Alola Mons
This commit is contained in:
parent
f8206f8286
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f54d866900
1 changed files with 292 additions and 2 deletions
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@ -20683,7 +20683,9 @@ const struct BaseStats gBaseStats[] =
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.eggGroup1 = EGG_GROUP_FLYING,
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.eggGroup2 = EGG_GROUP_FLYING,
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.abilities = {ABILITY_OVERGROW, ABILITY_NONE},
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#ifdef BATTLE_ENGINE
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.abilityHidden = ABILITY_LONG_REACH,
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#endif
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.bodyColor = BODY_COLOR_BROWN,
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.noFlip = FALSE,
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},
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@ -20708,7 +20710,9 @@ const struct BaseStats gBaseStats[] =
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.eggGroup1 = EGG_GROUP_FLYING,
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.eggGroup2 = EGG_GROUP_FLYING,
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.abilities = {ABILITY_OVERGROW, ABILITY_NONE},
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#ifdef BATTLE_ENGINE
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.abilityHidden = ABILITY_LONG_REACH,
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#endif
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.bodyColor = BODY_COLOR_BROWN,
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.noFlip = FALSE,
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},
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@ -20733,7 +20737,9 @@ const struct BaseStats gBaseStats[] =
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.eggGroup1 = EGG_GROUP_FLYING,
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.eggGroup2 = EGG_GROUP_FLYING,
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.abilities = {ABILITY_OVERGROW, ABILITY_NONE},
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#ifdef BATTLE_ENGINE
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.abilityHidden = ABILITY_LONG_REACH,
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#endif
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.bodyColor = BODY_COLOR_BROWN,
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.noFlip = FALSE,
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},
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@ -20833,7 +20839,9 @@ const struct BaseStats gBaseStats[] =
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.eggGroup1 = EGG_GROUP_WATER_1,
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.eggGroup2 = EGG_GROUP_FIELD,
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.abilities = {ABILITY_TORRENT, ABILITY_NONE},
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#ifdef BATTLE_ENGINE
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.abilityHidden = ABILITY_LIQUID_VOICE,
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#endif
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.bodyColor = BODY_COLOR_BLUE,
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.noFlip = FALSE,
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},
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@ -20858,7 +20866,9 @@ const struct BaseStats gBaseStats[] =
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.eggGroup1 = EGG_GROUP_WATER_1,
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.eggGroup2 = EGG_GROUP_FIELD,
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.abilities = {ABILITY_TORRENT, ABILITY_NONE},
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#ifdef BATTLE_ENGINE
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.abilityHidden = ABILITY_LIQUID_VOICE,
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#endif
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.bodyColor = BODY_COLOR_BLUE,
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.noFlip = FALSE,
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},
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@ -20883,7 +20893,9 @@ const struct BaseStats gBaseStats[] =
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.eggGroup1 = EGG_GROUP_WATER_1,
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.eggGroup2 = EGG_GROUP_FIELD,
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.abilities = {ABILITY_TORRENT, ABILITY_NONE},
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#ifdef BATTLE_ENGINE
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.abilityHidden = ABILITY_LIQUID_VOICE,
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#endif
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.bodyColor = BODY_COLOR_BLUE,
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.noFlip = FALSE,
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},
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@ -20908,7 +20920,11 @@ const struct BaseStats gBaseStats[] =
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.growthRate = GROWTH_MEDIUM_FAST,
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.eggGroup1 = EGG_GROUP_FLYING,
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.eggGroup2 = EGG_GROUP_FLYING,
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#ifdef BATTLE_ENGINE
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.abilities = {ABILITY_KEEN_EYE, ABILITY_SKILL_LINK},
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#else
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.abilities = {ABILITY_KEEN_EYE, ABILITY_NONE},
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#endif
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.abilityHidden = ABILITY_PICKUP,
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.bodyColor = BODY_COLOR_BLACK,
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.noFlip = FALSE,
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@ -20934,7 +20950,11 @@ const struct BaseStats gBaseStats[] =
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.growthRate = GROWTH_MEDIUM_FAST,
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.eggGroup1 = EGG_GROUP_FLYING,
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.eggGroup2 = EGG_GROUP_FLYING,
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#ifdef BATTLE_ENGINE
