Fix sPyramindFloorNames typo
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1 changed files with 2 additions and 2 deletions
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@ -138,7 +138,7 @@ static bool8 FieldCB_ReturnToFieldStartMenu(void);
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static const struct WindowTemplate sSafariBallsWindowTemplate = {0, 1, 1, 9, 4, 0xF, 8};
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static const u8* const sPyramindFloorNames[] =
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static const u8* const sPyramidFloorNames[] =
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{
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gText_Floor1,
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gText_Floor2,
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@ -383,7 +383,7 @@ static void ShowPyramidFloorWindow(void)
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PutWindowTilemap(sBattlePyramidFloorWindowId);
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DrawStdWindowFrame(sBattlePyramidFloorWindowId, FALSE);
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StringCopy(gStringVar1, sPyramindFloorNames[gSaveBlock2Ptr->frontier.curChallengeBattleNum]);
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StringCopy(gStringVar1, sPyramidFloorNames[gSaveBlock2Ptr->frontier.curChallengeBattleNum]);
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StringExpandPlaceholders(gStringVar4, gText_BattlePyramidFloor);
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AddTextPrinterParameterized(sBattlePyramidFloorWindowId, 1, gStringVar4, 0, 1, 0xFF, NULL);
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CopyWindowToVram(sBattlePyramidFloorWindowId, 2);
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