Fixed ability pop ups

This commit is contained in:
LOuroboros 2022-09-11 22:34:24 -03:00
parent c340f8f051
commit fc65a483aa

View file

@ -3123,9 +3123,6 @@ void CreateAbilityPopUp(u8 battlerId, u32 ability, bool32 isDoubleBattle)
const s16 (*coords)[2];
u8 spriteId1, spriteId2, battlerPosition, taskId;
return;
if (gBattleScripting.abilityPopupOverwrite != 0)
ability = gBattleScripting.abilityPopupOverwrite;