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.abilities = {ABILITY_KEEN_EYE, ABILITY_SKILL_LINK},
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#else
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.abilities = {ABILITY_KEEN_EYE, ABILITY_NONE},
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#endif
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.abilityHidden = ABILITY_PICKUP,
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.bodyColor = BODY_COLOR_BLACK,
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.noFlip = FALSE,
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@ -20960,8 +20980,12 @@ const struct BaseStats gBaseStats[] =
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.growthRate = GROWTH_MEDIUM_FAST,
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.eggGroup1 = EGG_GROUP_FLYING,
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.eggGroup2 = EGG_GROUP_FLYING,
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#ifdef BATTLE_ENGINE
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.abilities = {ABILITY_KEEN_EYE, ABILITY_SKILL_LINK},
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.abilityHidden = ABILITY_SHEER_FORCE,
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#else
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.abilities = {ABILITY_KEEN_EYE, ABILITY_NONE},
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#endif
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.bodyColor = BODY_COLOR_BLACK,
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.noFlip = FALSE,
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},
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@ -20986,8 +21010,12 @@ const struct BaseStats gBaseStats[] =
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.growthRate = GROWTH_MEDIUM_FAST,
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.eggGroup1 = EGG_GROUP_FIELD,
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.eggGroup2 = EGG_GROUP_FIELD,
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#ifdef BATTLE_ENGINE
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.abilities = {ABILITY_STAKEOUT, ABILITY_STRONG_JAW},
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.abilityHidden = ABILITY_ADAPTABILITY,
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#else
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.abilities = {ABILITY_NONE, ABILITY_NONE},
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#endif
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.bodyColor = BODY_COLOR_BROWN,
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.noFlip = FALSE,
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},
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@ -21012,8 +21040,12 @@ const struct BaseStats gBaseStats[] =
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.growthRate = GROWTH_MEDIUM_FAST,
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.eggGroup1 = EGG_GROUP_FIELD,
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.eggGroup2 = EGG_GROUP_FIELD,
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#ifdef BATTLE_ENGINE
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.abilities = {ABILITY_STAKEOUT, ABILITY_STRONG_JAW},
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.abilityHidden = ABILITY_ADAPTABILITY,
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#else
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.abilities = {ABILITY_NONE, ABILITY_NONE},
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#endif
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.bodyColor = BODY_COLOR_BROWN,
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.noFlip = FALSE,
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},
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@ -21062,7 +21094,11 @@ const struct BaseStats gBaseStats[] =
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.growthRate = GROWTH_MEDIUM_FAST,
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.eggGroup1 = EGG_GROUP_BUG,
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.eggGroup2 = EGG_GROUP_BUG,
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#ifdef BATTLE_ENGINE
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.abilities = {ABILITY_BATTERY, ABILITY_NONE},
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#else
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.abilities = {ABILITY_NONE, ABILITY_NONE},
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#endif
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.bodyColor = BODY_COLOR_GREEN,
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.noFlip = FALSE,
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},
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@ -21111,8 +21147,12 @@ const struct BaseStats gBaseStats[] =
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.growthRate = GROWTH_MEDIUM_FAST,
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.eggGroup1 = EGG_GROUP_WATER_3,
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.eggGroup2 = EGG_GROUP_WATER_3,
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#ifdef BATTLE_ENGINE
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.abilities = {ABILITY_HYPER_CUTTER, ABILITY_IRON_FIST},
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.abilityHidden = ABILITY_ANGER_POINT,
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#else
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.abilities = {ABILITY_HYPER_CUTTER, ABILITY_NONE},
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#endif
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.bodyColor = BODY_COLOR_PURPLE,
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.noFlip = FALSE,
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},
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@ -21137,8 +21177,12 @@ const struct BaseStats gBaseStats[] =
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.growthRate = GROWTH_MEDIUM_FAST,
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.eggGroup1 = EGG_GROUP_WATER_3,
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.eggGroup2 = EGG_GROUP_WATER_3,
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#ifdef BATTLE_ENGINE
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.abilities = {ABILITY_HYPER_CUTTER, ABILITY_IRON_FIST},
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.abilityHidden = ABILITY_ANGER_POINT,
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#else
