From f96fc60ac48db813a47be8afee317ef26f35beb8 Mon Sep 17 00:00:00 2001 From: sneed Date: Mon, 2 May 2022 06:20:49 +0300 Subject: [PATCH] removed brackets --- src/battle_ai_util.c | 2 -- 1 file changed, 2 deletions(-) diff --git a/src/battle_ai_util.c b/src/battle_ai_util.c index 79c2f7ed3a..e9807f9159 100644 --- a/src/battle_ai_util.c +++ b/src/battle_ai_util.c @@ -2458,9 +2458,7 @@ static bool32 PartyBattlerShouldAvoidHazards(u8 currBattler, u8 switchBattler) return FALSE; if (flags & SIDE_STATUS_STEALTH_ROCK) - { hazardDamage += GetStealthHazardDamageByTypesAndHP(gBattleMoves[MOVE_STEALTH_ROCK].type, type1, type2, maxHp); - } if (flags & SIDE_STATUS_SPIKES && ((type1 != TYPE_FLYING && type2 != TYPE_FLYING && ability != ABILITY_LEVITATE && holdEffect != HOLD_EFFECT_AIR_BALLOON)