ghoulslash
23acbb370d
Merge pull request #2447 from AsparagusEduardo/RHH/pr/version/1.3.0
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Version 1.3.0
2022-11-17 21:25:13 -05:00
GriffinR
df470b75dd
Merge pull request #1817 from GriffinRichards/sync-wireless
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Add cursor kind constants, sync wireless improvements
2022-11-17 15:18:20 -05:00
Eduardo Quezada
791c547b2c
Renamed missing overworld debug configs
2022-11-14 14:07:32 -03:00
Eduardo Quezada
540f4679bb
Implemented uses of Shiny config
2022-11-14 11:56:02 -03:00
Eduardo Quezada
011ec16f1e
Organized conffig files into their own folder and cleaned up
2022-11-14 11:03:49 -03:00
LOuroboros
11c99cac61
Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into iceFaceRedux
2022-11-13 23:17:59 -03:00
LOuroboros
31a602f3b6
Optimized Intimidate's code
2022-11-12 18:03:46 -03:00
Eduardo Quezada D'Ottone
49b7328d32
Merge pull request #2451 from eatthepear/patch-1
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Fix Berries that were broken after Bug Bite fix
2022-11-12 17:26:29 -03:00
eatthepear
bd4b660983
Fix Berries that were broken after Bug Bite fix
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Issue #2448
Haven't tested extensively, but regular Berries work and Bug Bite w/ Berries also works.
I believe this line was missing by accident (you can look at the merged Bug Bite PR #2433 to see that this line was deleted and never replaced).
2022-11-11 21:28:44 -05:00
Eduardo Quezada D'Ottone
6197e76875
Merge pull request #2449 from LOuroboros/patch-1
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Uncommented level up moves
2022-11-11 01:46:42 -03:00
LOuroboros
7260478c54
Uncommented level up moves
2022-11-11 01:31:22 -03:00
GriffinR
601bb0b578
Index gBattleFrontierHeldItems
2022-11-10 16:14:06 -05:00
GriffinR
3b1c8dfb17
Update list menu graphics
2022-11-09 19:44:58 -05:00
Eduardo Quezada D'Ottone
a2b355f2a4
Merge pull request #2422 from AsparagusEduardo/RHH/pr/sync/pretmerge_20221030
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Support for Porymap 5.0.0 (pret merge 2022-10-30)
2022-11-09 20:15:15 -03:00
Eduardo Quezada
f2d0e547ac
Merge branch 'RHH/upcoming' into RHH/pr/sync/pretmerge_20221030
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# Conflicts:
# src/rom_header_gf.c
2022-11-09 19:54:44 -03:00
Eduardo Quezada
bd63ef18af
Merge remote-tracking branch 'pret/master' into RHH/pr/sync/pretmerge_20221030
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# Conflicts:
# src/pokemon_storage_system.c
2022-11-09 19:33:26 -03:00
GriffinR
e434b0047f
More missing constant usage
2022-11-09 15:53:47 -05:00
GriffinR
431a7ef8dd
Add missing cursorKind field usage
2022-11-09 15:37:47 -05:00
GriffinR
1d1c2d41bb
Add list menu cursor constants
2022-11-09 15:16:46 -05:00
GriffinR
b3e75138da
Sync wireless improvements
2022-11-09 15:14:18 -05:00
GriffinR
9e24fe6ec8
Merge pull request #1816 from LOuroboros/patch-1
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Fixed indentation in ScrCmd_faceplayer
2022-11-08 19:07:34 -05:00
LOuroboros
a35986fd9c
Fixed indentation in ScrCmd_faceplayer
2022-11-08 21:01:50 -03:00
LOuroboros
999a53028a
Updated AnimTask_PrimalReversion
2022-11-08 09:38:27 -03:00
Eduardo Quezada D'Ottone
e6ae0bd01e
Merge pull request #2434 from LOuroboros/badDreams
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Optimized Bad Dreams' code
2022-11-08 08:16:07 -03:00
tustin2121
33f3a7c11a
Adding FindObjectEventPaletteIndexByTag bugfix
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The code in event_object_movement.c indicates that OBJ_EVENT_PAL_TAG_NONE was meant to be a sentinel for the bottom of each of the tables involving palettes in there. sObjectEventSpritePalettes is the exception, but the functions that access it look for OBJ_EVENT_PAL_TAG_NONE even though it's not in the table. If the palette tag isn't in the table, the functions which scan it fall off the bottom of the table into an infinite loop of scanning 256 "entries" of the table (because it uses a u8 index), and the game locks up. In vanilla, the search simply never falls off the bottom of the table. It seems the developers intended for that last entry to be {NULL, OBJ_EVENT_PAL_TAG_NONE}.
2022-11-07 06:09:21 -05:00
GriffinR
0a6de12b5e
Merge pull request #1814 from AsparagusEduardo/pret/pr/storageDoc
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Doc missing uses of ST_OAM_OBJ_X in Pokémon Storage System
2022-11-06 23:35:53 -05:00
Eduardo Quezada
237877e21b
Doc missing uses of ST_OAM_OBJ_X in Pokémon Storage System
2022-11-07 00:00:23 -03:00
Eduardo Quezada
2ef2134be1
Moved Hunger Switch to form change table.