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.abilities = {ABILITY_HYPER_CUTTER, ABILITY_NONE},
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#endif
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.bodyColor = BODY_COLOR_WHITE,
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.noFlip = FALSE,
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},
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@ -21163,7 +21207,11 @@ const struct BaseStats gBaseStats[] =
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.growthRate = GROWTH_MEDIUM_FAST,
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.eggGroup1 = EGG_GROUP_FLYING,
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.eggGroup2 = EGG_GROUP_FLYING,
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#ifdef BATTLE_ENGINE
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.abilities = {ABILITY_DANCER, ABILITY_NONE},
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#else
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.abilities = {ABILITY_NONE, ABILITY_NONE},
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#endif
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.bodyColor = BODY_COLOR_RED,
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.noFlip = FALSE,
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},
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@ -21188,8 +21236,12 @@ const struct BaseStats gBaseStats[] =
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.growthRate = GROWTH_MEDIUM_FAST,
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.eggGroup1 = EGG_GROUP_BUG,
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.eggGroup2 = EGG_GROUP_FAIRY,
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#ifdef BATTLE_ENGINE
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.abilities = {ABILITY_HONEY_GATHER, ABILITY_SHIELD_DUST},
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.abilityHidden = ABILITY_SWEET_VEIL,
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#else
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.abilities = {ABILITY_NONE, ABILITY_SHIELD_DUST},
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#endif
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.bodyColor = BODY_COLOR_YELLOW,
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.noFlip = FALSE,
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},
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@ -21214,8 +21266,12 @@ const struct BaseStats gBaseStats[] =
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.growthRate = GROWTH_MEDIUM_FAST,
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.eggGroup1 = EGG_GROUP_BUG,
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.eggGroup2 = EGG_GROUP_FAIRY,
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#ifdef BATTLE_ENGINE
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.abilities = {ABILITY_HONEY_GATHER, ABILITY_SHIELD_DUST},
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.abilityHidden = ABILITY_SWEET_VEIL,
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#else
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.abilities = {ABILITY_NONE, ABILITY_SHIELD_DUST},
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#endif
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.bodyColor = BODY_COLOR_YELLOW,
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.noFlip = FALSE,
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},
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@ -21240,7 +21296,9 @@ const struct BaseStats gBaseStats[] =
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.eggGroup1 = EGG_GROUP_FIELD,
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.eggGroup2 = EGG_GROUP_FIELD,
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.abilities = {ABILITY_KEEN_EYE, ABILITY_VITAL_SPIRIT},
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#ifdef BATTLE_ENGINE
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.abilityHidden = ABILITY_STEADFAST,
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#endif
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.bodyColor = BODY_COLOR_BROWN,
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.noFlip = FALSE,
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},
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@ -21264,8 +21322,12 @@ const struct BaseStats gBaseStats[] =
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.growthRate = GROWTH_MEDIUM_FAST,
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.eggGroup1 = EGG_GROUP_FIELD,
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.eggGroup2 = EGG_GROUP_FIELD,
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#ifdef BATTLE_ENGINE
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.abilities = {ABILITY_KEEN_EYE, ABILITY_SAND_RUSH},
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.abilityHidden = ABILITY_STEADFAST,
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#else
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.abilities = {ABILITY_KEEN_EYE, ABILITY_NONE},
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#endif
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.bodyColor = BODY_COLOR_BROWN,
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.noFlip = FALSE,
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},
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@ -21289,7 +21351,11 @@ const struct BaseStats gBaseStats[] =
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.growthRate = GROWTH_FAST,
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.eggGroup1 = EGG_GROUP_WATER_2,
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.eggGroup2 = EGG_GROUP_WATER_2,
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#ifdef BATTLE_ENGINE
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.abilities = {ABILITY_SCHOOLING, ABILITY_NONE},
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#else
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.abilities = {ABILITY_NONE, ABILITY_NONE},
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#endif
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.bodyColor = BODY_COLOR_BLUE,
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.noFlip = FALSE,
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},
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@ -21314,8 +21380,12 @@ const struct BaseStats gBaseStats[] =
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.growthRate = GROWTH_MEDIUM_FAST,
