Bassoonian
872ddf32c6
The Indigo Disk Moves ( #3704 )
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* Draft Indigo Disk move data
* Add basic defines (flags, targets and priority missing)
* Update move flags
* Temper Flare is Stomping Tantrum
* Forgot to push, please squash :D
* Fix failing tests
2023-12-28 12:21:52 +01:00
Martin Griffin
3ad66028e9
Backwards-compatible BoxPokémon Refactor ( #3438 )
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* Check progress in non-battle PARAMETRIZEd tests
* Overworld Script Tests
* Backward-compatible BoxPokemon Refactor
Reuses space that contains zeros to provide space for:
- HP/status in the box
- 12-character nicknames
- Up to 63 PokéBalls
- Shininess separate from PID
- Hidden Nature
- Hyper Training
- Dynamax Level
- Gigantamax Factor
- Terastallization Types
- Shadow
Implements:
- OW_PC_HEAL to switch between Gen7- and Gen8+ behavior
- Nature Mints
- Dynamax Candy
- Hyper Training commands (canhypertrain/hypertrain)
- Gigantamax Factor commands (hasgigantamaxfactor/togglegigantamaxfactor)
- Terastallization Type on the summary screen
- Prevents Gigantamax Factor Pokémon from evolving into a species without a Gigantamax form
* fixup! Backward-compatible BoxPokemon Refactor
* displaydexinfo fix from Jasper
2023-12-27 17:48:17 +01:00
Bassoonian
02ca83cc81
The Indigo Disk Item/Move/Ability ids ( #3727 )
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* Reserve ability ids
* Reserve item ids (base64 encoding for reference)
* Reserve move ids
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Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
2023-12-14 16:06:11 +01:00
Eduardo Quezada D'Ottone
996009e8ef
Fixed compile when setting everything to GEN_1 ( #3723 )
2023-12-14 00:24:31 +01:00
Bassoonian
cb245a00c6
Includes older item and move names as variants ( #3580 )
...
* Item name variants
* Updated move names
---------
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
2023-11-20 18:35:00 +01:00
Eduardo Quezada
92301398bc
Merge branch 'RHH/upcoming' into RHH/pr/upcoming/dynamax
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# Conflicts:
# asm/macros/battle_script.inc
# data/battle_anim_scripts.s
# data/battle_scripts_1.s
# include/battle.h
# include/battle_controllers.h
# include/battle_interface.h
# include/config/battle.h
# include/constants/battle.h
# include/constants/battle_anim.h
# include/constants/battle_move_effects.h
# include/constants/battle_string_ids.h
# include/data.h
# include/random.h
# sound/cry_tables.inc
# src/battle_anim_new.c
# src/battle_controller_opponent.c
# src/battle_controller_player.c
# src/battle_controller_player_partner.c
# src/battle_interface.c
# src/battle_main.c
# src/battle_message.c
# src/battle_script_commands.c
# src/battle_util.c
# src/data/pokemon/form_change_table_pointers.h
# src/data/pokemon/species_info.h
# src/data/text/move_names.h
# test/test_runner_battle.c
2023-10-09 16:51:41 -03:00
kittenchilly
b5f7a51351
Add Teal Mask item, move, and ability data ( #3349 )
2023-10-08 15:56:09 -03:00
AgustinGDLV
69fd63a922
Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into dynamax
2023-03-21 09:56:58 -07:00
LOuroboros
f4e8389779
Added Psyblade and Hydro Steam
2023-03-17 09:25:39 -03:00
AgustinGDLV
38f462551f
pulled rhh master, i hate merge conflicts
2023-02-22 18:50:54 -08:00
Bassoonian
f7d1a12d2d
Data entry for gen9 moves
2022-11-18 12:15:44 +01:00
AgustinGDLV
ae7cbc2aa1
merged physical and special max moves
2022-10-27 20:38:40 -07:00
AgustinGDLV
056048daf9
added data for max moves
2022-10-27 13:17:15 -07:00
LOuroboros
c167e2c6cc
Added Legends: Arceus' move data
2022-08-30 19:32:44 -03:00
ghoulslash
3a77b52bad
Merge pull request #2194 from AsparagusEduardo/BE_pretmerge
...
Battle Engine pret merge
2022-07-22 14:00:40 -04:00
Eduardo Quezada D'Ottone
25397e5794
Fixed Light That Burns The Sky not using the calculated damage category
...
Also:
- Modified move defines to ease with future move expansion.
- Enabled Instruct's check for Z Moves in AI_CheckBadMove.
