Fixed Max Attacks into Max Guards message printing (#5312)
* Fixed Max Attacks into Max Guards message printing * Updated the solution --------- Co-authored-by: Hedara <hedara90@gmail.com>
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2 changed files with 22 additions and 2 deletions
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@ -1730,8 +1730,13 @@ static void AccuracyCheck(bool32 recalcDragonDarts, const u8 *nextInstr, const u
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else if (!JumpIfMoveAffectedByProtect(gCurrentMove))
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gBattlescriptCurrInstr = nextInstr;
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if (GetActiveGimmick(gBattlerAttacker) == GIMMICK_DYNAMAX)
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{
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if (gProtectStructs[gBattlerTarget].maxGuarded)
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gBattlescriptCurrInstr = nextInstr;
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else
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AbilityBattleEffects(ABILITYEFFECT_ABSORBING, gBattlerTarget, 0, 0, gCurrentMove);
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}
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}
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else if (gSpecialStatuses[gBattlerAttacker].parentalBondState == PARENTAL_BOND_2ND_HIT
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|| (gSpecialStatuses[gBattlerAttacker].multiHitOn
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&& (abilityAtk == ABILITY_SKILL_LINK || holdEffectAtk == HOLD_EFFECT_LOADED_DICE
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@ -400,6 +400,7 @@ SINGLE_BATTLE_TEST("(DYNAMAX) Max Moves deal 1/4 damage through protect", s16 da
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}
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}
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// This test will fail if it's the first test a thread runs
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SINGLE_BATTLE_TEST("(DYNAMAX) Max Moves don't bypass Max Guard")
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{
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GIVEN {
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@ -1477,6 +1478,20 @@ SINGLE_BATTLE_TEST("(DYNAMAX) Moxie clones can be triggered by Max Moves faintin
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}
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}
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// This test will fail if it's the first test a thread runs
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SINGLE_BATTLE_TEST("(DYNAMAX) Max Attacks prints a message when hitting into Max Guard")
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{
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GIVEN {
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PLAYER(SPECIES_WOBBUFFET);
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OPPONENT(SPECIES_WOBBUFFET);
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} WHEN {
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TURN { MOVE(player, MOVE_GROWL, gimmick: GIMMICK_DYNAMAX); MOVE(opponent, MOVE_TACKLE, gimmick: GIMMICK_DYNAMAX); }
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} SCENE {
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MESSAGE("Wobbuffet used Max Guard!");
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MESSAGE("Foe Wobbuffet used Max Strike!");
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}
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}
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SINGLE_BATTLE_TEST("(DYNAMAX) Max Moves don't bypass absorbing abilities")
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{
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u32 move, ability, species;
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