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.eggGroup1 = EGG_GROUP_WATER_1,
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.eggGroup2 = EGG_GROUP_WATER_1,
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#ifdef BATTLE_ENGINE
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.abilities = {ABILITY_MERCILESS, ABILITY_LIMBER},
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.abilityHidden = ABILITY_REGENERATOR,
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#else
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.abilities = {ABILITY_NONE, ABILITY_LIMBER},
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#endif
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.bodyColor = BODY_COLOR_BLUE,
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.noFlip = FALSE,
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},
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@ -21340,8 +21410,12 @@ const struct BaseStats gBaseStats[] =
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.growthRate = GROWTH_MEDIUM_FAST,
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.eggGroup1 = EGG_GROUP_WATER_1,
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.eggGroup2 = EGG_GROUP_WATER_1,
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#ifdef BATTLE_ENGINE
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.abilities = {ABILITY_MERCILESS, ABILITY_LIMBER},
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.abilityHidden = ABILITY_REGENERATOR,
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#else
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.abilities = {ABILITY_NONE, ABILITY_LIMBER},
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#endif
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.bodyColor = BODY_COLOR_BLUE,
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.noFlip = FALSE,
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},
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@ -21366,7 +21440,11 @@ const struct BaseStats gBaseStats[] =
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.growthRate = GROWTH_MEDIUM_FAST,
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.eggGroup1 = EGG_GROUP_FIELD,
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.eggGroup2 = EGG_GROUP_FIELD,
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#ifdef BATTLE_ENGINE
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.abilities = {ABILITY_OWN_TEMPO, ABILITY_STAMINA},
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#else
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.abilities = {ABILITY_OWN_TEMPO, ABILITY_NONE},
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#endif
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.abilityHidden = ABILITY_INNER_FOCUS,
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.bodyColor = BODY_COLOR_BROWN,
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.noFlip = FALSE,
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@ -21392,7 +21470,11 @@ const struct BaseStats gBaseStats[] =
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.growthRate = GROWTH_MEDIUM_FAST,
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.eggGroup1 = EGG_GROUP_FIELD,
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.eggGroup2 = EGG_GROUP_FIELD,
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#ifdef BATTLE_ENGINE
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.abilities = {ABILITY_OWN_TEMPO, ABILITY_STAMINA},
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#else
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.abilities = {ABILITY_OWN_TEMPO, ABILITY_NONE},
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#endif
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.abilityHidden = ABILITY_INNER_FOCUS,
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.bodyColor = BODY_COLOR_BROWN,
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.noFlip = FALSE,
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@ -21418,7 +21500,11 @@ const struct BaseStats gBaseStats[] =
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.growthRate = GROWTH_MEDIUM_FAST,
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.eggGroup1 = EGG_GROUP_WATER_1,
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.eggGroup2 = EGG_GROUP_BUG,
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.abilities = {ABILITY_WATER_BUBBLE, ABILITY_NONE},
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#ifdef BATTLE_ENGINE
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.abilities = {ABILITY_NONE, ABILITY_NONE},
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#else
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.abilities = {ABILITY_NONE, ABILITY_NONE},
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#endif
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.abilityHidden = ABILITY_WATER_ABSORB,
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.bodyColor = BODY_COLOR_GREEN,
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.noFlip = FALSE,
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@ -21444,7 +21530,11 @@ const struct BaseStats gBaseStats[] =
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.growthRate = GROWTH_MEDIUM_FAST,
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.eggGroup1 = EGG_GROUP_WATER_1,
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.eggGroup2 = EGG_GROUP_BUG,
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.abilities = {ABILITY_WATER_BUBBLE, ABILITY_NONE},
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#ifdef BATTLE_ENGINE
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.abilities = {ABILITY_NONE, ABILITY_NONE},
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#else
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.abilities = {ABILITY_NONE, ABILITY_NONE},
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#endif
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.abilityHidden = ABILITY_WATER_ABSORB,
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.bodyColor = BODY_COLOR_GREEN,
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.noFlip = FALSE,
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@ -21470,8 +21560,12 @@ const struct BaseStats gBaseStats[] =
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.growthRate = GROWTH_MEDIUM_FAST,
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.eggGroup1 = EGG_GROUP_GRASS,
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.eggGroup2 = EGG_GROUP_GRASS,
