Vacuum wave
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1 changed files with 12 additions and 16 deletions
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@ -2220,22 +2220,18 @@ Move_DRAIN_PUNCH:
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Move_VACUUM_WAVE:
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loadspritegfx ANIM_TAG_IMPACT
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loadspritegfx ANIM_TAG_HANDS_AND_FEET
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monbg ANIM_ATK_PARTNER
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createvisualtask AnimTask_GetAttackerSide, 2, 0
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waitbgfadein
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delay 0
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setalpha 9, 8
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createvisualtask AnimTask_AttackerPunchWithTrace, 2, 2, RGB(8, 9, 24), 17
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playsewithpan SE_W026, SOUND_PAN_ATTACKER
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delay 6
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createsprite gBasicHitSplatSpriteTemplate 131, 4, 0, 0, 1, 1
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createsprite gFistFootSpriteTemplate 132, 5, 0, 0, 8, 1, 0
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playsewithpan SE_W004, SOUND_PAN_TARGET
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createvisualtask AnimTask_ShakeMon 2, 5, ANIM_TARGET, 3, 0, 6, 1
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waitforvisualfinish
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clearmonbg ANIM_ATK_PARTNER
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blendoff
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end
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loadspritegfx ANIM_TAG_THIN_RING
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monbg ANIM_TARGET
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setalpha 12, 8
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createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 8, -8, 1, 2
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createsprite gFistFootSpriteTemplate, ANIM_ATTACKER, 3, 8, 0, 8, 1, 0
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createsprite gUproarRingSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 0, 0x7FFF, 3
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createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1
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playsewithpan SE_W004, SOUND_PAN_TARGET
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waitforvisualfinish
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clearmonbg ANIM_TARGET
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blendoff
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end
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Move_FOCUS_BLAST:
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loadspritegfx ANIM_TAG_CIRCLE_OF_LIGHT
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