diff --git a/include/constants/hold_effects.h b/include/constants/hold_effects.h index bdf042d637..669d7c0b8d 100644 --- a/include/constants/hold_effects.h +++ b/include/constants/hold_effects.h @@ -102,7 +102,7 @@ #define HOLD_EFFECT_GRISEOUS_ORB 96 #define HOLD_EFFECT_GRACIDEA 97 #define HOLD_EFFECT_RESIST_BERRY 98 -#define HOLD_EFFECT_EV_BOOST 99 +#define HOLD_EFFECT_POWER_ITEM 99 #define HOLD_EFFECT_RESTORE_PCT_HP 100 // Gen5 hold effects diff --git a/src/data/items.h b/src/data/items.h index 72af7f17cf..3f5ffac217 100644 --- a/src/data/items.h +++ b/src/data/items.h @@ -3358,7 +3358,7 @@ const struct Item gItems[] = .name = _("Power Bracer"), .itemId = ITEM_POWER_BRACER, .price = 3000, - .holdEffect = HOLD_EFFECT_EV_BOOST, + .holdEffect = HOLD_EFFECT_POWER_ITEM, .holdEffectParam = 4, .description = sPowerBracerDesc, .pocket = POCKET_ITEMS, @@ -3372,7 +3372,7 @@ const struct Item gItems[] = .name = _("Power Belt"), .itemId = ITEM_POWER_BELT, .price = 3000, - .holdEffect = HOLD_EFFECT_EV_BOOST, + .holdEffect = HOLD_EFFECT_POWER_ITEM, .holdEffectParam = 4, .description = sPowerBeltDesc, .pocket = POCKET_ITEMS, @@ -3386,7 +3386,7 @@ const struct Item gItems[] = .name = _("Power Lens"), .itemId = ITEM_POWER_LENS, .price = 3000, - .holdEffect = HOLD_EFFECT_EV_BOOST, + .holdEffect = HOLD_EFFECT_POWER_ITEM, .holdEffectParam = 4, .description = sPowerLensDesc, .pocket = POCKET_ITEMS, @@ -3400,7 +3400,7 @@ const struct Item gItems[] = .name = _("Power Band"), .itemId = ITEM_POWER_BAND, .price = 3000, - .holdEffect = HOLD_EFFECT_EV_BOOST, + .holdEffect = HOLD_EFFECT_POWER_ITEM, .holdEffectParam = 4, .description = sPowerBandDesc, .pocket = POCKET_ITEMS, @@ -3414,7 +3414,7 @@ const struct Item gItems[] = .name = _("Power Anklet"), .itemId = ITEM_POWER_ANKLET, .price = 3000, - .holdEffect = HOLD_EFFECT_EV_BOOST, + .holdEffect = HOLD_EFFECT_POWER_ITEM, .holdEffectParam = 4, .description = sPowerAnkletDesc, .pocket = POCKET_ITEMS, @@ -3428,7 +3428,7 @@ const struct Item gItems[] = .name = _("Power Weight"), .itemId = ITEM_POWER_WEIGHT, .price = 3000, - .holdEffect = HOLD_EFFECT_EV_BOOST, + .holdEffect = HOLD_EFFECT_POWER_ITEM, .holdEffectParam = 4, .description = sPowerWeightDesc, .pocket = POCKET_ITEMS,