fixed bad switchinabilities call in TerrainSeedLoop

This commit is contained in:
AgustinGDLV 2023-04-03 09:18:47 -07:00
parent dd99cb6da8
commit f292fefca3

View file

@ -8839,7 +8839,6 @@ BattleScript_TerrainSeedLoop_NextBattler:
addbyte gBattlerTarget, 0x1
jumpifbytenotequal gBattlerTarget, gBattlersCount, BattleScript_TerrainSeedLoopIter
restoretarget
call BattleScript_ActivateSwitchInAbilities
return
BattleScript_ActivateSwitchInAbilities: