Merge pull request #1822 from ghoulslash/harvest
fix recycle and harvest
This commit is contained in:
commit
f0e9b09258
7 changed files with 23 additions and 14 deletions
|
@ -7501,9 +7501,11 @@ BattleScript_CheekPouchActivates::
|
|||
|
||||
BattleScript_HarvestActivates::
|
||||
pause 5
|
||||
tryrecycleitem BattleScript_HarvestActivatesEnd
|
||||
call BattleScript_AbilityPopUp
|
||||
printstring STRINGID_HARVESTBERRY
|
||||
waitmessage B_WAIT_TIME_LONG
|
||||
BattleScript_HarvestActivatesEnd:
|
||||
end3
|
||||
|
||||
BattleScript_SolarPowerActivates::
|
||||
|
|
|
@ -547,7 +547,7 @@ struct BattleStruct
|
|||
u16 synchronizeMoveEffect;
|
||||
bool8 anyMonHasTransformed;
|
||||
void (*savedCallback)(void);
|
||||
u16 usedHeldItems[MAX_BATTLERS_COUNT];
|
||||
u16 usedHeldItems[PARTY_SIZE][2]; // For each party member and side. For harvest, recycle
|
||||
u16 chosenItem[MAX_BATTLERS_COUNT];
|
||||
u8 AI_itemType[2];
|
||||
u8 AI_itemFlags[2];
|
||||
|
|
|
@ -155,6 +155,7 @@ bool32 TryRoomService(u8 battlerId);
|
|||
void BufferStatChange(u8 battlerId, u8 statId, u8 stringId);
|
||||
void DoBurmyFormChange(u32 monId);
|
||||
bool32 BlocksPrankster(u16 move, u8 battlerPrankster, u8 battlerDef, bool32 checkTarget);
|
||||
u16 GetUsedHeldItem(u8 battler);
|
||||
|
||||
// ability checks
|
||||
bool32 IsRolePlayBannedAbilityAtk(u16 ability);
|
||||
|
|
|
@ -1530,7 +1530,7 @@ static s16 AI_CheckBadMove(u8 battlerAtk, u8 battlerDef, u16 move, s16 score)
|
|||
score -= 10;
|
||||
break;
|
||||
case EFFECT_RECYCLE:
|
||||
if (gBattleStruct->usedHeldItems[battlerAtk] == 0 || gBattleMons[battlerAtk].item != 0)
|
||||
if (GetUsedHeldItem(battlerAtk) == 0 || gBattleMons[battlerAtk].item != 0)
|
||||
score -= 10;
|
||||
break;
|
||||
case EFFECT_IMPRISON:
|
||||
|
@ -1951,7 +1951,7 @@ static s16 AI_CheckBadMove(u8 battlerAtk, u8 battlerDef, u16 move, s16 score)
|
|||
score -= 10;
|
||||
break;
|
||||
case EFFECT_BELCH:
|
||||
if (ItemId_GetPocket(gBattleStruct->usedHeldItems[battlerAtk]) != POCKET_BERRIES)
|
||||
if (ItemId_GetPocket(GetUsedHeldItem(battlerAtk)) != POCKET_BERRIES)
|
||||
score -= 10; // attacker has not consumed a berry
|
||||
break;
|
||||
case EFFECT_YAWN:
|
||||
|
@ -4097,9 +4097,9 @@ static s16 AI_CheckViability(u8 battlerAtk, u8 battlerDef, u16 move, s16 score)
|
|||
score += 3;
|
||||
break;
|
||||
case EFFECT_RECYCLE:
|
||||
if (gBattleStruct->usedHeldItems[battlerAtk] != ITEM_NONE)
|
||||
if (GetUsedHeldItem(battlerAtk) != ITEM_NONE)
|
||||
score++;
|
||||
if (IsRecycleEncouragedItem(gBattleStruct->usedHeldItems[battlerAtk]))
|
||||
if (IsRecycleEncouragedItem(GetUsedHeldItem(battlerAtk)))
|
||||
score++;
|
||||
break;
|
||||
case EFFECT_BRICK_BREAK:
|
||||
|
|
|
@ -2862,7 +2862,6 @@ static void BattleStartClearSetData(void)
|
|||
gBattleResources->flags->flags[i] = 0;
|
||||
gPalaceSelectionBattleScripts[i] = 0;
|
||||
gBattleStruct->lastTakenMove[i] = 0;
|
||||
gBattleStruct->usedHeldItems[i] = 0;
|
||||
