Correct map data comment

This commit is contained in:
GriffinR 2022-01-20 23:26:39 -05:00
parent c4f33f2b2b
commit fb81d9ad4a

View file

@ -3,7 +3,7 @@
// Masks/shifts for blocks in the map grid
// Map grid blocks consist of a 10 bit metatile id, a 2 bit collision value, and a 4 bit elevation value
// This is the data stored in each data/layouts/*/map.bin and border.bin file
// This is the data stored in each data/layouts/*/map.bin file
#define MAPGRID_METATILE_ID_MASK 0x03FF // Bits 1-10
#define MAPGRID_COLLISION_MASK 0x0C00 // Bits 11-12
#define MAPGRID_ELEVATION_MASK 0xF000 // Bits 13-16