* Some jsonproc string utility functions
Adds stringContains, stringStartsWith and stringEndsWith for use in jsonproc.
* Time-based wild encounters
This adds some configs that allows users to define wild encounter groups on a map that are automatically cycled through depending on the time of day.
* Filename in list (no proper sorting yet)
* Line number and message in error list + removed sorting
* Style adjustment
* Added missing file/line number to "expected N passes/successes"
* Fixed Known Failing Passing test list
* Separated test list from totals
* Assumption fails list
* Better names
* Filename for KNOWN_FAILINGs passing
* Moved total back to the bottom
* Spaces correction
* Fixed test list count
* Source file for Alloc fails on tests
* Moved sourceLine from BattleTest to Test struct
* Fixed assumptions failed "and more" counter
* Fixed ASSUMPTION block not printing their line numbers
* Fixed when stopLine is printed
* Renamed stopLine to failedAssumptionsBlockLine
* consolidated gimmick checks, triggers, communication, and activation; updated test runner
* fixed improper use of .usableGimmick
* cleaning up battle_dynamax.c, changing function args to u32s
* fixed '#ifdef TESTING' causing errors
* updated z-moves to use gimmick interface, pared down redundancies; no AI/tests
* added support for z-moves in tests, consolidated gimmick fields
* removed ShouldUseMaxMove and .usingMaxMove
* renamed TryChangeZIndicator, updated z move display
* added several z-move tests and fixed various z-move interactions; fixed z-move category calc
* fixed useless battler arg in GetTypeBasedZMove
* added basic test check for bad Z-Move or Mega usage
* reworked test runner gimmick functionality; added support for Ultra Burst + Z-Move to test Light That Burns the Sky
* fixed gimmick test logic; fixed damage category override
* fixed mega rayquaza test fail
* consolidated gimmick indicator logic; added graphics to gGimmicksInfo
* removed TeraData struct
* reimplemented AI logic for Z-Moves; no changes
* updated Z-Move and Ultra Burst trigger gfx
* added testrunner check for multiple gimmick use
* fixed duplicate z-move call in test
* reorganized data/graphics/gimmicks.h
* added signature Z-Move ability tests; implemented Guardian of Alola
* fixed bad test update
* fixed Thousand Arrows not affecting Tera Flying; clean-up
* fixed -ate tests
* fixed tera tests
* fixed tera tests really
* fixed last batch of tests
* fixed -ate mega test again
* code review
* code review pt.2
* tweaked CanTera again
* dynamax flag only required for player
* Don't assume bash is at /bin/bash
* Add NixOS install instructions
* Add support for LF line endings to gbagfx
---------
Co-authored-by: leo60228 <leo@60228.dev>
Co-authored-by: Martin Griffin <martinrgriffin@gmail.com>
Co-authored-by: Alex Nash <contact@alexnash.dev>
* Prepare stuff for MGriffin to fix
* Remove doubleBattle from migration script
* Support PARTNER_NONE in trainerproc
* Let script apply to battle_partners.h file
* TRAINER_BACK_PIC
* Let script fix issues
---------
Co-authored-by: Martin Griffin <martinrgriffin@gmail.com>
$ python3 migration_scripts/convert_parties.py src/data/trainers.h src/data/trainer_parties.h src/data/npc_trainers.party
Is available to convert Trainer Control-formatted trainers/parties into
Competitive-formatted ones.
Multiple '#include's can be placed in the trainer section of src/data.c
to support spreading the trainers across multiple .party files.
trainerproc does not interpret the values, leaving that job to the C
compiler, so we use '#line' to associate those errors with the lines in
the .party file(s). Because the columns don't make sense we use
-fno-show-column and -fno-diagostics-show-caret. We might want to move
gTrainers into its own file so that the rest of src/data.c isn't
affected by those flags.
Extensions (misfeatures, imo):
- .party files are passed through cpp, so '#define's are supported, and so
are '// ...' and '/* ... */' comments.
- .party files also support writing, e.g. 'SPECIES_PIKACHU' instead of
'Pikachu'. This allows people to write constants explicitly if they
like.
Pragmas:
- '#pragma trainerproc ivs explicit' requires an explicit 'IVs:' line
rather than defaulting to 31s.
- '#pragma trainerproc ivs <IVs>' changes the default IVs.
- '#pragma trainerproc level explicit' requires an explicit 'Level:'
line rather than defaulting to 100.
- '#pragma trainerproc level <level>' changes the default level.
Co-authored-by: Eduardo Quezada <eduardo602002@gmail.com>
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
* Teachable learnset helper mechanics
* Rename folder and python script
* Some teachable learnset work
* Update PoryMoves file labels
* Add header and make custom json
* Include found moves in output file
* Update SV file to latest version
* Don't run if there are no jsons to be found
* Add Basculin duplication in json
* Add universal move support to
* Ignore and skip Mew
* Integrate tool in Makefile
* Condense Basculin learnsets
* Split Oinkologne for easier generation
* Add Deoxys' XD move tutor data
* Add missing Darumaka/Yamask Galarian SwSh TMs
* Add TID species to sv.json
* Update sv.json to The Indigo Disk data
* Add Python install instructions
* Fix Makefile
* Expand header with more information
* Add config to allow disabling the learnset helper
* Update include/config/pokemon.h
Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>
* Don't crash if the config is missing
---------
Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>