Commit graph

12996 commits

Author SHA1 Message Date
ghoulslash
23acbb370d
Merge pull request #2447 from AsparagusEduardo/RHH/pr/version/1.3.0
Version 1.3.0
2022-11-17 21:25:13 -05:00
GriffinR
df470b75dd
Merge pull request #1817 from GriffinRichards/sync-wireless
Add cursor kind constants, sync wireless improvements
2022-11-17 15:18:20 -05:00
Eduardo Quezada
791c547b2c Renamed missing overworld debug configs 2022-11-14 14:07:32 -03:00
Eduardo Quezada
540f4679bb Implemented uses of Shiny config 2022-11-14 11:56:02 -03:00
Eduardo Quezada
011ec16f1e Organized conffig files into their own folder and cleaned up 2022-11-14 11:03:49 -03:00
LOuroboros
11c99cac61 Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into iceFaceRedux 2022-11-13 23:17:59 -03:00
LOuroboros
31a602f3b6 Optimized Intimidate's code 2022-11-12 18:03:46 -03:00
Eduardo Quezada D'Ottone
49b7328d32
Merge pull request #2451 from eatthepear/patch-1
Fix Berries that were broken after Bug Bite fix
2022-11-12 17:26:29 -03:00
eatthepear
bd4b660983
Fix Berries that were broken after Bug Bite fix
Issue #2448 
Haven't tested extensively, but regular Berries work and Bug Bite w/ Berries also works.
I believe this line was missing by accident (you can look at the merged Bug Bite PR #2433 to see that this line was deleted and never replaced).
2022-11-11 21:28:44 -05:00
Eduardo Quezada D'Ottone
6197e76875
Merge pull request #2449 from LOuroboros/patch-1
Uncommented level up moves
2022-11-11 01:46:42 -03:00
LOuroboros
7260478c54 Uncommented level up moves 2022-11-11 01:31:22 -03:00
GriffinR
601bb0b578 Index gBattleFrontierHeldItems 2022-11-10 16:14:06 -05:00
GriffinR
3b1c8dfb17 Update list menu graphics 2022-11-09 19:44:58 -05:00
Eduardo Quezada D'Ottone
a2b355f2a4
Merge pull request #2422 from AsparagusEduardo/RHH/pr/sync/pretmerge_20221030
Support for Porymap 5.0.0 (pret merge 2022-10-30)
2022-11-09 20:15:15 -03:00
Eduardo Quezada
f2d0e547ac Merge branch 'RHH/upcoming' into RHH/pr/sync/pretmerge_20221030
# Conflicts:
#	src/rom_header_gf.c
2022-11-09 19:54:44 -03:00
Eduardo Quezada
bd63ef18af Merge remote-tracking branch 'pret/master' into RHH/pr/sync/pretmerge_20221030
# Conflicts:
#	src/pokemon_storage_system.c
2022-11-09 19:33:26 -03:00
GriffinR
e434b0047f More missing constant usage 2022-11-09 15:53:47 -05:00
GriffinR
431a7ef8dd Add missing cursorKind field usage 2022-11-09 15:37:47 -05:00
GriffinR
1d1c2d41bb Add list menu cursor constants 2022-11-09 15:16:46 -05:00
GriffinR
b3e75138da Sync wireless improvements 2022-11-09 15:14:18 -05:00
GriffinR
9e24fe6ec8
Merge pull request #1816 from LOuroboros/patch-1
Fixed indentation in ScrCmd_faceplayer
2022-11-08 19:07:34 -05:00
LOuroboros
a35986fd9c Fixed indentation in ScrCmd_faceplayer 2022-11-08 21:01:50 -03:00
LOuroboros
999a53028a Updated AnimTask_PrimalReversion 2022-11-08 09:38:27 -03:00
Eduardo Quezada D'Ottone
e6ae0bd01e
Merge pull request #2434 from LOuroboros/badDreams
Optimized Bad Dreams' code
2022-11-08 08:16:07 -03:00
tustin2121
33f3a7c11a Adding FindObjectEventPaletteIndexByTag bugfix
The code in event_object_movement.c indicates that OBJ_EVENT_PAL_TAG_NONE was meant to be a sentinel for the bottom of each of the tables involving palettes in there. sObjectEventSpritePalettes is the exception, but the functions that access it look for OBJ_EVENT_PAL_TAG_NONE even though it's not in the table. If the palette tag isn't in the table, the functions which scan it fall off the bottom of the table into an infinite loop of scanning 256 "entries" of the table (because it uses a u8 index), and the game locks up. In vanilla, the search simply never falls off the bottom of the table. It seems the developers intended for that last entry to be {NULL, OBJ_EVENT_PAL_TAG_NONE}.
