Added B_UPDATED_MOVE_DATA checks against Acid/Crunch's descriptions (#3586)
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
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@ -214,7 +214,11 @@ static const u8 sDisableDescription[] = _(
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static const u8 sAcidDescription[] = _(
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"Sprays a hide-melting acid.\n"
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#if B_UPDATED_MOVE_DATA >= GEN_4
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"May lower Sp. Def.");
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#else
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"May lower Defense.");
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#endif
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static const u8 sEmberDescription[] = _(
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"A weak fire attack that may\n"
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@ -986,7 +990,11 @@ static const u8 sSunnyDayDescription[] = _(
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static const u8 sCrunchDescription[] = _(
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"Crunches with sharp fangs.\n"
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#if B_UPDATED_MOVE_DATA >= GEN_4
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"May lower Defense.");
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#else
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"May lower Sp. Def.");
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#endif
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static const u8 sMirrorCoatDescription[] = _(
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"Counters the foe's special\n"
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