gBattleStruct->choicedMove[i] = 0;
|
||||
gBattleStruct->changedItems[i] = 0;
|
||||
gBattleStruct->lastTakenMoveFrom[i][0] = 0;
|
||||
|
@ -2935,7 +2934,11 @@ static void BattleStartClearSetData(void)
|
|||
gBattleStruct->mega.triggerSpriteId = 0xFF;
|
||||
|
||||
for (i = 0; i < PARTY_SIZE; i++)
|
||||
{
|
||||
gBattleStruct->usedHeldItems[i][0] = 0;
|
||||
gBattleStruct->usedHeldItems[i][1] = 0;
|
||||
gBattleStruct->itemStolen[i].originalItem = GetMonData(&gPlayerParty[i], MON_DATA_HELD_ITEM);
|
||||
}
|
||||
}
|
||||
|
||||
void SwitchInClearSetData(void)
|
||||
|
|
|
@ -6796,10 +6796,10 @@ static void Cmd_removeitem(void)
|
|||
gActiveBattler = GetBattlerForBattleScript(gBattlescriptCurrInstr[1]);
|
||||
itemId = gBattleMons[gActiveBattler].item;
|
||||
|
||||
// Popped Air Balloon cannot be restored by no means.
|
||||
// Popped Air Balloon cannot be restored by any means.
|
||||
if (GetBattlerHoldEffect(gActiveBattler, TRUE) != HOLD_EFFECT_AIR_BALLOON)
|
||||
gBattleStruct->usedHeldItems[gActiveBattler] = itemId;
|
||||
|
||||
gBattleStruct->usedHeldItems[gBattlerPartyIndexes[gActiveBattler]][GetBattlerSide(gActiveBattler)] = itemId; // Remember if switched out
|
||||
|
||||
gBattleMons[gActiveBattler].item = 0;
|
||||
CheckSetUnburden(gActiveBattler);
|
||||
|
||||
|
@ -12547,7 +12547,7 @@ static void Cmd_tryrecycleitem(void)
|
|||
u16 *usedHeldItem;
|
||||
|
||||
gActiveBattler = gBattlerAttacker;
|
||||
usedHeldItem = &gBattleStruct->usedHeldItems[gActiveBattler];
|
||||
usedHeldItem = &gBattleStruct->usedHeldItems[gBattlerPartyIndexes[gActiveBattler]][GetBattlerSide(gActiveBattler)];
|
||||
if (*usedHeldItem != 0 && gBattleMons[gActiveBattler].item == 0)
|
||||
{
|
||||
gLastUsedItem = *usedHeldItem;
|
||||
|
|
|
@ -4373,11 +4373,9 @@ u8 AbilityBattleEffects(u8 caseID, u8 battler, u16 ability, u8 special, u16 move
|
|||
case ABILITY_HARVEST:
|
||||
if (((WEATHER_HAS_EFFECT && gBattleWeather & WEATHER_SUN_ANY) || Random() % 2 == 0)
|
||||
&& gBattleMons[battler].item == ITEM_NONE
|
||||
&& gBattleStruct->changedItems[battler] == ITEM_NONE
|
||||
&& ItemId_GetPocket(gBattleStruct->usedHeldItems[battler]) == POCKET_BERRIES)
|
||||
&& gBattleStruct->changedItems[battler] == ITEM_NONE // Will not inherit an item
|
||||
&& ItemId_GetPocket(GetUsedHeldItem(battler)) == POCKET_BERRIES)
|
||||
{
|
||||
gLastUsedItem = gBattleStruct->changedItems[battler] = gBattleStruct->usedHeldItems[battler];
|
||||
gBattleStruct->usedHeldItems[battler] = ITEM_NONE;
|
||||
BattleScriptPushCursorAndCallback(BattleScript_HarvestActivates);
|
||||
effect++;
|
||||
}
|
||||
|
@ -9519,3 +9517,8 @@ bool32 BlocksPrankster(u16 move, u8 battlerPrankster, u8 battlerDef, bool32 chec
|
|||
#endif
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
u16 GetUsedHeldItem(u8 battler)
|
||||
{
|
||||
return gBattleStruct->usedHeldItems[gBattlerPartyIndexes[battler]][GetBattlerSide(battler)];
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue