + delay 7 + createsprite gUnknown_08592F2C, 2, 10, -5, 0, 0 + delay 7 return -AnimScript_82D7A28: +HealingEffect2: playsewithpan SE_W071B, SOUND_PAN_TARGET - createsprite gUnknown_08592F2C, 0x82, 0, -5, 1, 0 - delay 0x7 - createsprite gUnknown_08592F2C, 0x82, -15, 10, 1, 0 - delay 0x7 - createsprite gUnknown_08592F2C, 0x82, -15, -15, 1, 0 - delay 0x7 - createsprite gUnknown_08592F2C, 0x82, 10, -5, 1, 0 - delay 0x7 + createsprite gUnknown_08592F2C, 130, 0, -5, 1, 0 + delay 7 + createsprite gUnknown_08592F2C, 130, -15, 10, 1, 0 + delay 7 + createsprite gUnknown_08592F2C, 130, -15, -15, 1, 0 + delay 7 + createsprite gUnknown_08592F2C, 130, 10, -5, 1, 0 + delay 7 return -AnimScript_82D7A71: - createsprite gUnknown_08596240, 0x82, 10, 10, 0 +PoisonBubblesEffect: + createsprite gPoisonBubbleSpriteTemplate, 130, 10, 10, 0 playsewithpan SE_W092, SOUND_PAN_TARGET - delay 0x6 - createsprite gUnknown_08596240, 0x82, 20, -20, 0 + delay 6 + createsprite gPoisonBubbleSpriteTemplate, 130, 20, -20, 0 playsewithpan SE_W092, SOUND_PAN_TARGET - delay 0x6 - createsprite gUnknown_08596240, 0x82, -20, 15, 0 + delay 6 + createsprite gPoisonBubbleSpriteTemplate, 130, -20, 15, 0 playsewithpan SE_W092, SOUND_PAN_TARGET - delay 0x6 - createsprite gUnknown_08596240, 0x82, 0, 0, 0 + delay 6 + createsprite gPoisonBubbleSpriteTemplate, 130, 0, 0, 0 playsewithpan SE_W092, SOUND_PAN_TARGET - delay 0x6 - createsprite gUnknown_08596240, 0x82, -20, -20, 0 + delay 6 + createsprite gPoisonBubbleSpriteTemplate, 130, -20, -20, 0 playsewithpan SE_W092, SOUND_PAN_TARGET - delay 0x6 - createsprite gUnknown_08596240, 0x82, 16, -8, 0 + delay 6 + createsprite gPoisonBubbleSpriteTemplate, 130, 16, -8, 0 playsewithpan SE_W092, SOUND_PAN_TARGET return -AnimScript_82D7AE2: - createsprite gUnknown_08596258, 0x2, 10, 10, 0 +WaterBubbleEffect: + createsprite gWaterBubbleSpriteTemplate, 2, 10, 10, 0 playsewithpan SE_W145C, SOUND_PAN_TARGET - delay 0x6 - createsprite gUnknown_08596258, 0x2, 20, -20, 0 + delay 6 + createsprite gWaterBubbleSpriteTemplate, 2, 20, -20, 0 playsewithpan SE_W145C, SOUND_PAN_TARGET - delay 0x6 - createsprite gUnknown_08596258, 0x2, -20, 15, 0 + delay 6 + createsprite gWaterBubbleSpriteTemplate, 2, -20, 15, 0 playsewithpan SE_W145C, SOUND_PAN_TARGET - delay 0x6 - createsprite gUnknown_08596258, 0x2, 0, 0, 0 + delay 6 + createsprite gWaterBubbleSpriteTemplate, 2, 0, 0, 0 playsewithpan SE_W145C, SOUND_PAN_TARGET - delay 0x6 - createsprite gUnknown_08596258, 0x2, -20, -20, 0 + delay 6 + createsprite gWaterBubbleSpriteTemplate, 2, -20, -20, 0 playsewithpan SE_W145C, SOUND_PAN_TARGET - delay 0x6 - createsprite gUnknown_08596258, 0x2, 16, -8, 0 + delay 6 + createsprite gWaterBubbleSpriteTemplate, 2, 16, -8, 0 playsewithpan SE_W145C, SOUND_PAN_TARGET return -AnimScript_82D7B53: - createsprite gUnknown_08596258, 0x2, 10, 10, 1 +WaterBubbleEffect2: + createsprite gWaterBubbleSpriteTemplate, 2, 10, 10, 1 playsewithpan SE_W145C, SOUND_PAN_TARGET - delay 0x6 - createsprite gUnknown_08596258, 0x2, -28, -10, 1 + delay 6 + createsprite gWaterBubbleSpriteTemplate, 2, -28, -10, 1 playsewithpan SE_W145C, SOUND_PAN_TARGET - delay 0x6 - createsprite gUnknown_08596258, 0x2, 20, -20, 1 + delay 6 + createsprite gWaterBubbleSpriteTemplate, 2, 20, -20, 1 playsewithpan SE_W145C, SOUND_PAN_TARGET - delay 0x6 - createsprite gUnknown_08596258, 0x2, -20, 15, 1 + delay 6 + createsprite gWaterBubbleSpriteTemplate, 2, -20, 15, 1 playsewithpan SE_W145C, SOUND_PAN_TARGET - delay 0x6 - createsprite gUnknown_08596258, 0x2, 0, 0, 1 + delay 6 + createsprite gWaterBubbleSpriteTemplate, 2, 0, 0, 1 playsewithpan SE_W145C, SOUND_PAN_TARGET - delay 0x6 - createsprite gUnknown_08596258, 0x2, 27, 8, 1 + delay 6 + createsprite gWaterBubbleSpriteTemplate, 2, 27, 8, 1 playsewithpan SE_W145C, SOUND_PAN_TARGET - delay 0x6 - createsprite gUnknown_08596258, 0x2, -20, -20, 1 + delay 6 + createsprite gWaterBubbleSpriteTemplate, 2, -20, -20, 1 playsewithpan