Use TRACKS constants for sGroundEffectTracksFuncs

This commit is contained in:
GriffinR 2021-10-09 13:21:14 -04:00
parent 862febe03a
commit ff01eb951b

View file

@ -7937,9 +7937,9 @@ void GroundEffect_FlowingWater(struct ObjectEvent *objEvent, struct Sprite *spri
} }
static void (*const sGroundEffectTracksFuncs[])(struct ObjectEvent *objEvent, struct Sprite *sprite, u8 a) = { static void (*const sGroundEffectTracksFuncs[])(struct ObjectEvent *objEvent, struct Sprite *sprite, u8 a) = {
DoTracksGroundEffect_None, [TRACKS_NONE] = DoTracksGroundEffect_None,
DoTracksGroundEffect_Footprints, [TRACKS_FOOT] = DoTracksGroundEffect_Footprints,
DoTracksGroundEffect_BikeTireTracks, [TRACKS_BIKE_TIRE] = DoTracksGroundEffect_BikeTireTracks,
}; };
void GroundEffect_SandTracks(struct ObjectEvent *objEvent, struct Sprite *sprite) void GroundEffect_SandTracks(struct ObjectEvent *objEvent, struct Sprite *sprite)