2022-07-21 15:13:00 -04:00
Eduardo Quezada D'Ottone
fe63dafcc1
Merge branch 'battle_engine' into BE_pretmerge
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# Conflicts:
# src/battle_anim_fire.c
# src/battle_controller_player.c
2022-07-20 08:50:30 -04:00
Eduardo Quezada D'Ottone
e791cf90ad
Merge tag 'pretmaster' into BE_pretmerge2
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# Conflicts:
# data/battle_anim_scripts.s
# include/battle_anim.h
# include/battle_controllers.h
# include/battle_interface.h
# include/battle_main.h
# include/battle_setup.h
# include/constants/battle_anim.h
# include/constants/battle_string_ids.h
# src/battle_ai_switch_items.c
# src/battle_anim_fire.c
# src/battle_anim_normal.c
# src/battle_controllers.c
# src/battle_dome.c
# src/battle_gfx_sfx_util.c
# src/battle_interface.c
# src/battle_message.c
# src/battle_script_commands.c
# src/battle_util.c
# src/pokemon.c
2022-07-15 12:58:46 -04:00
sphericalice
186f2c0232
Introduce a MOVE_UNAVAILABLE constant
2022-07-11 15:18:13 +01:00
ghoulslash
42c7a5fea2
fix z move move IDs
2021-04-02 10:28:08 -06:00
Evan
8ef6a2c80d
merge with be
2021-01-13 14:23:30 -07:00
surskitty
29343ce1ec
Remove synonyms
...
Co-authored-by: ultima-soul <33333039+ultima-soul@users.noreply.github.com>
2021-01-11 15:00:11 -05:00
surskitty
f58539b602
Renaming the last two and fixing the merge conflict with PE.
2021-01-10 15:48:57 -05:00
Evan
7f4e936e87
fix z move ordering
2021-01-01 08:49:29 -07:00
Evan
0c648c0071
merge with be
2021-01-01 08:34:09 -07:00
surskitty
aa9796a6ae
Renaming constants for High Jump Kick, Faint Attack, Smelling Salts, and Vise Grip.
2020-12-31 18:57:36 -05:00
LOuroboros
0ac026e6ca
Added the data of SwSh's Crown Tundra's moves
...
And Dragon Energy's effect. Eerie Spell's is the only one missing out of this bunch.
2020-12-11 20:49:23 -03:00
Evan
fd8951d040
trainer z move ai
2020-12-01 08:24:33 -05:00
Evan
f114534ae3
z move anim/effect, black hole eclipse anim
2020-11-28 13:09:43 -05:00
Evan
348d70b309
z move indicator and some data
2020-11-26 15:56:18 -05:00
Eduardo Quezada D'Ottone
f0154028ff
Review changes 2
2020-11-14 09:01:43 -03:00
Eduardo Quezada D'Ottone
e87f0f1ddb
Review changes
2020-11-13 14:51:50 -03:00
Eduardo Quezada
ae60ae8a2d
Review changes.
2020-10-24 03:07:45 -03:00
Eduardo Quezada
8f9659f846
Fixed Pika Papow's name.
2020-10-19 11:45:54 -03:00
Eduardo Quezada
47259092e3
LGPE & Isle of Armor move data.
2020-10-14 21:50:22 -03:00
AJ Fontaine
9311dfdbb3
Teatime and Eternabeam should be one word each
2020-05-31 10:00:21 -04:00
Evan
6c20a49dc6
animations for all moves
2020-05-25 00:37:32 -06:00
LOuroboros
f8f61c10ac
Added data for Plasma Fists, Photon Geyser and Double Iron Bash ( #348 )
2020-04-21 20:09:28 +02:00
LOuroboros
260cbe6b65
Fixed the definitions of King's Shield, Forest's Curse and Land's Wrath ( #340 )
2020-04-20 14:12:09 +02:00
Eduardo Alvaro Quezada D'Ottone
4697a5b687
More Battle configs ( #339 )
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* Fixed naming of King Shield's description variable.
* Config for King Shield lowering attack.
* Config for terrain type attack boost.
* Standarized battle config descriptions.
* Adjusted config logic accounting for GEN_8.
* Changed KING_S_SHIELD back to KINGS_SHIELD
* Missed B_ABILITY_WEATHER.
2020-04-20 14:11:28 +02:00
Eduardo Alvaro Quezada D'Ottone
2b9eb00486
Mind blown ( #302 )
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* Mind Blown Part 1 (Definition and self-damage)
* Mind Blown Part 2 (Damp interaction)
2020-04-14 09:27:29 +02:00
DizzyEggg
fd15e23419
Placeholder entries for gen7 moves
2018-09-22 14:04:15 +02:00
DizzyEggg
bf11c35eaf
Add gen7 learsnets for pokemon
2018-09-22 13:52:38 +02:00
DizzyEggg
abebf479a6
Tweak mega evo to hopefully be compatibile with recorded battles.
2018-09-17 20:37:33 +02:00
Tetrable
967eb2a276
Accidentally got rid of move defines, added them back
2018-09-16 16:41:52 +01:00
Tetrable
9397618d9d
Missed a description
2018-09-16 16:40:02 +01:00
Tetrable
8d4d5b501c
Add periods to the end of ability descriptions.
2018-09-16 16:36:47 +01:00
DizzyEggg
490a4f993b
Merge with master
2018-09-01 12:38:38 +02:00
DizzyEggg
a452661cb9
Prankster and Gale Wings
2018-07-28 00:25:02 +02:00
DizzyEggg
e94a0e2ddf
Add new gen constants.
2018-07-13 23:31:00 +02:00