SE_W145C, SOUND_PAN_TARGET - delay 0x6 - createsprite gUnknown_08596258, 0x2, 16, -8, 1 + delay 6 + createsprite gWaterBubbleSpriteTemplate, 2, 16, -8, 1 playsewithpan SE_W145C, SOUND_PAN_TARGET return -AnimScript_82D7BEA: +ElectricityEffect: playsewithpan SE_W085B, SOUND_PAN_TARGET - createsprite gUnknown_08595810, 0x82, 5, 0, 5, 0 - delay 0x2 - createsprite gUnknown_08595810, 0x82, -5, 10, 5, 1 - delay 0x2 - createsprite gUnknown_08595810, 0x82, 15, 20, 5, 2 - delay 0x2 - createsprite gUnknown_08595810, 0x82, -15, -10, 5, 0 - delay 0x2 - createsprite gUnknown_08595810, 0x82, 25, 0, 5, 1 - delay 0x2 - createsprite gUnknown_08595810, 0x82, -8, 8, 5, 2 - delay 0x2 - createsprite gUnknown_08595810, 0x82, 2, -8, 5, 0 - delay 0x2 - createsprite gUnknown_08595810, 0x82, -20, 15, 5, 1 + createsprite gElectricitySpriteTemplate, 130, 5, 0, 5, 0 + delay 2 + createsprite gElectricitySpriteTemplate, 130, -5, 10, 5, 1 + delay 2 + createsprite gElectricitySpriteTemplate, 130, 15, 20, 5, 2 + delay 2 + createsprite gElectricitySpriteTemplate, 130, -15, -10, 5, 0 + delay 2 + createsprite gElectricitySpriteTemplate, 130, 25, 0, 5, 1 + delay 2 + createsprite gElectricitySpriteTemplate, 130, -8, 8, 5, 2 + delay 2 + createsprite gElectricitySpriteTemplate, 130, 2, -8, 5, 0 + delay 2 + createsprite gElectricitySpriteTemplate, 130, -20, 15, 5, 1 return -AnimScript_82D7C75: - loopsewithpan SE_W146, SOUND_PAN_TARGET, 0xD, 0x6 - createsprite gUnknown_0859725C, 0x82, 0, -15, 0, 3, 90 - createsprite gUnknown_0859725C, 0x82, 0, -15, 51, 3, 90 - createsprite gUnknown_0859725C, 0x82, 0, -15, 102, 3, 90 - createsprite gUnknown_0859725C, 0x82, 0, -15, 153, 3, 90 - createsprite gUnknown_0859725C, 0x82, 0, -15, 204, 3, 90 +ConfusionEffect: + loopsewithpan SE_W146, SOUND_PAN_TARGET, 13, 6 + createsprite gConfusionDuckSpriteTemplate, 130, 0, -15, 0, 3, 90 + createsprite gConfusionDuckSpriteTemplate, 130, 0, -15, 51, 3, 90 + createsprite gConfusionDuckSpriteTemplate, 130, 0, -15, 102, 3, 90 + createsprite gConfusionDuckSpriteTemplate, 130, 0, -15, 153, 3, 90 + createsprite gConfusionDuckSpriteTemplate, 130, 0, -15, 204, 3, 90 return -AnimScript_82D7CD1: +SetPsychicBackground: fadetobg BG_PSYCHIC waitbgfadeout - createvisualtask sub_815A504, 0x5 + createvisualtask sub_815A504, 5 waitbgfadein return -AnimScript_82D7CDD: +UnsetPsychicBackground: restorebg waitbgfadeout - setarg 0x7, 0xFFFF + setarg 7, -1 waitbgfadein return -AnimScript_82D7CE5: - jumpifcontest AnimScript_82D7CFE +SetFlyingBg: + jumpifcontest SetBgFlyingContest fadetobg BG_FLYING waitbgfadeout - createvisualtask sub_8117660, 0x5, -2304, 768, 1, -1 - -AnimScript_82D7CFC: + createvisualtask sub_8117660, 5, -2304, 768, 1, -1 +SetBgFlyingContinue: waitbgfadein return - -AnimScript_82D7CFE: +SetBgFlyingContest: fadetobg BG_FLYING_CONTESTS waitbgfadeout - createvisualtask sub_8117660, 0x5, 2304, 768, 0, -1 - goto AnimScript_82D7CFC + createvisualtask sub_8117660, 5, 2304, 768, 0, -1 + goto SetBgFlyingContinue -AnimScript_82D7D15: +UnsetFlyingBg: restorebg waitbgfadeout - setarg 0x7, 0xFFFF + setarg 7, -1 waitbgfadein return -AnimScript_82D7D1D: - createvisualtask sub_8117E60, 0x2 - jumpargeq 0x7, 0x1, AnimScript_82D7D42 - createvisualtask sub_815A8C8, 0x2 - jumpargeq 0x7, 0x0, AnimScript_82D7D50 - goto AnimScript_82D7D49 - -AnimScript_82D7D40: +SetSolarbeamBg: + createvisualtask AnimTask_IsContest, 2 + jumprettrue SetSolarbeamBgContest + createvisualtask AnimTask_IsTargetPlayerSide, 2 + jumpretfalse SetSolarbeamBgOpponent + goto SetSolarbeamBgPlayer +SetSolarbeamBgContinue: waitbgfadein return - -AnimScript_82D7D42: +SetSolarbeamBgContest: fadetobg BG_SOLARBEAM_CONTESTS - goto AnimScript_82D7D40 - -AnimScript_82D7D49: + goto SetSolarbeamBgContinue +SetSolarbeamBgPlayer: fadetobg BG_SOLARBEAM_PLAYER - goto AnimScript_82D7D40 - -AnimScript_82D7D50: + goto SetSolarbeamBgContinue +SetSolarbeamBgOpponent: fadetobg BG_SOLARBEAM_OPPONENT - goto AnimScript_82D7D40 + goto SetSolarbeamBgContinue -AnimScript_82D7D57: +UnsetSolarbeamBg: restorebg waitbgfadein return Status_Poison: - loopsewithpan SE_W092, SOUND_PAN_TARGET, 0xD, 0x6 - createvisualtask sub_80D52D0, 0x2, 0, 1, 0, 18, 2 - createvisualtask sub_8115A04, 0x2, 2, 2, 2, 0, 12, 31774 + loopsewithpan SE_W092, SOUND_PAN_TARGET, 13, 6 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 1, 0, 18, 2 + createvisualtask sub_8115A04, 2, 2, 2, 2, 0, 12, RGB(30, 0, 31) end Status_Confusion: - loadspritegfx 0x2759 - call AnimScript_82D7C75 + loadspritegfx ANIM_TAG_DUCK + call ConfusionEffect end Status_Burn: - loadspritegfx 0x272D + loadspritegfx ANIM_TAG_SMALL_EMBER playsewithpan SE_W172, SOUND_PAN_TARGET - call AnimScript_82D7DA6 - call AnimScript_82D7DA6 - call AnimScript_82D7DA6 + call Burn1 + call Burn1 + call Burn1 waitforvisualfinish end - -AnimScript_82D7DA6: - createsprite gUnknown_08595504, 0x82, -24, 24, 24, 24, 20, 1, 1 - delay 0x4 +Burn1: + createsprite gUnknown_08595504, 130, -24, 24, 24, 24, 20, 1, 1 + delay 4 return Status_Infatuation: - loadspritegfx 0x27E2 + loadspritegfx ANIM_TAG_PURPLE_HEART playsewithpan SE_W204, SOUND_PAN_ATTACKER - createsprite gUnknown_08593970, 0x3, 0, 20 - delay 0xF + createsprite gUnknown_08593970, 3, 0, 20 + delay 15 playsewithpan SE_W204, SOUND_PAN_ATTACKER - createsprite gUnknown_08593970, 0x3, -20, 20 - delay 0xF + createsprite gUnknown_08593970, 3, -20, 20 + delay 15 playsewithpan SE_W204, SOUND_PAN_ATTACKER - createsprite gUnknown_08593970, 0x3, 20, 20 + createsprite gUnknown_08593970, 3, 20, 20 end Status_Sleep: - loadspritegfx 0x27F4 + loadspritegfx ANIM_TAG_LETTER_Z playsewithpan SE_W173, SOUND_PAN_ATTACKER - createsprite gUnknown_08592C88, 0x2, 4, -10, 16, 0, 0 - delay 0x1E - createsprite gUnknown_08592C88, 0x2, 4, -10, 16, 0, 0 + createsprite gUnknown_08592C88, 2, 4, -10, 16, 0, 0 + delay 30 + createsprite gUnknown_08592C88, 2, 4, -10, 16, 0, 0 end Status_Paralysis: - loadspritegfx 0x271B - createvisualtask sub_80D52D0, 0x2, 0, 1, 0, 10, 1 - call AnimScript_82D7BEA + loadspritegfx ANIM_TAG_SPARK_2 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 1, 0, 10, 1 + call ElectricityEffect end Status_Freeze: playsewithpan SE_W196, 0 - loadspritegfx 0x271A + loadspritegfx ANIM_TAG_ICE_CUBE monbg ANIM_DEF_PARTNER monbgprio_28 ANIM_TARGET - waitplaysewithpan SE_W258, SOUND_PAN_TARGET, 0x11 - createvisualtask sub_80A9EF4, 0x2 + waitplaysewithpan SE_W258, SOUND_PAN_TARGET, 17 + createvisualtask sub_80A9EF4, 2 waitforvisualfinish clearmonbg ANIM_DEF_PARTNER end Status_Curse: - loadspritegfx 0x27D8 + loadspritegfx ANIM_TAG_200 monbg ANIM_DEF_PARTNER playsewithpan SE_W171, SOUND_PAN_TARGET - createsprite gUnknown_08596DE8, 0x82 - createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 14, 1 + createsprite gBattleAnimSpriteTemplate_8596DE8, 130 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 14, 1 waitforvisualfinish clearmonbg ANIM_DEF_PARTNER end Status_Nightmare: - loadspritegfx 0x27ED + loadspritegfx ANIM_TAG_EVIL_ANGEL monbg ANIM_DEF_PARTNER playsewithpan SE_W171, SOUND_PAN_TARGET - createsprite gUnknown_08596E00, 0x82 - createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 14, 1 + createsprite gBattleAnimSpriteTemplate_8596E00, 130 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 14, 1 waitforvisualfinish clearmonbg ANIM_DEF_PARTNER end -Anim_CastformTransform: - createvisualtask sub_815BB18, 0x2 - jumpargeq 0x7, 0x1, AnimScript_82D7ECA +General_CastformChange: + createvisualtask sub_815BB18, 2 + jumpreteq 1, AnimScript_82D7ECA goto AnimScript_82D7EB2 - AnimScript_82D7EB2: monbg ANIM_ATTACKER playsewithpan SE_W100, SOUND_PAN_ATTACKER - waitplaysewithpan SE_W107, SOUND_PAN_ATTACKER, 0x30 - createvisualtask sub_815B7D0, 0x2, 1 + waitplaysewithpan SE_W107, SOUND_PAN_ATTACKER, 48 + createvisualtask sub_815B7D0, 2, 1 waitforvisualfinish clearmonbg ANIM_ATTACKER end - AnimScript_82D7ECA: - createvisualtask sub_815BB58, 0x2, 1 + createvisualtask sub_815BB58, 2, 1 end -Anim_StatChange: - createvisualtask AnimTask_StatsChange, 0x5 +General_StatsChange: + createvisualtask AnimTask_StatsChange, 5 waitforvisualfinish end -Anim_SubsituteOff: +General_SubstituteFade: monbg ANIM_ATTACKER - createvisualtask sub_8172D98, 0x5 - createvisualtask sub_8116620, 0xA, 2, 0, 0, 16, 0x7FFF + createvisualtask sub_8172D98, 5 + createvisualtask sub_8116620, 10, 2, 0, 0, 16, RGB_WHITE waitforvisualfinish - delay 0x1 + delay 1 clearmonbg ANIM_ATTACKER - delay 0x2 + delay 2 blendoff - createvisualtask sub_8116620, 0xA, 2, 0, 0, 0, 0x7FFF - createvisualtask sub_8172BF0, 0x2, 1 + createvisualtask sub_8116620, 10, 2, 0, 0, 0, RGB_WHITE + createvisualtask sub_8172BF0, 2, 1 end -Anim_SubsituteOn: - createvisualtask sub_815F20C, 0x2 +General_SubstituteAppear: + createvisualtask AnimTask_MonToSubstitute, 2 end -Anim_Table_4: - createvisualtask sub_817345C, 0x2, 0 - createvisualtask sub_81732B0, 0x2 - delay 0x0 - waitplaysewithpan SE_W026, SOUND_PAN_ATTACKER, 0x16 - createsprite gUnknown_085E5338, 0x83, -18, 12, 0, 32 - delay 0x32 - loopsewithpan SE_W039, SOUND_PAN_TARGET, 0x13, 0x2 - createvisualtask sub_80D5EB8, 0x5, 1, 8, 1536, 2, 1 +General_PokeblockThrow: + createvisualtask sub_817345C, 2, 0 + createvisualtask sub_81732B0, 2 + delay 0 + waitplaysewithpan SE_W026, SOUND_PAN_ATTACKER, 22 + createsprite gBattleAnimSpriteTemplate_85E5338, 131, -18, 12, 0, 32 + delay 50 + loopsewithpan SE_W039, SOUND_PAN_TARGET, 19, 2 + createvisualtask AnimTask_SwayMon, 5, 1, 8, 1536, 2, ANIM_TARGET waitforvisualfinish - createvisualtask sub_81732E4, 0x2 + createvisualtask sub_81732E4, 2 end -Anim_ItemKnockOff: - loadspritegfx 0x27F0 - createsprite gUnknown_08592628, 0x82 +General_ItemKnockoff: + loadspritegfx ANIM_TAG_ITEM_BAG + createsprite gBattleAnimSpriteTemplate_8592628, 130 end -Status_Wrap: - createvisualtask sub_81734B4, 0x5 - jumpargeq 0x0, 0x1, AnimScript_82D7FE9 - jumpargeq 0x0, 0x2, AnimScript_82D800E - jumpargeq 0x0, 0x3, AnimScript_82D8062 - jumpargeq 0x0, 0x4, AnimScript_82D80BF - goto AnimScript_82D7FA1 - -AnimScript_82D7FA1: - loadspritegfx 0x27CA - loopsewithpan SE_W010, SOUND_PAN_TARGET, 0x6, 0x2 - createsprite gUnknown_08592494, 0x84, 0, 16, 0, 1 - delay 0x7 - createsprite gUnknown_08592494, 0x82, 0, 8, 1, 1 - delay 0x3 - createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 8, 1 - delay 0x14 - setarg 0x7, 0xFFFF +General_TurnTrap: + createvisualtask AnimTask_GetTrappedMoveAnimId, 5 + jumpargeq 0, TRAP_ANIM_FIRE_SPIN, Status_FireSpin + jumpargeq 0, TRAP_ANIM_WHIRLPOOL, Status_Whrilpool + jumpargeq 0, TRAP_ANIM_CLAMP, Status_Clamp + jumpargeq 0, TRAP_ANIM_SAND_TOMB, Status_SandTomb + goto Status_BindWrap +Status_BindWrap: + loadspritegfx ANIM_TAG_186 + loopsewithpan SE_W010, SOUND_PAN_TARGET, 6, 2 + createsprite gUnknown_08592494, 132, 0, 16, 0, 1 + delay 7 + createsprite gUnknown_08592494, 130, 0, 8, 1, 1 + delay 3 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 8, 1 + delay 20 + setarg 7, -1 playsewithpan SE_W020, SOUND_PAN_TARGET waitforvisualfinish end - -AnimScript_82D7FE9: - loadspritegfx 0x272D +Status_FireSpin: + loadspritegfx ANIM_TAG_SMALL_EMBER playsewithpan SE_W221B, SOUND_PAN_TARGET - createvisualtask sub_80D51AC, 0x5, 1, 0, 2, 30, 1 - call AnimScript_82CACBF - call AnimScript_82CACBF + createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 2, 30, 1 + call FireSpinEffect + call FireSpinEffect waitforvisualfinish stopsound end - -AnimScript_82D800E: - loadspritegfx 0x27A5 +Status_Whrilpool: + loadspritegfx ANIM_TAG_149 monbg ANIM_DEF_PARTNER monbgprio_28 ANIM_TARGET - setalpha 0x80C - delay 0x0 - createsprite gUnknown_08597274, 0x0, 4, 2, 0, 7, RGB(0, 13, 23) + setalpha 12, 8 + delay 0 + createsprite gSimplePaletteBlendSpriteTemplate, 0, 4, 2, 0, 7, RGB(0, 13, 23) playsewithpan SE_W250, SOUND_PAN_TARGET - createvisualtask sub_80D51AC, 0x5, 1, 0, 2, 30, 1 - call AnimScript_82D1F5B - call AnimScript_82D1F5B - delay 0xC - createsprite gUnknown_08597274, 0x0, 4, 2, 7, 0, RGB(0, 13, 23) + createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 2, 30, 1 + call WhirlpoolEffect + call WhirlpoolEffect + delay 12 + createsprite gSimplePaletteBlendSpriteTemplate, 0, 4, 2, 7, 0, RGB(0, 13, 23) waitforvisualfinish stopsound clearmonbg ANIM_DEF_PARTNER end - -AnimScript_82D8062: - loadspritegfx 0x27A1 - loadspritegfx 0x2797 +Status_Clamp: + loadspritegfx ANIM_TAG_145 + loadspritegfx ANIM_TAG_135 monbg ANIM_TARGET - setalpha 0x80C + setalpha 12, 8 playsewithpan SE_W011, SOUND_PAN_TARGET - createsprite gUnknown_08597098, 0x2, -32, 0, 2, 819, 0, 10 - createsprite gUnknown_08597098, 0x2, 32, 0, 6, -819, 0, 10 - delay 0xA - createsprite gUnknown_08597358, 0x2, 0, 0, 1, 2 - createvisualtask sub_80D51AC, 0x5, 1, 3, 0, 5, 1 + createsprite gUnknown_08597098, 2, -32, 0, 2, 819, 0, 10 + createsprite gUnknown_08597098, 2, 32, 0, 6, -819, 0, 10 + delay 10 + createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 2 + createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 3, 0, 5, 1 waitforvisualfinish clearmonbg ANIM_TARGET blendoff waitforvisualfinish end - -AnimScript_82D80BF: - loadspritegfx 0x275A - createsprite gUnknown_08597274, 0x0, 4, 2, 0, 7, RGB(19, 17, 0) - createvisualtask sub_80D51AC, 0x5, 1, 0, 2, 30, 1 +Status_SandTomb: + loadspritegfx ANIM_TAG_074 + createsprite gSimplePaletteBlendSpriteTemplate, 0, 4, 2, 0, 7, RGB(19, 17, 0) + createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 2, 30, 1 playsewithpan SE_W328, SOUND_PAN_TARGET - call AnimScript_82D51B7 - call AnimScript_82D51B7 - delay 0x16 - createsprite gUnknown_08597274, 0x0, 4, 2, 7, 0, RGB(19, 17, 0) + call SandTombEffect + call SandTombEffect + delay 22 + createsprite gSimplePaletteBlendSpriteTemplate, 0, 4, 2, 7, 0, RGB(19, 17, 0) waitforvisualfinish stopsound end -Anim_ItemEffect: - loadspritegfx 0x27DB - loadspritegfx 0x2741 - delay 0x0 +General_ItemEffect: + loadspritegfx ANIM_TAG_203 + loadspritegfx ANIM_TAG_SPARKLE + delay 0 playsewithpan SE_W036, SOUND_PAN_ATTACKER - createvisualtask sub_80D622C, 0x2, 16, 128, 0, 2 + createvisualtask sub_80D622C, 2, 16, 128, 0, 2 waitforvisualfinish playsewithpan SE_W036, SOUND_PAN_ATTACKER - createvisualtask sub_80D622C, 0x2, 16, 128, 0, 2 + createvisualtask sub_80D622C, 2, 16, 128, 0, 2 waitforvisualfinish playsewithpan SE_W036, SOUND_PAN_ATTACKER - createvisualtask sub_80D622C, 0x2, 16, 128, 0, 2 + createvisualtask sub_80D622C, 2, 16, 128, 0, 2 waitforvisualfinish playsewithpan SE_W234, SOUND_PAN_ATTACKER - call AnimScript_82D79B4 + call GrantingStarsEffect waitforvisualfinish playsewithpan SE_REAPOKE, SOUND_PAN_ATTACKER - createsprite gUnknown_08597274, 0x2, 2, 3, 7, 0, RGB(17, 31, 25) - createsprite gUnknown_0859381C, 0x3, 0, 0, 0, 0 + createsprite gSimplePaletteBlendSpriteTemplate, 2, 2, 3, 7, 0, RGB(17, 31, 25) + createsprite gUnknown_0859381C, 3, 0, 0, 0, 0 waitforvisualfinish end -Anim_SmokeBallEscape: - loadspritegfx 0x2802 +General_SmokeballEscape: + loadspritegfx ANIM_TAG_242 monbg ANIM_ATTACKER - setalpha 0x40C - delay 0x0 + setalpha 12, 4 + delay 0 playsewithpan SE_BOWA2, SOUND_PAN_TARGET - createsprite gUnknown_085CE734, 0x80, 0, 32, 28, 30 - delay 0x4 + createsprite gUnknown_085CE734, 128, 0, 32, 28, 30 + delay 4 playsewithpan SE_BOWA2, SOUND_PAN_TARGET - createsprite gUnknown_085CE734, 0x7F, 2, 12, 20, 30 - delay 0xC + createsprite gUnknown_085CE734, 127, 2, 12, 20, 30 + delay 12 playsewithpan SE_BOWA2, SOUND_PAN_TARGET createsprite gUnknown_085CE734, 0x7E, 2, -28, 4, 30 - delay 0xC + delay 12 playsewithpan SE_BOWA2, SOUND_PAN_TARGET createsprite gUnknown_085CE734, 0x7C, 2, 14, -20, 30 - delay 0x4 + delay 4 playsewithpan SE_BOWA2, SOUND_PAN_TARGET - createvisualtask sub_81136E8, 0x2, 2 + createvisualtask sub_81136E8, 2, 2 createsprite gUnknown_085CE734, 0x7B, 3, 4, 4, 30 - delay 0xE + delay 14 playsewithpan SE_BOWA2, SOUND_PAN_TARGET createsprite gUnknown_085CE734, 0x7A, 3, -14, 18, 46 - delay 0x0 + delay 0 createsprite gUnknown_085CE734, 0x79, 3, 14, -14, 46 - delay 0x0 - createsprite gUnknown_085CE734, 0x78, 3, -12, -10, 46 - delay 0x0 + delay 0 + createsprite gUnknown_085CE734, 120, 3, -12, -10, 46 + delay 0 createsprite gUnknown_085CE734, 0x77, 3, 14, 14, 46 - delay 0x0 + delay 0 createsprite gUnknown_085CE734, 0x76, 3, 0, 0, 46 waitforvisualfinish clearmonbg ANIM_ATTACKER invisible ANIM_ATTACKER - delay 0x0 + delay 0 blendoff end -Anim_HangedOn: - createsprite gUnknown_08597274, 0x0, 2, 7, 0, 9, RGB_RED +General_HangedOn: + createsprite gSimplePaletteBlendSpriteTemplate, 0, 2, 7, 0, 9, RGB_RED playsewithpan SE_W082, SOUND_PAN_ATTACKER - createvisualtask sub_815DB90, 0x5, 30, 128, 0, 1, 2, 0, 1 + createvisualtask sub_815DB90, 5, 30, 128, 0, 1, 2, 0, 1 waitforvisualfinish - createsprite gUnknown_08597274, 0x0, 2, 4, 9, 0, RGB_RED + createsprite gSimplePaletteBlendSpriteTemplate, 0, 2, 4, 9, 0, RGB_RED waitforvisualfinish - delay 0x6 - createsprite gUnknown_0857FE58, 0x0, 0, 0, 15 + delay 6 + createsprite gSlideMonToOriginalPosSpriteTemplate, 0, 0, 0, 15 end -Anim_Rain: - loadspritegfx 0x2783 +General_Rain: + loadspritegfx ANIM_TAG_115 playsewithpan SE_W240, SOUND_PAN_ATTACKER - createvisualtask sub_8116620, 0xA, 1921, 2, 0, 4, 0 + createvisualtask sub_8116620, 10, 0x781, 2, 0, 4, RGB_BLACK waitforvisualfinish - createvisualtask sub_8107188, 0x2, 0, 3, 60 - createvisualtask sub_8107188, 0x2, 0, 3, 60 - delay 0x32 + createvisualtask AnimTask_CreateRaindrops, 2, 0, 3, 60 + createvisualtask AnimTask_CreateRaindrops, 2, 0, 3, 60 + delay 50 waitforvisualfinish - createvisualtask sub_8116620, 0xA, 1921, 2, 4, 0, 0 + createvisualtask sub_8116620, 10, 0x781, 2, 4, 0, RGB_BLACK waitforvisualfinish end -Anim_Sun: +General_Sun: goto Move_SUNNY_DAY -Anim_Sandstorm: +General_Sandstorm: goto Move_SANDSTORM -Anim_Hail: +General_Hail: goto Move_HAIL -Status_LeechSeed: - createvisualtask sub_817351C, 0x5 - delay 0x0 +General_LeechSeedDrain: + createvisualtask sub_817351C, 5 + delay 0 goto Move_ABSORB -Anim_Hit: - loadspritegfx 0x2797 +General_MonHit: + loadspritegfx ANIM_TAG_135 monbg ANIM_TARGET - setalpha 0x80C + setalpha 12, 8 playsewithpan SE_W003, SOUND_PAN_TARGET - createsprite gUnknown_08597358, 0x2, 0, 0, 1, 2 - createvisualtask sub_80D51AC, 0x2, 1, 3, 0, 6, 1 + createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 2 + createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1 waitforvisualfinish clearmonbg ANIM_TARGET blendoff end -Anim_ItemSteal: - loadspritegfx 0x27F0 - createvisualtask sub_8117F30, 0x2 - createvisualtask sub_8172ED0, 0x2 - delay 0x1 - createsprite gUnknown_08592670, 0x2, 0, -5, 10, 2, -1 +General_ItemSteal: + loadspritegfx ANIM_TAG_ITEM_BAG + createvisualtask sub_8117F30, 2 + createvisualtask sub_8172ED0, 2 + delay 1 + createsprite gUnknown_08592670, 2, 0, -5, 10, 2, -1 end -Anim_SnatchMove: - loadspritegfx 0x27F0 - createvisualtask sub_8117E94, 0x2 +General_SnatchMove: + loadspritegfx ANIM_TAG_ITEM_BAG + createvisualtask sub_8117E94, 2 call AnimScript_82D85A3 - delay 0x1 - createvisualtask sub_80D5EB8, 0x2, 0, 5, 5120, 4, 1 + delay 1 + createvisualtask AnimTask_SwayMon, 2, 0, 5, 5120, 4, ANIM_TARGET waitforvisualfinish - createvisualtask sub_8117EC4, 0x2 - jumpargeq 0x7, 0x0, AnimScript_82D839F - goto AnimScript_82D83AF - -AnimScript_82D8398: + createvisualtask AnimTask_IsTargetSameSide, 2 + jumpretfalse SnatchOpposingMonMove + goto SnatchPartnerMonMove +SnatchMoveContinue: waitforvisualfinish call AnimScript_82D85C3 end - -AnimScript_82D839F: +SnatchOpposingMonMove: playsewithpan SE_W104, SOUND_PAN_ATTACKER - createvisualtask sub_815F8F4, 0x2 - goto AnimScript_82D8398 - -AnimScript_82D83AF: + createvisualtask sub_815F8F4, 2 + goto SnatchMoveContinue +SnatchPartnerMonMove: playsewithpan SE_W104, SOUND_PAN_ATTACKER - createvisualtask sub_815FFC4, 0x2 - goto AnimScript_82D8398 + createvisualtask sub_815FFC4, 2 + goto SnatchMoveContinue -Anim_FutureSightHit: - createvisualtask sub_8117F10, 0x2 +General_FutureSightHit: + createvisualtask sub_8117F10, 2 monbg ANIM_DEF_PARTNER playsewithpan SE_W060, SOUND_PAN_ATTACKER - call AnimScript_82D7CD1 - setalpha 0x808 + call SetPsychicBackground + setalpha 8, 8 playsewithpan SE_W048, SOUND_PAN_TARGET - waitplaysewithpan SE_W048, SOUND_PAN_TARGET, 0x8 - createvisualtask sub_80D51AC, 0x2, 1, 4, 0, 15, 1 - createvisualtask sub_80D6064, 0x5, -5, -5, 15, 1, 1 + waitplaysewithpan SE_W048, SOUND_PAN_TARGET, 8 + createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 4, 0, 15, 1 + createvisualtask AnimTask_ScaleMonAndRestore, 5, -5, -5, 15, ANIM_TARGET, 1 waitforvisualfinish - createvisualtask sub_80D51AC, 0x2, 1, 4, 0, 24, 1 + createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 4, 0, 24, 1 waitforvisualfinish clearmonbg ANIM_DEF_PARTNER blendoff waitforvisualfinish - delay 0x1 - call AnimScript_82D7CDD + delay 1 + call UnsetPsychicBackground end -Anim_DoomDesireHit: - createvisualtask sub_8117F10, 0x2 - loadspritegfx 0x27D6 - createsprite gUnknown_08597274, 0x2, 1, 3, 0, 16, RGB_WHITE +General_DoomDesireHit: + createvisualtask sub_8117F10, 2 + loadspritegfx ANIM_TAG_EXPLOSION + createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 3, 0, 16, RGB_WHITE waitforvisualfinish - delay 0xA - createvisualtask sub_815C0A4, 0x5 - delay 0x9 + delay 10 + createvisualtask sub_815C0A4, 5 + delay 9 playsewithpan SE_W109, SOUND_PAN_ATTACKER - delay 0x9 + delay 9 playsewithpan SE_W109, 0 - delay 0x9 + delay 9 playsewithpan SE_W109, SOUND_PAN_TARGET - delay 0x19 - createvisualtask sub_80D5484, 0x2, 1, 10, 0, 20, 1 + delay 25 + createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 10, 0, 20, 1 playsewithpan SE_W120, SOUND_PAN_TARGET - createsprite gUnknown_0859371C, 0x3, 0, 0, 1, 1 - delay 0x6 + createsprite gBattleAnimSpriteTemplate_859371C, 3, 0, 0, 1, 1 + delay 6 playsewithpan SE_W120, SOUND_PAN_TARGET - createsprite gUnknown_0859371C, 0x3, 24, -24, 1, 1 - delay 0x6 + createsprite gBattleAnimSpriteTemplate_859371C, 3, 24, -24, 1, 1 + delay 6 playsewithpan SE_W120, SOUND_PAN_TARGET - createsprite gUnknown_0859371C, 0x3, -16, 16, 1, 1 - delay 0x6 + createsprite gBattleAnimSpriteTemplate_859371C, 3, -16, 16, 1, 1 + delay 6 playsewithpan SE_W120, SOUND_PAN_TARGET - createsprite gUnknown_0859371C, 0x3, -24, -12, 1, 1 - delay 0x6 + createsprite gBattleAnimSpriteTemplate_859371C, 3, -24, -12, 1, 1 + delay 6 playsewithpan SE_W120, SOUND_PAN_TARGET - createsprite gUnknown_0859371C, 0x3, 16, 16, 1, 1 + createsprite gBattleAnimSpriteTemplate_859371C, 3, 16, 16, 1, 1 waitforvisualfinish - createsprite gUnknown_08597274, 0x2, 1, 3, 16, 0, RGB_WHITE + createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 3, 16, 0, RGB_WHITE waitforvisualfinish end -Anim_Table_x14: - loadspritegfx 0x27C8 +General_FocusPunchSetUp: + loadspritegfx ANIM_TAG_184 playsewithpan SE_W082, SOUND_PAN_ATTACKER - call AnimScript_82CD6C7 - delay 0x8 - createvisualtask sub_8115A04, 0x2, 2, 2, 2, 0, 11, 31 - createvisualtask sub_80D52D0, 0x2, 0, 1, 0, 32, 1 - call AnimScript_82CD6C7 - delay 0x8 - call AnimScript_82CD6C7 + call EndureEffect + delay 8 + createvisualtask sub_8115A04, 2, 2, 2, 2, 0, 11, RGB_RED + createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 1, 0, 32, 1 + call EndureEffect + delay 8 + call EndureEffect waitforvisualfinish end -Status_Ingrain: - loadspritegfx 0x27A3 - loadspritegfx 0x272F +General_IngrainHeal: + loadspritegfx ANIM_TAG_147 + loadspritegfx ANIM_TAG_BLUE_STAR monbg ANIM_DEF_PARTNER - setalpha 0x80C - createsprite gUnknown_08597274, 0x2, 1, 1, 0, 4, RGB(13, 31, 12) + setalpha 12, 8 + createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 1, 0, 4, RGB(13, 31, 12) waitforvisualfinish - delay 0x3 - call AnimScript_82D1009 + delay 3 + call AbsorbEffect waitforvisualfinish - delay 0xF - call AnimScript_82D79DF + delay 15 + call HealingEffect