* Added GetMaxNumMoneyDigits and GetMoneyBoxHorizontalPosition to header
Replaced use of PrintMoneyAmount
* Added define for MAX_MONEY_DIGITS
Removed GetMaxNumMoneyDigits
Converted uses of ConvertIntToDecimalStringN that called for 7 money digits to use MAX_MONEY_DIGITS
Replaced 6 money digits in PrintMoneyAmount with MAX_MONEY_DIGITS
* Use preproc and MAX_MONEY_DIGITS to increase the width of the sell item money box
* Added GetItemSoldMoneyHorizonalPosition and fixed ConvertInt in PrintMoneyAmount to use MAX_MONEY_DIGITS
* Added GetItemSoldMoneyHorizonalPosition and fixed ConvertInt in PrintMoneyAmount to use MAX_MONEY_DIGITS
* Removed width and tilemap changes
* Modified CountDigits to count digits greater than 1
Fixed PrintMoneyAmount to work with large digits
* Added an early return to PrependFontIdToFit
* First prototype working
* Updated GetMoneyBoxHorizontalPosition with amount
* Updated GetMoneyBoxHorizontalPosition with amount
* Got version working with one space before
* Got version working with one space before
* Got version working with all spacingOC
* cleaned up PrintMoneyAmount
* Created CalculateleadingSpacesForMoney
* Cleaned up for PR
* Changed tabs to spaces per https://github.com/rh-hideout/pokeemerald-expansion/pull/4943\#issuecomment-2223023365