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#ifdef BATTLE_ENGINE
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.abilities = {ABILITY_LEAF_GUARD, ABILITY_NONE},
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.abilityHidden = ABILITY_CONTRARY,
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#else
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.abilities = {ABILITY_NONE, ABILITY_NONE},
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#endif
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.bodyColor = BODY_COLOR_PINK,
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.noFlip = FALSE,
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},
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@ -21496,8 +21590,12 @@ const struct BaseStats gBaseStats[] =
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.growthRate = GROWTH_MEDIUM_FAST,
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.eggGroup1 = EGG_GROUP_GRASS,
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.eggGroup2 = EGG_GROUP_GRASS,
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#ifdef BATTLE_ENGINE
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.abilities = {ABILITY_LEAF_GUARD, ABILITY_NONE},
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.abilityHidden = ABILITY_CONTRARY,
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#else
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.abilities = {ABILITY_NONE, ABILITY_NONE},
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#endif
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.bodyColor = BODY_COLOR_PINK,
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.noFlip = FALSE,
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},
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@ -21576,7 +21674,11 @@ const struct BaseStats gBaseStats[] =
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.growthRate = GROWTH_MEDIUM_FAST,
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.eggGroup1 = EGG_GROUP_MONSTER,
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.eggGroup2 = EGG_GROUP_DRAGON,
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#ifdef BATTLE_ENGINE
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.abilities = {ABILITY_CORROSION, ABILITY_NONE},
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#else
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.abilities = {ABILITY_NONE, ABILITY_NONE},
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#endif
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.abilityHidden = ABILITY_OBLIVIOUS,
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.bodyColor = BODY_COLOR_BLACK,
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.noFlip = FALSE,
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@ -21602,7 +21704,11 @@ const struct BaseStats gBaseStats[] =
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.growthRate = GROWTH_MEDIUM_FAST,
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.eggGroup1 = EGG_GROUP_MONSTER,
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.eggGroup2 = EGG_GROUP_DRAGON,
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#ifdef BATTLE_ENGINE
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.abilities = {ABILITY_CORROSION, ABILITY_NONE},
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#else
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.abilities = {ABILITY_NONE, ABILITY_NONE},
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#endif
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.abilityHidden = ABILITY_OBLIVIOUS,
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.bodyColor = BODY_COLOR_BLACK,
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.noFlip = FALSE,
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@ -21627,7 +21733,11 @@ const struct BaseStats gBaseStats[] =
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.growthRate = GROWTH_MEDIUM_FAST,
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.eggGroup1 = EGG_GROUP_FIELD,
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.eggGroup2 = EGG_GROUP_FIELD,
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#ifdef BATTLE_ENGINE
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.abilities = {ABILITY_FLUFFY, ABILITY_KLUTZ},
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#else
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.abilities = {ABILITY_NONE, ABILITY_NONE},
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#endif
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.abilityHidden = ABILITY_CUTE_CHARM,
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.bodyColor = BODY_COLOR_PINK,
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.noFlip = FALSE,
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@ -21652,8 +21762,12 @@ const struct BaseStats gBaseStats[] =
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.growthRate = GROWTH_MEDIUM_FAST,
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.eggGroup1 = EGG_GROUP_FIELD,
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.eggGroup2 = EGG_GROUP_FIELD,
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#ifdef BATTLE_ENGINE
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.abilities = {ABILITY_FLUFFY, ABILITY_KLUTZ},
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.abilityHidden = ABILITY_UNNERVE,
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#else
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.abilities = {ABILITY_NONE, ABILITY_NONE},
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#endif
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.bodyColor = BODY_COLOR_PINK,
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.noFlip = FALSE,
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},
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@ -21678,8 +21792,12 @@ const struct BaseStats gBaseStats[] =
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.growthRate = GROWTH_MEDIUM_SLOW,
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.eggGroup1 = EGG_GROUP_GRASS,
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.eggGroup2 = EGG_GROUP_GRASS,
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#ifdef BATTLE_ENGINE
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.abilities = {ABILITY_LEAF_GUARD, ABILITY_OBLIVIOUS},
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.abilityHidden = ABILITY_SWEET_VEIL,
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#else