waitforvisualfinish - createsprite gUnknown_08597274, 0x2, 1, 1, 4, 0, RGB(13, 31, 12) + createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 1, 4, 0, RGB(13, 31, 12) waitforvisualfinish clearmonbg ANIM_DEF_PARTNER blendoff end -Anim_WishHeal: - loadspritegfx 0x2741 - createsprite gUnknown_08597274, 0x2, 1, 3, 0, 10, 0 +General_WishHeal: + loadspritegfx ANIM_TAG_SPARKLE + createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 3, 0, 10, RGB_BLACK waitforvisualfinish playsewithpan SE_W025, SOUND_PAN_ATTACKER - call AnimScript_82D79B4 + call GrantingStarsEffect waitforvisualfinish - unloadspritegfx 0x2741 - loadspritegfx 0x272F - call AnimScript_82D79DF + unloadspritegfx ANIM_TAG_SPARKLE + loadspritegfx ANIM_TAG_BLUE_STAR + call HealingEffect waitforvisualfinish - createsprite gUnknown_08597274, 0x2, 1, 3, 10, 0, 0 + createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 3, 10, 0, RGB_BLACK end AnimScript_82D85A3: - createvisualtask sub_8172E9C, 0x2 - jumpargeq 0x7, 0x1, AnimScript_82D85B4 - + createvisualtask sub_8172E9C, 2 + jumpreteq 1, AnimScript_82D85B4 AnimScript_82D85B2: waitforvisualfinish return - AnimScript_82D85B4: - createvisualtask sub_8172BF0, 0x2, 1 + createvisualtask sub_8172BF0, 2, 1 waitforvisualfinish goto AnimScript_82D85B2 AnimScript_82D85C3: - createvisualtask sub_8172E9C, 0x2 - jumpargeq 0x7, 0x1, AnimScript_82D85D4 - + createvisualtask sub_8172E9C, 2 + jumpreteq 1, AnimScript_82D85D4 AnimScript_82D85D2: waitforvisualfinish return - AnimScript_82D85D4: - createvisualtask sub_8172BF0, 0x2, 0 + createvisualtask sub_8172BF0, 2, 0 waitforvisualfinish goto AnimScript_82D85D2 -Anim_LevelUp: +Special_LevelUp: playsewithpan SE_EXPMAX, 0 - createvisualtask sub_8170920, 0x2 - delay 0x0 - createvisualtask sub_8170A0C, 0x5, 0, 0 + createvisualtask sub_8170920, 2 + delay 0 + createvisualtask sub_8170A0C, 5, 0, 0 waitforvisualfinish - createvisualtask sub_81709EC, 0x2 + createvisualtask sub_81709EC, 2 end -Anim_SwitchOutPlayer: - createvisualtask sub_8170BB0, 0x2 - delay 0xA - createvisualtask sub_8170B04, 0x2 +Special_SwitchOutPlayerMon: + createvisualtask sub_8170BB0, 2 + delay 10 + createvisualtask sub_8170B04, 2 end -Anim_SwitchOutOpponent: - createvisualtask sub_8170BB0, 0x2 - delay 0xA - createvisualtask sub_8170B04, 0x2 +Special_SwitchOutOpponentMon: + createvisualtask sub_8170BB0, 2 + delay 10 + createvisualtask sub_8170B04, 2 end -Anim_BallThrow: - createvisualtask sub_8170CFC, 0x2 - delay 0x0 +Special_BallThrow: + createvisualtask sub_8170CFC, 2 + delay 0 playsewithpan SE_NAGERU, 0 - createvisualtask sub_8170E04, 0x2 - createvisualtask sub_8170D4C, 0x2 - jumpargeq 0x7, 0xFFFF, AnimScript_82D8652 - -AnimScript_82D8649: + createvisualtask sub_8170E04, 2 + createvisualtask AnimTask_IsBallBlockedByTrainer, 2 + jumpreteq -1, BallThrowTrainerBlock +BallThrowEnd: waitforvisualfinish - createvisualtask sub_8170D24, 0x2 + createvisualtask sub_8170D24, 2 end - -AnimScript_82D8652: - loadspritegfx 0x2797 - delay 0x19 +BallThrowTrainerBlock: + loadspritegfx ANIM_TAG_135 + delay 25 monbg ANIM_DEF_PARTNER - setalpha 0x80C - delay 0x0 + setalpha 12, 8 + delay 0 playsewithpan SE_W003, SOUND_PAN_TARGET - createsprite gUnknown_08597358, 0x82, -4, -20, 1, 2 + createsprite gBasicHitSplatSpriteTemplate, 130, -4, -20, 1, 2 waitforvisualfinish clearmonbg ANIM_DEF_PARTNER blendoff - goto AnimScript_82D8649 + goto BallThrowEnd -Anim_SafariBallThrow: - createvisualtask sub_8170CFC, 0x2 - delay 0x0 - createvisualtask sub_8170F2C, 0x2 +Special_SafariBallThrow: + createvisualtask sub_8170CFC, 2 + delay 0 + createvisualtask sub_8170F2C, 2 waitforvisualfinish - createvisualtask sub_8170D24, 0x2 + createvisualtask sub_8170D24, 2 end -Anim_SubstituteToMon: - createvisualtask sub_8172BF0, 0x2, 1 +Special_SubstituteToMon: + createvisualtask sub_8172BF0, 2, 1 end -Anim_MonToSubstitute: - createvisualtask sub_8172BF0, 0x2, 0 +Special_MonToSubstitute: + createvisualtask sub_8172BF0, 2, 0 end