Use TRACKS constants for sGroundEffectTracksFuncs
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1 changed files with 3 additions and 3 deletions
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@ -7937,9 +7937,9 @@ void GroundEffect_FlowingWater(struct ObjectEvent *objEvent, struct Sprite *spri
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static void (*const sGroundEffectTracksFuncs[])(struct ObjectEvent *objEvent, struct Sprite *sprite, u8 a) = {
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static void (*const sGroundEffectTracksFuncs[])(struct ObjectEvent *objEvent, struct Sprite *sprite, u8 a) = {
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DoTracksGroundEffect_None,
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[TRACKS_NONE] = DoTracksGroundEffect_None,
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DoTracksGroundEffect_Footprints,
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[TRACKS_FOOT] = DoTracksGroundEffect_Footprints,
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DoTracksGroundEffect_BikeTireTracks,
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[TRACKS_BIKE_TIRE] = DoTracksGroundEffect_BikeTireTracks,
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};
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};
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void GroundEffect_SandTracks(struct ObjectEvent *objEvent, struct Sprite *sprite)
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void GroundEffect_SandTracks(struct ObjectEvent *objEvent, struct Sprite *sprite)
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