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.abilities = {ABILITY_NONE, ABILITY_OBLIVIOUS},
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#endif
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.bodyColor = BODY_COLOR_PURPLE,
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.noFlip = FALSE,
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},
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@ -21704,8 +21822,12 @@ const struct BaseStats gBaseStats[] =
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.growthRate = GROWTH_MEDIUM_SLOW,
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.eggGroup1 = EGG_GROUP_GRASS,
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.eggGroup2 = EGG_GROUP_GRASS,
|
||||
#ifdef BATTLE_ENGINE
|
||||
.abilities = {ABILITY_LEAF_GUARD, ABILITY_OBLIVIOUS},
|
||||
.abilityHidden = ABILITY_SWEET_VEIL,
|
||||
#else
|
||||
.abilities = {ABILITY_NONE, ABILITY_OBLIVIOUS},
|
||||
#endif
|
||||
.bodyColor = BODY_COLOR_PURPLE,
|
||||
.noFlip = FALSE,
|
||||
},
|
||||
|
@ -21730,8 +21852,12 @@ const struct BaseStats gBaseStats[] =
|
|||
.growthRate = GROWTH_MEDIUM_SLOW,
|
||||
.eggGroup1 = EGG_GROUP_GRASS,
|
||||
.eggGroup2 = EGG_GROUP_GRASS,
|
||||
#ifdef BATTLE_ENGINE
|
||||
.abilities = {ABILITY_LEAF_GUARD, ABILITY_QUEENLY_MAJESTY},
|
||||
.abilityHidden = ABILITY_SWEET_VEIL,
|
||||
#else
|
||||
.abilities = {ABILITY_NONE, ABILITY_NONE},
|
||||
#endif
|
||||
.bodyColor = BODY_COLOR_PURPLE,
|
||||
.noFlip = FALSE,
|
||||
},
|
||||
|
@ -21756,7 +21882,11 @@ const struct BaseStats gBaseStats[] =
|
|||
.growthRate = GROWTH_FAST,
|
||||
.eggGroup1 = EGG_GROUP_GRASS,
|
||||
.eggGroup2 = EGG_GROUP_GRASS,
|
||||
#ifdef BATTLE_ENGINE
|
||||
.abilities = {ABILITY_FLOWER_VEIL, ABILITY_TRIAGE},
|
||||
#else
|
||||
.abilities = {ABILITY_NONE, ABILITY_NONE},
|
||||
#endif
|
||||
.abilityHidden = ABILITY_NATURAL_CURE,
|
||||
.bodyColor = BODY_COLOR_GREEN,
|
||||
.noFlip = FALSE,
|
||||
|
@ -21781,8 +21911,12 @@ const struct BaseStats gBaseStats[] =
|
|||
.growthRate = GROWTH_SLOW,
|
||||
.eggGroup1 = EGG_GROUP_FIELD,
|
||||
.eggGroup2 = EGG_GROUP_FIELD,
|
||||
#ifdef BATTLE_ENGINE
|
||||
.abilities = {ABILITY_INNER_FOCUS, ABILITY_TELEPATHY},
|
||||
.abilityHidden = ABILITY_SYMBIOSIS,
|
||||
#else
|
||||
.abilities = {ABILITY_INNER_FOCUS, ABILITY_NONE},
|
||||
#endif
|
||||
.bodyColor = BODY_COLOR_WHITE,
|
||||
.noFlip = FALSE,
|
||||
},
|
||||
|
@ -21806,8 +21940,12 @@ const struct BaseStats gBaseStats[] =
|
|||
.growthRate = GROWTH_SLOW,
|
||||
.eggGroup1 = EGG_GROUP_FIELD,
|
||||
.eggGroup2 = EGG_GROUP_FIELD,
|
||||
#ifdef BATTLE_ENGINE
|
||||
.abilities = {ABILITY_RECEIVER, ABILITY_NONE},
|
||||
.abilityHidden = ABILITY_DEFIANT,
|
||||
#else
|
||||
.abilities = {ABILITY_NONE, ABILITY_NONE},
|
||||
#endif
|
||||
.bodyColor = BODY_COLOR_WHITE,
|
||||
.noFlip = FALSE,
|
||||
},
|
||||
|
@ -21831,7 +21969,11 @@ const struct BaseStats gBaseStats[] =
|
|||
.growthRate = GROWTH_MEDIUM_FAST,
|
||||
.eggGroup1 = EGG_GROUP_BUG,
|
||||
.eggGroup2 = EGG_GROUP_WATER_3,
|
||||
#ifdef BATTLE_ENGINE
|
||||
.abilities = {ABILITY_WIMP_OUT, ABILITY_NONE},
|
||||
#else
|
||||
.abilities = {ABILITY_NONE, ABILITY_NONE},
|
||||
#endif
|
||||
.bodyColor = BODY_COLOR_GRAY,
|
||||
.noFlip = FALSE,
|
||||
},
|
||||
|
@ -21855,7 +21997,11 @@ const struct BaseStats gBaseStats[] =
|
|||
.growthRate = GROWTH_MEDIUM_FAST,
|
||||
.eggGroup1 = EGG_GROUP_BUG,
|
||||
.eggGroup2 = EGG_GROUP_WATER_3,
|
||||
#ifdef BATTLE_ENGINE
|
||||
.abilities = {ABILITY_EMERGENCY_EXIT, ABILITY_NONE},
|
||||
#else
|
||||
.abilities = {ABILITY_NONE, ABILITY_NONE},
|
||||
#endif
|
||||
.bodyColor = BODY_COLOR_GRAY,
|
||||
.noFlip = FALSE,
|
||||
},
|
||||
|
@ -21880,7 +22026,11 @@ const struct BaseStats gBaseStats[] =
|
|||
.growthRate = GROWTH_MEDIUM_FAST,
|
||||
.eggGroup1 = EGG_GROUP_AMORPHOUS,
|
||||
.eggGroup2 = EGG_GROUP_AMORPHOUS,
|
||||
#ifdef BATTLE_ENGINE
|
||||
.abilities = {ABILITY_WATER_COMPACTION, ABILITY_NONE},
|
||||
#else
|
||||
.abilities = {ABILITY_NONE, ABILITY_NONE},
|
||||
#endif
|
||||
.abilityHidden = ABILITY_SAND_VEIL,
|
||||
.bodyColor = BODY_COLOR_BROWN,
|
||||
.noFlip = FALSE,
|
||||
|
@ -21906,7 +22056,11 @@ const struct BaseStats gBaseStats[] =
|
|||
.growthRate = GROWTH_MEDIUM_FAST,
|
||||
.eggGroup1 = EGG_GROUP_AMORPHOUS,
|
||||
.eggGroup2 = EGG_GROUP_AMORPHOUS,
|
||||
#ifdef BATTLE_ENGINE
|
||||
.abilities = {ABILITY_WATER_COMPACTION, ABILITY_NONE},
|
||||
#else
|
||||
.abilities = {ABILITY_NONE, ABILITY_NONE},
|
||||
#endif
|
||||
.abilityHidden = ABILITY_SAND_VEIL,
|
||||
.bodyColor = BODY_COLOR_BROWN,
|
||||
.noFlip = FALSE,
|
||||
|
@ -21931,8 +22085,12 @@ const struct BaseStats gBaseStats[] =
|
|||
.growthRate = GROWTH_FAST,
|
||||
.eggGroup1 = EGG_GROUP_WATER_1,
|
||||
.eggGroup2 = EGG_GROUP_WATER_1,
|
||||
#ifdef BATTLE_ENGINE
|
||||
.abilities = {ABILITY_INNARDS_OUT, ABILITY_NONE},
|
||||
.abilityHidden = ABILITY_UNAWARE,
|
||||
#else
|
||||
.abilities = {ABILITY_NONE, ABILITY_NONE},
|
||||
#endif
|
||||
.bodyColor = BODY_COLOR_BLACK,
|
||||
.noFlip = FALSE,
|
||||
},
|
||||
|
@ -21980,7 +22138,11 @@ const struct BaseStats gBaseStats[] =
|
|||
.growthRate = GROWTH_SLOW,
|
||||
.eggGroup1 = EGG_GROUP_UNDISCOVERED,
|
||||
.eggGroup2 = EGG_GROUP_UNDISCOVERED,
|
||||
#ifdef BATTLE_ENGINE
|
||||
.abilities = {ABILITY_RKS_SYSTEM, ABILITY_NONE},
|
||||
#else
|
||||
.abilities = {ABILITY_NONE, ABILITY_NONE},
|
||||
#endif
|
||||
.bodyColor = BODY_COLOR_GRAY,
|
||||
.noFlip = FALSE,
|
||||
},
|
||||
|
@ -22006,7 +22168,11 @@ const struct BaseStats gBaseStats[] =
|
|||
.growthRate = GROWTH_MEDIUM_SLOW,
|
||||
.eggGroup1 = EGG_GROUP_MINERAL,
|
||||
.eggGroup2 = EGG_GROUP_MINERAL,
|
||||
#ifdef BATTLE_ENGINE
|
||||
.abilities = {ABILITY_SHIELDS_DOWN, ABILITY_NONE},
|
||||
#else
|
||||
.abilities = {ABILITY_NONE, ABILITY_NONE},
|
||||
#endif
|
||||
.bodyColor = BODY_COLOR_BROWN,
|
||||
.noFlip = FALSE,
|
||||
},
|
||||
|
@ -22030,7 +22196,11 @@ const struct BaseStats gBaseStats[] =
|
|||
.growthRate = GROWTH_SLOW,
|
||||
.eggGroup1 = EGG_GROUP_FIELD,
|
||||
.eggGroup2 = EGG_GROUP_FIELD,
|
||||
#ifdef BATTLE_ENGINE
|
||||
.abilities = {ABILITY_COMATOSE, ABILITY_NONE},
|
||||
#else
|
||||
.abilities = {ABILITY_NONE, ABILITY_NONE},
|
||||
#endif
|
||||
.bodyColor = BODY_COLOR_BLUE,
|
||||
.noFlip = FALSE,
|
||||
},
|
||||
|
@ -22080,7 +22250,11 @@ const struct BaseStats gBaseStats[] =
|
|||
.growthRate = GROWTH_MEDIUM_FAST,
|
||||
.eggGroup1 = EGG_GROUP_FIELD,
|
||||
.eggGroup2 = EGG_GROUP_FAIRY,