2022-11-07 06:09:21 -05:00
GriffinR
0a6de12b5e
Merge pull request #1814 from AsparagusEduardo/pret/pr/storageDoc
Doc missing uses of ST_OAM_OBJ_X in Pokémon Storage System
2022-11-06 23:35:53 -05:00
Eduardo Quezada
237877e21b Doc missing uses of ST_OAM_OBJ_X in Pokémon Storage System 2022-11-07 00:00:23 -03:00
Eduardo Quezada
2ef2134be1 Moved Hunger Switch to form change table. 2022-11-06 17:12:34 -03:00
Eduardo Quezada
62912f8caf Battle indicator now depends on species instead of held item
- This is to avoid a situation where a user would plop a Primal Groudon and its indicator would become Alpha if it doesn't have a Red Orb.
2022-11-06 16:01:07 -03:00
Eduardo Quezada
0eccbdf980 Primal Reversion at the beginning of a battle now happens in the switchin ability loop, making it happen by speed order. 2022-11-06 00:36:25 -03:00
Eduardo Quezada
712d41c752 Cleaned up move effect checks for Dragon Tail/Circle Throw 2022-11-05 23:51:59 -03:00
Eduardo Quezada
57bdb683ec DoBurmyFormChange handled by FORM_CHANGE_END_BATTLE_TERRAIN 2022-11-05 23:27:40 -03:00
Eduardo Quezada
99536089cf Renamed form change defines to be consistant with which function calls which 2022-11-05 22:02:25 -03:00
Eduardo Quezada
8f289714b2 Moved form change defines and descriptions to their own header 2022-11-05 21:36:45 -03:00
Eduardo Quezada
ceb5c8a00a Merge remote-tracking branch 'RHH_origin/upcoming' into RHH/pr/feature/formBattleChange
# Conflicts:
#	include/battle_util.h
#	src/battle_util.c
2022-11-05 20:11:33 -03:00
Eduardo Quezada
42f8e8c114 Multiple refactors
- Added a general GetBattleFormChangeTargetSpecies instead of getting specific ones for Mega Evolution and Primal Reversion.
- Added FORM_CHANGE_BATTLE_HP_PERCENT, to replace ShouldChangeFormHpBased.
- Cleaned ifdefs for hold effects.
- Finally removed UndoMegaEvolution.
- FORM_CHANGE_FAINT and FORM_CHANGE_BATTLE_END restore to the first form before a battle form change if species isn't specified.
- When changing from a form with more HP to one with less, now current HP is kept to fix Zygarde edge case. (Will likely need to be reworked for Dynamax, as it behaves differently)
- Uses DoesSpeciesUseHoldItemToChangeForm in CanBattlerGetOrLoseItem.
2022-11-05 20:00:12 -03:00
BuffelSaft
1da4eb3b14
Merge pull request #2428 from AsparagusEduardo/RHH/pr/feature/DarkVoid
Config for Dark Void being only usable by Darkrai
2022-11-05 22:42:51 +13:00
BuffelSaft
bbd7b205fd
Merge pull request #2433 from ghoulslash/be/bug_bite
Redo Bug Bite
2022-11-05 22:08:47 +13:00
LOuroboros
f56df74576 Optimized Bad Dreams' code
Misc:
-Made the ability pop up stick around until the ability's effect ends just like in ORAS.
-Updated sText_BadDreamsDmg accordingly while I was at it.
2022-11-04 14:58:58 -03:00
Eduardo Quezada D'Ottone
fa8bf80905
Merge pull request #2420 from LOuroboros/teleport
Updated CanTeleport
2022-11-04 12:40:25 -03:00
Eduardo Quezada D'Ottone
2b5aff2764
Merge pull request #2426 from tustin2121-2/patch-linker
GF Header and Modern Builds
2022-11-04 12:27:13 -03:00
Eduardo Quezada
44bf4a15e3 Merge branch 'RHH/upcoming' into RHH/pr/feature/reworkScald
# Conflicts:
#	include/constants/battle_config.h
#	include/constants/battle_move_effects.h
2022-11-04 12:19:40 -03:00
BuffelSaft
d05c74b9e9
Merge pull request #2430 from AsparagusEduardo/RHH/pr/fix/BadDreams
Fixed Bad Dream's ability popup message
2022-11-05 03:42:44 +13:00
ghoulslash
7a0e541413 workaround for GetBattlerHoldEffectParam to handle bug bite different battler id 2022-11-04 10:29:05 -04:00
Eduardo Quezada
5b1552514e Review changes 2022-11-04 11:10:06 -03:00
GriffinR
b1af66ebe5
Merge pull request #1812 from tustin2121/patch-linker
GF Header and Modern Builds
2022-11-04 09:31:31 -04:00
ghoulslash
1e6903840a Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into be/bugbite 2022-11-04 09:29:45 -04:00
ghoulslash
d13431b4ab merge w rhh master 2022-11-04 09:29:39 -04:00
ghoulslash
f3d44f04f0
Merge pull request #1927 from AsparagusEduardo/PE_monAnimations
Ported Gen 5 & 6 mon animations from Inclement Emerald + added most missing Gen 7 form animations
2022-11-04 09:17:31 -04:00
Eduardo Quezada
8c66b318eb Fixed Bad Dream's ability popup message 2022-11-04 00:46:07 -03:00