2022-11-06 17:12:34 -03:00
Eduardo Quezada
62912f8caf
Battle indicator now depends on species instead of held item
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- This is to avoid a situation where a user would plop a Primal Groudon and its indicator would become Alpha if it doesn't have a Red Orb.
2022-11-06 16:01:07 -03:00
Eduardo Quezada
0eccbdf980
Primal Reversion at the beginning of a battle now happens in the switchin ability loop, making it happen by speed order.
2022-11-06 00:36:25 -03:00
Eduardo Quezada
712d41c752
Cleaned up move effect checks for Dragon Tail/Circle Throw
2022-11-05 23:51:59 -03:00
Eduardo Quezada
57bdb683ec
DoBurmyFormChange handled by FORM_CHANGE_END_BATTLE_TERRAIN
2022-11-05 23:27:40 -03:00
Eduardo Quezada
99536089cf
Renamed form change defines to be consistant with which function calls which
2022-11-05 22:02:25 -03:00
Eduardo Quezada
8f289714b2
Moved form change defines and descriptions to their own header
2022-11-05 21:36:45 -03:00
Eduardo Quezada
ceb5c8a00a
Merge remote-tracking branch 'RHH_origin/upcoming' into RHH/pr/feature/formBattleChange
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# Conflicts:
# include/battle_util.h
# src/battle_util.c
2022-11-05 20:11:33 -03:00
Eduardo Quezada
42f8e8c114
Multiple refactors
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- Added a general GetBattleFormChangeTargetSpecies instead of getting specific ones for Mega Evolution and Primal Reversion.
- Added FORM_CHANGE_BATTLE_HP_PERCENT, to replace ShouldChangeFormHpBased.
- Cleaned ifdefs for hold effects.
- Finally removed UndoMegaEvolution.
- FORM_CHANGE_FAINT and FORM_CHANGE_BATTLE_END restore to the first form before a battle form change if species isn't specified.
- When changing from a form with more HP to one with less, now current HP is kept to fix Zygarde edge case. (Will likely need to be reworked for Dynamax, as it behaves differently)
- Uses DoesSpeciesUseHoldItemToChangeForm in CanBattlerGetOrLoseItem.
2022-11-05 20:00:12 -03:00
BuffelSaft
1da4eb3b14
Merge pull request #2428 from AsparagusEduardo/RHH/pr/feature/DarkVoid
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Config for Dark Void being only usable by Darkrai
2022-11-05 22:42:51 +13:00
BuffelSaft
bbd7b205fd
Merge pull request #2433 from ghoulslash/be/bug_bite
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Redo Bug Bite
2022-11-05 22:08:47 +13:00
LOuroboros
f56df74576
Optimized Bad Dreams' code
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Misc:
-Made the ability pop up stick around until the ability's effect ends just like in ORAS.
-Updated sText_BadDreamsDmg accordingly while I was at it.
2022-11-04 14:58:58 -03:00
Eduardo Quezada D'Ottone
fa8bf80905
Merge pull request #2420 from LOuroboros/teleport
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Updated CanTeleport
2022-11-04 12:40:25 -03:00
Eduardo Quezada D'Ottone
2b5aff2764
Merge pull request #2426 from tustin2121-2/patch-linker
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GF Header and Modern Builds
2022-11-04 12:27:13 -03:00
Eduardo Quezada
44bf4a15e3
Merge branch 'RHH/upcoming' into RHH/pr/feature/reworkScald
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# Conflicts:
# include/constants/battle_config.h
# include/constants/battle_move_effects.h
2022-11-04 12:19:40 -03:00
BuffelSaft
d05c74b9e9
Merge pull request #2430 from AsparagusEduardo/RHH/pr/fix/BadDreams
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Fixed Bad Dream's ability popup message
2022-11-05 03:42:44 +13:00
ghoulslash
7a0e541413
workaround for GetBattlerHoldEffectParam to handle bug bite different battler id
2022-11-04 10:29:05 -04:00
Eduardo Quezada
5b1552514e
Review changes
2022-11-04 11:10:06 -03:00
GriffinR
b1af66ebe5
Merge pull request #1812 from tustin2121/patch-linker
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GF Header and Modern Builds
2022-11-04 09:31:31 -04:00
ghoulslash
1e6903840a
Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into be/bugbite
2022-11-04 09:29:45 -04:00
ghoulslash
d13431b4ab
merge w rhh master
2022-11-04 09:29:39 -04:00
ghoulslash
f3d44f04f0
Merge pull request #1927 from AsparagusEduardo/PE_monAnimations
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Ported Gen 5 & 6 mon animations from Inclement Emerald + added most missing Gen 7 form animations
2022-11-04 09:17:31 -04:00
Eduardo Quezada
8c66b318eb
Fixed Bad Dream's ability popup message
2022-11-04 00:46:07 -03:00