|
||||
#ifdef BATTLE_ENGINE
|
||||
.abilities = {ABILITY_IRON_BARBS, ABILITY_LIGHTNING_ROD},
|
||||
#else
|
||||
.abilities = {ABILITY_NONE, ABILITY_NONE},
|
||||
#endif
|
||||
.abilityHidden = ABILITY_STURDY,
|
||||
.bodyColor = BODY_COLOR_GRAY,
|
||||
.noFlip = FALSE,
|
||||
|
@ -22106,7 +22280,11 @@ const struct BaseStats gBaseStats[] =
|
|||
.growthRate = GROWTH_MEDIUM_FAST,
|
||||
.eggGroup1 = EGG_GROUP_AMORPHOUS,
|
||||
.eggGroup2 = EGG_GROUP_AMORPHOUS,
|
||||
#ifdef BATTLE_ENGINE
|
||||
.abilities = {ABILITY_DISGUISE, ABILITY_NONE},
|
||||
#else
|
||||
.abilities = {ABILITY_NONE, ABILITY_NONE},
|
||||
#endif
|
||||
.bodyColor = BODY_COLOR_YELLOW,
|
||||
.noFlip = FALSE,
|
||||
},
|
||||
|
@ -22131,8 +22309,12 @@ const struct BaseStats gBaseStats[] =
|
|||
.growthRate = GROWTH_MEDIUM_FAST,
|
||||
.eggGroup1 = EGG_GROUP_WATER_2,
|
||||
.eggGroup2 = EGG_GROUP_WATER_2,
|
||||
#ifdef BATTLE_ENGINE
|
||||
.abilities = {ABILITY_DAZZLING, ABILITY_STRONG_JAW},
|
||||
.abilityHidden = ABILITY_WONDER_SKIN,
|
||||
#else
|
||||
.abilities = {ABILITY_NONE, ABILITY_NONE},
|
||||
#endif
|
||||
.bodyColor = BODY_COLOR_PINK,
|
||||
.noFlip = FALSE,
|
||||
},
|
||||
|
@ -22157,7 +22339,11 @@ const struct BaseStats gBaseStats[] =
|
|||
.growthRate = GROWTH_MEDIUM_FAST,
|
||||
.eggGroup1 = EGG_GROUP_MONSTER,
|
||||
.eggGroup2 = EGG_GROUP_DRAGON,
|
||||
#ifdef BATTLE_ENGINE
|
||||
.abilities = {ABILITY_BERSERK, ABILITY_SAP_SIPPER},
|
||||
#else
|
||||
.abilities = {ABILITY_NONE, ABILITY_NONE},
|
||||
#endif
|
||||
.abilityHidden = ABILITY_CLOUD_NINE,
|
||||
.bodyColor = BODY_COLOR_WHITE,
|
||||
.noFlip = FALSE,
|
||||
|
@ -22182,7 +22368,11 @@ const struct BaseStats gBaseStats[] =
|
|||
.growthRate = GROWTH_MEDIUM_FAST,
|
||||
.eggGroup1 = EGG_GROUP_MINERAL,
|
||||
.eggGroup2 = EGG_GROUP_MINERAL,
|
||||
#ifdef BATTLE_ENGINE
|
||||
.abilities = {ABILITY_STEELWORKER, ABILITY_NONE},
|
||||
#else
|
||||
.abilities = {ABILITY_NONE, ABILITY_NONE},
|
||||
#endif
|
||||
.bodyColor = BODY_COLOR_GREEN,
|
||||
.noFlip = FALSE,
|
||||
},
|
||||
|
@ -22207,8 +22397,12 @@ const struct BaseStats gBaseStats[] =
|
|||
.growthRate = GROWTH_SLOW,
|
||||
.eggGroup1 = EGG_GROUP_DRAGON,
|
||||
.eggGroup2 = EGG_GROUP_DRAGON,
|
||||
#ifdef BATTLE_ENGINE
|
||||
.abilities = {ABILITY_BULLETPROOF, ABILITY_SOUNDPROOF},
|
||||
.abilityHidden = ABILITY_OVERCOAT,
|
||||
#else
|
||||
.abilities = {ABILITY_NONE, ABILITY_SOUNDPROOF},
|
||||
#endif
|
||||
.bodyColor = BODY_COLOR_GRAY,
|
||||
.noFlip = FALSE,
|
||||
},
|
||||
|
@ -22233,8 +22427,12 @@ const struct BaseStats gBaseStats[] =
|
|||
.growthRate = GROWTH_SLOW,
|
||||
.eggGroup1 = EGG_GROUP_DRAGON,
|
||||
.eggGroup2 = EGG_GROUP_DRAGON,
|
||||
#ifdef BATTLE_ENGINE
|
||||
.abilities = {ABILITY_BULLETPROOF, ABILITY_SOUNDPROOF},
|
||||
.abilityHidden = ABILITY_OVERCOAT,
|
||||
#else
|
||||
.abilities = {ABILITY_NONE, ABILITY_SOUNDPROOF},
|
||||
#endif
|
||||
.bodyColor = BODY_COLOR_GRAY,
|
||||
.noFlip = FALSE,
|
||||
},
|
||||
|
@ -22259,8 +22457,12 @@ const struct BaseStats gBaseStats[] =
|
|||
.growthRate = GROWTH_SLOW,
|
||||
.eggGroup1 = EGG_GROUP_DRAGON,
|
||||
.eggGroup2 = EGG_GROUP_DRAGON,
|
||||
#ifdef BATTLE_ENGINE
|
||||
.abilities = {ABILITY_BULLETPROOF, ABILITY_SOUNDPROOF},
|
||||
.abilityHidden = ABILITY_OVERCOAT,
|
||||
#else
|
||||
.abilities = {ABILITY_NONE, ABILITY_SOUNDPROOF},
|
||||
#endif
|
||||
.bodyColor = BODY_COLOR_GRAY,
|
||||
.noFlip = FALSE,
|
||||
},
|
||||
|
@ -22284,8 +22486,12 @@ const struct BaseStats gBaseStats[] =
|
|||
.growthRate = GROWTH_SLOW,
|
||||
.eggGroup1 = EGG_GROUP_UNDISCOVERED,
|
||||
.eggGroup2 = EGG_GROUP_UNDISCOVERED,
|
||||
#ifdef BATTLE_ENGINE
|
||||
.abilities = {ABILITY_ELECTRIC_SURGE, ABILITY_NONE},
|
||||
.abilityHidden = ABILITY_TELEPATHY,
|
||||
#else
|
||||
.abilities = {ABILITY_NONE, ABILITY_NONE},
|
||||
#endif
|
||||
.bodyColor = BODY_COLOR_YELLOW,
|
||||
.noFlip = FALSE,
|
||||
},
|
||||
|
@ -22309,8 +22515,12 @@ const struct BaseStats gBaseStats[] =
|
|||
.growthRate = GROWTH_SLOW,
|
||||
.eggGroup1 = EGG_GROUP_UNDISCOVERED,
|
||||
.eggGroup2 = EGG_GROUP_UNDISCOVERED,
|
||||
#ifdef BATTLE_ENGINE
|
||||
.abilities = {ABILITY_PSYCHIC_SURGE, ABILITY_NONE},
|
||||
.abilityHidden = ABILITY_TELEPATHY,
|
||||
#else
|
||||
.abilities = {ABILITY_NONE, ABILITY_NONE},
|
||||
#endif
|
||||
.bodyColor = BODY_COLOR_PINK,
|
||||
.noFlip = FALSE,
|
||||
},
|
||||
|
@ -22334,8 +22544,12 @@ const struct BaseStats gBaseStats[] =
|
|||
.growthRate = GROWTH_SLOW,
|
||||
.eggGroup1 = EGG_GROUP_UNDISCOVERED,
|
||||
.eggGroup2 = EGG_GROUP_UNDISCOVERED,
|
||||
#ifdef BATTLE_ENGINE
|
||||
.abilities = {ABILITY_GRASSY_SURGE, ABILITY_NONE},
|
||||
.abilityHidden = ABILITY_TELEPATHY,
|
||||
#else
|
||||
.abilities = {ABILITY_NONE, ABILITY_NONE},
|
||||
#endif
|
||||
.bodyColor = BODY_COLOR_RED,
|
||||
.noFlip = FALSE,
|
||||
},
|
||||
|
@ -22359,8 +22573,12 @@ const struct BaseStats gBaseStats[] =
|
|||
.growthRate = GROWTH_SLOW,
|
||||
.eggGroup1 = EGG_GROUP_UNDISCOVERED,
|
||||
.eggGroup2 = EGG_GROUP_UNDISCOVERED,
|
||||
#ifdef BATTLE_ENGINE
|
||||
.abilities = {ABILITY_MISTY_SURGE, ABILITY_NONE},
|
||||
.abilityHidden = ABILITY_TELEPATHY,
|
||||
#else
|
||||
.abilities = {ABILITY_NONE, ABILITY_NONE},
|
||||
#endif
|
||||
.bodyColor = BODY_COLOR_PURPLE,
|
||||
.noFlip = FALSE,
|
||||
},
|
||||
|
@ -22384,7 +22602,11 @@ const struct BaseStats gBaseStats[] =
|
|||
.growthRate = GROWTH_SLOW,
|
||||
.eggGroup1 = EGG_GROUP_UNDISCOVERED,
|
||||
.eggGroup2 = EGG_GROUP_UNDISCOVERED,
|
||||
#ifdef BATTLE_ENGINE
|
||||
.abilities = {ABILITY_UNAWARE, ABILITY_NONE},
|
||||
#else
|
||||
.abilities = {ABILITY_NONE, ABILITY_NONE},
|
||||
#endif
|
||||
.bodyColor = BODY_COLOR_BLUE,
|
||||
.noFlip = FALSE,
|
||||
},
|
||||
|
@ -22433,7 +22655,11 @@ const struct BaseStats gBaseStats[] =
|
|||
.growthRate = GROWTH_SLOW,
|
||||
.eggGroup1 = EGG_GROUP_UNDISCOVERED,
|
||||
.eggGroup2 = EGG_GROUP_UNDISCOVERED,
|
||||
#ifdef BATTLE_ENGINE
|
||||
.abilities = {ABILITY_FULL_METAL_BODY, ABILITY_NONE},
|
||||
#else
|
||||
.abilities = {ABILITY_NONE, ABILITY_NONE},
|
||||
#endif
|
||||
.bodyColor = BODY_COLOR_WHITE,
|
||||
.noFlip = FALSE,
|
||||
},
|
||||
|
@ -22457,7 +22683,11 @@ const struct BaseStats gBaseStats[] =
|
|||
.growthRate = GROWTH_SLOW,
|
||||
.eggGroup1 = EGG_GROUP_UNDISCOVERED,
|
||||
.eggGroup2 = EGG_GROUP_UNDISCOVERED,
|
||||
#ifdef BATTLE_ENGINE
|
||||
.abilities = {ABILITY_SHADOW_SHIELD, ABILITY_NONE},
|
||||
#else
|
||||
.abilities = {ABILITY_NONE, ABILITY_NONE},
|
||||
#endif
|
||||
.bodyColor = BODY_COLOR_PURPLE,
|
||||
.noFlip = FALSE,
|
||||
},
|
||||
|
@ -22481,7 +22711,11 @@ const struct BaseStats gBaseStats[] =
|
|||
.growthRate = GROWTH_SLOW,
|
||||
.eggGroup1 = EGG_GROUP_UNDISCOVERED,
|
||||
.eggGroup2 = EGG_GROUP_UNDISCOVERED,
|
||||
#ifdef BATTLE_ENGINE
|
||||
.abilities = {ABILITY_BEAST_BOOST, ABILITY_NONE},
|
||||
#else
|
||||
.abilities = {ABILITY_NONE, ABILITY_NONE},
|
||||
#endif
|
||||
.bodyColor = BODY_COLOR_WHITE,
|
||||
.noFlip = FALSE,
|
||||
},
|
||||
|
@ -22506,7 +22740,11 @@ const struct BaseStats gBaseStats[] =
|
|||
.growthRate = GROWTH_SLOW,
|
||||
.eggGroup1 = EGG_GROUP_UNDISCOVERED,
|
||||
.eggGroup2 = EGG_GROUP_UNDISCOVERED,
|
||||
#ifdef BATTLE_ENGINE
|
||||
.abilities = {ABILITY_BEAST_BOOST, ABILITY_NONE},
|
||||
#else
|
||||
.abilities = {ABILITY_NONE, ABILITY_NONE},
|
||||
#endif
|
||||
.bodyColor = BODY_COLOR_RED,
|
||||
.noFlip = FALSE,
|
||||
},
|
||||
|
@ -22530,7 +22768,11 @@ const struct BaseStats gBaseStats[] =
|
|||
.growthRate = GROWTH_SLOW,
|
||||
.eggGroup1 = EGG_GROUP_UNDISCOVERED,
|
||||
.eggGroup2 = EGG_GROUP_UNDISCOVERED,
|
||||
#ifdef BATTLE_ENGINE
|
||||
.abilities = {ABILITY_BEAST_BOOST, ABILITY_NONE},
|
||||
#else
|
||||
.abilities = {ABILITY_NONE, ABILITY_NONE},
|
||||
#endif
|
||||
.bodyColor = BODY_COLOR_WHITE,
|
||||
.noFlip = FALSE,
|
||||
},
|
||||
|
@ -22554,7 +22796,11 @@ const struct BaseStats gBaseStats[] =
|
|||
.growthRate = GROWTH_SLOW,
|
||||
.eggGroup1 = EGG_GROUP_UNDISCOVERED,
|
||||
.eggGroup2 = EGG_GROUP_UNDISCOVERED,
|
||||
#ifdef BATTLE_ENGINE
|
||||
.abilities = {ABILITY_BEAST_BOOST, ABILITY_NONE},
|
||||
#else
|
||||
.abilities = {ABILITY_NONE, ABILITY_NONE},
|
||||
#endif
|
||||
.bodyColor = BODY_COLOR_BLACK,
|
||||
.noFlip = FALSE,
|
||||
},
|
||||
|
@ -22580,7 +22826,11 @@ const struct BaseStats gBaseStats[] =
|
|||
.growthRate = GROWTH_SLOW,
|
||||
.eggGroup1 = EGG_GROUP_UNDISCOVERED,
|
||||
.eggGroup2 = EGG_GROUP_UNDISCOVERED,
|
||||
#ifdef BATTLE_ENGINE
|
||||
.abilities = {ABILITY_BEAST_BOOST, ABILITY_NONE},
|
||||
#else
|
||||
.abilities = {ABILITY_NONE, ABILITY_NONE},
|
||||
#endif
|
||||
.bodyColor = BODY_COLOR_GREEN,
|
||||
.noFlip = FALSE,
|
||||
},
|
||||
|
@ -22604,7 +22854,11 @@ const struct BaseStats gBaseStats[] =
|
|||
.growthRate = GROWTH_SLOW,
|
||||
.eggGroup1 = EGG_GROUP_UNDISCOVERED,
|
||||
.eggGroup2 = EGG_GROUP_UNDISCOVERED,
|
||||
#ifdef BATTLE_ENGINE
|
||||
.abilities = {ABILITY_BEAST_BOOST, ABILITY_NONE},
|
||||
#else
|
||||
.abilities = {ABILITY_NONE, ABILITY_NONE},
|
||||
#endif
|
||||
.bodyColor = BODY_COLOR_WHITE,
|
||||
.noFlip = FALSE,
|
||||
},
|
||||
|
@ -22628,7 +22882,11 @@ const struct BaseStats gBaseStats[] =
|
|||
.growthRate = GROWTH_SLOW,
|
||||
.eggGroup1 = EGG_GROUP_UNDISCOVERED,
|
||||
.eggGroup2 = EGG_GROUP_UNDISCOVERED,
|
||||
#ifdef BATTLE_ENGINE
|
||||
.abilities = {ABILITY_BEAST_BOOST, ABILITY_NONE},
|
||||
#else
|
||||
.abilities = {ABILITY_NONE, ABILITY_NONE},
|
||||
#endif
|
||||
.bodyColor = BODY_COLOR_BLACK,
|
||||
.noFlip = FALSE,
|
||||
},
|
||||
|
@ -22653,7 +22911,11 @@ const struct BaseStats gBaseStats[] =
|
|||
.growthRate = GROWTH_SLOW,
|
||||
.eggGroup1 = EGG_GROUP_UNDISCOVERED,
|
||||
.eggGroup2 = EGG_GROUP_UNDISCOVERED,
|
||||
#ifdef BATTLE_ENGINE
|
||||
.abilities = {ABILITY_PRISM_ARMOR, ABILITY_NONE},
|
||||
#else
|
||||
.abilities = {ABILITY_NONE, ABILITY_NONE},
|
||||
#endif
|
||||
.bodyColor = BODY_COLOR_BLACK,
|
||||
.noFlip = FALSE,
|
||||
},
|
||||
|
@ -22677,7 +22939,11 @@ const struct BaseStats gBaseStats[] =
|
|||
.growthRate = GROWTH_SLOW,
|
||||
.eggGroup1 = EGG_GROUP_UNDISCOVERED,
|
||||
.eggGroup2 = EGG_GROUP_UNDISCOVERED,
|
||||
#ifdef BATTLE_ENGINE
|
||||
.abilities = {ABILITY_SOUL_HEART, ABILITY_NONE},
|
||||
#else
|
||||
.abilities = {ABILITY_NONE, ABILITY_NONE},
|
||||
#endif
|
||||
.bodyColor = BODY_COLOR_GRAY,
|
||||
.noFlip = FALSE,
|
||||
},
|
||||
|
@ -22702,7 +22968,11 @@ const struct BaseStats gBaseStats[] =
|
|||
.growthRate = GROWTH_SLOW,
|
||||
.eggGroup1 = EGG_GROUP_UNDISCOVERED,
|
||||
.eggGroup2 = EGG_GROUP_UNDISCOVERED,
|
||||
#ifdef BATTLE_ENGINE
|
||||
.abilities = {ABILITY_TECHNICIAN, ABILITY_NONE},
|
||||
#else
|
||||
.abilities = {ABILITY_NONE, ABILITY_NONE},
|
||||
#endif
|
||||
.bodyColor = BODY_COLOR_GRAY,
|
||||
.noFlip = FALSE,
|
||||
},
|
||||
|
@ -22726,7 +22996,11 @@ const struct BaseStats gBaseStats[] =
|
|||
.growthRate = GROWTH_SLOW,
|
||||
.eggGroup1 = EGG_GROUP_UNDISCOVERED,
|
||||
.eggGroup2 = EGG_GROUP_UNDISCOVERED,
|
||||
#ifdef BATTLE_ENGINE
|
||||
.abilities = {ABILITY_BEAST_BOOST, ABILITY_NONE},
|
||||
#else
|
||||
.abilities = {ABILITY_NONE, ABILITY_NONE},
|
||||
#endif
|
||||
.bodyColor = BODY_COLOR_PURPLE,
|
||||
.noFlip = FALSE,
|
||||
},
|
||||
|
@ -22750,7 +23024,11 @@ const struct BaseStats gBaseStats[] =
|
|||
.growthRate = GROWTH_SLOW,
|
||||
.eggGroup1 = EGG_GROUP_UNDISCOVERED,
|
||||
.eggGroup2 = EGG_GROUP_UNDISCOVERED,
|
||||
#ifdef BATTLE_ENGINE
|
||||
.abilities = {ABILITY_BEAST_BOOST, ABILITY_NONE},
|
||||
#else
|
||||
.abilities = {ABILITY_NONE, ABILITY_NONE},
|
||||
#endif
|
||||
.bodyColor = BODY_COLOR_PURPLE,
|
||||
.noFlip = FALSE,
|
||||
},
|
||||
|
@ -22774,7 +23052,11 @@ const struct BaseStats gBaseStats[] =
|
|||
.growthRate = GROWTH_SLOW,
|
||||
.eggGroup1 = EGG_GROUP_UNDISCOVERED,
|
||||
.eggGroup2 = EGG_GROUP_UNDISCOVERED,
|
||||
#ifdef BATTLE_ENGINE
|
||||
.abilities = {ABILITY_BEAST_BOOST, ABILITY_NONE},
|
||||
#else
|
||||
.abilities = {ABILITY_NONE, ABILITY_NONE},
|
||||
#endif
|
||||
.bodyColor = BODY_COLOR_GRAY,
|
||||
.noFlip = FALSE,
|
||||
},
|
||||
|
@ -22798,7 +23080,11 @@ const struct BaseStats gBaseStats[] =
|
|||
.growthRate = GROWTH_SLOW,
|
||||
.eggGroup1 = EGG_GROUP_UNDISCOVERED,
|
||||
.eggGroup2 = EGG_GROUP_UNDISCOVERED,
|
||||
#ifdef BATTLE_ENGINE
|
||||
.abilities = {ABILITY_BEAST_BOOST, ABILITY_NONE},
|
||||
#else
|
||||
.abilities = {ABILITY_NONE, ABILITY_NONE},
|
||||
#endif
|
||||
.bodyColor = BODY_COLOR_WHITE,
|
||||
.noFlip = FALSE,
|
||||
},
|
||||
|
@ -22870,7 +23156,11 @@ const struct BaseStats gBaseStats[] =
|
|||
.growthRate = GROWTH_SLOW,
|
||||
.eggGroup1 = EGG_GROUP_UNDISCOVERED,
|
||||
.eggGroup2 = EGG_GROUP_UNDISCOVERED,
|
||||
#ifdef BATTLE_ENGINE
|
||||
.abilities = {ABILITY_IRON_FIST, ABILITY_NONE},
|
||||
#else
|
||||
.abilities = {ABILITY_NONE, ABILITY_NONE},
|
||||
#endif
|
||||
.bodyColor = BODY_COLOR_GRAY,
|
||||
.noFlip = FALSE,
|
||||
},
|
||||
|
|
Loading…
Reference in a new issue